MrGDL87
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
Posts: 352 Likes: 1,150
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Post by MrGDL87 on May 26, 2017 20:25:00 GMT
Natia (on nightmare difficulty) continued... After walking all the way from Orzammar, Natia and Duncan made it safely to Ostagar. Natia was like a fish out of water because it appears that she's the only dwarf around in camp. She has lived a sheltered life in dust town so everything around her is unfamiliar. Unfamiliar animals, unfamiliar practices (in the mage camp at least) and a lot of unfamiliar faces. Encountered Alistair when exploring the camp and Natia has never come across anyone like him before. A little childish and goofy for her liking. It seems the Grey Wardens are desperate when they're recruiting people like Alistair. Daveth and Jory were people who appeared to have a little gumption or at least during their initial conversations. Exploring the camp further and Natia struck up a conversation with a prisoner. Natia showed some sympathy with him because she understands the feeling of being at the over side of the bars. Natia paid for his meal because it felt like the right thing to do. An audience with Loghain wasn't on the cards though because Natia wasn't important enough to have such a meeting. Ventured into the Wilds where Natia had her first experience with the grotesque darkspawn creatures. She tried to flee a couple of genlocks but the blasted things followed her incessantly. This led to her being killed. She got killed 5 more times (even though Alistair was a Grey Warden equipping some decent armour, the battledress of the provocateur). Started to regret not bringing any health potions to the Wilds (but my pride prevented me from returning to Ostagar to restock). Once Natia collected the three vials of blood, she had a cunning plan to stealth by all the enemies. However, this was unsuccessful due to a pesky darkspawn rogue spotting her . Eventually she managed to scrape by and survive to get to the scrolls. Encountered a lonesome lady and her mother which stirred Natia's memories about her own mother (because in their own way, they're both off their rockers). The success rate of the Grey Warden ritual wasn't good. Natia was the only survivor and her opinion of Duncan has changed drastically. She didn't like his methods of killing Jory in cold blood. The darkspawn horde approached the camp and a battle ensued. Personally, I love this scene in Origins, especially the hound charge because the mabari are so cute . Natia raced across the bridge whilst flaming boulders crashed around her. She now realises that the darkspawn are a lot more intelligent than she gave them credit for because they seem to know how to operate siege weapons. Natia managed to reach the base of the tower and she'll need to ascend to the top to light the beacon.
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Post by themikefest on May 27, 2017 1:10:37 GMT
I like to play it the best in Act 2, after locking in LI, but before Leandra's death. Plus, if you take sibling, you can learn something about their new life Never liked doing it after Leandra's death. I went back to an earlier save. Played the dlc in Act 2. I did like the dialogue between the family members at the end. The next time I play DA2, I'll play the dlc in Act 2
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Post by phoray on May 27, 2017 3:50:44 GMT
I completed Legacy a short time ago. I played it in Act 1. I took Isabela, Bethany and Varric. I've done this before a couple of times. I have to say that I believe its better played in Act 1 because of the scene the player gets at the end between Hawke, mom and brother/sister. I know Hawke and LI, if she/he has one get specific dialogue if the dlc is played in Act 3, but its only a few lines. I like to play it the best in Act 2, after locking in LI, but before Leandra's death. Plus, if you take sibling, you can learn something about their new life Never liked doing it after Leandra's death. Whereas the first time I played it, I didn't know what was coming, so I played it in Act 3. and Leandra's ghost/ mom love induced vision I had after having a satisfyingly heartfelt conversation with my Warden Brother Carver was so fucking touching and appropriate I bawled. Almost can't imagine doing it any other way.
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Post by phoray on May 27, 2017 3:55:26 GMT
Continued evil Inquisition PT. Went to goddamn Redcliffe to find a mother who told a bunch of Chantry bullshit to my face, and saw some pathetic people refugees I think and let them die, while I went to take horses from some farmer. Then went to Val Rayoux to find more chantry folks yelling, this is getting annoying. But then a Templar fellow punched one of them in the face. I liked this dude, a man after my own heart. Went after the cool dude Lucius and found out he was actually a demon then I fucking killed him and served the templars into servitude. Closed the Breach and our pathetic village was attacked by some badass magister, but he was anthagonistic to me, wish I could've joined him and ruled the empire of old. That annoying nerdy bald elven mage found us a castle and Varric introduced me to his friend you know that asshole named Hawke or something. Apparentaly he knows some shit about all of this and forced me to go back to Ferelden, sweet Maker that country smells like wet dogs It'd have been interesting, if completely non sensical, to have been able to actually be evil in Inquisition. Can you imagine that instead of nicely asking for Dennets horses that you could have taken his family hostage or even just stolen them all?
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Post by Deleted on May 27, 2017 8:00:33 GMT
Continued evil Inquisition PT. Went to goddamn Redcliffe to find a mother who told a bunch of Chantry bullshit to my face, and saw some pathetic people refugees I think and let them die, while I went to take horses from some farmer. Then went to Val Rayoux to find more chantry folks yelling, this is getting annoying. But then a Templar fellow punched one of them in the face. I liked this dude, a man after my own heart. Went after the cool dude Lucius and found out he was actually a demon then I fucking killed him and served the templars into servitude. Closed the Breach and our pathetic village was attacked by some badass magister, but he was anthagonistic to me, wish I could've joined him and ruled the empire of old. That annoying nerdy bald elven mage found us a castle and Varric introduced me to his friend you know that asshole named Hawke or something. Apparentaly he knows some shit about all of this and forced me to go back to Ferelden, sweet Maker that country smells like wet dogs It'd have been interesting, if completely non sensical, to have been able to actually be evil in Inquisition. Can you imagine that instead of nicely asking for Dennets horses that you could have taken his family hostage or even just stolen them all? Yes it would've been awesome but I felt guilty as fuck while being an asshole to Dennet he is one of that cool types you cannot be mean to. I couldn't have kidnapped his family
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Post by noxearine on May 27, 2017 10:27:14 GMT
Aw, don't be sad At least this means Trespasser won't be so bad in comparison. Is this your first time playing it? Thank you! c: Yeah, I just got Inquisition recently (I finally bought a laptop that can run it I'm so hyped!!!) and I really wasn't expecting the jump in difficulty when I got to Trespasser. You should've seen my face. I'm a very casual player and I usually don't even look at things like tactics, so I was basically pulverized.
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MrGDL87
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
Posts: 352 Likes: 1,150
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Post by MrGDL87 on May 27, 2017 18:22:08 GMT
Natia (on nightmare) continued... Managed to get to the top of the tower and fought an ogre. It was a tricky fight but Natia just flung acid flasks until the ogre burned to death. The beacon was lit to signify that there some hope left in the fight. However, the reinforcements never turned up so all was lost. Natia was then overwhelmed by the darkspawn attack and awoke in the Wilds. It was here where Morrigan decided to join and they found a stray dog too (stuck with the name dog because it's the default and I'm terrible with coming up with original names ). Lothering was the nearest village so it made sense to stop, recuperate and gather intel. Natia was greeted by a group of bandits. She didn't have any patience for thugs like them so she cut them down. Seeing all the refugees in the small town was disheartening so Natia felt obligated to warn everyone about the approaching darkness. Stepping in the Chantry for the first time was a strange experience for Natia as she's never encountered any other religions before. Even when she wasn't in the Chantry, Natia couldn't escape this religion as she met an overly pious soul in Leliana. Natia couldn't give two figs about the Chantry but Leliana could hold her own in a fight. Leliana joined the band of misfits as well. Started to talk with a prisoner which is starting to become a habit. Natia never met a Qunari before, this Qunari was a murderer but Natia's past wasn't squeaky clean either so she picked the cage lock because having a behemoth like Sten would be vital in the weeks to come. They both can now perform perfect combos as Natia can sweep the legs whilst Sten can take the head. As everyone left Lothering, a couple of dwarves were near the exit. This was the first time Natia encountered her dwarven kin since leaving Orzammar. They decided to stay at camp. Redcliffe village was only a stone throw away so this was the first destination on the cards. It was here where Natia realised that Alistair wasn't an ordinary buffoon, he was a royal buffoon as he had some royal blood in him. It wasn't a happy time at Redcliffe because of the night attacks. Natia decided to stay and defend the village. She tried to rally everyone before the attack. However beforehand, a villager named Kaitlyn needed help finding her brother. Morrigan interjected by saying that he's probably dead. Alistair disagreed commenting that it was "like kicking her in the head", I just love the Morrigan/Alistair relationship dynamic . Natia wasn't skilled enough to lockpick Dwyn's home and she didn't want to break his door down. Therefore, Redcliffe would have to survive without any Dwyn support. Natia managed to lockpick her way into the blacksmith's though. Owen wanted a promise to look for his daughter. Natia couldn't promise this because who knows what had happened to her. The party were going to leave but a hidden trapdoor caught their eye. Owen didn't appreciate this snooping so he attacked. Unfortunately, Owen didn't survive this confrontation. Natia was curious what was hidden and it was some supplies that could be used to help defend against the monsters. Natia's rallying attempts were not going so well, she went to the local tavern to try and get more support. Lloyd wanted to stay locked in his tavern but Berwick decided to help. At nightfall, Natia overcame the odds of having poor equipment and repelled the undead attack. Infiltrated the castle to see that the Arl's son had gone mad. No more time could be spared going to the Circle because who knows how many innocent civilians would die in the meantime. So the two choices were to kill a child or perform a blood magic ritual. Isolde sacrificed herself so her son could live. Morrigan was the only one who could banish the demon in the fade. It went against her nature to help another and her frustration showed when speaking with fade Connor: "I do not have time for foolish children!" . Morrigan still knows that demons are dangerous so she didn't bargain with it. Morrigan killed the demon and Connor overcame his madness. Natia decided to go to Orzammar next. This was the original plan but they met a merchant halfway along the path. Rumours of a golem piqued her interest so she's going on a side excursion to Honnleath instead.
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Post by Rascoth on May 27, 2017 18:44:45 GMT
Natia decided to go to Orzammar next. This was the original plan but they met a merchant halfway along the path. Rumours of a golem piqued her interest so she's going on a side excursion to Honnleath instead. I still find it hysterical that Cullen might have "played" with Shale. Bet it looked like this
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Post by dragontartare on May 27, 2017 20:59:03 GMT
Aw, don't be sad At least this means Trespasser won't be so bad in comparison. Is this your first time playing it? Thank you! c: Yeah, I just got Inquisition recently (I finally bought a laptop that can run it I'm so hyped!!!) and I really wasn't expecting the jump in difficulty when I got to Trespasser. You should've seen my face. I'm a very casual player and I usually don't even look at things like tactics, so I was basically pulverized. What kind of armor are you using or crafting? I find guard-on-hit to be invaluable. I outfit my entire party with it as soon as I can, starting with the Inquisitor.
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Post by Rascoth on May 27, 2017 21:12:38 GMT
Thank you! c: Yeah, I just got Inquisition recently (I finally bought a laptop that can run it I'm so hyped!!!) and I really wasn't expecting the jump in difficulty when I got to Trespasser. You should've seen my face. I'm a very casual player and I usually don't even look at things like tactics, so I was basically pulverized. What kind of armor are you using or crafting? I find guard-on-hit to be invaluable. I outfit my entire party with it as soon as I can, starting with the Inquisitor. This plus anything with heal-on-hit is what makes whole party pretty much invincible
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Post by Catilina on May 27, 2017 23:25:30 GMT
Natia decided to go to Orzammar next. This was the original plan but they met a merchant halfway along the path. Rumours of a golem piqued her interest so she's going on a side excursion to Honnleath instead. I still find it hysterical that Cullen might have "played" with Shale. Bet it looked like this Poor Shale! But he at least doesn't shit on it's head...
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Post by phoray on May 28, 2017 1:39:07 GMT
Naderra Brosca Picking back up with my Dust Town Klepto. haven't touched her in a long while, like, November of last year is when I touched Origins last. Previous writings of her character: I'm a thick gal for a duster; muscular, tough. Got that way for a couple reasons, but mostly from when mama was still making coin off her looks we ate good. Rica came into the picture later, and then mama wasn't getting as many customers. At first, that made mama angry. Said Rica ruined her good looks. She eventually got mad at me, though, for not having any to make coin with. So, I turned to thug work, because cleaning bronto dung wasn't keeping mama in ale. Although it made me sturdy and strong for when I sold my skills as a thug. Mama has always told me that I'm pretty simple minded. Ya, under pressure I could make something up to keep my buns off the fire; but come up with some clever grand story to manipulate people my way? Eh, not so much. It's too bad, really. I hear there's coin in it. Rica said I'd get fewer scars if I stuck to the shadows more. Stealth, she calls it. HA! I'm not graceful or patient enough for that. I'd rather jump in, daggers a blur, and take care of business. Can't make an ale skin out of a nug's ear, is what mama always says. Well, if she's sober enough to remember what a nug is. Never forgets what an ale skin is, though. It's rough, though. Not the nugs ear, the thug work. Paragon's honor, I don't have the stomach for cold blooded murder or robbing honest folk. Although, can't quite describe what honest folk looks like. I know it when I see it, I figure. Just like stepping in bronto dung. Now now, that all said, I expect payment for work that's been done, I just see no sense in putting the fear in people. Dark enough world as it is. In this world, people who have more make those who have less do bad things to get by. That's just the way of it.
Rica was getting the shake down from Beraht. Rica was getting all flustered by the sex topic, but I told her I wasn't bothered by it. She's got her slim figure and long shiny red hair and her smarts, and I've got my knives, and we're Dusters. This is how it works and it's best we stop being so fussy about the skills we have to do the work we do. Still, it bites duster balls that we got a boss like Beraht. Headed out on a job with Leske. Gave him a hard time about his crush on Rica. Teased him about that time he asked for a tumble with me and made him blush. Thing is, I think that didn't work out because of me. He was telling me he was getting all hot and bothered, but I didn't feel a thing, and I think it made him feel awkward and call it off. It's possible I like girls? But then, I really hardly think about the whole thing. But ever since, it's been Rica this, and Rica that. I hope she hasn't been encouraging him. I don't think she has, though, because she seems a bit sweet on the guy she has an "appointment" with.
----- Aw, nughumpers. I screwed up the job. I choked at the last minute and just sent the man running for the surface, short a few lyrium nuggets. What was I thinking? I wasn't, was I? I just couldn't tell Leske to sink his blades into a guy that was begging for his life when all he did was skim a little. But what about my life? What about Leske's? Rica will probably be okay no matter what, though. She's smart. ----- Whew. Leske helped, but Beraht bought it that we'd killed the guy. Leske is pretty clever. If Rica didn't have a prime ticket out of Dust Town, I guess those two wouldn't have been a bad match after all. Jarvia didn't like us, but we got another job. I'll work harder to do it this time. just rig the Provings, easy right? ----- Sodding...humping brontos! Everd is stone cold drunk passed out on the floor. I've got to make this happen! so I say to Leske, "Hey, this may be a dumb idea, but how about I wear his armor and make a go of it myself?" Leske thought I was brilliant. Ha! That's a first. Felt good, though, having an idea come up so quick like that and being the smart one.
--------------- I guess I wasn't so brilliant after all. Never occurred to me to tell Leske to keep Everd in his room. I'm going to die a nameless duster, here, right now. and I probably killed Leske too. I wish I'd gotten to brush through Rica's hair one last time. She always did let me do that right before she went to the Bathhouse on accounts of my hands always being so dirty. Her hair was always so soft. Still. I beat them all, their soddest Best of House some and such. Me, a duster, a thug. So, I took off my helmet and threw it to the ground, and I glared at them all. I said a silent prayer to the ancestors, unheard surely, before I raised my blades against those before me. This was my moment and if there is one good thing about dirtying the Proving grounds, it's that they'll always remember me...even if they'll never know my name. . ---- I woke up, which was a surprise. And Leske, although he looked pretty bad off, was alive as well. Two good things! Then Jarvia told us Beraht was on his way to kill us. That was no good, so after I dug around looking for a pick, a found some wood and gave it to Leske to break us out of there. Of course, we run into every thug between the jail and the exit and had to kill them all. Leske tried being sneaky, and shook his head at every door I just opened with little fan fare and a twirl of my blades. Eventually we found Beraht and overheard him offering my sister, Rica,up like a side of nug roast to his goons. Gotta say, shoving a blade in his throat was the highlight of my day. Guess it's back to bronto dung scooping. Not many carta going to be pleased I did that. ------- So much for making a break for it. We must have missed a duster during our escape, because the authorities were tipped off about our exit. Amazingly enough, the Grey Warden I'd chatted with a bit before the proving showed up and insisted I was Grey Warden material. Me! Guess that means bronto dung is no longer in the picture! With a bitter sweet goodbye to Rica and a wink and a wave at Leske, I followed the human top side. Going through those double doors for the first time got my heart pounding. I was going to a world where my brand didn't matter. What would that even be like? ----- It wasn't scary, the Sky. Just....Odd. Not having that feeling of..closeness. Not like I spent much time looking up in Dust Town anyway. I like the weight of the weapon Duncan gave me. Rather spiffy, having a King's mace in my hand when I wasn't allowed to touch anything but the crappiest of weapons before. Not having to compensate for the lack of balance really makes a difference. The trip to "Ostagar" was probably uneventful for the human, but for me....wow. These things called "bushes" were taller than me, never mind the "trees' ! So many shades of green! the silks I'd spotted on traders carts meant for the Diamond Quarters didn't do green justice! The one thing I don't like is the cold. With so many Lava pits and streams and smithies in Orzamaar, even the chilliest times of rest weren't so bad curled up next to mama. (I guess human's call it "night"?) Here on the surface, though, I don't have anyone to curl up next to. Duncan's been so nice, I have't wanted to ask. Sides, men always get the wrong idea about staying warm. And the "sun"! So bright, Duncan told me to shield my eyes as best I could those first few days to protect my eyes from being burnt up. Not knowing much of what was going on when we arrived at Ostagar, I leaned towards polite. Polite usually kept the kicks away. The ruins of Ostagar looked to be crumbling. So weird to see stone in such poor a shape. Met the human's king and even he was nice. That trader in the commons wasn't joking when he said caste didn't matter up here! I hadn't been spitted at for near three weeks! Although, seemed a lot of folk kept expecting me to sell them something. Weird, that. Well, all the humans were a bit weird but I'm very open to the idea of liking them anyway. Especially that Alistair, what a jokester. Daveth seemed to have a lot in common with me too, although when he flirted I nipped it in the bud. If I wasn't interested in Dwarven men, I wasn't going to tumble a human one. Besides, I think I could have picked him up and tossed him. Saw magic and mages and met a Tranquil and a lot of human ladies in dresses were praying to some guy who wasn't even their ancestor. Fat chance he'd respond to people who weren't even family. Who knows. One of them asked me if I wanted a blessing, and I was like, sure, gimme. But she just waved her hands and spoke a few words and I didn't feel any different. Got a key to a chest out of a guy's bum, searched all the bushes and stone crannies for loot on the down low while everyone was so busy. Sold their own goods back to their own quartermaster! That was funny. They had these animals that were like small furry war brontos that was sick, and they was too afraid to touch him cuz he was tainted. Said I'd be good cuz I was going to be a Warden anyway and the taint wouldn't touch me if I got bit. Whatever; if I can handle a bit of bronto trampling, I can handle a small furry sick creature who's got a bit of teeth. So on the muzzle went, easy as you please, and when the guy asked me to get a flower and maybe I'd win myself a "Mabari" I got a bit excited. I'd never ridden a bronto before, wondered how the Mabari would handle it. Size wise seemed okay... Then it was time to talk to Duncan and we got a job. Except, and I was relieved, it didn't require me to kill anybody that wasn't Darkspawn. Nice! I could handle that. So, we wandered all over the Konkari Wilds while Jory whined about cold and wet and Darkspawn lurking. Got some nice furry pelts from wolves I had every intention of making into a blanket for this damned "weather" up here on the surface. I may have tested everybody's patience, going through bushes and picking up everything. I dunno... Being a Duster all my life, no shame in making sure nothing went to waste and if luck were with you, you'd make some coin. Got some better shoes out of the whole deal too. Dead darkspawn don't need shoes and crazy enough, those genlocks are my size! Then everybody was jumpy about this human lady named Morrigan. Maybe I should have been scared too, but I dunno. Jarvia was way scarier. And we talked to her mama. Her mama was a bit weird too. No slur in her words but she sure acted a bit drunk. But we got the papers, got the blood, and headed on back to camp. "Night" was happening by that point anyway, so it was good we were leaving the Wilds where there weren't any fires to light the way. Then it was time for the Joining, something that could kill me supposedly. Eh... There were a lot of things that could kill me. I was sad that Daveth died, as short I knew him, and I saw Jory getting shanked a million miles away. He was too twitchy for all this secret ritual business to go well for him. Then it was my turn. And when that Dragon filled my eyeballs, and the numb filled my limbs, that was when I finally felt fear. In the bright blinding pain that felt like someone was pushing daggers into my skull, the fear built up until I did wish for a death to make it end. I don't know how long it lasted, it felt like my whole life, but then it was gone, and I wasn't dead like Daveth. So...that was okay. Didn't feel much different. I was hungry, but that was always a fact o' life as far as I was concerned. I groused at Duncan a bit. He'd mentioned death, he hadn't mentioned terror filled visions and excruciating pain! Warn a dwarf, won't you next time? But whatever. We went to some boring meeting where I got another job. Light a torch on some tower. These were some easy jobs they were giving me, lemme tell you. Alistair whined a bit though and I frowned at him. Soft life so far eh? We wasn't even being asked to steal or kill anybody that wasn't Darkspawn. seriously. It got a bit chaotic after that, glad I was close to the ground already for all this rumbling. A couple fire balls knocked Alistair and I to the ground, but we lucked out, cuz those that were closer were roasted crispy like nugs too close to the lava pit. Alistiar seemed a bit grim about all the dead bodies. I dunno, I see bodies all the time. Starved bodies, shanked bodies, half eaten by tainted spiders bodies. Every now and then the officials came down to dust town and made us clean it all up to cut down on disease or some such. Anyway, we got to teh tower, but the plan got all effed up, cuz there were Darkspawn up in that tower like you wouldn't believe and there wasn't even supposed to be even one! We were clearing the tower with some help from a mage and a solider pretty good. It was really weird and really cool to be weilding flaming weapons! but after we lit that torch, it just seemed to call more to us. or maybe they were filling up the floors below as we worked our way up... Thing was, I got a couple arrows to the chest. That really hurt, gotta admit, and I may have fallen to the floor. I was reaching for my mace, but well... my arm wasn't working very well. Guess that was it. This was the best three weeks of my life. Not a bad way to go.
Now to finish the stuff with the Dalish. ^^
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
XBL Gamertag: Chris2k30
PSN: Simit2k30
Posts: 790 Likes: 1,042
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Post by simit on May 28, 2017 1:54:15 GMT
Got Encore mage schematic while finally finishing up a old archer PT so made a female qunari mage an got her to skyhold then got KE spec, which tbh i prob wont use much as i just prefer the base specs in DA:I for mages, i'll sleep on which areas i unlock with her as i dont do them all in any single PT anymore, maybe just unlock Emprise an the wastes ontop of the mandatory places like crestwood, no actually done Hissing Wastes in ages so think going there a must
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Post by phoray on May 28, 2017 2:47:18 GMT
Naderra Brosca Leliana, Barkspawn, my might dwarven steed-in-the-making, and Alistiar wandered on over to the Dalish Forest. Barkspawn had eaten a lot of Morrigan's herbs, she was a bit bent out of shape about it, so I told the lady we'd get some more from the elves. I'd never see elves before. And I'd thought I could throw Daveth- these folks could be punted easy! They weren't very friendly, maybe they didn't like the way I was sizing 'em up for punting, when they finally brought us round to their boss. We were having a good ol' chat about weird animals slaughtering his clan, which didn't sound too different from teh spiders we dealt with back home except they made you sick too...when my steed barked at Zathrien and he got all disgusted and was like, "Like we don't have enough of a problem with beasts right now as it is!" That jerk! So, I asked him for money right off the bat, and he made a right ugly face about it. Seriously. The nerve. These papers we're dragging around said he had to help us for free and then he wanted me to help him for free? That's just now how business works. Not without a contract anyway. so, stocked up on herbs, which made Morrigan happy, and we headed into the woods. Ran into some crazy stuff. WErewolves talking nonsense. And If regular trees weren't enough to get used to in this bright above ground world, now apparently some of them talked! I couldn't really get what he was going on about, but we parsed he wanted an acorn. I asked him to pay up for the job, and he said he'd give us some twigs to trick the other trees...well, honestly, I don't get how all that works, but if it helped me find the leader of these wolves, then so what? We found the crazy human who'd stolen the acorn from teh talking tree. Oh boy! He must have been rolling in lyrium too long, he was worse than the merchant just south of the Diamond District. WE talked in circles a bit, but I gave him some shoes that didn't fit me anyway, and he gave me the acorn. That was a long day of head scratching, so I decided to call it a night and went to camp. Chatted with Leliana a bit, she told me some stories. I sure do like her hair. All pretty and red. Bet it's soft, maybe even softer than Rica's was. NExt day, we headed out back to the Brecilian Forest and a bunch of people tried to come out and kill us! They were after Leliana. We took care of them, then the Leader begged for his life in exchange for info. Thing is, I don't do such deals. If you try to kill me and my friends, I kill you. That's the only way it can be. Leliana tried to talk me out of it, but that's just a sticking point with me she'll just have to accept. I slit his throat. The guy sure did have a nice sword on him. I did promise her we'd look into things when we got to Denerim, but as it was, we had unfinished business in the Brecilian Forest. So into the woods we went again.
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Post by phoray on May 28, 2017 4:53:52 GMT
So, twice I got the curse lifted right off. Third PT, tried the killing elves option, but then Zevran begged off, and she went and lifted the curse.
This PT, the werewolves have tried to kill my Brosca. Which means they have to die. First time attempting this version. So, I really listen with a different mindset to the whole conversation with Witherfang, looking for holes in their story to make it easier to kill them.
And there are a couple things: 1. They asked Z nicely to come lift the curse several times. And when that failed, they intentionally infected his friends and family with a curse they weren't even sure could be lifted. I asked the Lady if she knew it could be, and she looked conflicted and just went, "there has to be!" Wow. Before, I blamed Z for being the problem. But Lady's reaction/plan was poorly thought out with long term consequences if it failed. Even then, there are all the werewolves I had to kill as well as that one guy's infected wife that gave me the scarf. She's just as dumb as Z. 2. Swiftrunner is all like, "we'll kill them all if asking nicely doesn't lift the curse!" 3. The Lady all out kinda threatened me when I said it may not work. She certainly made an angry face.
So, yeah, easy to make that decision based off my characters beliefs. Except they totally kicked my butt, even on normal mode. So off to bed till next time.
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N7
Trouble-shooting Space Diva
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
Origin: melbella
Prime Posts: 2186
Prime Likes: 5778
Posts: 8,239 Likes: 25,499
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Post by melbella on May 28, 2017 4:56:52 GMT
So, yeah, easy to make that decision based off my characters beliefs. Except they totally kicked my butt, even on normal mode. So off to bed till next time.
I hate it when annoying enemies get in the way of a perfectly good RP.
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Post by Rascoth on May 28, 2017 16:46:07 GMT
Except for stumbling upon one mod I remembered I wanted and checking if it's the one (it is), I didn't do more gamewise. As of not gamewise...
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Post by phoray on May 28, 2017 17:25:47 GMT
Except for stumbling upon one mod I remembered I wanted and checking if it's the one (it is), I didn't do more gamewise. As of not gamewise... I like it! Yours?
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Post by Rascoth on May 28, 2017 17:26:41 GMT
Except for stumbling upon one mod I remembered I wanted and checking if it's the one (it is), I didn't do more gamewise. As of not gamewise... I like it! Yours? Yup! Thanks
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Post by fylimar on May 28, 2017 17:51:10 GMT
Taena went to Lake Calenhad to get the help of the mages. After convincing that dickheaded templar at the boat to let her meet Greagoir at least, she got the whole story from the knight commander - abominations, demons, blood mages, chaos, death, destruction. So in she went to find survivors (most of all first enchanter Irving, who has to convince Greagoir that the tower is save). Her companions were Alistair, Zevran, Leliana and Rosie, her dog (with extra dog slot). On their way, they meet Wynne again, who managed to erect a barricade to keep the children save. Wynne wanted to join the group, so Leliana stayed back to babysitt. After a lot of demon slaying, blood mage - and possessed templar killing and other unpleasent events, they finally managed to find Irving and kill Uldred. Greagoir was almost in tears, to see the first enchanter alive. I'm again amazed, how much trust Greagoir puts in Irvings word. He even trusts him more, than his own colleague Cullen. Those two (Irving and Greagoir) might be bickering like an old couple, but if it get's serious, they trust one another - sad, that they don't have a bigger role in the DA universe, they are certainly unique. After they finished with the tower, Taena decided to go to the Brecilian Forrest to look for the Dalish. She is not quite ready to face the injustice in Orzammar again and that Sacred Ashes thingy made her a bit suspicious of those Andrastians, who seem to rather go on a wild hunt after some legend than doing something against the Blight and/or Loghain, so the Dalish are the next target. After a not so warm welcome, the Dalish start to loosen up a bit. Lanaya was very nice and Sarel was a jerk at first, but then he apologized and even told Taena, what she might face in the forest. Some people even asked for her help. So hopeful start... In the mage tower - Zevran is a bit supersticious What is so interesting on the left side? Why are all humans so big? Rosie looks, like she's eaten something bad (or like Wynne is about to bathe her again) My favorite group
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Post by deadlydwarf on May 28, 2017 21:53:40 GMT
DA Inquisition: as a very casual player I am traumatized by the Trespasser DLC. Result: I refuse to set a foot in the DLC without crafting the best gear, which is taking... some time. For those who like crafting gear, it might be an interesting exercise to figure out how much time crafters spend gathering materials and crafting gear as opposed to fighting baddies and completing quests/missions! (When playing on Nightmare, I spend time crafting for needed characteristics with the most appropriate armor schematics, even if the end result doesn't look so good. ) Just curious, am I the only one who believes the "Skin" armors in Trespasser are strictly for female characters? (Blackwall looks especially ridiculous wearing a skin! )
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Trouble-shooting Space Diva
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
Origin: melbella
Prime Posts: 2186
Prime Likes: 5778
Posts: 8,239 Likes: 25,499
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Post by melbella on May 28, 2017 22:05:35 GMT
Just curious, am I the only one who believes the "Skin" armors in Trespasser are strictly for female characters? (Blackwall looks especially ridiculous wearing a skin! ) Not just female, but female elf, though female human isn't bad. Which makes sense, I guess, given they were likely designed by a female elf, possibly Ghilan'nain. Whoever created them was one sick individual though.
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Post by Rascoth on May 28, 2017 22:12:55 GMT
Just curious, am I the only one who believes the "Skin" armors in Trespasser are strictly for female characters? (Blackwall looks especially ridiculous wearing a skin! ) Not just female, but female elf, though female human isn't bad. Which makes sense, I guess, given they were likely designed by a female elf, possibly Ghilan'nain. Whoever created them was one sick individual though. Well, I think it looks good on human female, as it should, considering it is worn in game by one (Sidony) and the other one wears simplified version (Calpernia).
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Post by phoray on May 28, 2017 22:43:19 GMT
I'm a bit annoyed to have found beating Witherfang to pretty much be impossible at level 8/9. It's possible it requires bombs and potions and etc to accomplish, things I don't have access to. Still, RP wise, it made sense that for my character to kill the Werewolves. I had to switch out dog and Lel for Alistair and Sten. And It took being a cheater, in a way-- I needed Zathrien's help. But that made the RP tricky., as I'll tell you.She denied a parley, killed the Gatekeepers, because she really couldn't trust them after having been attacked by werewolves throughout the forest all the way there. She entered the big room expecting a massive trap and attack, but then the Lady of the Forest held them back, even after I'd killed the Gatekeeper and his cronies. Because I ended up trying this battle so many times, I tried several of the ruder replies, and still, she kept her patience so long as you didn't say, "I'm here to kill Witherfang, so gimme." Since I needed Z's help, I finally smudged my RP purity and figured that Naderra probably really couldn't tell one werewolf from another, maybe she'd already killed the one that had tried to kill her and company already. Besides, things were complicated, and maybe things needed to be swung by the Bossman, Z, who put her on the job in the first place. So, sure, I'll go talk to Z for you. Even though Naderra did make it very clear she really didn't think he'd help, and was aware that the werewolf and lady weren't exactly good people. But then I picked all the dumbest replies when talking to Z, and was kinda like, they sort of want to work it out with you Z man. And the way he kept going on and on about how they were just beasts, even though they could talk, was making her feel bad. He was starting to make her feel like Beraht did when he was talking about hurting Rica, and any other casteless that crossed his path. A bully. A killer. Someone dangerous and not worth working for. At this point, as the player, I'm wavering. Maybe I'm going to end up ending the curse after all. Usually Naderra didn't back out on a job, but back when Beraht had ordered Naderra to shake down that one dwarf who had skimmed off the top, Naderra had fudged and avoided killing him, telling him to run for it. She's not blood thirsty, her murder/killing is very self defensive, if occasionally pre emptively self defensive. She'd also been happy to kill Beraht to protect herself and sister. They went back to speak to the Lady and her wolves, there was a lot of arguing, and discussion about curses and magic. It seemed like the Z man had hurt them, hurt his own people, hurt strangers that hadn't even hurt him. But so had the Lady and the wolves. Naderra stated she'd rather everything be resolved peacfully, there was a lot of yelling, and to be honest, Naderra was ready to walk away from the whole mess. It's interesting to play a childish dumb person. From her POV, all this stuff they were talking about was way over her IQ level.
All she knew was she felt conflicted, frustrated, and an urge to just walk away from it all--- OR, even better, have a CLEARLY marked bad guy. Of which there was not. Both groups sucked, but one had hired her, even if she really wanted to quit the job in the middle of it. Finally, they demanded she make a decision. She wasn't going to make anyone do anything, least of all try to force a mage to do magic, so... Killing the werewolves and the Lady was chosen. The Lady was very upset, Alistair apologized but insisted it had to be done, and even as the bodies began to fall to her blades, Naderra did not feel better. She felt worse. Like maybe she'd made the wrong choice. Maybe if she'd have been stronger or more clever, she'd have managed to make the two groups make peace. Zathrien rejoiced in the deaths of the LAdy and her wolves and he seemed to have a jubilant glitter in his eye that made Naderra very angry. Lashing out, she said demanded to know how his people would have been cured if he'd died just now? And he was all like, "Lanaya could have cured the hunters without me." Then it struck Naderra that she knew just how to make peace between the two. There would be peace if both of the parties to that whole fiasco were dead. Zathrien invited battle almost happily when she said that, confirming that he was just as mad as she'd begun to suspect less than an hour before. And when he lay at her feet, she finally felt satisfied. Like she'd done the right thing finally. AS she and her companions slowly made their way out of the Ruins and the Brecillian forest, she thought about problems, killing, and death. Death and killing could create a lot of problems. But sometimes, like today, it could solve them. She did wiggle her toes as she told Lanaya and the clan a lie about Zathrien. It was her lying tell. But the elves didn't know her lying tell, so they bought it. Probably because they wanted to. After going back to camp, Sten approached her to talk about stuff. Her being a Warden not being believeable. But she'd drank the blood, swore the oath, had the nightmares, so she didn't understand where he was coming from. Conversation ended pretty quickly. Naderra wandered over to Leliana, maybe she'd have more stories. But this time, she had a song that reminded her of the elves. And her voice... Naderra held her breath and couldn't take her eyes off the beautiful singing lady. Her heart pounded. It felt like Leliana was singing to her and not to the rest of camp. They shared a few looks afterwards. Naderra didn't get what this feeling was, shed never felt it before. She wondered who she could ask about it.... Things I'd never done before: Killed the Gatekeepers, been rude to the Lady, killed the Lady and her WErewolves. and I didn't even KNOW you could kill Z after siding with him in the first place. Crazy stuff.
Also, considering Morrigan's obsession with old magic, she should have super diapproved of killing the Lady and her werewolves.
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Post by Deleted on May 28, 2017 23:23:36 GMT
I finished Ryder #2 run, so while I am waiting for the CC patch that was promised, I am poking around Inquisition. I was not hot on doing Legacy after Ryder, and Origins... just do not have the drive. So, I ended up reinstalling all the mods for Inquisition and starting a run with a protagonist that was more in line of what Bio expected to see if it will go better than my beloved Qunari. I am trying to cut to the chase as much as possible, and not get bogged down by the OW stuff. Only be recruiting Blackwall and Dorian for an eye-pleasing team of BW, Dorian and Solas. So, DAK was set up (and hopefully exported) as a F!Noble Dwarf who committed Ultimate Sacrifice, with AListair, the Warden surviving her. The DA2 Hawke is set as Blaze, the Mage Tyrant of Kirkwall. The Inquisitor is Rascal, an elven Archer. Figure 1. Rascal, the very first cutscene shot. The opening for Inquisition is as strong as it was the first two times I played through it. But I sort of groaned inwardly as I started closing them rifts again... that's the first one... so many to follow... Figure 2. The inaugural First Rift. I think I had exactly the same expression as Rascal on my face when i remembered just how many of those suckers.... I did not realize that this outfit could be worn by a rogue. Last time I kept it on Cassandra, which looked silly. Can't say it doesn't look silly on my supposedly edgy Elf, but I think I missed the whole edgy feel by the mile anyway. Figure 3. Well, when you can't be edgy, you do you. I managed to get the Horse Master Quests out of the way in Hinterlands, and accidentally wandered into the Apostate's stronghold (groan, those convoluted areas, was looking for wolves), so half of the Anders' war is pacified. Then I had enough points for Orlais, so did that, and going to recruit Blackwall, and hopefully start the Whispers ASAP to get Dorian, then we'll see. Figure 4. Leaving Orlais.
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