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Post by Rascoth on Sept 27, 2018 10:27:37 GMT
OMG, I remember a topic somewhere about which evil decisions you haven't done in the game. I think the common one spoken for was leaving Redcliffe to be raided by zombies. Here is one though, I've realized I would be even less inclined to do. Have you ever refused to find the flower and let the Mabari die at Ostagar? D: I did both, also killed said mabari once. But there are more common evil choices that I didn't make, just because I didn't feel like it.
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Post by Deleted on Sept 27, 2018 14:10:57 GMT
I know, how pathetic it is, but I admit, yes – with little differences. I tend to make very similar choices for the majority of my games too. But, I've made one evil run and then fed that Warden to AD to get achievement and not feel bad. Also, if you piss into Ashes you unlock Reaver spec. I did that once. Everyone except Teagan died and were turned into zombies I had to fight in the castle. I thought Teagan is the only one who doesn't die? Isn't he the only one left alive in the Chantry unconscious to tell you how everything sucks now? I did both, also killed said mabari once. brrr I still don't have the guts to do it. The most I've done was shake the payment out of the kennel keeper. It's also not worth it for 75 silver. Does the dog show up for your party if you don't save this Mabari? (I'm kinda hoping he doesn't and if you have a noble warden he bites your leg and runs away.)
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Post by Rascoth on Sept 27, 2018 16:04:11 GMT
Does the dog show up for your party if you don't save this Mabari? (I'm kinda hoping he doesn't and if you have a noble warden he bites your leg and runs away.) Nope, you're dogless. But you can find another one in Return to Ostagar DLC.
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Post by Deleted on Sept 27, 2018 18:53:00 GMT
Nope, you're dogless. But you can find another one in Return to Ostagar DLC. I always imagined in the event Duncan does not visit the Couslands because you're doing another warden route, our Cousland dies along with their parents, but the dog runs away and then joins another Warden. It seems like exactly the same doggo. It's kind of sad, but all the other wardens seem to meet sad ends. When you are doing the Carta quest when you're freeing Leske from jail there is a pile of bones in the next cell and he says that his companion didn't make it. I imagine it's our commoner warden.
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Post by Finvola on Sept 27, 2018 19:05:29 GMT
I don't think I've ever played a total nasty Warden before, but close to it. I never killed Dog, I could never bring myself to do it, although I have seen it on Youtube. Nope, I love my doggie!
I have defiled the ashes, murder knifed Genitvi in the back of the head (that scene never gets old), Alistair became a wandering drunk. Think I refused to help Redcliffe once. I don't like skipping that because I like the fighting there.
In DAI, I tried (and failed) to do an entire Dickquisitor save. I think I made it halfway through before I quit. I didn't like being a jackhole just for the sake of it. I did get the drunk Cass scene, so there was that!
I prefer to play a character that's somewhere in the middle rather than somebody who is either extremely good or evil. Too much of one way or the other isn't really enjoyable for me. I like it somewhere in between. I do like to change things up from save to save and not go with the same personality types, responses, or decisions. That would be too boring for me.
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Post by Rascoth on Sept 27, 2018 19:38:36 GMT
Nope, you're dogless. But you can find another one in Return to Ostagar DLC. I always imagined in the event Duncan does not visit the Couslands because you're doing another warden route, our Cousland dies along with their parents, but the dog runs away and then joins another Warden. It seems like exactly the same doggo. It's kind of sad, but all the other wardens seem to meet sad ends. When you are doing the Carta quest when you're freeing Leske from jail there is a pile of bones in the next cell and he says that his companion didn't make it. I imagine it's our commoner warden. We survive pretty much thanks to Duncan, so wherever he isn't, I think death awaits. Noble dwarf dies/is lost in Deep Roads, Mahariel dies because of Taint, both mages most likely die in abomination attack, Tabris prolly got killed by Vaughan.
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Post by Finvola on Sept 27, 2018 19:51:04 GMT
That was one of the things I really loved about DAO, seeing how all the stories for the other would be wardens turned out. I thought it was a nice touch to the game to add that detail in.
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Post by Deleted on Sept 27, 2018 21:36:03 GMT
That was one of the things I really loved about DAO, seeing how all the stories for the other would be wardens turned out. I thought it was a nice touch to the game to add that detail in. It truly is. I also kept hearing 'noble dwarf' but thought it was one of the noble houses, I hadn't realized until I started the story that warden is not just a noble, but directly relates to the story line. Up to this point I thought Bhelen may have been partially slandered. Then I was like OMG HE'S NOT JUST A NOBLE HE'S...! Ironically, I've chosen a facial tatoo for him that runs like a circlet across his forehead. We survive pretty much thanks to Duncan, so wherever he isn't, I think death awaits. Noble dwarf dies/is lost in Deep Roads, Mahariel dies because of Taint, both mages most likely die in abomination attack, Tabris prolly got killed by Vaughan. They really do need more Warden recruiters. Imagine if ALL those recruits got dragged to Ostagar.
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Post by themikefest on Sept 27, 2018 22:02:07 GMT
Evil playthrough? Hahahahaha. Not for me. I like them. excellent. The only thing I haven't done that might be called evil is letting that tevinter slave guy use the elves blood to make me better. I don't need that. I'm already better. hahahahahaha. The one thing that I would say is evil is letting Meredith kill Bethany. I did that once. After that, Bethany always lived.
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Post by Rascoth on Sept 27, 2018 22:17:08 GMT
Imagine if ALL those recruits got dragged to Ostagar. If they were equally awesome, even if not controlled by us... well, the Darkspawn would never see more than Ostagar
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melbella
N7
Trouble-shooting Space Diva
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Post by melbella on Sept 28, 2018 0:50:41 GMT
I thought Teagan is the only one who doesn't die? That's what I said?
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Post by Deleted on Sept 28, 2018 1:32:42 GMT
I thought Teagan is the only one who doesn't die? That's what I said?
I've totally misread that as 'Even Teagan died' or something along those lines.
Forum ghosts changing wordings.
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Post by dazk on Sept 28, 2018 3:31:11 GMT
I don't think I've ever played a total nasty Warden before, but close to it. I never killed Dog, I could never bring myself to do it, although I have seen it on Youtube. Nope, I love my doggie! I prefer to play a character that's somewhere in the middle rather than somebody who is either extremely good or evil. Too much of one way or the other isn't really enjoyable for me. I like it somewhere in between. I do like to change things up from save to save and not go with the same personality types, responses, or decisions. That would be too boring for me. Likewise I have never played a nasty warden and would never kill the dog. I also tend to think of a personality for my character and stick to it in a PT but my usual style is the same as yours in terms of the middle path and sometimes being mean and sometimes being nice depending on the situation. And yeah different PT's making different choices to see how they pan out.
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Post by pensieve on Sept 28, 2018 9:47:32 GMT
I never killed the dog deliberately but I have picked up the flower and then totally forgot to give it to the kennel master...
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Post by wickedcool on Sept 28, 2018 13:18:01 GMT
Went to valamar last night with Bianca. Cleared 99% of place. With trials on faced 1 random mage in the final room and it was epic!!!! The mage took out Cole and varric so it just my mage and bull vs the mage. I took those 3 with varric being required and the other 2 as just company. The other mage then defeated bull
My mage was level 16 necromancer with quality gear and had taken on most of the dragons so far. The other mage had so much damage resistance that in all honesty I should have lost
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Post by Catilina on Sept 28, 2018 22:50:07 GMT
Aerland AmellFlemeth's grimoire: Morrigan asked Aerland to kill her mother. She suspects, that her mother is an abomination who kept herself fit and young with a method, that when her body becomes old, she's moving into her daughter's body. Leliana told a tale about Flemeth, the Which of the Wild, and this tale was disturbing, but still... Morrigan's version was so... unbelievable. So, he decided, Flemeth will alive. Perhaps a bad choice, but to kill an "Abomination" who has such a fine, sarcastic humour – is just a waste. Zevran approves, while doesn't deny, a little violence always a good fun, seems, Alistair happy with becoming "bad guy", and Wynne worries. Anyway, Morrigan's grateful (Aerland hopes, she was not right about Flemeth...) +video
Aerland:
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Post by Iddy on Oct 1, 2018 18:16:56 GMT
Reading The Stolen Throne. Everytime Meghren is present, I inevitably imagine him as Komodo from The Warriors of Virtue. In fact... I do a lot of mental visualization when I read books. And I struggle not to see Loghain as the old man we know.
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Post by Iddy on Oct 2, 2018 18:55:31 GMT
Just finished The Stolen Throne.
WTF. Gaider completely skipped the battle of River Dane that made Loghain a hero and the confrontation with king Meghren. All we get is Maric's duel with Severan and then suddenly the epilogue, with everything already resolved.
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Post by davesin on Oct 3, 2018 8:18:51 GMT
WTF. Gaider completely skipped the battle of River Dane that made Loghain a hero and the confrontation with king Meghren. All we get is Maric's duel with Severan and then suddenly the epilogue, with everything already resolved. Must have been a foreshadowing to all those awesome battles and wars in Inquisition that happened in background. Let's hope Qunari-Tevinter conflict gets better treatment.
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Post by bear on Oct 3, 2018 16:52:40 GMT
Playing the Jaws of Hakkon dlc, reached the spirit island... then I come across something I never spotted before, in a small alcove by the shore: The "Murderer's Gold"... I won't spoil anything by saying: Save before looting.
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Post by Finvola on Oct 3, 2018 16:58:34 GMT
I'm currently playing a Dalish mage, and I decided early on that I wanted to go with Rift Mage because I almost always go for KE. I'm guessing Cole read my mind/knew my plans, because wouldn't you know that all 3 Wisp Essences (req. for KE) dropped from rifts before I even got to Fallow Mire. I don't think that's ever happened before. I think I usually get 1 from rifts early on and have to go back and forth around Fallow Mire to get the others to drop Wisp Essences.
As I had sided with the mages, I wouldn't be seeing any Venatori for a while. When we got to Skyhold, I took Dorian out for his "One Less Venatori" quest in the Hinterlands. Only one dropped a tome. I only thought about it after that I could have tried to reload to at least try to get a 2nd drop.
I didn't want to open up Exalted Plains early as I didn't want to stall the main storyline. I decided to head to Crestwood and do that. Of course the rifts dropped Lazurite, so I had all my materials for KE. I was like "Figures. When I'm not going for KE, everything just falls into my lap!" I reckoned that I'd "probably" get a Venatori tome drop in the Western Approach. But of course I didn't. I only get them in random drops when I don't need them, like I did this time with all the Wisp Essences.
I didn't want to do HLTA before having my specialization and nearly considered just going with KE again because it was more convenient. Then I remembered there was an easier way. I had captured Griffon Wing Keep and also had a perk point available. I was going to pick another perk (that's a tongue twister!), but I went ahead and got Short List. Headed back to Griffon Wing and bought the 2 Venatori Tomes I needed, so I was able to do HLTA with Rift Mage.It was really worth the wait. I forgot how entertained I get by stonefisting everything.
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The night is dark and full of terrors, but the fire burns them all away.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by House Targaryen on Oct 3, 2018 18:06:26 GMT
Since Fallout 4 is FUBAR right now thanks to the recent update. Conflicts with F4 script extender, went back to DAI. Killed the savages in the Jaw Breaker quest so they don't harass my forces any more. Went to the Hissing Wastes and got the last shard to finalize the shard quest in the Forbidden Oasis. Ha, ha, ha! Dracarys! The night is dark and, oh, wrong character. Never mind.
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Post by melbella on Oct 3, 2018 19:17:43 GMT
"Figures. When I'm not going for KE, everything just falls into my lap!" This happens to me almost every game, regardless what specialty I want to go with. I always get stuff for the ones I don't want to pick first. I still craft the icons to get them out of the req log, but it's just amazing how often it happens, that somehow the game knows what stuff you want and deliberately keeps it from you. My remedy ended up being a mod for a merchant in Crestwood (appears after the rift is closed) that sells req. items.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by Finvola on Oct 4, 2018 7:44:24 GMT
So I finally got to Exalted Plains, ended up doing the ramparts and pretty much everything else before going to the Dalish camp. I mostly play as a rogue so as a mage this time, I was pretty eager to get my hands on that Ring Of Doubt. I wanted to be able to stealth past some stuff sometimes, especially those stupid walking corpses there. I was overleveled by then and there's only so much Ring Velvet one can use, so there was no point in fighting them. I was also annoyed with Bull. I was dealing with a rift and a demon was about to attack me. Solas froze the demon before it hit me, but Bull went ahead and hit it, so it unfroze and whacked me, so I didn't get to disrupt the rift. I like stealthing for some stuff, even as a mage! So I went ahead and found the glyphs and got the ring, found Valorin's body, and killed the demons in the graveyard before finally meeting with the Dalish. So all I had to really do for them was herd the halla. I decided to ride a horse because the halla was located over by the graveyard. I ride over that way, when one of my cats decides to come up and headbop my hand, causing me to ride straight into the halla, knocking it down. It didn't turn hostile, but it just stood there. I couldn't herd it. I was like "Wtf?" And thought the crash into the halla somehow bugged it, so I fast traveled to another camp and went back. Halla was still stood there not doing anything. I dismounted, still wouldn't move, got back on the horse, and I kept knocking the halla around, hoping to move it into action, but it wouldn't budge. I thought it was a bug and was going to leave Exalted Plains entirely and see if it would respawn or whatever. Then I thought maybe it would move if I switched to another party member, which I did. And it started to move. Then I realized it was because Quizzy was stealthed with her newly acquired Ring Of Doubt. Don't remember that ever happening before, but now I know!
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Post by Iddy on Oct 6, 2018 3:43:36 GMT
I've officially finished my canon pt in DA2, which means I'm ready for Inquisition.
This is a pretty big deal to me, because I was stuck in DAO for a really long time. I kept playing the same Warden repeatedly because of mistakes or nitpicking.
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