Noxluxe
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Post by Noxluxe on Mar 20, 2019 2:23:23 GMT
But then I realized... that was completely unnecessary. It would've been enough to kill the Tevinter mages and leave. Better to take the staff and kill the demons than leave it for more Vints to show up and muck about with again. Agreed. My Skyhold definitely has a secret storage of dangerous and controversial magical artifacts and weapons that I don't trust anyone else in Thedas with. And Alexius chained to a desk studying magical theory under heavy Templar guard for the Inquisition's benefit. Hoarding and developing dangerous magic for the greater good is the first step in becoming next game's antagonists. Meaning that we made something of our little organization.
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LadyofNemesis
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Post by LadyofNemesis on Mar 20, 2019 22:55:17 GMT
Did a lot of things today...and yesterday
Yesterday we helped Iron Bull become Tal-Vashoth along with a lot of side quests that I no longer remember
Today Malak cleaned up several quests in the Hinterlands, a few in Fallow Mire Helped Dorian clean up some Venatori filth and meet and reconcile with his father
Josephine was also helped by letting Leli's assassins deal with some meanies that wanted to hurt her
We also went to the Western Approach, met with Erimond (Malak: *sharpening executioner's blade*) We helped Sera deal with her companion quest, recruited Harmond Also solved Cassandra's quest, she found Lord Seeker Lucius and turned him into a pile of meat...well, Malak did...'cause...fire mines Cass is going to rebuild the Seekers after Trespasser, with Malak to help her
And we helped Solas find and rescue one of his friends, which turned out to be a spirit
Cassandra also finally came to terms with Malak's blatant flirting, though she insisted on being courted properly so off we went to get her flowers, candles and poetry...and Malak's flirting and courting paid off
We also promoted Ser Barris to the rank of Knight Commander, so yay! (he's the only reason that siding with the templars is bearable for me this playthrough)
Tomorrow we'll be heading to Adamant and kick some demony butt!
Oh and, find out Calpernia's secrets...'cause Leli sure does love finding out secrets
-- I've also been working a bit on my next world state, mostly trying to create a head morph for my new Warden Her current look, but I'll probably change several features (or remake her from scratch) when I start playing her she'll be a human noble rogue, dual wield (mostly 'cause I need a few more achievements that are tied to dual wielding )
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Post by Lazarillo on Mar 21, 2019 3:49:01 GMT
So I dunno if anyone recalls, but about a year ago, I was inspired to do a new Origins-Inquisition "world" where the heroes were literally chosen by fate (that is, I rolled a bunch of dice to determine the gender, class, and race/origin for each one). Got through Origins and Awakening, then got stymied a bit because even if "fate" told me I was gonna play a Male Warrior Hawke, I couldn't really grasp what his personality/motivation/etc should be like. Well, I've been feeling the Thedas itch again, and re-thought it through, so it's time to proceed! Say hello to Garrett, the big, burly...doormat: A Hawke of the blue-ish persuasion, Garrett was forced to take on most of the Hawke family farm's heavy labor from a very young age, since dad suddenly got busy teaching his little sister how to not summon demons, and such. He's good with his hands, and a fine physical specimen, but farmwork didn't leave much time for education, and he actually doesn't like violence very much. He only wields a sword bigger than he is because, well, he's strong enough to lift it, and unfortunately, the king needed him to fight the Darkspawn, who apparently aren't keen on "can't we find a peaceful solution?". Garrett's the type to keep his head low, and try to please everyone, because it makes the least trouble. I'm sure, during his time in Kirkwall, he'll find a way to stick to those principles. ...not that things have gone great so far. He convinced his brother to desert and go back to Lothering to save the family, but they didn't get far enough ahead of the horde, and Carver died anyway. To say that Garrett took it hard would be a bit of an understatement, though he didn't have much time to dwell on it, 'cause things became really confusing after that. At least most of them made it to Kirkwall. Unfortunately, Kirkwall wasn't big on letting farmers who like to keep their heads down into town, and in a choice between a shady mercenary who wants an assassination done, and a thief who wants a merchant roughed up, well, at least "roughed up" is still "alive". Hopefully the shady deals he's going to be forced into for the next year won't be too shady...
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LadyofNemesis
N5
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Post by LadyofNemesis on Mar 21, 2019 20:51:15 GMT
Today I solved several more companion quests Varric found the red lyrium source Cullen was supported in giving up lyrium Cole was made more human helped Sera pull some pranks
Also went to Adamant, recruiting the Wardens to the Inquisition ...and sacrificing Stroud to the Nightmare demon I had forgotten how much content Inquisition actually has, it's making my head spin a bit at times like...you think you're finished in an area, then you accidentally pick something up, and have to cross the entire region again to go to some place because of course the quest takes place on the other side of the map
I think next playthrough I'll just grab the first few maps, try to finish most of the content in them and then unlock the next one
thankfully I installed the mod that allows you to instantly finish war table missions, because that thing was getting bloody crowded as well
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Noxluxe
N4
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Post by Noxluxe on Mar 21, 2019 22:06:23 GMT
Out of curiosity my Lavellan just went on a little field trip with Sera that turned into a stupid confrontation with a noble she had apparently used us to provoke. I was having what was promising to be a very constructive chat with him when she lost her temper and beat him to death out of hand. Had quite a row with her about it afterwards, and a lot of shit was said.
If each of them didn't feel somewhat responsible for trying to guide the other - I've decided they're more or less the same age, with Sera maybe being a year older - then Sera would have been out on her ass and happier for it. For now they're just avoiding each other.
Had a talk with Iron Bull about a possible alliance with his people, and a cooperative attack on a Venatori cell on the Storm Coast. Sounds promising. But coordinating it with the Qunari will take a few months, so it'll have to wait until after our excursion west of the Frostbacks to deal with Hawke's and Loghain's rogue Wardens and attend Celene's little circus at the Winter Palace on the way back. And back Josephine's attempts to fix her prospects, while we're in Val Royeaux. And free Solas' enslaved friend, if possible. And spend a few days hunting dragons. Have gotten quite a taste for the sport, and the rewards.
Crafted myself a magnificent new Inquisitor uniform and brutally powerful staff that compliments my Knight-Enchanter techniques for the trip with all the resources and designs and bits of dragon I'd found in Ferelden. Am putting off upgrading everyone else's equipment for now though. I put quite a lot of effort and coin into outfitting them well as each came on-board, and I want to wring a bit more use out of that if I can.
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Sokemis
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Post by Sokemis on Mar 22, 2019 2:38:13 GMT
Finished up companion quests while getting ready for the end game. Was about a minute away or three from finishing the post when the power went out in my neighborhood Short story: Made Merrill sad, then tried to cheer her up. Tried to help Anders, he acted like an ass, I yelled at him. Had to see for myself if an interesting rumor about the de Launcet's was true. Might try again for the long story tomorrow, to tired to deal with it now. Question that I think I know the answer to, but want to double check. If I have a saved playthrough of an earlier game, I can safely delete it from the game as long as it's saved in the Keep. Correct? For example, I can delete a Warden or a Hawke from Origins or DA2 game itself, but still be able to use it in an Inquisition playthrough if the worldstate is in the Keep?
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melbella
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Trouble-shooting Space Diva
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Post by melbella on Mar 22, 2019 3:02:03 GMT
If I have a saved playthrough of an earlier game, I can safely delete it from the game as long as it's saved in the Keep. Correct? For example, I can delete a Warden or a Hawke from Origins or DA2 game itself, but still be able to use it in an Inquisition playthrough if the worldstate is in the Keep? If your Warden and Hawke character info is already uploaded to the Keep, they should be safe to delete from the games. World state choices are input manually for DAO and DA2 so that part wouldn't matter so much. I would probably keep the DAO final saves though, in case you wanted to import them into DA2 again.
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Post by Lazarillo on Mar 22, 2019 3:36:10 GMT
Question that I think I know the answer to, but want to double check. If I have a saved playthrough of an earlier game, I can safely delete it from the game as long as it's saved in the Keep. Correct? For example, I can delete a Warden or a Hawke from Origins or DA2 game itself, but still be able to use it in an Inquisition playthrough if the worldstate is in the Keep? The Keep is more or less independent of your saves in Origins/DA2. Sometimes it'll take note of things you do in those games, but that "functionality" (and I use that word very loosely) wasn't originally planned to be in it at all, and ended up tacked on at the last minute with duct tape and a few rusty nails. What that means in practice, yes, any World State saved in the Keep is saved in the Keep, and that's independent of what you do with any of your game files. You technically never have to do a playthrough at all in order to save it as a World State in the Keep. And, conversely, even if the Keep does record a playthrough of a game, you'd probably do well to go and check every tile and make sure it recorded it correctly if you're planning to carry it over to Inquisition and don't want any surprises.
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Noxluxe
N4
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Post by Noxluxe on Mar 22, 2019 6:34:21 GMT
Am waiting while Solas deliberates going into a relationship while we deal with the Wardens and the Orlesian Court and his friend. My Lavellan respects him for taking it seriously and not simply throwing their duties and complex circumstances to the wind on impulse. And that it's a sign that they can have a sensible and discreet thing that will do them both good without it interfering with anything. She also wants him to feel appreciated beyond just a condescending "Good one, elf dude" for every time he saves hers and the world's and the Inquisition's ass. He's basically the Christian Grey of Elven values, and she loves hearing him talk about what he's seen especially because she herself isn't one for empathy or to reflect on the world from such unfamiliar perspectives. She wouldn't admit to it, much less let it distract her, but I think she's nursing a pretty hard crush. He's also the closest thing she has to home in Skyhold, because Sera sure as hell isn't giving her anything but trouble. And she fantasizes about dragging him back to the Free Marches to meet her Keeper and show up their Hahren, who always praised her dedication to history but never would get it through his old skull that he was supposed to be subservient to her and not question the absoluteness of her authority as his future Keeper in front of other impressionable young elves. Also, did anyone else know that the Dispel Magic spell not only insta-kills demons before they're fully summoned through a rift, it also cancels those mutually-destructive lightning circle effects from electricity dragons? I never realized how useful it was. It was all Belavahna could do not to jump Solas' bones on the spot after he kept her and Cass and Iron Bull alive through half an hour of the Northern Hunter's fuckery with electric currents. Am gonna have to learn it from him at some point when I've snatched up all the priorities for my own tactics.
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Noxluxe
N4
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Post by Noxluxe on Mar 22, 2019 8:53:39 GMT
Just finished dragging Solas, Cassandra and Sera all around the Emerald Graves on our way to the Western Approach in a petty attempt to bond with the former and teach the latter a bit about her people's way of life after hearing her whine about not liking the wilds. It didn't go well. Lavellan had a revelation while walking around Villa Maurel and getting her first good look at the Orlesian style outside the disorienting bustle of Val Royeaux, about why people think they have such advanced taste and sensitivity. They fucking stole Elven architecture and craftsmanship from the Dales and appropriated it for their stupid empire. Luckily, Cassandra knows all about letting frustrated intellectuals rage without taking anything personally. And besides, she's Nevarran. Solas was amused at Belavahna being outraged over something he'd found completely obvious, and Sera laughed her ass off. Road trip over. Does anyone else think it's stupid that Samson is your "nemesis" if you went to Redcliffe and Calpernia is if you went for the Templars? Calpernia is a way more interesting and meaningful and dark reflectiony challenger to an affiliate of mages, and likewise with Samson and a conservative(in the positive sense) pro-templar Inquisitor. My Lavellan who pressed the mages into service couldn't give a shit about Samson, he's just another selfish asshole who couldn't help himself or handle his responsibility. A boring chunk of annoying red stone to be ground down among many. And I've yet to even meet the guy. Why do I know his name? He's much more Cullen's rival than mine, and even then there's no real competition. Methinks that Dragon Age loves its mage-templar dichotomy a bit too much sometimes.
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LadyofNemesis
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Post by LadyofNemesis on Mar 22, 2019 10:48:27 GMT
Noxluxe I agree about the nemesis thing, I'm currently doing a 'support the templars' Inquisitor (who surprise surprise, is a mage himself ) and while I've yet to finish her nemesis quest, I already prefer Calpernia over Samson imo. while Samson is interesting on his own...he doesn't feel like a nemesis in the first place and I'm tired about the whole 'mages are good, templars are bad' thing as well I mean, why is it that 95% of the templars we meet are batshit crazy? (granted, the same is often true about the mages as well) I don't want to have to feel so bad every time I side with the mages
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Post by Catilina on Mar 22, 2019 11:35:35 GMT
Noxluxe I agree about the nemesis thing, I'm currently doing a 'support the templars' Inquisitor (who surprise surprise, is a mage himself ) and while I've yet to finish her nemesis quest, I already prefer Calpernia over Samson imo. while Samson is interesting on his own...he doesn't feel like a nemesis in the first place and I'm tired about the whole 'mages are good, templars are bad' thing as wellI mean, why is it that 95% of the templars we meet are batshit crazy? (granted, the same is often true about the mages as well) I don't want to have to feel so bad every time I side with the mages Mages aren't "good", and Templars aren't "bad" – they're people, good and bad, in both sides. The Order and the system is corrupt. The Templars are victims of the system too, just as they're aggressors – the lyrium makes them "batshit mad". Destroying the Order has only benefit. Later they can build a better one.
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Post by Iddy on Mar 22, 2019 11:52:23 GMT
Today I solved several more companion quests Varric found the red lyrium source Cullen was supported in giving up lyrium Cole was made more human helped Sera pull some pranks
Also went to Adamant, recruiting the Wardens to the Inquisition ...and sacrificing Stroud to the Nightmare demon I had forgotten how much content Inquisition actually has, it's making my head spin a bit at times like...you think you're finished in an area, then you accidentally pick something up, and have to cross the entire region again to go to some place because of course the quest takes place on the other side of the map
I think next playthrough I'll just grab the first few maps, try to finish most of the content in them and then unlock the next one
thankfully I installed the mod that allows you to instantly finish war table missions, because that thing was getting bloody crowded as well Fast travel, tho
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Noxluxe
N4
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Post by Noxluxe on Mar 22, 2019 12:09:20 GMT
Noxluxe I agree about the nemesis thing, I'm currently doing a 'support the templars' Inquisitor (who surprise surprise, is a mage himself ) and while I've yet to finish her nemesis quest, I already prefer Calpernia over Samson imo. while Samson is interesting on his own...he doesn't feel like a nemesis in the first place and I'm tired about the whole 'mages are good, templars are bad' thing as wellI mean, why is it that 95% of the templars we meet are batshit crazy? (granted, the same is often true about the mages as well) I don't want to have to feel so bad every time I side with the mages Mages aren't "good", and Templars aren't "bad" – they're people, good and bad, in both sides. The Order and the system is corrupt. The Templars are victims of the system too, just as they're aggressors – the lyrium makes them "batshit mad". Destroying the Order has only benefit. Later they can build a better one. That's quite a statement. So far as I can see, there's waaaaay more and more destructive mage corruption than templar corruption going on in Thedas. We're not talking about our own in-game policies so much as how the series treats the issue, though, in this case forgetting everything about classical mirror archetypes and seeing the worst of yourself in your enemy in favor of whatever writer thought "Ah, you like mages? You'll need a really detailed Templar to hate, then! And you like Templars? Bam! Really cool evil Mage antagonist!" It just feels like they didn't think it through because they're so engrossed in that particular power struggle, which is annoying when you aren't hugely on one side or the other as a player. And it means that one of the cooler and more interesting characters inexplicably is nowhere to be found in the questline where she's actually most relevant to the player character as a warning of going too far.
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Post by Catilina on Mar 22, 2019 12:25:17 GMT
Mages aren't "good", and Templars aren't "bad" – they're people, good and bad, in both sides. The Order and the system is corrupt. The Templars are victims of the system too, just as they're aggressors – the lyrium makes them "batshit mad". Destroying the Order has only benefit. Later they can build a better one. That's quite a statement. So far as I can see, there's waaaaay more and more destructive mage corruption than templar corruption going on in Thedas.
We're not talking about our own in-game policies so much as how the series treats the issue, though, in this case forgetting everything about classical mirror archetypes and seeing the worst of yourself in your enemy in favor of whatever writer thought "Ah, you like mages? You'll need a really detailed Templar to hate, then! And you like Templars? Bam! Really cool evil Mage antagonist!" It just feels like they didn't think it through because they're so engrossed in that particular power struggle, which is annoying when you aren't hugely on one side or the other as a player. And it means that one of the cooler and more interesting characters inexplicably is nowhere to be found in the questline where she's actually most relevant to the player character as a warning of going too far. But the "mages" aren't an institution, the Order is. While every mage is an individuum, the "Order" work as a mass – we didn't see any Templar was punished for abuse power. And the system is wrong – only cruel to the harmless ones, but not really effective against the real danger, in fact caused many danger.
Meredith was a criminal – supported by the Chantry, by the system, even when she broke the law. But she was also the victim of the system. Her madness was tolerated, accepted, and supported by the system – but also caused by the system. Her crimes were the system's crimes, but the mage criminals' crimes were individual ones.
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LadyofNemesis
N5
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Post by LadyofNemesis on Mar 22, 2019 12:49:14 GMT
Today I solved several more companion quests Varric found the red lyrium source Cullen was supported in giving up lyrium Cole was made more human helped Sera pull some pranks
Also went to Adamant, recruiting the Wardens to the Inquisition ...and sacrificing Stroud to the Nightmare demon I had forgotten how much content Inquisition actually has, it's making my head spin a bit at times like...you think you're finished in an area, then you accidentally pick something up, and have to cross the entire region again to go to some place because of course the quest takes place on the other side of the map
I think next playthrough I'll just grab the first few maps, try to finish most of the content in them and then unlock the next one
thankfully I installed the mod that allows you to instantly finish war table missions, because that thing was getting bloody crowded as well Fast travel, tho I know that's a possibility, but I'm afraid of missing party banter if I do that I tried getting the cheat engine to have more banter triggers, but my anti-virus program pegged it as a threat and deleted it
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Post by Deleted on Mar 22, 2019 13:14:34 GMT
Hey guys, I wanted to ask. Are there any mods for DAO and DAI that keep the entire game the same with one exception of adding more hairstyles? Stylistically and story wise I'm for the most past good with all, even the constant roots picking, but after creating a number of characters and picking the only hairstyle I like it gets dull having them with the same choice all the time.
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LadyofNemesis
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Post by LadyofNemesis on Mar 22, 2019 13:31:57 GMT
Mages aren't "good", and Templars aren't "bad" – they're people, good and bad, in both sides. The Order and the system is corrupt. The Templars are victims of the system too, just as they're aggressors – the lyrium makes them "batshit mad". Destroying the Order has only benefit. Later they can build a better one. That's quite a statement. So far as I can see, there's waaaaay more and more destructive mage corruption than templar corruption going on in Thedas. We're not talking about our own in-game policies so much as how the series treats the issue, though, in this case forgetting everything about classical mirror archetypes and seeing the worst of yourself in your enemy in favor of whatever writer thought "Ah, you like mages? You'll need a really detailed Templar to hate, then! And you like Templars? Bam! Really cool evil Mage antagonist!" It just feels like they didn't think it through because they're so engrossed in that particular power struggle, which is annoying when you aren't hugely on one side or the other as a player. And it means that one of the cooler and more interesting characters inexplicably is nowhere to be found in the questline where she's actually most relevant to the player character as a warning of going too far. I'm personally quite neutral on the matter between mage and templar, I hate that you have a choice in DA2 to be neutral, only to have Meredith (and Anders to an extend) demand you have to pick a side I mean, why give us the choice to stay neutral if I end up having to side with one over the other anyway?!
I often wonder in any of the games what would happen if you could be neutral in these matters (and I have head canon for each of these instances)
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LadyofNemesis
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Post by LadyofNemesis on Mar 22, 2019 13:37:25 GMT
Hey guys, I wanted to ask. Are there any mods for DAO and DAI that keep the entire game the same with one exception of adding more hairstyles? Stylistically and story wise I'm for the most past good with all, even the constant roots picking, but after creating a number of characters and picking the only hairstyle I like it gets dull having them with the same choice all the time. for Inquisition you can't add more hairstyles (seeing as apparently the engine doesn't allow for that), you can however replace hairstyles for new ones I suggest heading over to the nexus sites for Origins and Inquisition and see if there are any that pique your interest I should point out some hairstyle mods for Origins can look rather out of place for the Dragon Age setting, but there's a lot of them, so there's bound to be some that have the looks you want
I also often use hair mods made by risibisi for my Wardens
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Post by Deleted on Mar 22, 2019 14:23:05 GMT
for Inquisition you can't add more hairstyles (seeing as apparently the engine doesn't allow for that), you can however replace hairstyles for new ones Thank you. I hope there are instructions how to do this since I'm not good with coding. That sounds annoying, I hope I'll be able to figure out how to trash original in favour of a new one. I don't have a problem with deleting many of the original ones since I don't like them at all such as 25 versions of bald. I find most of them are too politically correct for my taste. I want some pretty and plain girly ones since most of my wardens are girls and all those styles are very neutral.
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Post by Noxluxe on Mar 22, 2019 14:30:54 GMT
I'm personally quite neutral on the matter between mage and templar, I hate that you have a choice in DA2 to be neutral, only to have Meredith (and Anders to an extend) demand you have to pick a side I mean, why give us the choice to stay neutral if I end up having to side with one over the other anyway?! I often wonder in any of the games what would happen if you could be neutral in these matters (and I have head canon for each of these instances) Me too, mostly. But I do think that once a situation escalates beyond sense, and it's big enough to be everybody's problem, it is the individual's responsibility to pick a side and actively resist the influence of those liable to do the most damage even if it means allying yourself with people you don't like or agree with. And it's hard to make an argument that the templars can do more damage than the mages, given the latter's record in the setting... My Hawkes usually end up fighting for the mages after vying for compromise, but mainly because they still hope to be able to contain the crisis if they knock the air out of the templars. and because they have friends in the Circle they can't allow to be put down out of hand. Hawke is just a working class adventurer, after all, and not a social scientist or visionary. But the "mages" aren't an institution, the Order is. While every mage is an individuum, the "Order" work as a mass – we didn't see any Templar was punished for abuse power. And the system is wrong – only cruel to the harmless ones, but not really effective against the real danger, in fact caused many danger. Meredith was a criminal – supported by the Chantry, by the system, even when she broke the law. But she was also the victim of the system. Her madness was tolerated, accepted, and supported by the system – but also caused by the system. Her crimes were the system's crimes, but the mage criminals' crimes were individual ones.
Except that the Templars are a comparatively small order compared to Tevinter, where quite a bit more cruelty and injustice is going on in the name of magical power than there is in all the circles combined, and which might have reflected the whole world if there wasn't a culture of trying to curtail mages' power elsewhere. Thus, while the Templars as a concept need a bit of reform and restructuring, the way any big organization that starts to slide too much into corruption does, the mages' side of the argument is bogged down with untold atrocities. The Templars have been locking a bunch of people up and sometimes mistreating them, yes. The mages have caused the Blights though, enslaved entire populations several different times, and caused a magical disaster that split the world into two, causing humanity to be beset by demons ever since and who knows what else, most of it without the slightest pressure or danger from outside sources driving them to it. Oh, and one recently tore a hole in the sky. The notion that ordinary people shouldn't be afraid of mages being free and unregulated is pretty silly. As is the idea that you can just tear down an essential government institution and rebuild it "properly" without ridiculous consequences as an alternative to making incremental changes and working on getting the system to function slightly better as is. Meaning that the Templars at the very least have an argument and a place in Thedas society. Meaning that the dilemma isn't one-sided. Meaning that we don't need the developers to browbeat us with a simplified version of it all the time.
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Post by Sokemis on Mar 22, 2019 16:48:23 GMT
If your Warden and Hawke character info is already uploaded to the Keep, they should be safe to delete from the games. World state choices are input manually for DAO and DA2 so that part wouldn't matter so much. I would probably keep the DAO final saves though, in case you wanted to import them into DA2 again. Thank you (and Lazarillo), that's what I thought, but wasn't 100% sure. Good point about saving an end-game file to possibly reload into DA2. I'll do that then, delete the saves (except for the last main game and Awakening files) instead of just deleting the character as a whole - just in case.
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Post by Catilina on Mar 22, 2019 17:41:12 GMT
Noxluxe It's not about who's dangerous, because of everyone and everything, especially in this magical world. (Meredith, a non-mage animated sculptures...) Orlais like Tevinter, not really better. The corruption is about the people and the power, not about the magic. A non-mage also can be dangerous: the magic interweaves Thedas, and just as they're able to cause problems, they also able to solve that. And my argument was not only about that the Circles are unjust, but my main argument was, that the system is dangerous. More harm than benefit. The prison Circles aren't a solution. The cessation of the prison-Circles will not cause a "new Tevinter" – there is much cultural difference etc – and even seems Tevinter able to change. If not, then the Magisterium also have to be destroyed. The power relations always change: there's no perfect solution – but this not justified to accept the old, wrong system, just because "it existed"... Always should strive for a better one. Dorian's arguments about slavery just like many people's opinion about the Circles: "not that bad, there are worse systems too". And this argument justifies neither slavery nor the prison-Circles. An anti-magical force is important, but with mages and non-mages together, because the mages are the best against the magic – without lyrium addiction. The Seekers also have good traits. (I don't have any proble to make an open slave rebellion or to destroy the Magisterium, if they don't want to eliminate the slavery without compulsion, willingly...)
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Post by Sokemis on Mar 22, 2019 21:20:53 GMT
Let's try this again... Turns out even after going through everything to get the Arulin'Holm for Merrill, her mirror still doesn't work. Now she wants us to go with her to talk with the demon that taught her blood magic - she seems to think that he'll be able to help her fix it. Somehow I don't think that's a good idea Merrill got mad when I told her to talk to the Keeper before doing anything, but I don't feel comfortable letting her go talk to the demon unless I know there is no other option. (I believe Merrill actually asked for Fenris to come along. Even if Hawke (close friend) or Isabela (lover) hesitated even for a moment to put her down if the worse happened and she became possessed, she knew he would do what needed to be done). Well Keeper was no help. Demon it is then... (Does anyone else converse with Merrill on the way up like this, or just Isabela? It's been so long that I haven't taken Isabela on a Merrill-centric quest, that I don't remember) Really Marethari? You thought letting yourself become possessed was the best way to handle this. You couldn't, I don't know, ask us to help you kill the damn thing? Even if Merrill wouldn't have agreed, I'm sure the rest of us would have. Clan took the news about as well as could beexpected. (And yes, I have a mod that let's me pick any of the options in that conversation without the clan attacking.) I love you Fenris, but really wanted to slap you for that one... (Feel Isabela would have berated Fenris for that comment all the way home, and then Hawke would have yelled at him when they got home.) Went to visit Merrill a few days later and see how she was doing. Although she's been away from the Clan for about 6 years, for the first time she truly feels like she can't go back again, and doesn't know where she goes from here. I told her there's no reason she has to stop studying Elvhen history and magic (just without any demon's help this time). And there are plenty of elves in the Alienage that could use a hand and might like to learn more of their history. She already gives out food, and occasionally a space by her fire, to those in need. No reason she shouldn't start taking a more active role in helping the Alienage. (Since in game you can only pick one option, I told Merrill to help the alienage - helps set up my headcanon of her becoming like a Keeper or Haren in the Alienge post chantry explosion.) I've been meaning to give her this ring for a while, and was worried that doing it now would re-open a still healing wound. However she seemed to appreciate both the gift and the gesture behind it. (I would love to be there post-Trespasser when Varric tells Merrill all about Solas....) Anders thinks he may have finally been able to find a way to safely separate him and Justice. I really hope this works, I would love to have my friend back and I'm sure he'd love to be the only one in his head again. These past few years, and the past few months in particular, seem to have really taken a toll on him. There's times I almost don't recognize him and wonder which one I'm truly talking to. (changed his hairstyle to the "crazy" one to show how he's been slowly going in an even steadier downward spiral the past few months) ( AND BOOM! You sneaky son-of-a-bitch) Seriously? I'm helping you out by crawling around in the sewers looking for crystalized piss, and you pick now to critique my love-life? {side note: Fenris and Hawke reunited in the beginning of the act, and have been open about their relationship since. But there was an option during this part of the quest for Hawke to telling Anders that she and Fenris are over. Then walking back from this part, I get the banter between Fenris and Anders where Fen tells him that he walked away from Hawke and their isn't anything between them. Are Hawke and Fenris just trolling Anders at this point, lol.} Okay, there really needed to be "diplomatic", "sarcastic", "aggressive" and a "Hawke flips her shit" dialogue options for this one - because I totally would have chosen that last one. Here's Hawke that has done whatever she had to growing up to protect her mage sister, has fought for mages since he's known her (including not only protecting him and Merrill, but also fought and killed Templars to try and help his friend), has only sent two mages back to the Circle (one because she's a crazy bitch that was a danger to everyone, and the other because he's a dumbass that was a danger to himself), and has stood up to Meredith every chance she got. Now he's going accuse her of not really caring about mage rights, just because she refuses to help him. Dude you just told her you flat out lied to her about what the ingredients are for, are telling her "it's better if she's not involved" when you're already getting her involved, and then won't tell her what you're really planning to do. Of course she's not going to just blindly agree to help. Uuggh! Sorry, I like Anders for the most part, but that conversation just pissed me and Hawke off and I guess I needed to vent. Hawke got to vent too in happy-headcanon-world.... Like me, Anders just pissed Hawke off during this quest, and that line was the final straw. I just envision Hawke going up one side of Anders and down the other. When she ran out of this to yell at him in Common, she switched to what she knew of other languages - which let's be honest, was mostly curse words. And during all of this, Varric and Isabela are just leaning against one of the posts in the clinic giving a running commentary on the whole scene: V: It figures the only words she remembered from her mother's Orlesian lessons were those ones. V: Wait, is that Rivani she's yelling at him now? I: *beams with pride* That's my girl I: Where did she learn that? I don't think Kitten even knows those words, let alone taught her them. V: Glad to see the Tevene lessons with Broody are paying off. I: Apparently he's been teaching her Qunlat too, if I understood that phrase right. Was visiting Varric at the Hanged Man and overheard one of the drunks talking about Nella and Emile. We don't know if there's any truth to his claim, but damned if we were going to miss the opportunity if it was. We grabbed Isabela (she would have killed us if we didn't let her in on this tidbit) and ran as fast as we could to the de Launcet mansion. Didn't even try to make an excuse that we were there for anything other than the show. (Honestly forgot all about this part until I accidently clicked on this dude while going to talk with Varric.) Emile's gonna be a daddy, Maker help us all. And one random shot: I think I used the "back-to-back" talent to get closer right as the battle ended. This one just made me chuckle because it looks like Aenorea is sitting on Fenris' shoulder.
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Post by Catilina on Mar 22, 2019 21:35:49 GMT
That's quite a statement. So far as I can see, there's waaaaay more and more destructive mage corruption than templar corruption going on in Thedas. We're not talking about our own in-game policies so much as how the series treats the issue, though, in this case forgetting everything about classical mirror archetypes and seeing the worst of yourself in your enemy in favor of whatever writer thought "Ah, you like mages? You'll need a really detailed Templar to hate, then! And you like Templars? Bam! Really cool evil Mage antagonist!" It just feels like they didn't think it through because they're so engrossed in that particular power struggle, which is annoying when you aren't hugely on one side or the other as a player. And it means that one of the cooler and more interesting characters inexplicably is nowhere to be found in the questline where she's actually most relevant to the player character as a warning of going too far. I'm personally quite neutral on the matter between mage and templar, I hate that you have a choice in DA2 to be neutral, only to have Meredith (and Anders to an extend) demand you have to pick a side I mean, why give us the choice to stay neutral if I end up having to side with one over the other anyway?!
I often wonder in any of the games what would happen if you could be neutral in these matters (and I have head canon for each of these instances) Elthina was also "neutral". Sometimes people can't be neutral. And this isn't about the "Mages" and the "Templars". Never was. This is about the conviction, a principle. The desire and illusion, a false sense of security or freedom.
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