melbella
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Trouble-shooting Space Diva
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Post by melbella on Jun 12, 2020 15:22:15 GMT
So, I actually started the new game of DAI I mentioned earlier. I imported my Tabris/Morrigan and (avatar)Hawke/Anders world state, which was actually the first world state I used for DAI at release. The beginning, where you are interrogated by Cassandra and Leliana, is so frustrating. You can refuse to answer the first question, which I did, but after that there is no option to remain silent, nor is there any option for what tone to take when answering since it's all auto-dialogue. For a mage prisoner of the Chantry, I can't imagine any desire to cooperate at all, especially if you were in favor of the rebellion as this guy was. At least not until being taken outside and seeing the giant hole in the sky. But even at that point, cooperating is just about self-preservation.
I took my sweet time getting to the forward camp so got the question from Varric about being from the Free Marches and decided to take the "is this another interrogation?" response. Lukas isn't happy about being a Seeker's prisoner and isn't keen on being friendly with anyone she knows. At least not yet. He'll probably warm up to Varric once he has the opportunity to ask him about Anders.
Took the mountain path to the temple (not to save scouts but to avoid a major fight on the way) and then stablilized the giant rift/breach over the temple.
Woke up in Haven wearing godawful PJs (no mod for that, unfortunately; I actually don't know what mods I have installed atm). After picking up everything not locked down, Lukas is ready to head outside.
***** I'm playing on Hard with my regular trials turned on: Walk Softly, Take It Slow, Even Ground, and Grizzly End. Amazingly nobody died while fighting the Pride Demon. The controls are taking me a bit to get used to again after playing Witcher for so long. I'll try to post some screenshots later. I turned off subtitles because they are at the top of the screen for some reason instead of the bottom. I assume that was a design decision but I don't like that it feels like they block some of the view.
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LadyofNemesis
N5
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LadyofNemesis
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ladyofnemesis
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Post by LadyofNemesis on Jun 12, 2020 19:14:31 GMT
In that last screenshot of yours, Tabris gives off a bit of Merrill vibe, i.e. the scene when we first met her and she's gazing at what I think could be a piece of her Eluvian. 4) Will do. I'm just bad at explaining. Might also ask some questions in case I want to make custom headmorph, and since the toolset-program-thingy you used seems to recognise additions (like the hairstyles and freckles)... Come to think of it, my first project in terms of items might be a bunch of staff templates. I really like the Forge's feature to switch staff projectiles (including normally unavailable spirit damage ), but sometimes it seems to glitch and apply the projectile to bows as well (this seems to happen if a mage using a modified staff equips/fires the bow in question), so having a bunch of staves combining different models and projectiles would be good. 5) Well, as long as one does not trust the Crows to keep their words, that is. That's why I'm aiming at offing Ignacio in the end. (Zevran might complain about killstealing though ) Killing the Loghain cronies is fair. Truth to be told, on my very first PT I killed the group at the Pearl before even finishing a main quest, much less knowing that they are tied to another questline. First take their money, then kill them. Fine with me. 6) + 3 STR, - 5 CUN Remembers me of the adjustments I made to Oghren's equipment. His belt flask had an "increases hostility" modifer added, due to the smell. 10) Well, being always perfectly polite or super-helpful is a bit non-realistic to me for characters. Sometimes, someone gets fed up with things, even if it is "just" due to exhaustion. And to be fair, despite what how it might appear on the boards, I do like coming up with spit-balled theories regarding templars, how their abilites work (or don't) for example, as we never got solid info on that before Cole. I just think fandom overrates them terribly. Well, you have read a few of those Meredith/Anders discussions. You know, now that you're pointing it out I can't unsee it
4) and I'd be happy to help with headmorphs, it's the only thing I'm good at making in the toolset, plus simple changes to npc's equipment
5) nah, my Tabris fully expected to be betrayed by the Crows at one point or another. Cue the quest in Awakening and she's all "well, f*ck 'em!"
6) I never really looked at the item description for his belt-thingy to be honest
10) Yeah, mine do help most people...but most of the time just for the xp or coin...though they never outright ask for coin. However my Tabris did tell Flemeth "so long as there's profit" for her reason to help stop the Blight , later on (and finding out about the Alienage's purge) she also gains need for revenge. And of course after making some friends its also about keeping them alive. She's not entirely heartless, she just thinks of herself most of the time because that's what she was taught.
I kinda like the templar mechanic...but I think I'm more of a Paladin type...without the chugging of questionably liquids that may end up turning me lucid or worse I mean, D&D Paladins generally just have to pledge their services to some questionable deities...that's...yeah, that might be worse.
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Sonya
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jackmorte
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Post by Sonya on Jun 12, 2020 19:39:31 GMT
2) Same here. At least it is company.
3) I did not notice the "rushers" (might depend on difficulty?), but I might just missed them, as I remember at least one or two archer-hunters employing assassin talents and reading that the killer clowns employ player/party abilities as well.
I also regularly employed Rush, mostly on Isabela. Fully upgraded, it is somewhat like Scythe if I recall right and less "cheap" than teleport-backstab (besides the latters camera spin always confusing me) 5) Sounds a bit like Viconia de Vir from BG. I guess I could like her.
6) Yes, something along those lines. Morrigan basically says something to the effect of "Bah, even in the bowels of the earth this chant is following us", which Burkel considers to be a positive thing. Arse biscuit. 7) At first, I thought it would be pretty much imperative to make sure melee rogues are always behind an enemy to backstab, but there's no way to make an AI-controlled party member to do that on their own. I since found other ways to make the most of it though; having the rogue learn Coup de Grace as quickly as possible and then employ a combination of Dirty Fghting, Rispote and paralysis runes to ensure enemies are incapacitated for backstabs regarless of direction. Also set up a condition on the rogue's tactics that looks like this "Enemy:Unable to move -> Attack" to make them go for the ones a mage has paralysed for example. 8) Wouldn't loot rather mean either helping Grace to flee or killing Karras in "Act of Mercy", depending on your chosen class?
Yeah, Grace. During my second PT I frantically searched for a method to kill her during Act1, reloading the "Act of Mercy" dialogue multiple times just to find out there wasn't any. And she even stole my Surana's favourite tat! (Mod helps with that though) Put her on the list together with people like Isolde. 9) Hmm, yes, it could work if Lady Aeducan would go to Orz early (to be a somewhat recognised dwarf again), then moving over to Redcliffe quickly (to learn about the royal bastard connection) and quickly trying to woo him, but getting annoyed, culminating in having him kicked out or executed at the Landsmeet. 2) True. 3) Always NM difficulty. I on purpose try to find more encounters to check things or just because want to kick some asses (DA2 combat + tactics is my favorite). Those clowns indeed use rush rather often. They do it very quickly, sometimes just not noticeable. Though with some Hawke classes can use it whenever want,counter-measures are always ready. Closer to the end (now already do not help Tallis, so get other encounters) there are some archers using explosive arrows with jumping. Some such enemy talents in that DLC make things more difficlut, but at least it is something new. I like rush a lot, always use myself, always give to Isi. Already almost in the beginnig it knocks enemies down. Just hate that "stealth" (like it only for my rogues in DAO). First thought was a bad idea, though rush and backstab are actually sort of "avoiding enemies abilities" and their damage and at the same time doing damage + amazing "force". Favorite great working "just kick asses-build" includes "rush". 5) She is indeed interesting, though need always talk to her as to other charcters, some of them also could be LI and talking is very important (reminds me always of DAO - champion in dialogue-choices - NWN is very similar). 6) Aha, thanks. Memory is still working. In "Evil PT" as killed companions one by one my team was "My DW CO Warrior + DW Zevran + Alistair (unless was killed) + Morrigan". Truth be told I even forgot Morrigan lines and even if she likes "evil" deeds her PB or some dialogues actually showed she is a very clever woman. 7) Understood. Thanks for clarification. I always take Zevran as DW rogue - he is like killing machine with that proper build and some tactics. Very useful companion and funny for PBs (even the dullest companion will seem funny while Zevran is talking to him/her). Btw: use mod Zevran ASAP to get him early in the game. 8) Chosen class matters nothing in loot/presents cases in DAO and DA2. Helping Grace means the fight and loot from templars/giving them to the cirlce gives nothing (if understood the question right. Have a feeling that understood that question wrong....). As for the second part - did exactly the same with no results as "the plot demands". 9) Sounds reasonable for RP w/o "I know he will dump me". ------ BTW, Buckeldemon , remember that Summer Sword "knockback chance"? Have just fought that bitch after telling Anora she is a bitch, and whenever Cauthrien simply hit my DW Warrior (NM mode), that "knockback chance" always worked on me. But when I used that sword - rare chances. Cheaters. Oddly enough on her way to the city of Amaranthine Nathaniel tracked her down and asked why she'd let him go...her answer? She felt sorry for him. He accepted her answer and offered to join the Wardens, which Raelyn accepted. Oghren was not with you at that moment by any chance? As he has a very funny line in that exact case involving Zevran.
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LadyofNemesis
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Post by LadyofNemesis on Jun 12, 2020 20:52:09 GMT
Oddly enough on her way to the city of Amaranthine Nathaniel tracked her down and asked why she'd let him go...her answer? She felt sorry for him. He accepted her answer and offered to join the Wardens, which Raelyn accepted. Oghren was not with you at that moment by any chance? As he has a very funny line in that exact case involving Zevran. Yeah, both he and Anders were with her in the party
Oghren: careful, this one might just go all Zevran on ya Tabris: Oghren...you do recall who Zevran is to me right?
The line I used when Varel objected to Nathaniel's release was "He's not his father", seeing as my Tabris doesn't believe in condemning children for the actions of their parents ...exception being Connor who was semi-responsible for Redcliffe's troubles and sorta beyond help ('cause Redcliffe was my first stop and I hadn't saved the Circle yet...and I had let Jowan go so he couldn't help either ) She tries doing the right thing but that doesn't always work out in her favor
speaking of which...I'm pondering about Awakenings ending for her, I tend to safe Amaranthine and spare the Architect...but I'm not sure what fits a Chaotic/True Neutral character
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Sokemis
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Post by Sokemis on Jun 12, 2020 22:10:48 GMT
Oghren was not with you at that moment by any chance? As he has a very funny line in that exact case involving Zevran. Yeah, both he and Anders were with her in the party
Oghren: careful, this one might just go all Zevran on ya Tabris: Oghren...you do recall who Zevran is to me right?
speaking of which...I'm pondering about Awakenings ending for her, I tend to safe Amaranthine and spare the Architect...but I'm not sure what fits a Chaotic/True Neutral character Seriously Oghren, you say that like it's a bad thing... I'm not sure was the "official answer" to that question would be, but I can tell you what my own chaotic good/neutral Tabris does. Naliea defends Amaranthine (while fully upgrading the keep) - she does defend the innocents when possible. And if you want to play the "looking put for yourself/your own" aspect of chaotic, I imagine Amaranthine is large enough to have its own alienage, even if it's a small one. As for the Architect I'm thinking I'll have her spare it - another means to an end in preventing future blights. Also think it would be in line with her letting Avernus continue his (ethical) research.
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LadyofNemesis
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Post by LadyofNemesis on Jun 13, 2020 10:39:30 GMT
Seriously Oghren, you say that like it's a bad thing... I'm not sure was the "official answer" to that question would be, but I can tell you what my own chaotic good/neutral Tabris does. Naliea defends Amaranthine (while fully upgrading the keep) - she does defend the innocents when possible. And if you want to play the "looking put for yourself/your own" aspect of chaotic, I imagine Amaranthine is large enough to have its own alienage, even if it's a small one. As for the Architect I'm thinking I'll have her spare it - another means to an end in preventing future blights. Also think it would be in line with her letting Avernus continue his (ethical) research. Yeah, he objects to pretty much everyone joining except Sigrun...and then he instantly hits on her I'm like, dude! You're married and have a child...rein it in will ya?
And thanks for your answer, I guess I'll just go with my usual choice then (aka. safe Amaranthine and spare the Architect)
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melbella
N7
Trouble-shooting Space Diva
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Post by melbella on Jun 13, 2020 16:55:06 GMT
Here is Lukas: Yesterday ran around Haven killing nugs and goats. Talked to Threnn, Adan (did their quests), and the blacksmith. Synced with the nug before crafting some new armor and a few upgrades. Talked with Varric and Cassandra (I think I have nothing but disapproval from her) but avoided Solas and Leliana. Also talked with Josephine and the bluffing baron, and turned in some material for Mynaeve to play with.
Did a few WT things (I have the no-time mod installed - yay!) and then headed for the Hinterlands. For my first perk I took extra herbs so I'm hoping I'll have a large collection of blood lotus before too long. So far in the Hinterlands I closed the rift at Calenhad's Foothold and set up the Lake Luthias aka Blood Lotus camp, and picked up the first shard. So basically, I didn't get very far.
Little does Lukas know what he's in for....
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LadyofNemesis
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Post by LadyofNemesis on Jun 13, 2020 19:24:58 GMT
Today I finished Raelyn's playthrough
Started the day by heading into Blackmarsh to settle things there, took care of the Baroness and recruited Justice, and also took out the Queen of the Blackmarsh.
Back at the Vigil we took care of the final set of side quests, and also the crafting quests for the Golem Shell armor, Heartwood Shield/Bow and Vigilance.
Then it was off to safe Amaranthine, Raelyn took along Nathaniel Velanna and Oghren and decided to safe the city, however she did not spare the Architect's messenger
In the Dragonbone Waste she sided with the Architect and killed the Mother.
In Witch Hunt she met with Ariane and Finn and set out with her trusted mabari Fuzzball to find Morrigan which they did after tracking down the Lights of Arlathan and a broken shard of an Eluvian.
Today's (and also Raelyn's final) stats: And a pair of final screenshot The Warden's of Ferelden
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Buckeldemon
Now stealin' more kidz.
1,200
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buckeldemon
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Post by Buckeldemon on Jun 13, 2020 20:36:42 GMT
You know, now that you're pointing it out I can't unsee it 4) and I'd be happy to help with headmorphs, it's the only thing I'm good at making in the toolset, plus simple changes to npc's equipment 5) nah, my Tabris fully expected to be betrayed by the Crows at one point or another. Cue the quest in Awakening and she's all "well, f*ck 'em!" 6) I never really looked at the item description for his belt-thingy to be honest 10) Yeah, mine do help most people...but most of the time just for the xp or coin...though they never outright ask for coin. However my Tabris did tell Flemeth "so long as there's profit" for her reason to help stop the Blight , later on (and finding out about the Alienage's purge) she also gains need for revenge. And of course after making some friends its also about keeping them alive. She's not entirely heartless, she just thinks of herself most of the time because that's what she was taught. I kinda like the templar mechanic...but I think I'm more of a Paladin type...without the chugging of questionably liquids that may end up turning me lucid or worse I mean, D&D Paladins generally just have to pledge their services to some questionable deities...that's...yeah, that might be worse. 11) Yeah, he objects to pretty much everyone joining except Sigrun...and then he instantly hits on her I'm like, dude! You're married and have a child...rein it in will ya? Always glad to help messing up minds. 4) If you know how to change NPC equipment, you might get custom items into the game, by giving them to characters to be either dropped or stolen. I'd personnally prefer custom console scripts in mods though, as they have the least influence (and chance to break something) on the game world.
5) Well, what was that about bleeding something dry? 6) Well, I do read DAO's elaborate and sometimes funny item description. "The contents smell vile, as does Oghren, on occasion." The german version omits the "occasional" part, and I also had some banters involving the dwarf and Zevran. Something about Zevran trying to guess how Oghren gets his booze, and the other one mentioning that the dwarf's feet may be smelled as far as Antiva. 10) The self-preservation aspect is pretty fair, especially for all the characters from marginalised groups - pretty much everyone except Cousland and Aeducan initially, but the latter gets their lesson as well. The "profit" line also seems to have a certain ambiguity to it, depending on what the profit is, might be a lover or just something to do. You mean lunatic? A lucid mind is what the older lyrium-addled templars seem to lack. I've read something about some ass-old notes in the toolset referring to Alistair as a paladin, so I'm not sure what the early ideas were. To be honest, I do not like the stereotype of the holy warrior too much. The "good" ones tend to become judgemental jerks quite quickly. And that alignment "radar sense" in D&D does not make it better. Fallen paladins are far more amusing. Yes, undead Arthas is an arsehole, but he's at least honest. The closest thing that DA has to an D&D paladin or cleric who have been granted divine powers would be an Avvar spirit warrior. Unless you have a templar worshipping a Titan, that is. But given they essentially eat body parts of their worshipped beings, this sounds more like some evil horror cult.
11) Ugh, yeah. Her mention of sleeping with a knife under her pillow does not discourage him either. At some point, she gets fed up and turns around, pretending to give in, and he's totally dumbfounded. Oh, and you seem to have chosen exactly the same armours for Justice and Oghren which I used, i.e. Justice gets the Sentinel, since it is that darn heavy, while Hirol has around the same fatigue as the Legion set. Dumb question: does the underworld armour has two different versions for females? Until now, I've just seen upper torso sceenshots and did not notice the cloth-over-butt part. Originally, I thought it looked too tight for my liking, but the "buttflap" would change that. 2) True. 3) Always NM difficulty. I on purpose try to find more encounters to check things or just because want to kick some asses (DA2 combat + tactics is my favorite). Those clowns indeed use rush rather often. They do it very quickly, sometimes just not noticeable. Though with some Hawke classes can use it whenever want,counter-measures are always ready. Closer to the end (now already do not help Tallis, so get other encounters) there are some archers using explosive arrows with jumping. Some such enemy talents in that DLC make things more difficlut, but at least it is something new. I like rush a lot, always use myself, always give to Isi. Already almost in the beginnig it knocks enemies down. Just hate that "stealth" (like it only for my rogues in DAO). First thought was a bad idea, though rush and backstab are actually sort of "avoiding enemies abilities" and their damage and at the same time doing damage + amazing "force". Favorite great working "just kick asses-build" includes "rush". 5) She is indeed interesting, though need always talk to her as to other charcters, some of them also could be LI and talking is very important (reminds me always of DAO - champion in dialogue-choices - NWN is very similar). 6) Aha, thanks. Memory is still working. In "Evil PT" as killed companions one by one my team was "My DW CO Warrior + DW Zevran + Alistair (unless was killed) + Morrigan". Truth be told I even forgot Morrigan lines and even if she likes "evil" deeds her PB or some dialogues actually showed she is a very clever woman. 7) Understood. Thanks for clarification. I always take Zevran as DW rogue - he is like killing machine with that proper build and some tactics. Very useful companion and funny for PBs (even the dullest companion will seem funny while Zevran is talking to him/her). Btw: use mod Zevran ASAP to get him early in the game. 8) Chosen class matters nothing in loot/presents cases in DAO and DA2. Helping Grace means the fight and loot from templars/giving them to the cirlce gives nothing (if understood the question right. Have a feeling that understood that question wrong....). As for the second part - did exactly the same with no results as "the plot demands". 9) Sounds reasonable for RP w/o "I know he will dump me". ------ 10) BTW, Buckeldemon , remember that Summer Sword "knockback chance"? Have just fought that bitch after telling Anora she is a bitch, and whenever Cauthrien simply hit my DW Warrior (still soloing on NM mode), that "knockback chance" always worked on me. But when I used that sword - rare chances. Cheaters. 3) I don't dare to move past the lower difficulties, but I set up my own challenges at times. Like not using Mana Clash. About finding more encounters, it depends for me. There are some things I always do (like killing the surplus wisps during the mage origin/Harrowing), but sometimes I could do with less smash oafs, like Ogres and Golems.
Explosive shots... eeew. But how would they jump? Ah, I guess it probably Evade, unless the NPC there have an early version of Leaping Shot DAO Stealth is okay wih me, since it has quite some drawbacks to make it less cheap. Slower movement, success checks depending on level and CUN. Still very useful for scouting ahead and disarming or dropping traps. 5) I see. I like the talking part, but on the other hand, DAO's approval system annoys me at times. Kill a child, Leliana disapproves (-10). Give some jewelry - Leliana does not care anymore (+12), unless it is an urn. I prefer DA2 in that regard, as you get content regardless of the relationship "colour". Same for DAI, to some extent (like "punch Solas") 7) Dual-wielders walk over everything if they don't get disabled or killed on route in my experience. In my current PT, I have him switch around a lot though. Due to his high DEX, he did reasonably well at range with just a good bow, a second set of tactics and the ever necessary Melee Archer passive. 8) Yes, that's what I meant, no loot for handing them over. Leaving Petrice alive in Act1 after surviving her shenanigans also feels kinda dumb. Some might argue that she might be missed if you kill her, but on the other hand, she out of the Chantry after business hours and operating inofficially in Lowtown. Sometimes people might die this way... 10) Prime cheater, form the very moment she first appears. Remember the cutscene from Ostagar when Loghain orders her to retreat? She carries a common greatsword and a kite shield.
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LadyofNemesis
N5
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Post by LadyofNemesis on Jun 13, 2020 21:20:52 GMT
Always glad to help messing up minds. 4) If you know how to change NPC equipment, you might get custom items into the game, by giving them to characters to be either dropped or stolen. I'd personnally prefer custom console scripts in mods though, as they have the least influence (and chance to break something) on the game world.
5) Well, what was that about bleeding something dry? 6) Well, I do read DAO's elaborate and sometimes funny item description. "The contents smell vile, as does Oghren, on occasion." The german version omits the "occasional" part, and I also had some banters involving the dwarf and Zevran. Something about Zevran trying to guess how Oghren gets his booze, and the other one mentioning that the dwarf's feet may be smelled as far as Antiva. 10) The self-preservation aspect is pretty fair, especially for all the characters from marginalised groups - pretty much everyone except Cousland and Aeducan initially, but the latter gets their lesson as well. The "profit" line also seems to have a certain ambiguity to it, depending on what the profit is, might be a lover or just something to do. You mean lunatic? A lucid mind is what the older lyrium-addled templars seem to lack. I've read something about some ass-old notes in the toolset referring to Alistair as a paladin, so I'm not sure what the early ideas were. To be honest, I do not like the stereotype of the holy warrior too much. The "good" ones tend to become judgemental jerks quite quickly. And that alignment "radar sense" in D&D does not make it better. Fallen paladins are far more amusing. Yes, undead Arthas is an arsehole, but he's at least honest. The closest thing that DA has to an D&D paladin or cleric who have been granted divine powers would be an Avvar spirit warrior. Unless you have a templar worshipping a Titan, that is. But given they essentially eat body parts of their worshipped beings, this sounds more like some evil horror cult.
11) Ugh, yeah. Her mention of sleeping with a knife under her pillow does not discourage him either. At some point, she gets fed up and turns around, pretending to give in, and he's totally dumbfounded. Oh, and you seem to have chosen exactly the same armours for Justice and Oghren which I used, i.e. Justice gets the Sentinel, since it is that darn heavy, while Hirol has around the same fatigue as the Legion set. Dumb question: does the underworld armour has two different versions for females? Until now, I've just seen upper torso sceenshots and did not notice the cloth-over-butt part. Originally, I thought it looked too tight for my liking, but the "buttflap" would change that. Tsk
4) hm, that could be interesting to figure out in the future. I noticed that with the Winter Forge I had to rename my crossbow each time I started a new campaign...with Witch Hunt giving me some trouble. me: *renaming crossbow back to Mirabelle* game script: [type END to confirm] me: *does as told* game: your dog is now renamed END me: ...wait...whut?
5)
6) ever read the description for the ring "Tingler" ? "The whole hand tingles from wearing this ring, as if more blood rushes through the area." me: ...*looks suspiciously at said ring* I...don't think I want to know
10) yeah, I meant lunatic... truth told, I just like holy-smiting things...it looks fun GW2's Guardian is inspired by Paladins from D&D but they don't specifically focus on the whole "worship this or that deity to gain your powers"
(human characters can choose a patron god at character creation but it doesn't affect anything, it just adds a random related priest npc to the home instance ) it's more focused on "protection and spiritual" then anything else
I have to admit, for warriors I've yet to play Reaver and Spirit Warrior, for rogues I've done all specializations at some point...for mages all I have left is Blood Mage but I've never made a character who'd fit that specialization
11) yeah, I found them fancy...plus due to the Grey Warden armor mod I have Justice came equipped with tier one equipment...which wasn't very useful Also, not sure if its due to the Winter forge, but I got something really pretty in Witch Hunt this time around Golden Ariane! even Finn is impressed Somehow Ariane's usual Ancient Elven Armor got upgraded to tier 9 material...which turned it golden...its pretty though As for the Underworld armor...I used the regular version from the initial mod > link from over here, and used the re-texture from here > link (I used the silver full decoration with silver griffon version) however I'm using the boots from the Grey Warden armor mod...since the Underworld armor comes with heels...I can't imagine fighting in heels is practical (plus heels are bad for your back) there's also versions of the mod which removes the buttflap, but I kinda like it...though I sorta wish it was one piece instead of several (Maker do I wish I knew how to make custom armor mods myself I've plenty ideas but no skills with 3d modeling programs whatsoever (and believe me I have tried in the past)
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LadyofNemesis
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
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LadyofNemesis
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ladyofnemesis
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Post by LadyofNemesis on Jun 13, 2020 21:32:40 GMT
Sorry for the post spamming
Made a soft start with my DA2 playthrough, currently just made an initial save after the intro and CC segment, I'll be starting the actual playthrough tomorrow At any rate, have an initial look at my Hawke, Ailith (meaning "noble war" or "ascending, rising") She's a mage, and I'll later specialize her as Spirit Healer (wanted to go with Force Mage at first, but since my Inquisitor will be a Rift Mage I kinda felt they'd be a bit too similar if I did that) I'll be using a mix of all three dialogue tones, but her main one will be blue
Initially I wanted to give her either golden or purple eyes (but it made me think of Morrigan and Yennefer), in the end I settled on green...I think it suits her
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Buckeldemon
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Post by Buckeldemon on Jun 13, 2020 23:28:48 GMT
Tsk 4) hm, that could be interesting to figure out in the future. I noticed that with the Winter Forge I had to rename my crossbow each time I started a new campaign...with Witch Hunt giving me some trouble. me: *renaming crossbow back to Mirabelle* game script: [type END to confirm] me: *does as told* game: your dog is now renamed END me: ...wait...whut? 5) 6) ever read the description for the ring "Tingler" ? "The whole hand tingles from wearing this ring, as if more blood rushes through the area." me: ...*looks suspiciously at said ring* I...don't think I want to know 10) yeah, I meant lunatic... truth told, I just like holy-smiting things...it looks fun GW2's Guardian is inspired by Paladins from D&D but they don't specifically focus on the whole "worship this or that deity to gain your powers"
(human characters can choose a patron god at character creation but it doesn't affect anything, it just adds a random related priest npc to the home instance ) it's more focused on "protection and spiritual" then anything else I have to admit, for warriors I've yet to play Reaver and Spirit Warrior, for rogues I've done all specializations at some point...for mages all I have left is Blood Mage but I've never made a character who'd fit that specialization 11) yeah, I found them fancy...plus due to the Grey Warden armor mod I have Justice came equipped with tier one equipment...which wasn't very useful Also, not sure if its due to the Winter forge, but I got something really pretty in Witch Hunt this time around
12) As for the Underworld armor...I used the regular version from the initial mod > link from over here, and used the re-texture from here > link (I used the silver full decoration with silver griffon version) however I'm using the boots from the Grey Warden armor mod...since the Underworld armor comes with heels...I can't imagine fighting in heels is practical (plus heels are bad for your back) there's also versions of the mod which removes the buttflap, but I kinda like it...though I sorta wish it was one piece instead of several (Maker do I wish I knew how to make custom armor mods myself I've plenty ideas but no skills with 3d modeling programs whatsoever (and believe me I have tried in the past) 13) I'll be using a mix of all three dialogue tones, but her main one will be blue Initially I wanted to give her either golden or purple eyes (but it made me think of Morrigan and Yennefer), in the end I settled on green...I think it suits her
4) You did import Forge'd items then? To be fair, I never tried that and just remade them, at least in Awakening.
What you experienced regarding Bitch Hunt is actually a known issue with the game. I've read some time ago that the mod employs the same script-function thingy which is used to name the dog, and Bioware apparently cut some corners with that feature in Witch Hunt.
I tend to keep Forge'd stuff away from "loose your equipment" situations, but to be fair, I generally tend to kill the Guardian instead of stripping down for Andraste , and with Forge-manipulated stuff, the guy is far more manageable than in the base game. 6) Some items really have off-putting descriptions. Some mage-specific gloves and rings count, as well as most darkspawn-related stuff, especially the staves. "The surface is slick, as if coated with a foul oil that will never quite come clean, making it all the more unnerving to wield." Eeew. 10) Bah, fireballs are more exciting than stuff with zealot names. Though Mana Clash/Paralysis Explosion/Anti-Magic Burst (a.k.a. area dispel) have similar graphics and CTD DAO just as often as Holy Smite. So for you it is the big dude(tte) in heavy armour who can cast protective/healing magic? I haven't got much experience with DAO's Reaver, but it is a very mixed bag, especially as a sole spec. The offense abilities seem to make characters rather squishy, but Devour and especially Frightening Appearance are useful. The latter works just like Horror, except that it cannot be stopped by spell resistance. Spirit Warrior is very awesome both offensively and defensively, as long as you can offset the steep stamina drain (Deathblow helps here, as well as items) and if there are no overly resistant enemies around (the undead Avvar lords in the Vigil's basement are immune). Oh, and Fade Burst is essentially the ancestor of Fenris' spirit nova, and was ripped of by DA2's incarnation of Holy Smite as well.
And... you never had Blood Magic? Tsk. I'm not sure if I'll now pretend not to know you anymore. For characters, the warden might just elect to use any available tool to "get the job done", perhaps including some self-imposed limits, for example only use it against Darkspawn. Or templars. As for Hawke, one could argue that they might be either overly curious (like Merrill) or that they simply use it as a crutch because normal magic does not seem to be sufficient anymore in that chaos, especially against templars. (There's some lore thing that templars cannot block spells cast from blood (or blight), only from mana. They might make the fireball disappear, but not prevent being cast in the first place. And it does make sense, else they won't freak out so much, I guess.) There's one thing with regards to Blood Magic which I usually not use - draining party members. They die sufficiently on their own. For DA2 it is even less useful, as Hawke can just drain corpses or (if upgraded) living baddies for health.
11) So Justice had iron warden stuff? Ariane's armour is usually tier 9 as I understood it, but it uses the same model as the "Ancient Elven" set from the base game, which cannot be tinted according to material by default (except for the helmet). The Forge added a proper tintmap texture for it, so now it can have material-related colour. Side effect of course is that the default bright green + maroon look is gone, but generating the armour via console and using ironbark as material still makes for a good green.
My Surana has an elven set in store that I made for Arcane Warrior shenanigans. Took a plumed full helmet to complete it though, as I like fuzzies and the elven helmet has clipping trouble due to the elf update. Oh, and I never liked that elven helmet anyway; it makes necks of females look far too long. (The shoulder guard for female elves is courtesy of another mod.) 12) Ah, thanks. I like these flaps, that's why I asked. (Cassandra: *supportive noise*) I tend to mix-and-match stuff as well, whatever design looks best at the time. For example, Zevran's outfit on the Surana save is composed of studded gloves, a Dalish chestpiece and Duster boots. When using massive armour on elves, I like to combine it with medium gloves, as the humongous cone-styled gauntlets just look ridiculous on them. Heels... ah, don't remind me. Remember how you mentioned Diablo 3's demon hunter a while ago? The female version has tiny heels on every single boot variety. I usually do not mind her varing degrees of exposed belly or cleavage, but heels turn me off. Have no clue about modeling/texturing either, not even where to start. What did you try in particular? A specific program? 13) I never tried that, at least not on purpose. Of course, I did choose replies according to situation, even if it was out-of-colour. If I remember right, the very first response Hawke gives sets their initial tone, so that would be blue-green in your case. And another good facemorph. Rather simple seemingly, still nice looking. About "non-natural" colours... well my first Amell had white hair and I started to dislike it quite quickly. Dunno why. Though amber eyes I had on my Lavellan.
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Norstaera
N3
Stealth Swooper
This morning my husband said I was evil like June Cleaver. I cried a single tear of wicked happiness
Games: Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition
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Norstaera
This morning my husband said I was evil like June Cleaver. I cried a single tear of wicked happiness
387
Aug 24, 2016 16:13:41 GMT
August 2016
norstaera
Bottom
http://www.mediafire.com/convkey/3ead/s5mkgfa593ihxkkzg.jpg
Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition
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Post by Norstaera on Jun 14, 2020 2:20:33 GMT
Excerpt from JASMINE’S JOURNAL:
The Inquisition, the Herald of Andraste, Me Blink. Blink. Blink Blink. Blinkblinkblink . . . The day has been one surprise after another and it isn't even over yet.
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[/i]close the Breach, I stabilized it. I shall be honest here, that doesn't really surprise me. This green thing, Solas calls it an anchor, may give me more abilities related to the Veil but that doesn't mean that I alone have the power to completely seal the Breach. Whatever caused it in the first place took a lot of power, so much power that I'm afraid it would tear me apart.[/font][/ul][/td][td style="padding:3px;"] [/td][/tr][/tbody][/table] [/i][/font][/ul][/td][/tr][/tbody][/table] [/span][/ul][/i][/font][/td][td style="padding:3px;"] [/td][/tr][/tbody][/table] [/i]me to lead. The people see me, many of them see me, as blessed by Andraste and their one hope to set things right and protect them. Leliana says I'm the only one who can lead, partly because I'm not part of the Chantry. At least I won't be alone. I have a circle of advisors now. My brother would certainly say it’s better than a circle of jailors. Then he would smile that smug little smirk of his when I’m forced to agree with him. I almost wish he were here . . . but it’s too dangerous.
V. Cullen. That's all I'm going to say right now about that. Cullen. *sigh* Cullen.
[/ul][/font][/td][/tr][/tbody][/table] I need to write Stevie. And Mother and Father, let them know I am safe. Safe-ish really. Mother and Father will be relieved, but they will also try to figure out a way to take advantage of my new role. Oh, they'll be cautious. They won't ask me for favors or anything, they are much too subtle and skilled for that. They'll find ways to make it known that their daughter is the Herald of Andraste and garner influence and power. Some of my other relatives, however . . .
Stevie at least will simply be proud of me. He'll probably fall off his chair laughing first, his shy little sister leading some organization instead of sitting in the garden or looking for more books in the library. Then he'll be proud and offer any help he can, without asking for anything in return. I bet he'd like Cassandra. Warrior women always appealed to him as much as they intimidate me. I should talk to Josephine about sending messages to my parents. Funny, I never really thought about the mechanics of that when I was in the Circle. Somebody else took care of that; probably because they read our mail. Now they won't . . . that sounds so liberating. It never bothered me before (or did it and I just buried any resentment because I couldn't do anything?), but I feel like a cool and refreshing breeze washed over me. Is that freedom?
I still don't remember what happened prior to the explosion. I was there; I saw the memories but not everything. At least I know I didn't inadvertently cause the destruction; that is a small comfort. I don't remember coming out of the Fade and I don't know who that woman was people saw behind me. I do believe Andraste saved me; I believe She wants me to use the anchor to seal the Breach and stop this madness; I believe the woman in the Fade was Andraste or her servant.
I'm tired. I haven't fully recovered and should rest before heading out to the Hinterlands. We need more power to seal the Breach but right now we don't have enough influence to approach either the mages or the templars. We're just an inconsequential little organization the Chantry doesn't support. Part of my job will be to build up our reputation, our organization. Sighing again. Hopefully those years I acted as liaison to the templars gave me enough practice so I don't trip over my own feet. Which I've done. Maybe a walk around Haven will help clear my head so I can get some rest.
There's that breeze again.
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LadyofNemesis
N5
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
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LadyofNemesis
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Post by LadyofNemesis on Jun 14, 2020 9:35:03 GMT
4) You did import Forge'd items then? To be fair, I never tried that and just remade them, at least in Awakening.
What you experienced regarding Bitch Hunt is actually a known issue with the game. I've read some time ago that the mod employs the same script-function thingy which is used to name the dog, and Bioware apparently cut some corners with that feature in Witch Hunt.
I tend to keep Forge'd stuff away from "loose your equipment" situations, but to be fair, I generally tend to kill the Guardian instead of stripping down for Andraste , and with Forge-manipulated stuff, the guy is far more manageable than in the base game. 6) Some items really have off-putting descriptions. Some mage-specific gloves and rings count, as well as most darkspawn-related stuff, especially the staves. "The surface is slick, as if coated with a foul oil that will never quite come clean, making it all the more unnerving to wield." Eeew. 10) Bah, fireballs are more exciting than stuff with zealot names. Though Mana Clash/Paralysis Explosion/Anti-Magic Burst (a.k.a. area dispel) have similar graphics and CTD DAO just as often as Holy Smite. So for you it is the big dude(tte) in heavy armour who can cast protective/healing magic? I haven't got much experience with DAO's Reaver, but it is a very mixed bag, especially as a sole spec. The offense abilities seem to make characters rather squishy, but Devour and especially Frightening Appearance are useful. The latter works just like Horror, except that it cannot be stopped by spell resistance. Spirit Warrior is very awesome both offensively and defensively, as long as you can offset the steep stamina drain (Deathblow helps here, as well as items) and if there are no overly resistant enemies around (the undead Avvar lords in the Vigil's basement are immune). Oh, and Fade Burst is essentially the ancestor of Fenris' spirit nova, and was ripped of by DA2's incarnation of Holy Smite as well.
And... you never had Blood Magic? Tsk. I'm not sure if I'll now pretend not to know you anymore. For characters, the warden might just elect to use any available tool to "get the job done", perhaps including some self-imposed limits, for example only use it against Darkspawn. Or templars. As for Hawke, one could argue that they might be either overly curious (like Merrill) or that they simply use it as a crutch because normal magic does not seem to be sufficient anymore in that chaos, especially against templars. (There's some lore thing that templars cannot block spells cast from blood (or blight), only from mana. They might make the fireball disappear, but not prevent being cast in the first place. And it does make sense, else they won't freak out so much, I guess.) There's one thing with regards to Blood Magic which I usually not use - draining party members. They die sufficiently on their own. For DA2 it is even less useful, as Hawke can just drain corpses or (if upgraded) living baddies for health.
11) So Justice had iron warden stuff? Ariane's armour is usually tier 9 as I understood it, but it uses the same model as the "Ancient Elven" set from the base game, which cannot be tinted according to material by default (except for the helmet). The Forge added a proper tintmap texture for it, so now it can have material-related colour. Side effect of course is that the default bright green + maroon look is gone, but generating the armour via console and using ironbark as material still makes for a good green.
My Surana has an elven set in store that I made for Arcane Warrior shenanigans. Took a plumed full helmet to complete it though, as I like fuzzies and the elven helmet has clipping trouble due to the elf update. Oh, and I never liked that elven helmet anyway; it makes necks of females look far too long. (The shoulder guard for female elves is courtesy of another mod.) 12) Ah, thanks. I like these flaps, that's why I asked. (Cassandra: *supportive noise*) I tend to mix-and-match stuff as well, whatever design looks best at the time. For example, Zevran's outfit on the Surana save is composed of studded gloves, a Dalish chestpiece and Duster boots. When using massive armour on elves, I like to combine it with medium gloves, as the humongous cone-styled gauntlets just look ridiculous on them. Heels... ah, don't remind me. Remember how you mentioned Diablo 3's demon hunter a while ago? The female version has tiny heels on every single boot variety. I usually do not mind her varing degrees of exposed belly or cleavage, but heels turn me off. Have no clue about modeling/texturing either, not even where to start. What did you try in particular? A specific program? 13) I never tried that, at least not on purpose. Of course, I did choose replies according to situation, even if it was out-of-colour. If I remember right, the very first response Hawke gives sets their initial tone, so that would be blue-green in your case. And another good facemorph. Rather simple seemingly, still nice looking. About "non-natural" colours... well my first Amell had white hair and I started to dislike it quite quickly. Dunno why. Though amber eyes I had on my Lavellan. 4) yeah I did...apparently it didn't like that, it did import the proper material and everything though. So for Witch Hunt I didn't bother renaming it that's why I mentioned wanting to figure out how to make my own custom items
10) meh, most games just use Smite with a different word before it (in D&D for example you have Searing Smite and Banishing Smite) But I admit fireballs can be just as fun For GW2 Guardians they have something called Spirit Weapons as utility skills, there's 4 of them (a shield, sword, hammer and bow) the shield one has a hilarious pun/easter-egg name (Shield of the Avenger )
I tried Blood mage once on a evil Warden that I never finished...so as I said...never properly gave it a try
11) yeah, his armor was just random...so he got the Sentinel stuff from me, plus Oghren already had the Hirol set...for Sigrun I equipped her with the Stormchaser set Anders never got an armor upgrade (just a different set of gloves, boots and a new staff)
also...helmets on elves look so big (which is why I prefer going with either a hood or no helmet at all)
12) I've tried Blender and Hexagon as 3d modeling programs sometimes I just wish there was a program that'd just let me draw out what I mean and it'd automatically make it into a 3d model...but I don't think such a program exists, and if it does it's probably expensive I tried making a hairstyle for Sten, since I don't really like his default one...there's a Qunari update mod that adds some more hairstyles, but they all come with horns, and Sten doesn't have horns in canon
13) yeah, the first response (in Varric's exaggerated intro) sets Hawke's tone for the first Act, however I once had a Hawke who started out with blue yet still somehow ended up with purple before the prologue was done
And thanks, I'm glad you like her I've done amber eyed Hawke's and Wardens in the past, purple as well. My first completed Inquisitor had red hair and purple eyes...it was a nice look I'm not sure yet what I'll do for my new Inquisitor though...but for some reason I like doing unnatural colored eyes on Dalish elves
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Buckeldemon
Now stealin' more kidz.
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buckeldemon
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
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Post by Buckeldemon on Jun 14, 2020 12:12:56 GMT
4) yeah I did...apparently it didn't like that, it did import the proper material and everything though. So for Witch Hunt I didn't bother renaming it that's why I mentioned wanting to figure out how to make my own custom items 10) meh, most games just use Smite with a different word before it (in D&D for example you have Searing Smite and Banishing Smite) But I admit fireballs can be just as fun For GW2 Guardians they have something called Spirit Weapons as utility skills, there's 4 of them (a shield, sword, hammer and bow) the shield one has a hilarious pun/easter-egg name (Shield of the Avenger ) I tried Blood mage once on a evil Warden that I never finished...so as I said...never properly gave it a try 11) yeah, his armor was just random...so he got the Sentinel stuff from me, plus Oghren already had the Hirol set...for Sigrun I equipped her with the Stormchaser set Anders never got an armor upgrade (just a different set of gloves, boots and a new staff) also...helmets on elves look so big (which is why I prefer going with either a hood or no helmet at all) 12) I've tried Blender and Hexagon as 3d modeling programs sometimes I just wish there was a program that'd just let me draw out what I mean and it'd automatically make it into a 3d model...but I don't think such a program exists, and if it does it's probably expensive I tried making a hairstyle for Sten, since I don't really like his default one...there's a Qunari update mod that adds some more hairstyles, but they all come with horns, and Sten doesn't have horns in canon 13) yeah, the first response (in Varric's exaggerated intro) sets Hawke's tone for the first Act, however I once had a Hawke who started out with blue yet still somehow ended up with purple before the prologue was done And thanks, I'm glad you like her I've done amber eyed Hawke's and Wardens in the past, purple as well. My first completed Inquisitor had red hair and purple eyes...it was a nice look I'm not sure yet what I'll do for my new Inquisitor though...but for some reason I like doing unnatural colored eyes on Dalish elves 4) I'm not sure how patient you are, but... I guess I'll finish my Surana PT first (don't feel like messing with the game during the later sections of a DAO PT) and then set up the toolset and mess around a bit, besides getting into DA2 modding again, just in case it uses the same programs. Might know more then.
10) Well, that sounds fancy. Searing Smite=fireball, Banishing Smite=Dispel summoned creature, I suppose. That sounds like summoned weapons to me (Skyrim style?). Argh, I suppose that is a Marvel/DC superhero stuff related pun. I never got into that stuff and never got the Superman reference regarding the crater encounter in DAO. I though it was just mundane, as meteoric ore was used to make "special" stuff back in the day.
I consider DA2 blood magic at bit easier to use, but DAO's Blood Wound spell is pretty uber, a cheaper-to-cast AOE version of the infamous Crushing Prison. Unless the opponents are Golems... dirty cheating blood-less rocks.
11) Sigrun was not hit with a book then... well, a warden rogue can do that stuff themselves anyway. For Anders, I liked to mess around with various clothing pieces and lighter armours instead of fancy Tevinter robes, so he would not be recognised that easily.
Yeah, I agree helmets do not look that good on elves. Join the #NoHeadwearElvesMasterrace
12) Okay, that is already beyond my experience. The greates graphics feat I ever accomplished was probably converting a .jpeg screenshot into a .tga to make a new interface icon. I'm a curious: what would you do about Sten's hair? I never considered modding him much, except for "Armor of the Sten" of course. That one is awesome. I have some old "DA2 qunari update" by tmp7704 I got from old BSN archives lying around here, but I never used it.
13) I guess I'm simple minded. Red hair + green/blue/grey eyes, sometimes brown. But I've also seen some mods with "weird glowing mage eyes" out there. So your current character lineup would be femTabris (rogue), femHawke (mage) and something Lavellan?
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LadyofNemesis
N5
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
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LadyofNemesis
4,946
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ladyofnemesis
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
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Post by LadyofNemesis on Jun 14, 2020 12:44:35 GMT
4) I'm not sure how patient you are, but... I guess I'll finish my Surana PT first (don't feel like messing with the game during the later sections of a DAO PT) and then set up the toolset and mess around a bit, besides getting into DA2 modding again, just in case it uses the same programs. Might know more then.
10) Well, that sounds fancy. Searing Smite=fireball, Banishing Smite=Dispel summoned creature, I suppose. That sounds like summoned weapons to me (Skyrim style?). Argh, I suppose that is a Marvel/DC superhero stuff related pun. I never got into that stuff and never got the Superman reference regarding the crater encounter in DAO. I though it was just mundane, as meteoric ore was used to make "special" stuff back in the day.
I consider DA2 blood magic at bit easier to use, but DAO's Blood Wound spell is pretty uber, a cheaper-to-cast AOE version of the infamous Crushing Prison. Unless the opponents are Golems... dirty cheating blood-less rocks.
11) Sigrun was not hit with a book then... well, a warden rogue can do that stuff themselves anyway. For Anders, I liked to mess around with various clothing pieces and lighter armours instead of fancy Tevinter robes, so he would not be recognised that easily.
Yeah, I agree helmets do not look that good on elves. Join the #NoHeadwearElvesMasterrace
12) Okay, that is already beyond my experience. The greates graphics feat I ever accomplished was probably converting a .jpeg screenshot into a .tga to make a new interface icon. I'm a curious: what would you do about Sten's hair? I never considered modding him much, except for "Armor of the Sten" of course. That one is awesome. I have some old "DA2 qunari update" by tmp7704 I got from old BSN archives lying around here, but I never used it.
13) I guess I'm simple minded. Red hair + green/blue/grey eyes, sometimes brown. But I've also seen some mods with "weird glowing mage eyes" out there. So your current character lineup would be femTabris (rogue), femHawke (mage) and something Lavellan? 4) my patience varies with the day, sometimes I have these mellow days where I have the patience of a saint, and at other times I rage quit games after 5 minutes or less but in terms of waiting for mods...I'm quite patient in fact, I'm currently waiting for a certain mod to be released in regards to the ME trilogy see, someone made a very pretty mod which allows you to configure default FemShep in ME3, and they have plans to convert it to ME1 and 2 no estimate is given yet, but since I'll be busy with Dragon Age for a while, my hopes are that the conversions will be posted by the time I'm done
10) and yeah, apparently it's a nod toward Captain America from Marvel, have to admit the Marvel movies aren't bad, but the only one I frequently watch is the first Avengers one
11) its one of few reasons I tend to play rogues in favor over warriors. I mean, I have lock bash but it only works in the original and Awakening campaign for mages I now have the open lock spells mod I once linked, they work across campaigns except for the darkspawn chronicles one but in Witch Hunt you don't have a rogue in your party (Ariane is a warrior and Finn a mage)...so playing a rogue kinda rounds out the group in that campaign
12) Sten's hair...hm...I dunno, I'd try and make it more comparable to his look in the comic I mean, this one comes pretty close to what I'd want > link but it has horns (I mean the mod itself isn't bad, but to me Sten doesn't have horns ) however, ideally I'd love to make something like this > link (so pretty ) but as I said...I'm terrible at this kind of thing, else I would've made tons of things by now...
13) generally I'm also more simple minded when it comes to hair+eye combo's. My Tabris for example has red-blond hair and blue eyes as noted above, my Hawke has black hair and green eyes (I love that combination, though black hair and blue or grey eyes is also cool) but I'm not yet sure about my Lavellan...
and yup, that's my lineup mundane elf (rogue Tabris), magic human (Hawke), magic elf (Lavellan) and for DA4 mundane human (probably also a rogue, though that'll depend on the gameplay mechanics)
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Post by Sonya on Jun 14, 2020 16:04:35 GMT
3) I don't dare to move past the lower difficulties, but I set up my own challenges at times. Like not using Mana Clash. About finding more encounters, it depends for me. There are some things I always do (like killing the surplus wisps during the mage origin/Harrowing), but sometimes I could do with less smash oafs, like Ogres and Golems.
Explosive shots... eeew. But how would they jump? Ah, I guess it probably Evade, unless the NPC there have an early version of Leaping Shot DAO Stealth is okay wih me, since it has quite some drawbacks to make it less cheap. Slower movement, success checks depending on level and CUN. Still very useful for scouting ahead and disarming or dropping traps. 5) I see. I like the talking part, but on the other hand, DAO's approval system annoys me at times. Kill a child, Leliana disapproves (-10). Give some jewelry - Leliana does not care anymore (+12), unless it is an urn. I prefer DA2 in that regard, as you get content regardless of the relationship "colour". Same for DAI, to some extent (like "punch Solas") 7) Dual-wielders walk over everything if they don't get disabled or killed on route in my experience. In my current PT, I have him switch around a lot though. Due to his high DEX, he did reasonably well at range with just a good bow, a second set of tactics and the ever necessary Melee Archer passive. 8) Yes, that's what I meant, no loot for handing them over. Leaving Petrice alive in Act1 after surviving her shenanigans also feels kinda dumb. Some might argue that she might be missed if you kill her, but on the other hand, she out of the Chantry after business hours and operating inofficially in Lowtown. Sometimes people might die this way... 10) Prime cheater, form the very moment she first appears. Remember the cutscene from Ostagar when Loghain orders her to retreat? She carries a common greatsword and a kite shield. 3) Yes, Leaping shot, thank you. Forgot the name. Funny thing that further there are two huge lizards fighting and you need to kill them anyway but at the same time those asshole on the other side. So 2 h warrior Hawke with campion armor, the best bijouterie (play that DLC always before the final part of the game): - an archer with that leaping shot with explosives as well just wipes out my whole party (Scythe helps lot), but warrior Hawke can take several punches from that huge lizards and kiting helps. Guess those DLC enemies are just sort of preparation for DAI. I as well make restriction, e.g. playing as DW AW mage use only spells wich can be casted with weapon in hand. And the thing is the are not many of them. Plus use only some protections but not that cheating AW protection as it makes each fight really easy. 5) In NWN it is easier. The main thing - just do not forget to talk to companions, that is all. Just talk after some quests and they will tell you different thing if trust enough, can give you quests for wich they give you useful things. Or right after some encounter talk to the Drow who can tell you she loves you e.g. (but to hear that you need talk/do somethinge.g.) That NWN systeme is interesting and actually close to reality (not like 'kill the boy- give a nug" and she is happy). 7)Yep, take Zevran everywhere as an archer as well. PB,PB,PB are awesome with him. 8) Ah, good. Well, as Avelin says the city is always not safe. And people die anyway. Can happen anything..yeah... 10) Someone had to take that role. Stupid, brainless cheater who ends up dead in the end anyway. At any rate, have an initial look at my Hawke, Ailith (meaning "noble war" or "ascending, rising") She's a mage, and I'll later specialize her as Spirit Healer Loooks like Tabris. Spirit Healer instead of Anders, yes, yes, yes? What about the team/taking sides/the build/Fenris as LI? Wanted to try that spec ans still can't finsh in DAI sort of "support mage", but still tying. In DA2 also wanted to try SH, though it is rather boring tbh. Yout "Crossbow-PT" was useful for me, your answers about it, impression. Maybe your SH-PT will help as well if you are not against some question. Really have troubles with such backstanding PCs. Always struggle with it (like in DAi now).
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melbella
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Trouble-shooting Space Diva
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
Origin: melbella
Prime Posts: 2186
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Trouble-shooting Space Diva
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Post by melbella on Jun 14, 2020 16:46:01 GMT
I hate being low level. I wish DAI had a real NG+ so I could start at a level other than ridiculously underpowered.
Had to reload while clearing the Crossroads multiple times because one of the spellbinders had infiite barrier while neither Lukas nor Solas was high enough level to have Dispel. I thought I turned off Walk Softly but when I went to turn it back on later it was still active, so who knows? Maybe RNG was kind for once and loaded a regular one instead.
Met with Mother Giselle - Lukas is not fond of the Chantry or any of its representatives, no matter how reasonable, so he wasn't exactly polite. Anyway, she suggested meeting with more Chantry officials in Val Royeaux, which he thinks is a dumb idea but unfortunately it's the only one they've got right now. So, after more wandering in the Hinterlands - cleared out the Templar stronghold, met with Dennet, set up watchtowers, closed more rifts, found more shards, activated some elven doohickeys for Solas (that quest bugged out as Mihris apparently didn't find the amulet of power meant for Solas) and killed more rams - the team headed back to Haven to get ready for a trip to Val Royeaux.
These statues in one of the caves look kind of wolfy?
I'm only level 4 yet have run into level 8 promoted enemies which are very tough. A group of bandits was blocking the way to the third watchtower site and it took a few rounds with them to clear the area. Of course a bear had to join the fun.
This was the first bear I encountered - we almost had it taken down but it wiped the floor with us in the end.
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Post by Rascoth on Jun 14, 2020 16:56:37 GMT
This was the first bear I encountered - we almost had it taken down but it wiped the floor with us in the end. It needed to greet you properly in new playthrough
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LadyofNemesis
N5
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
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Post by LadyofNemesis on Jun 14, 2020 17:13:39 GMT
At any rate, have an initial look at my Hawke, Ailith (meaning "noble war" or "ascending, rising") She's a mage, and I'll later specialize her as Spirit Healer Loooks like Tabris. Spirit Healer instead of Anders, yes, yes, yes? What about the team/taking sides/the build/Fenris as LI? Wanted to try that spec ans still can't finsh in DAI sort of "support mage", but still tying. In DA2 also wanted to try SH, though it is rather boring tbh. Yout "Crossbow-PT" was useful for me, your answers about it, impression. Maybe your SH-PT will help as well if you are not against some question. Really have troubles with such backstanding PCs. Always struggle with it (like in DAi now). *looks at her Hawke, then at Tabris* ...I...I'm not seeing it
I tend to pick specializations based on the type of character I want to make (most of it exists in head canon land ) For my Tabris I went with Bard and Shadow, because she's a sneaky character who knows how to listen. After hearing from Leliana what bards do in Orlais, I head canon my Tabris asked her to teach her the bardic arts. Same for my Hawke, I see her as a nurturing person who looks out for her family, so a Spirit Healer fits in that regard. It also makes her a bit different from Bethany (who canonically gains Force Mage as her spec. which I head canon Malcolm also being despite his use of blood magic)
I've once done a full support mage in DA2, no attack skills aside from mind blast...she was a bit boring to play, but also quite rewarding I mean, doing the Arishok fight with nothing but mind blast to stagger him and the melee staff to fight was quite challenging The one thing that's irritating is the fact you can't use attack spells whilst using healing aura, same goes for blood magic not allowing any healing spells while active
For team...I tend to pick at random depending on quests, at least in the first Act, after that I go with my favorites Starting from Act 2 on a mage Hawke I tend to go with Fenris, Isabela and Varric, sometimes switching out Fenris for Aveline and Varric for Sebastian, in case of needing more fire power I sometimes also switch out Isabela for either Merrill or Anders. I've recently used the console to manually add the Templar spec. to Carver (since I don't get why he and Bethany only gain their spec. after the first Act)
for build I just focus on putting points into magic and willpower, with sometimes a few points in cunning and constitution I know I can have two specs. but I tend to go with just one for my Hawke's
Picking sides...Mages naturally Though my Hawke does make various choices throughout the game that might also count toward supporting Templars
As for romancing Fenris...that's a given , I consider him my canon romance for my female Hawke's, my males tend to romance Isabela I mean, I still have to finish a game with Anders as my romance, but I can't put myself to do it
And you're welcome, I'm glad I could help with my crossbow playthrough
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Post by Sonya on Jun 14, 2020 19:25:35 GMT
*looks at her Hawke, then at Tabris* ...I...I'm not seeing it I do not mean they are twins, but some face features are similar: nose, skin, form of the skull itself. Do not know, I see it that way. Even thought you on purpose made her look at least somehow similar to DAO PC and will do the same in DAI. My bad for wrong understanding. I've once done a full support mage in DA2, no attack skills aside from mind blast...she was a bit boring to play, but also quite rewarding I mean, doing the Arishok fight with nothing but mind blast to stagger him and the melee staff to fight was quite challenging Made me laugh. Thanks. Just can imagine it, but I like using melee for mages, too bad it was removed. I've recently used the console to manually add the Templar spec. to Carver (since I don't get why he and Bethany only gain their spec. after the first Act) Yeah, also thought about adding as I really like Carver but in comparison with 2h Fenris with spec that includes all three Hawke specs, Carver is not so useful tbh (at least at NM mode). Beth is fine w/o force though as FF is always ON. s for romancing Fenris...that's a given , I consider him my canon romance for my female Hawke's The same. The only LI for all Hawkes. The same puzzle character as Zevran. Understanding him and waiting for three acts was rewarding for a romance. Fenris is really a great written character (like Zevran). And like with Zevran many people do not want to know him better calling him "some emo-whinning-boy". Too bad. I love Fenris as well as Zevran. Well, waiting for PT as a SH. Should be interesting.
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LadyofNemesis
N5
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
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Post by LadyofNemesis on Jun 14, 2020 19:58:12 GMT
*looks at her Hawke, then at Tabris* ...I...I'm not seeing it 1) I do not mean they are twins, but some face features are similar: nose, skin, form of the skull itself. Do not know, I see it that way. Even thought you on purpose made her look at least somehow similar to DAO PC and will do the same in DAI. My bad for wrong understanding. I've once done a full support mage in DA2, no attack skills aside from mind blast...she was a bit boring to play, but also quite rewarding I mean, doing the Arishok fight with nothing but mind blast to stagger him and the melee staff to fight was quite challenging 2) Made me laugh. Thanks. Just can imagine it, but I like using melee for mages, too bad it was removed. I've recently used the console to manually add the Templar spec. to Carver (since I don't get why he and Bethany only gain their spec. after the first Act) 3) Yeah, also thought about adding as I really like Carver but in comparison with 2h Fenris with spec that includes all three Hawke specs, Carver is not so useful tbh (at least at NM mode). Beth is fine w/o force though as FF is always ON. s for romancing Fenris...that's a given , I consider him my canon romance for my female Hawke's 4) The same. The only LI for all Hawkes. The same puzzle character as Zevran. Understanding him and waiting for three acts was rewarding for a romance. Fenris is really a great written character (like Zevran). And like with Zevran many people do not want to know him better calling him "some emo-whinning-boy". Too bad. I love Fenris as well as Zevran. Well, waiting for PT as a SH. Should be interesting. 1) I know I tend to suffer from same face syndrome, but I didn't know I was so bad ...so, I took a few comparison screenshots...and you might be onto something That's what I get for making a new character right after finishing a playthrough I made them bald to be able to see their face shapes better I also slightly blame the CC in DA2, my male Hawke's tend to turn out better then my female ones I tend to restart my Hawke's several times before being satisfied with their appearance
2) you're welcome
3) Actually, according to the wikia Fenris' specialization borrows part of the Berserker tree as well as the Spirit warrior from Origins/Awakening I tend to try and create my characters unique from the companions wherever possible, which in DA2 is a lot more difficult since the companions borrow from Hawke's spec. trees as well To be fair, to make a somewhat "unique" Hawke, one would have to choose Force Mage/Templar/Assassin as specialization since those aren't covered by the companions
4) I like Fenris because he has so many layers, playing as a mage is quite rewarding with him he feels like he should hate Hawke for who they are, but can help but feel drawn to them...and in time feels comfortable around them and (in case of romance) even falls for them The fact he views Hawke as a strong mage is quite interesting as well, the only other mage he views as strong is Bethany Anders: Not all mages are weak.
(If Hawke is a mage)
Fenris: True. Hawke, for instance, is not weak.
(Otherwise)
Fenris: Bethany, for instance, was not weak. Anders: You specifically don't mention me. Fenris: That's also true.
Anders: I'll prove to you that I'm not weak Fenris: Prove it to yourself. You're convincing no one else.
I mean, as Hawke we can never actually do anything that'd make Fenris view us as weak (for example Hawke never deals with demons or does "blood magic" (even if they're a blood mage)
Plus I love his growth as a character, even him trying to get rid of his hatred against everything is quite admirable. Also, you can't say no to the puppy eyes Fenris: There are no puppy eyes. Merrill: It's all right, you know. Even you can be happy once in a while. It won't kill you. But your face might crack if you smile, so be careful.
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Post by Sonya on Jun 14, 2020 23:38:54 GMT
1) I know I tend to suffer from same face syndrome, but I didn't know I was so bad ...so, I took a few comparison screenshots...and you might be onto something That's what I get for making a new character right after finishing a playthrough 1) Nothing wrong with it. They both look great anyway. I myself tend to create 3-4 similar face-type. Just can't help myself as like those face-types. 3) Actually, according to the wikia Fenris' specialization borrows part of the Berserker tree as well as the Spirit warrior from Origins/Awakening 3)Look at Fenris tree and desciption of his abilities: he has passives and active abiilities from bers + reaver + templar of Hawke -warrior specs.. BTW, remembet that blood-mage bitch (forgot the name of the quest) - Idunna?, whom you can kill/give to templars and in act 2 there are books in caves and final encounter? EACH character is under her power. But only Fenris says "something is wrong, just be careful". And he is a warrior. Even mages are like in trance untill you yell at them. Fenris is just unique. Even in this small cutscene. I was really inpressed by that. 4) I like Fenris because he has so many layers, playing as a mage is quite rewarding with him he feels like he should hate Hawke for who they are, but can help but feel drawn to them...and in time feels comfortable around them and (in case of romance) even falls for them The fact he views Hawke as a strong mage is quite interesting as well, the only other mage he views as strong is Bethany 4) Really, nothing to add. Agree with you. He reminds me of Zevran in terms of "how is that I could be interesting to such great person as GW/Hawke?!" What Zevran says when you try to talk to him after the ambush "You have other things to do". You insist and finally get "I love you". With Fenris the same: first does not trust you as says not much, after" I am a elf....in a borrowed house...escaped slave....". Both just can't imagine they are really interesting to GW/Hawke as got used to another treatment as a Crow (just a tool/thing/nothing as Zevran says)/ or a slave agan used in different ways, just like simple tool. And all of a sudden GW/Hawke treats them as a real person, talks, visits, makes gifts and helps in the end, even protects. Too many word about Zevran and Fenris, sorry. Just like these characters a lot, agree with your opinions about them both.
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Post by Sokemis on Jun 15, 2020 1:15:30 GMT
Both just can't imagine they are really interesting to GW/Hawke as got used to another treatment as a Crow (just a tool/thing/nothing as Zevran says)/ or a slave agan used in different ways, just like simple tool. And all of a sudden GW/Hawke treats them as a real person, talks, visits, makes gifts and helps in the end, even protects. Too many word about Zevran and Fenris, sorry. Just like these characters a lot, agree with your opinions about them both. Those two are my favorites as well. One of the things that breaks my heart about them is how sincerely surprised they are that the GW/Hawke treat them like real people, actually listening to them and caring what happens to them.
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LadyofNemesis
N5
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
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Post by LadyofNemesis on Jun 15, 2020 8:51:43 GMT
1) Nothing wrong with it. They both look great anyway. I myself tend to create 3-4 similar face-type. Just can't help myself as like those face-types.
3)Look at Fenris tree and desciption of his abilities: he has passives and active abiilities from bers + reaver + templar of Hawke -warrior specs.. BTW, remembet that blood-mage bitch (forgot the name of the quest) - Idunna?, whom you can kill/give to templars and in act 2 there are books in caves and final encounter? EACH character is under her power. But only Fenris says "something is wrong, just be careful". And he is a warrior. Even mages are like in trance untill you yell at them. Fenris is just unique. Even in this small cutscene. I was really inpressed by that.
4) Really, nothing to add. Agree with you. He reminds me of Zevran in terms of "how is that I could be interesting to such great person as GW/Hawke?!" What Zevran says when you try to talk to him after the ambush "You have other things to do". You insist and finally get "I love you". With Fenris the same: first does not trust you as says not much, after" I am a elf....in a borrowed house...escaped slave....". Both just can't imagine they are really interesting to GW/Hawke as got used to another treatment as a Crow (just a tool/thing/nothing as Zevran says)/ or a slave agan used in different ways, just like simple tool. And all of a sudden GW/Hawke treats them as a real person, talks, visits, makes gifts and helps in the end, even protects.
Too many word about Zevran and Fenris, sorry. Just like these characters a lot, agree with your opinions about them both. 1) Even so, going to try out a few new things with the other two face shapes in the same category (I used face 6 for my Hawke, 7+8 give the same family preset) I mean, I love the default family as well...but I just like seeing the longer hair on Carver if that makes sense
3) Yeah, that impresses me about Fenris as well, he knows something is up but can't put his finger on it. Afterwards he's so irritated he didn't notice earlier (methinks if he had Idunna would've ended up with a gaping hole in her chest )
4) I love using the sarcastic line on a mage Hawke when Fenris says that "and I'm an apostate refugee, does that bother you?" And he just chuckles saying "you have me there" Even when I'm playing a male Hawke I make it a point to use the option during Fenris' book quest in order to teach him how to read, I just find it important to do so But yeah, I agree with you
Both just can't imagine they are really interesting to GW/Hawke as got used to another treatment as a Crow (just a tool/thing/nothing as Zevran says)/ or a slave agan used in different ways, just like simple tool. And all of a sudden GW/Hawke treats them as a real person, talks, visits, makes gifts and helps in the end, even protects. Too many word about Zevran and Fenris, sorry. Just like these characters a lot, agree with your opinions about them both. Those two are my favorites as well. One of the things that breaks my heart about them is how sincerely surprised they are that the GW/Hawke treat them like real people, actually listening to them and caring what happens to them. I think that's what I like about them so much as well and I love how rewarding it is to have them realize how much they care about the GW/Hawke Warden: I love you Zevran, I hope you know that Zevran: Yes, yes I know that the way he says that is so sweet, like...it still surprises him to hear them say that to him, even more so that is surprises him as well
Fenris: promise me you won't die, I can't bear the thought of living without you Hawke: I won't make that promise unless you do Fenris: nothing will keep me from you his confession is very sweet as well
Though I also love Cullen's confession...and he's up next for this world state
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