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Post by Rascoth on Sept 5, 2020 19:26:54 GMT
Due to my dislike (to put it mildly) of recreating characters with sliders, I've been putting off replay of my recent Lavellan. I've been browsing Nexus in a meantime and after finding decent qunari hair mod, I created mage qunari lady to check it out (she turned out to be pretty much copy of my other qunari lady, with different hair/horns). I ended up spending a few hours with her, even got her to Champions of the Just. But in the back of my mind I still had that planned replay. So, stubbornly refusing to use sliders as reference, I found tutorial on Nexus how to make modded preset. I had to reinstall DAI because otherwise FrostyEditor didn't want to work, but after fiddling with it and turning the results into .daimod, I have custom preset. I still need to change a few things every time (like tattoo, skin tone, colors), but at least I don't have to deal with face shape. Now... Time to replace text files again Reinstalling DAI sucks.And I may or may not have reinstalled Heroes of Dragon Age last week I was pleasantly surprised when it turned out my profile survived. I thought I purged it last time I uninstalled it, but nope, Hawke family endured! I got Santa Blackwall from one of Lyrium Vein packs from PvP event and I'll never admit how hard I laughed when I saw his sledge shield
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Post by riverdaleswhiteflash on Sept 6, 2020 18:13:15 GMT
Weeper Cadash, Belwether Trevelyan, and Saar'Kata Adaar did a whole lot of resource collection.
Natalya Lavellan did some resource collection too, and also sent Cullen to follow the Venatori map she'd gotten yesterday. After she was done at the War Table, she sat down to judge Samson, and even though she probably could have used him to get some goodwill in Kirkwall, she decided to let Dagna use him as a lab rat.
After all of that was done with, she had a conversation with Leiliana about who should be the next Divine. And while Natalya didn't necessarily believe in the Chantry, she believed that it's mission could be important... if they agreed to follow Leliana's lead. Natalya followed that up by agreeing to let Leiliana get into contact with their world's Hero Of Ferelden, Prince-Consort Gawain Cousland.
Somewhere along the way (after Natalya had her conversation with Leiliana but before they sent the message to Gawain,) Natalya had her elven apostate boyfriend break her heart twice. He started out by telling her what the vallaslin had originally been, and followed up by breaking up with her after she refused to lose it. (Strangely, he doesn't seem to have broken up with her because she insisted on keeping it. But why else would he do it? He doesn't seem to have wanted to...)
Anyway, back to Thomas Hawke...
----
... who could not possibly have missed that there was something wrong in the Bone Pit, but didn't see anything he could do about it yet. So he decided to go back to Kirkwall. He headed up to Hightown to take a look at the Chanter's Board, and see if there was anything to do there.
He found a request by some assassins to take out people who were trying to assassinate an elven apostate... without permission from the main group of assassins in the city. Okay, not the best employers or reason, but he might do some good assassinating the assassins. Why not?
Thomas found the elven apostate running from some Antivans in the Alienage, and he complained that he'd never even been to Antiva. (So what? Antivans assassinate. They don't need a reason.)
Then Thomas went to the Gallows on a whim... and found Ser Thrask. Ser Thrask told Hawke that the Starkhaven mages had been recaptured (which Hawke already knew was mostly true, if you didn't count the one who'd sent him to Mistress Selby,) and that they were still in quarantine. (Given that Hawke had conversed with Grace earlier that day, Hawke could only assume Thrask was using a new definition of quarantine Hawke had never heard before.)
Upon further exploration, Hawke found the same elven mage from earlier fleeing some Qunari assassins and protesting he'd never even been to Par Vollen. (Probably true, but Qunari just hate mages. Also, how the hell did the Qunari assassins get into the Gallows? Thomas already couldn't say much for their security, since he regularly brings apostates there, including one who basically has the word "apostate" tattooed on her face... but Qunari stand out a bit more.)
Anyway, Hawke decided that that was enough assassin hunting, and headed back home to get some rest before his unofficial appointment with Gascard DuPuis. He walked in to find Isabela thinking the dog would be happy with a single pat and leave her alone afterwards. (She must not have much experience with dogs.) The two conversed about whether or not she likes dogs, and the conversation distracted Isabela from what she'd come to say. (She probably remembered it just as she was leaving: that's how these things usually work for me.)
While Thomas was there, he also ordered a bunch of armor runes (probably from Worthy, because he wouldn't need to give Sandal written orders,) and had Sandal install them. (Sandal and Worthy have quite a harmonious partnership, that I'm sure will stand the test of time.)
Then Hawke took Fenris, Anders, and Merrill out to break into Gascard DuPuis's estate and try to find evidence that he was a serial killer... but they barely got a few paces from the door when the sketchy elven apostate screamed that he'd never even been to Denerim (why don't I believe that?) and Hawke had to kill another gang of assassins.
Anyway, with that minor distraction concluded, Hawke headed to the DuPuis estate, and was immediately confronted by the men at the door.
Except they were shades, led by a rage demon.
Fenris opined that they were probably in the right place.
Hawke had to give some orders to keep the party in one place, so that the shades would all go after Fenris instead of the squishy party members, but otherwise that fight went smoothly. From there, he searched/looted the estate, finding evidence that Gascard was looking into the escaped Starkhaven mages, and that he was into blood magic.
Eventually, they came to the man himself, who had kidnapped a woman who was cowering in the corner.
He immediately swore that this wasn't what it looked like: he confirmed that there was a serial killer, but claimed that despite looking and acting very much like a serial killer himself, he was actually trying to find and kill the serial killer to avenge his sister. He claimed that he'd kidnapped the woman to protect her, since she'd received the white lillies the serial killer uses as his calling card. He went on to claim that he was only using blood magic to match the serial killer's power, since the killer himself was a very powerful blood mage.
Apparently the serial killer likes to target attractive woman with few social ties. That sounds like a good policy, if you're going to be serial killing. It also sounds like someone we know, but I can't think who...
While the conversation was going on, the woman escaped. Nobody there brought up the fact that if she was actually in danger, the serial killer would come for her. All Gascard could think was that she would go to the guard, and they'd take back their apology for "harassing" him. (Also maybe stab him a lot.)
Thomas let Gascard go, and he fled to Darktown, telling Hawke to find him if he got any new information.
Thomas figured the night was still young, so why not go out on the town? He headed to the Hanged Man to say hi to Isabela and Varric, and while he was there he ran into the elven apostate running from Rivaini asssassins. (Okay, that one makes no sense.) Then he decided to head to Darktown... and the elf was fleeing carta thugs this time. (Believable? The carta has fingers in a lot of pies, and reason to murder a lot of people. And anyway, they could be contract-killing... or trying to.)
Hawke figured there couldn't possibly any more assassins after this guy, no matter how sketchy he is, so he went to meet him at the docks to see if he'd get some kind of pay for this. He was also a bit curious how this guy got such a diverse group of killers after him. The apostate said that the diverse band of killers were after him because he'd... associated with a story-teller, whatever that meant. (Is this Thomas's future?) Anyway, Hawke's reward was a few coins, and... a staff made from two staves split in half down the middle?
Well, Anders and Merrill were both using stronger staves than this one, but it was too interesting to part with. Thomas went home to put it in his storage chest. Fenris stayed around for a while to look over Hawke's dog. He commented that the mabari was originally a Tevinter breed, but that the breed had defected when Tevinter invaded Ferelden, because they liked the Fereldens better than the Tevinters.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
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Post by azarhal on Sept 6, 2020 19:25:00 GMT
Started DAO finally. Rius Brosca, brother of Rica Brosca and son of a very drunk woman is one of the cruel Carta's leader musclemen along with his pal Leske. Being casteless, Rius doesn't really have much choices when it comes to survival. So serving the Orzammar's Carta is less or more the only way. One day his sister suggested they could only leave the casteless slum by Rius defeating the darkspawn and being made Paragon. This seemed like a good idea to Rius, much better than cleanup latrines and dusting floors...or being forced to sleep with nobles. Unfortunately, the casteless were not allowed to join the army. But then an opportunity presented itself: a Warden came to Orzammar to recruit. Rius just had to impress him. Luckily, Rius's Carta boss last job was to make sure a fighter won his match at the proving given in honor of the Warden...but he was dead drunk. Rius took his armor and won all his proving combat. That's when the plan went bad, the real fighter showed up in the arena and blow up Rius's cover. Impersonating someone of an higher cast is a crime punished by death. But first you get arrested. That's when Rius woke up in a strange prison with Leske. The Carta had him kidnapped! The boss had lost a lots of money because of Rius's scheme. Too bad Rius was his best musclemen. With a dead Carta boss behind him, Rius was then almost arrested again, but the Grey Warden asked him to join the Wardens. YES! Then started the trip to Ostagar where the humans where fighting the Darkspawns. Humans are funny. Mage are scary. Rius is now getting ready to go into the Wilds to gather some stuff to become a proper Grey Wardens with a junior member who think he's funny but isn't called Alistair, a shady paranoiac human called Daveth that reminds Rius of Leske and a former Knight that sound like he is a coward. ---- I named the guy Rius before I remembered the sister is called Rica.
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LadyofNemesis
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
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Post by LadyofNemesis on Sept 6, 2020 20:23:00 GMT
Started DAO finally. -snip- I named the guy Rius before I remembered the sister is called Rica. yay!
And you can just head canon it as their mother not having much ideas for naming her kids Just be glad you didn't name him Rico
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azarhal
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
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Post by azarhal on Sept 6, 2020 20:42:34 GMT
Started DAO finally. -snip- I named the guy Rius before I remembered the sister is called Rica. yay!
And you can just head canon it as their mother not having much ideas for naming her kids Just be glad you didn't name him Rico It is a fitting name. I had to restart to make him a redhead like his sibling thought. I have two hair colors for customizable RPG characters (red or black) and I went with black because Horizon Zero Dawn protagonist is a redhead and that's the last game I played. But I'm also going to restart Rius again because I made him a Warrior, but I'm too annoyed with having to switch all the time to unlock chests. Also, the default voice set is too gravely and rogue will fit better with how I'm planning to play him (criminally inclined). So Rius is going to be a Rogue now, doesn't change things much as I was dual wielding with the Warrior anyway. I'm also not that far into the game that it's a PITA to restart. Oh and I'm going to try a "no coercion skill" playthrought, but I know that with high cunning that doesn't matter much, lol. I'll have to avoid "persuasion" dialogue choices. Rius deals with problems by bashing them exclusively! Or at least, that's the plan. I'm very bad at keeping up with them.
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Post by LadyofNemesis on Sept 6, 2020 20:58:36 GMT
yay!
And you can just head canon it as their mother not having much ideas for naming her kids Just be glad you didn't name him Rico It is a fitting name. I had to restart to make him a redhead like his sibling thought. I have two hair colors for customizable RPG characters (red or black) and I went with black because Horizon Zero Dawn protagonist is a redhead and that's the last game I played. But I'm also going to restart Rius again because I made him a Warrior, but I'm too annoyed with having to switch all the time to unlock chests. Also, the default voice set is too gravely and rogue will fit better with how I'm planning to play him (criminally inclined). So Rius is going to be a Rogue now, doesn't change things much as I was dual wielding with the Warrior anyway. I'm also not that far into the game that it's a PITA to restart. Oh and I'm going to try a "no coercion skill" playthrought, but I know that with high cunning that doesn't matter much, lol. I'll have to avoid "persuasion" dialogue choices. Rius deals with problems by bashing them exclusively! Or at least, that's the plan. I'm very bad at keeping up with them. I've only once done a Brosca playthrough (mine was named Nolan) he was a warrior, but it wasn't my most successful playthrough...nor my most liked He was quite the bastard, and only his love for Leliana kept him a bit on the straight path...not that I think she would've forgiven him for burning down Amaranthine though
I tend to try and make different choices concerning hair and eye colors as well my main Warden is a red-head (seeing as both Soris and Shianni have red hair...and apparently mama Tabris had red hair too), Hawke has black hair, and my Quizzy is blond my current protagonist (from Skyrim) has silver hair, I also have one protagonist with purple hair (my Fire Emblem Awakening one) I've yet to make a brunette, but I plan to give that one to Shepard...seeing as my Ryder is blond as well
though to be honest, my biggest issue are names I try to use each letter once...so far so good, currently I've used R, A, G, M, D, V and S respectively that's: Raelyn Tabris Ailith Hawke Gwyneth Lavellan Mystra (fire emblem awakening, though named after a D&D goddess) Diana Shepard (I've yet to play her) Soleil/Sara Ryder Vhaleen Ruen (pronounced as fey-lin ruin) Skyrim)
I don't think I've ever done a no coercion playthrough...I depend on that skill though gotta admit my Tabris was often a loose canon as well...especially concerning certain npc's
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Post by azarhal on Sept 6, 2020 21:26:32 GMT
I don't think I've ever done a no coercion playthrough...I depend on that skill I haven't either, at least not that I remember. So that's why I'm doing it. Well, will try to do it. Should be interesting how it goes, especially when many of the "criminally inclined" options are behind persuasion/intimidate dialogue choices. I might be shooting myself in the foot there.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
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Post by LadyofNemesis on Sept 6, 2020 21:32:37 GMT
I don't think I've ever done a no coercion playthrough...I depend on that skill I haven't either, at least not that I remember. So that's why I'm doing it. Well, will try to do it. Should be interesting how it goes, especially when many of the "criminally inclined" options are behind persuasion/intimidate dialogue choices. I might be shooting myself in the foot there. hm...not that I recall both the Crows and Crime Wave ones at least aren't...to be honest the only one I can recall which might require such is the lyrium smuggling one I think it mostly depends on which answers you choose...might be hard to get money loose from people though
then again...that's what the pick pocket skill is for
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Post by azarhal on Sept 6, 2020 22:53:01 GMT
I haven't either, at least not that I remember. So that's why I'm doing it. Well, will try to do it. Should be interesting how it goes, especially when many of the "criminally inclined" options are behind persuasion/intimidate dialogue choices. I might be shooting myself in the foot there. hm...not that I recall both the Crows and Crime Wave ones at least aren't...to be honest the only one I can recall which might require such is the lyrium smuggling one I think it mostly depends on which answers you choose...might be hard to get money loose from people though I was talking about "get money loose from people" persuasion/intimidate and a few lie options to keep stuff you're supposed to give back. Getting the criminal organisation quests shouldn't be a problem.
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Post by azarhal on Sept 7, 2020 0:28:26 GMT
Rius is now officially a Grey Warden. A very roguish Grey Warden with a nice hood and warden armor (I love Grey Wardens of Ferelden mod). The ritual to join was a bit disgusting and bloody. Mr. Knight turned out be a great coward. Shady rogue Daveth was brave. Was. I wonder what they did with their bodies. The Wilds turned out to be infested by darkspawns, spirits and witches. Well Daveth claims they were witches, he was a very local superstitious guys. Rius didn't care, he's not from around, so no point at calling them funny names. The mother also kept the warden treaties the recruits were sent to fetch, so their seems fine to Rius. But after Alistair said they could be apostate, that means mages...hmm, maybe not that trustworthy then. There was also some missionary corpses in the swamp. One made Rius richer. It's not like his widow needs to know the guy wrote a will that asked any nice person walking in a darkspawn infested swamp to bring his stuff back to her. If you ask Rius, he haven't found any such things, nor any lockbox. Next: Light a fire in the Tower of Ishal. It's kinda amusing that the King send the two youngest Warden recruits do some menial but super important job. Then Duncan basically says: stay there while the veterans Wardens deal with stuff. I wonder if it was really the King's idea. Rius just want to fight. --- A Dwarf who fear magic doesn't work that much. The game gives you many options of the "I'm a Dwarf, magic doesn't bother me" sort.
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Trouble-shooting Space Diva
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by melbella on Sept 7, 2020 0:32:43 GMT
Finished up in Emprise du Lion - took back Suledin Keep (omg I got soooo turned around in that place! - found the exit when trying to get to Imshael so basically had to start all over again, then had no idea how to get out once I was done and trying to leave ). Once the keep was securely in Inquisition hands, Lukas rescued all the prisoners and killed all the Red Templars hanging out in the mine. He also found a secret entrance that led far below the crumbling keep and at the bottom was a chest containing a wreath made out of crystal grace. He decided it would make a nice head decoration and dared any of his companions to comment on it. They did not.
On the way back to Sahrnia proper, Lukas swapped in Cass to hunt down her target in the region but he apparently saw them coming and hid (stupid game bug - he didn't even show up after I reloaded....sigh).
Back at Skyhold, Mistress Poulin was ordered to use the money she received from the templars to rebuild the town and hope the people would forgive her. She and Crestwood's mayor have a lot in common; at least the people of Sahrnia didn't have to wait 10 years to find out what really happened.
Got tired of having no save space available so moved most of my Marcus2 saves to a different folder. This is why I never really played mutliple characters at the same time, because all the save files are jam packed together in a single folder. Luckily, it's been so long since I played they were easy to separate out. I should now have enough space left to finish Lukas' game, especially since I think I will skip Hissing Wastes and JoH. Marcus is currently in Frostback Basin and I think I will finish his run up as well after I'm done with Lukas. I don't want to play JoH twice in a row; Trespasser will be bad enough, though I will probably skip a lot of side stuff with one of the two (not sure which just yet).
Back to Lukas.....after getting EdL straightened out, he made a quick trip the Val Royeaux to pay a second visit to that pretentious ware-keeper Dereboam and then met up with Josephine to see what they could find out about her murdered couriers. Apparently some age old vendetta had reared its ugly head, as she was being targeted by assassins acting to fulfill a 100+ year old contract. Lukas decided to let Leliana handle this mess her way, as he had much more pressing things to do than seek favors from various Orlesian dignitaries who may or may not be willing to help.
Next stop: Cradle of Sulevin
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Trouble-shooting Space Diva
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
Origin: melbella
Prime Posts: 2186
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Post by melbella on Sept 7, 2020 3:33:18 GMT
Addendum to previous post: I actually was not completely done with EdL because I hadn't gone across Judicael's Crossing yet. Talked to the baron to activate Breeding Grounds and the other quest. Killed all the Red Templars and then rebuilt the towers. Left the dragons be, however. I was able to sneak up to the glowy skull in Kaltenzahn's home to locate the rest of the shards, but Hivernal wouldn't let me grab the landmark in her nest so I left that one undone. I don't know why it wouldn't work there since I was able to trick myself out of combat (ie inventory was available) but the post wouldn't change to active. Oh well. Back to Skyhold so Dagna could reforge the Sulevin Blade (Bull needs one more level to use it) and get started tracking Samson. Cullen followed up on the Maddox trail and now they have a target, which will be Lukas' next stop.
Leliana mentioned trying to locate the Hero of Ferelden. Irony: this world state is my DAO Morrigan romance but Lukas hasn't met her at the ball yet. Uh, whoops? Anyway, he didn't have anything useful to say so good luck with that cure.
Added to wishlist for DA4: don't make everything else unavailable just because the game thinks I'm in combat. If I want to be distracted by planting flags and opening chests, LET ME!
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Post by Rascoth on Sept 7, 2020 5:19:17 GMT
Added to wishlist for DA4: don't make everything else unavailable just because the game thinks I'm in combat. If I want to be distracted by planting flags and opening chests, LET ME! This can be especially annoying in Emerald Graves. Let me place this landmark, I don't want yet another giant fight
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Post by Rascoth on Sept 7, 2020 6:50:15 GMT
I restarted my Lavellan, this time as mage. I missed playing a mage (Frost Step ) and I'm still not certain whether to have him as rogue or mage in my canon, so I'm using my replay as a way to figure that out (and if I don't manage that, at least I'll have both versions in DA Keep to use). Game started and it felt refreshing knowing I won't have to make Black Emporium trip right after reaching Haven Cassandra managed to get stuck before I could take control of her and jump to unstuck her, so in act of desperation I disengaged and then ordered to attack the target. It worked. Huh. Nice, quicker way to unstuck. After Inquisition creation cutscene, instead of entering the Chantry, I went to grab Inquisition Battlemage Armor. I just like using it till Skyhold, like I'm actually an agent of the Inquisition up till that point. Same with Inquisition Scout Armor (though I tend to ditch it for Carta Coat with dwarf rogues). Next I went to craft poor man's Encore that should also be enough till Skyhold. Only then I entered the Chantry to unlock the Hinterlands. I went to chat with everyone before hitting that bottomless pit of quests and this camera angle in Cassandra's cutscene always cracks me up. "Hello? Can you see me?" In the Hinterlands I actually went toward crossroads, which was surprising since usually I go the other way first. Granted, I made detour to Upper Lake Camp, but still. After meeting with Mother Giselle and grabbing all available quests, I started my usual cleaning. Cleared the area leading to Fereldan Frostback, road to Redcliffe (I forgot how much the soldier guarding the gate pisses me off "yeah, I'm not with Inquisition, I'm just wearing Inquisition gear and am accompanied by The Right Hand of the Divine for fun"), Witchwood (including stronghold of the apostates), Templar camp and area around it, and established a camp near Master Dennet's place. Somewhere in a middle of it I got enough power to get to Val Royeaux, so of course those unused Solas comments started to fire every now and then. They are annoying, but hey. At least every time I felt like going back to Haven, Solas chimed in about having enough power and I found new strength to continue exploration of the Hinterlands Alas, it was time for Val Royeaux. The only good thing that came of it was growth of my companion collection. After talking with 4 new additions, it was time for Redcliffe. If there's one person I wish we could punish, but didn't get a chance to, it's Linnea. She alone made a couple of my Inquisitors nope out of Redcliffe and go after Templars It's not happening this time, but still. Meeting with Alexius done, rift in the Chantry closed, warning heard, party's back at Haven. In Hushed Whispers next, then most likely some more Hinterlands cleaning.
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LadyofNemesis
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Post by LadyofNemesis on Sept 7, 2020 10:10:38 GMT
hm...not that I recall both the Crows and Crime Wave ones at least aren't...to be honest the only one I can recall which might require such is the lyrium smuggling one I think it mostly depends on which answers you choose...might be hard to get money loose from people though I was talking about "get money loose from people" persuasion/intimidate and a few lie options to keep stuff you're supposed to give back. Getting the criminal organisation quests shouldn't be a problem. heh...ah well, maybe with high enough cunning you'll still be able to get enough done
should be interesting to follow your playthrough
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azarhal
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Post by azarhal on Sept 7, 2020 14:52:29 GMT
Well Rius got to fight at Ostagar
As the tower of Ishal was overrun by darkspawns, as if they knew what the plan was. Rius preferred to deal with them and ask questions later thought, sorry Alistair you need to stay focused. See, the darkspawns killed everyone inside making it impossible to light the beacon unless you fought your way over every floors of the tower. So Rius, Alistair, a King's soldier and a mage did all the fighting to reach the top floor and there stood the ugliest darkspawn ever: an Ogre. The gang managed to defeat it and light the beacon. Then they were overwhelmed by more darkspawns and passed out.
...
Rius woke up in the hut of the odds ladies in the swampy woods. Apparently, Morrigan's mother, who kinda doesn't want to give her name saying Flemeth would do...humans are strange. So Morrigan's mother saved them from the top of the tower and is now sending them in their way to stop the Blight. Rius and Alistair are kinda stuck thought because Loghain, what an idiot, betrayed his King and ran back North with what is left of the army. They will have to use the treaties and find a Dalish clan in a huge forest, beg the Circle of Magi for help and Rius will have to set foot back to Orzammar after being exiled from the place. Oh and "Flemeth" gave the Wardens her daughter as a parting gift...it sound dirty said like that, but Morrigan is rather annoying and a mage, neither Alistair or Rius would touch her.
But first, they will stop in a village called Lothering. Strange name. On the way there from the Wilds, they stumbled on the mabari dog Rius helped cure at Ostagar. The little fellow seems quite a fan of Rius now. The Dwarf always wanted a dog and now he has two of them! Morrigan isn't too pleased by that.
Lothering wasn't looking too good. Apparently, the local lord ran off North with his men under the request of Loghain. The man killed his king and now he is letting the darkspawns do whatever South? Rius is thankful that despite all the backstabbing happening in the Diamond quarter, Dwarves still see the darkspawns as a real threats. These humans are so stupid. But that stupidity can be lucrative. In Lothering, there was some opportunity for money. Brewing poisons, making traps, killing bandits, looting corpses. No problems. Rius even gave some health poultices to an old lady. He looted quite a few of those back at Ostagar. A merchant also gave Rius one sovereign for shooing an old Chantry sister who was nagging him. Easy money.
Apparently, Loghain also put a bounty on Grey Wardens. Lots of people made a terrible call in trying to claim it in the village. Dead Loghain's men, dead refugees. Also dead bandits, but that's because they tried to swindle Rius. They died after being told he would have done a better job then them.
There was a strange grey man in a cage, but Rius left him there. A criminal who confessed to murdering an entire family, claims to be something called a Qunari and he asked to be left in the cage anyway. There was still an addition to the party while in the village. In the Tavern, a Chantry lay sister helped them fight off a bunch of Loghain's men. She sounded a bit crazy, but less annoying than Morrigan and not a mage, so Rius let her come along. She likes dogs too.
Once it was the time to depart Lothering, they saw some Dwarven merchants being attacked by darkspawns. They saved them, but the father refused to come along with them after learning they were Grey Wardens. Didn't stop him from hanging out in the party camp later that night. At least his stock could be useful and his son can do enchantments.
On the same night, Rius didn't find all the nightmares fun. So many darkspawns.
Next: Redcliff or Orzammar (I haven't quite decided yet)
---- It's kinda weird, but after the first party camp nightmare I've been wondering why it is called Archdemon and not Archdarkspawn. You think I would have wondered that at least once in the last 10 years..
Also, Lelianna's recruiting scene never gets old. Sometimes I even refuse the first time just to have the even more hilarious second scene.
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LadyofNemesis
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Post by LadyofNemesis on Sept 7, 2020 15:10:58 GMT
^ I enjoy pulling the "I'm going to leave card" with Leliana, her reaction is hilarious Warden: right, time for me to leave Leliana: oh good, where are we going? Warden: I'm going to...wait, what? Leliana: oh...getting ahead of myself, so sorry
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Post by riverdaleswhiteflash on Sept 7, 2020 18:43:20 GMT
Weeper Cadash, Belwether Trevelyan, and Saar'Kata Adaar did a whole bunch of resource collection missions. Natalya Lavellan did some of that, and also got a response from Prince-Consort Gawain Cousland.
It was pretty dry. He didn't even mention how he was trying to stay alive for his wife, or even his kingdom. I feel short-changed.
Well, at least he sent over a nice belt.
_____
As for Thomas Hawke, he decided to finally get around to taking a good look at the letter from Idunna, the tramp from Darktown who'd tried to make him kill himself in a brothel three years ago. She claimed that she'd wished Hawke had killed her for months... but then she'd found religion, and repented of her sins.
Okay, she's talking about emotion. That's good. It probably means she still has emotions. (Given where Thomas had sent her, that is a legitimate concern.)
Idunna went on to say that Tarohne had left several tomes of evil lore around Kirkwall, with demons bound into the books themselves to protect them, and that these books would enable others to follow Tarohne's dark path. Yeah, best to avoid that. But Idunna can't do anything about those books herself, since the templars won't let her out of her cell. So Hawke to the rescue yet again.
But first, Thomas went to the Gallows to talk to Emeric about what he'd found last night during the housebreaking. But apparently Emeric'd gotten a note saying to meet Hawke in Darktown that night.
Okay, it's semi-credible that Hawke would send Emeric a note asking to meet him where they'd first met at night... but since Hawke sent him nothing of the sort, this is very obviously a set-up.
So Hawke's probably going to want to do something about that ambush tonight, but since night's a long way away, it's time to engage in some good old fashioned censorship of undesirable ideas.
The first place to check is the Chantry, since Tarohne's Plan A involved corrupting them from within.
<Edit: I probably should have added this earlier, but Hawke had another confrontation with Petrice on the way in. She did the whole double-speak thing, so it wasn't that easy to understand her, but Hawke is pretty sure she admitted that she only handed over Varnell because she was losing control of him, and that she was still planning bad things with regards to the Qunari. Anders said something about having "one of those feelings where you know trouble is coming," which is a line I'm sure I won't have reason to ironically revisit later.>
Anyway, Hawke had already checked the wing to the right of the door when you come in, so the book was probably on the left. And sure enough, there it was.
Hawke tore up the book... which you'd think would get a negative reaction from Merrill, since she's okay with going to demons for knowledge. But she didn't react: I guess she's so deeply in love with Hawke that she's willing to put up with some stuff she wouldn't otherwise be okay with for him.
Anyway, the book summoned a desire demon, and a couple of possessed mages, and the possessed mages closed to melee range while the demon blasted them with magic. (And all of that makes perfect sense.)
The next place one would logically leave a corrupting artifact, if the idea was to use it to bring down the established power structures, would be the Viscount's Keep. Thomas went there, and headed for the throne room. And sure enough, it was in an alcove within spitting distance of the throne. Hawke ripped it in half, and a bunch of possessed mages and the possessed corpse of a mage appeared to punish him. The corpse threw magic around while the living ones charged, and all of this makes perfect sense.
Hawke wasn't sure where the next book would be, so he decided to go over to the Bone Pit to see if he could find any way to solve its obvious problems. He couldn't, but he was inspired to enter one of the side caves... and he found a lyrium vein and an evil book. I suppose there's logic in that placement? The ones in the Viscount's Keep and the Chantry are more likely to cause a big splash, but the one in the Bone Pit is less likely to be immediately destroyed.
Hawke tore it up, and then the party had to tear up a bunch of undead and a desire demon.
Following that logic, maybe there's one on the Wounded Coast? Thomas headed there, and found another cave he'd never been in. He found a lyrium vein there too, and another of the books next to a hoard of treasure. But before he could do anything about any of that, he found a dragon.
The dragon swooped down, which was bad. But Hawke and Company killed it, and then Hawke ripped up the book, which led to a fight with a bunch of undead led by a revenant. Hawke and company dispatched this group fairly easily. Now they just need to figure out whether there are any other books, and where to look.
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azarhal
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Post by azarhal on Sept 7, 2020 20:01:12 GMT
Rius decided to by Redcliff Village on his way to Orzammar, hoping to catch some news of Arl Eamon, apparently very ill. Instead he found the village besieged by undeads at night coming from the Castle. He helped out with the defenses, because darkspawn + undead armies sounded like a very terrible combo to deal with later. The next morning, the Arlessa showed up asking for Eamon's brother. And while they went back by the front door, Rius and the rest creep into the castle via a secret passage. There was more undead inside, but then the source of the evil was discovered: Eamon's own son. He was possessed by a demon and an hidden mage. Rius also learned that Loghain had Eamon poisoned. More proof of his treachery. There was even a spying elf in the local tavern who admit being part of the conspiracy. Now Rius had to find a way to stop the demon. A dwarf! Stopping a demon?...Somehow. People suggest to get help from the Circle but can't we just kill the kid? ----- This was weird, in the discussion to "how do we save Connors", I ended up with dialogue choices to explain how to kill the demon in the Fade. I'm playing a Dwarf, he should be totally clueless on the subject. It's like the game had those as a fail safe if you have no mage in the party, refuse to bring up Jowan (or had killed him) but still try to find a way to save Connor. Someone still have to propose the Circle somehow. And now I'm not sure how I should proceed. Technically, I said I was going to go get help at the Circle, but I was kinda thinking of killing Connor. But then I wanted to kill all the mages anyhow...
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LadyofNemesis
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Post by LadyofNemesis on Sept 7, 2020 20:36:42 GMT
And now I'm not sure how I should proceed. Technically, I said I was going to go get help at the Circle, but I was kinda thinking of killing Connor. But then I wanted to kill all the mages anyhow... you can still proceed upstairs and "accidentally" trigger the demon's anger by trying to enter Eamon's room that way you have no choice but to defend yourself as the demon attacks you first...making Connor collateral damage
my Tabris was a bit pragmatic at this part, she hadn't saved the Circle yet (since I went with the "as told in the DA keep" way, aka. Redcliffe>Circle>Elves>Orzammar) and she had no way of knowing what'd happen while she was gone, mostly because Isolde herself says "he(Conner) won't remain passive forever" still had Isolde kill Connor herself...my Tabris felt bad but knew it had to be done...Alistair did not approve
plus I feel so sorry for Connor during his Inquisition cameo (where he reveals he wishes he'd died during the Blight) that I feel it's a mercy to kill him Wynne later explained to Shale in party banter that even if a possessed mage is saved their mind remains fragile to eventual new attempts
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azarhal
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Post by azarhal on Sept 7, 2020 20:57:16 GMT
And now I'm not sure how I should proceed. Technically, I said I was going to go get help at the Circle, but I was kinda thinking of killing Connor. But then I wanted to kill all the mages anyhow... you can still proceed upstairs and "accidentally" trigger the demon's anger by trying to enter Eamon's room that way you have no choice but to defend yourself as the demon attacks you first...making Connor collateral damage
my Tabris was a bit pragmatic at this part, she hadn't saved the Circle yet (since I went with the "as told in the DA keep" way, aka. Redcliffe>Circle>Elves>Orzammar) and she had no way of knowing what'd happen while she was gone, mostly because Isolde herself says "he(Conner) won't remain passive forever" still had Isolde kill Connor herself...my Tabris felt bad but knew it had to be done...Alistair did not approve
plus I feel so sorry for Connor during his Inquisition cameo (where he reveals he wishes he'd died during the Blight) that I feel it's a mercy to kill him Wynne later explained to Shale in party banter that even if a possessed mage is saved their mind remains fragile to eventual new attempts I know about going upstairs triggering the demon. I've done that by accident the very first time I played the game in 2009. I usually save him because I play goody-two-shoes 99% of the time thought. But yeah, his cameo in Inquisition is a bit of a mind changer in term of perspective of what the good option truly is. And Rius doesn't trust magic so... It's really more of a question if I want those Broken Circle stats increase now or later, lol.
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LadyofNemesis
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Post by LadyofNemesis on Sept 7, 2020 21:42:14 GMT
I know about going upstairs triggering the demon. I've done that by accident the very first time I played the game in 2009. I usually save him because I play goody-two-shoes 99% of the time thought. But yeah, his cameo in Inquisition is a bit of a mind changer in term of perspective of what the good option truly is. And Rius doesn't trust magic so... It's really more of a question if I want those Broken Circle stats increase now or later, lol. Yeah...Raelyn wasn't to fond of magic either...but as she grew to know Wynne and Morrigan she did learn how to deal with it (never got over her fear of demons though)
I tend to save Connor as well, but for my canon playthrough I didn't...mostly for the reasons I mentioned above plus I felt like mixing things up a bit in that playthrough...did a lot of things I hadn't done before. Such as soloing Flemeth...using a crossbow, that sort of thing.
also I have to say, the night battle at Redcliffe at an early level can be brutal...did you have many casualties?
What does Rius plan on doing with the Anvil of the Void? Or have you not thought that far ahead?
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Post by Sokemis on Sept 7, 2020 22:01:45 GMT
And now I'm not sure how I should proceed. Technically, I said I was going to go get help at the Circle, but I was kinda thinking of killing Connor. But then I wanted to kill all the mages anyhow... " class="smile"] You can still go to the Circle as you promised, but after anulling the Circle still be forced to kill Connor (or do the blood magic ritual if Jowan is not already dead or gone).
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azarhal
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Post by azarhal on Sept 7, 2020 22:52:28 GMT
also I have to say, the night battle at Redcliffe at an early level can be brutal...did you have many casualties? What does Rius plan on doing with the Anvil of the Void? Or have you not thought that far ahead?
The mayor died. The rest survived. I'm playing on easy thought (because I'm lazy and I don't wan to micro-manage). I had to pay Dwyn 100 silvers to join the fight as persuade failed (getting paid by the merchant in Lothering was useful after all). I didn't bother to recruit the barkeeper or force him to serve ale for free. I did get the elf spy to fight thought. Got the barrel of oils. No protective charms for the knights, failed the persuade, but they all survived. I failed to get Belvin's sword too, requires persuasion/intimidate to just make him talk about it. He ran off to the Chantry. As for the Anvil of the Void, I never sided with Branka. I guess I'll do it now, makes more sense as a dwarf. I also never annulled the Circle or sided with the Werewolves, but I don't see why I would side with the Werewolves with Rius (that requires persuasion checks anyway, Rius isn't too good with them).
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azarhal
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Post by azarhal on Sept 8, 2020 0:43:29 GMT
After a bit of wandering doing Chantry board quests while trying to find his way to the Circle, Rius stumbled on a merchant stuck in the mountains. Said merchant gave him a rod for a golem. Why? Because the village where the golem was standing was being attacked by Darkspawns and the merchant gave up on getting there now. Rius set march for the village, killed the darkspawns and found survivors in a strange cellar protected by some weird magic. The son of the former golem owner asked to fetch his daughter who ran off farther into what turned out to be the Arl of Redcliff former mage laboratories. It was full of demons, including one named Kitty whom Rius freed. Freed from earthly bondage as she tried to take over a little girl. She was dispatched back into the Fade. Then Rius took control of the golem, named Shale. Except the control rods doesn't work anymore, but Shale doesn't mind bashing darkspawn skulls so joined the group still. With some knowledge on how to deal with demons plus a golem, Rius went back to Redcliff castle and confronted Connor. The kid took his coming death rather bravely, but the demon proved less cooperative. After defeating the demon, Rius quickly killed an unconscious Connor. Isolde had to be punched out to proceed. and she was sorry and very sad later. Then Teagan and her asked the Wardens to find the Urn of Sacred Ashes to heal Eamon. With Eamon being his best bet at uniting Ferelden against the Blight without finding himself executed, Rius didn't have much of a choice there. They also didn't reward Rius for saving their asses from the demon, so Rius helped himself to the vault. But before setting for Denerim to find a missing scholar who might know where the ashes are, Rius decided to stop by Orzammar. Getting the dwarves to help shouldn't be too hard. Well it wasn't supposed to be hard. Except there was some bounty hunters at the entrance of the city and a messager of Loghain who was asking fealty of Orzammar. Neither group lived long. Rius also learned the king was dead and that the city was on the brink of a civil war between his last remaining son and a lord claiming he was named heir by the King on his death bed...how convenient. Doesn't help that the dwarves inside aren't much fans of Rius when they realize he is the casteless who kicked everyone's butt at the Proving. --------------- Well Isolde really tries to guilt-trip you into not killing Connor. It's like the game wants you to either use Jowan or the Magi from the Circle. Sorry game not interested today.
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