azarhal
N7
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Posts: 9,284 Likes: 26,063
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Post by azarhal on Sept 14, 2020 2:12:12 GMT
I can't decide if I should play a rogue or a sword/shield Warrior for DA2. I was planning sword/shield and made one (I never finished the game as a Warrior before, I once tried with a two-handed one but I really don't like them). The plan was to play without Aveline once I can...but then I meet Aveline and . So now I'm not sure about playing a Warrior anymore, although nothing stop me from playing with 2 warriors, but having Aveline in the party makes my idea of playing a scoundrel Hawke a bit harder (I'm not sure I want to rival her). I think I'm going to make a Rogue one to see which one I prefer.
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Post by riverdaleswhiteflash on Sept 14, 2020 2:19:40 GMT
The plan was to play without Aveline once I can...but then I meet Aveline and . So now I'm not sure about playing a Warrior anymore, although nothing stop me from playing with 2 warriors, I usually do two warriors when I play a Dragon Age game. There's four slots in the party counting the hero, and only three classes, so you always have to take a double helping of something. And I usually go with warriors to make the party as a whole more durable. (My current DA2 playthrough is an exception: I'm always doubling up on mages, even when that means having no warriors in the party for plot reasons, because I wanted to have Merrill in the party at all times, and always have a mage in the party who can actually heal.)
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N7
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Posts: 9,284 Likes: 26,063
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Post by azarhal on Sept 14, 2020 12:28:01 GMT
The plan was to play without Aveline once I can...but then I meet Aveline and . So now I'm not sure about playing a Warrior anymore, although nothing stop me from playing with 2 warriors, I usually do two warriors when I play a Dragon Age game. There's four slots in the party counting the hero, and only three classes, so you always have to take a double helping of something. And I usually go with warriors to make the party as a whole more durable. (My current DA2 playthrough is an exception: I'm always doubling up on mages, even when that means having no warriors in the party for plot reasons, because I wanted to have Merrill in the party at all times, and always have a mage in the party who can actually heal.) I tend to play 2 warriors, 1 rogue and 1 mage, unless I'm playing as a mage, then I go with 2 mages usually (because I don't want to be the healer). There was a few exceptions: a full warrior PT and the one I just did with a "mage-hater" (so no mage unless story forced) in DAO and my full rogue PT in DA2 (from act II onward).
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Posts: 9,284 Likes: 26,063
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Post by azarhal on Sept 14, 2020 15:08:49 GMT
DA2 --------------------------------- You know the story goes, King Cailan and his army fell at Ostagar and every Southern Fereldans ran for their life somewhere. It was no different for the Hawke family. Arys and Carver serving in the army where at the frontline of the defeat by betrayal, they moved back home to Lothering to check on their mother, Leandra, and apostate sister, Bethany, and then ran for it. Straight into an arm of the darkspawn horde and with no real idea of where to go. The mother suggested Kirkwall, she was a noble from the city and her brother still lives there. Hawke was mostly content to move away from the horde and then think. On their escape they stumbled on a soldier, Aveline, and her Templar husband. The Hawkes helped them defeats the darkspawns attacking them. The Templar was a bit annoying about Bethany and Arys reminded him that he would have to deal with her if he tried to lift a finger against her. The now bigger party marched on, defeating darkspawns along the way, even an Ogre at the cost of Carver's life. The mother would never be the same after that. Then the swarm of darkspawn grew too big...and a dragon showed up, making a big roast of all of them. Said dragon than shapeshifted into an old woman. Some discussion happened and the old woman apostate accepted to help the group reach safety in return of smuggling an amulet to Kirkwall for her. That shouldn't be too much problems. Unfortunately, Aveline's husband was hurt by the darkspawn and dying from the blight. Arys told Aveline she was the only one who could decide to kill him. After that, it was smooth sailing, two weeks of it, to reach Kirkwall. The sight of the harbor being an ex-slave pit didn't exactly enchant Arys. But the way the city worked, will all the bribing, might make their life easier: as long as they will have money, they could keep problems away. Unfortunately, Gamlen was penniless and indebted. The only way to get into the city was working off the bribes for a year. Gamlen had effectively sold Arys and Bethany into slavery for a year to pay his own debt. Arys now didn't believe one word of what he was saying. He also rated out on Bethany's abilities. Hopefully, no Templar were in earshot when it happened. Arys now had the choice of working for a mercenary group, who were asking to get a men killed as "introduction" job. Or a group of elven smuggler who were not part of the local thieves guild who just wanted a simple shake down. Arys decided to check with the merc first, they were well known which might prove a problem for keeping Bethany's a secret. Second their job sounding a bit too much "you get dirty and take the fall" to Arys. She decided to take the nobleman money hoping his guard who kill him because he gave away their paychecks...instead they turned against the Hawkes and Aveline. That was a bad idea for them and the nobleman ran away. The mercenary leader wasn't too happy. Arys moved back to the smuggler little shakedown. The merchant sounded like an asshole, praying on the Fereldan refugees. Arys employed a proper shakedown, killed his guards in the process and got the money. The merchant ran way, no more stealing from Fereldans for him. After a year working to keep the smuggler safe from the local crime lords, Arys was now out of job and out of protection. There was this dwarf, Bartrand, who was planing a Deep Road expedition since the Blight ended and it was freer of darkspawns. Problem was that Bartrand didn't want to hire them. Arys even offered drinks (according to Aveline, it should be punch them, then offer drinks but Arys didn't think that would work). Luckily, Bartrand had a brother called Varric and Varric very much wanted the Hawkes for the expedition. But they would have to come as partners, invest 50 sovereigns, for Bartrand to look at them. Arys didn't have that kind of money, hopefully there is a lots of work in town to be had to find all those coins. Some of that work was quite random, like cleaning up some Carta members swindling people with the fabled Andraste's ashes. Or playing guards with Aveline on her off duty hours. Maybe that would make her stop spying on Arys...she's a bit protective. Mother also nagged Gamlen about the estate and her father's will. Apparently, the will is still locked in the estate's vault. Why would someone sell an estate with all the official paper in it? After that discussion, Bethany approached Arys to suggest they get the will back. She even got her uncle to admit he gave the place to slavers to settle a debt. Slavers! Arys had no problem killing all of them and taking the place back and Bethany got a "backdoor" key from their mother. ------------------------ I kept the Warrior Hawke in the end, Arys Hawke (it's my 3rd Hawke named like that, all women, the two never made it to Act II). Doing a mix of purple and red (just because I want to punch the demon really).
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Post by Rascoth on Sept 14, 2020 17:43:38 GMT
(I never finished the game as a Warrior before, I once tried with a two-handed one but I really don't like them). I finished DA2 with 2H warrior, but I wouldn't call it fun pt combat-vise. S&S are better than 2H in DAO and DA2 imo. DAI though? 2H Champion was absolutely awesome. Whirlwinding thru life like nobody's business. The fact that my Inquisitor was fists before words type of qunari made it even funnier
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N7
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Posts: 9,284 Likes: 26,063
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Post by azarhal on Sept 14, 2020 18:57:45 GMT
(I never finished the game as a Warrior before, I once tried with a two-handed one but I really don't like them). I finished DA2 with 2H warrior, but I wouldn't call it fun pt combat-vise. S&S are better than 2H in DAO and DA2 imo. DAI though? 2H Champion was absolutely awesome. Whirlwinding thru life like nobody's business. The fact that my Inquisitor was fists before words type of qunari made it even funnier S&S is my favorite DAI class. DAI Warrior is the only one I like in all 3 games, I can also endure DAO's dual wielding warrior thought. In fact, I played a bit more my DA2 S&S (aka fought more things past the intro) and I don't like it that much either. Not as annoying as the 2H, but I feel like I'm not dealing any damage (which is weird because Shield Bash is x1.7 weapon damage, but it seems to just knockback enemies).
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Post by Rascoth on Sept 14, 2020 19:13:09 GMT
I finished DA2 with 2H warrior, but I wouldn't call it fun pt combat-vise. S&S are better than 2H in DAO and DA2 imo. DAI though? 2H Champion was absolutely awesome. Whirlwinding thru life like nobody's business. The fact that my Inquisitor was fists before words type of qunari made it even funnier S&S is my favorite DAI class. DAI Warrior is the only one I like in all 3 games, I can also endure DAO's dual wielding warrior thought. In fact, I played a bit more my DA2 S&S (aka fought more things past the intro) and I don't like it that much either. Not as annoying as the 2H, but I feel like I'm not dealing any damage (which is weird because Shield Bash is x1.7 weapon damage, but it seems to just knockback enemies). Warriors are my least favourite class in DAI, but it doesn't say much, since I like all class/weapon combos I don't like warrior in DA2 that much (probably why I have only 1 pt as one), and in DAO dw warrior and s&s (to some extend) are the only ones I can say I kinda like? Though if I were to go dw, I usually just went rogue. I suggest giving yourself a bit more time and if you still dislike it, reroll as rogue. No reason to torture yourself with gameplay you don't enjoy
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N7
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Posts: 9,284 Likes: 26,063
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Post by azarhal on Sept 14, 2020 19:54:18 GMT
S&S is my favorite DAI class. DAI Warrior is the only one I like in all 3 games, I can also endure DAO's dual wielding warrior thought. In fact, I played a bit more my DA2 S&S (aka fought more things past the intro) and I don't like it that much either. Not as annoying as the 2H, but I feel like I'm not dealing any damage (which is weird because Shield Bash is x1.7 weapon damage, but it seems to just knockback enemies). Warriors are my least favourite class in DAI, but it doesn't say much, since I like all class/weapon combos I don't like warrior in DA2 that much (probably why I have only 1 pt as one), and in DAO dw warrior and s&s (to some extend) are the only ones I can say I kinda like? Though if I were to go dw, I usually just went rogue. I suggest giving yourself a bit more time and if you still dislike it, reroll as rogue. No reason to torture yourself with gameplay you don't enjoy The last time I endured 11 hours of 2H DA2 Warrior and then moved to DAI instead of switching to something else. I was hoping S&S to fair better, but it doesn't seem so. It's the only class in all 3 games I can't play. Kinda annoying. I'm going to switch to rogue, the plan is to have fun and do a full 3 game PT, not do something I have never done before.
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Post by Rascoth on Sept 14, 2020 20:04:54 GMT
I'm going to switch to rogue, the plan is to have fun and do a full 3 game PT, not do something I have never done before. Probably for the best. But hey! Now you can pick knife throwing option during Wayward Son if you wish to
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Post by vertigomez on Sept 14, 2020 23:15:38 GMT
Iron Bull trying to get hired: You need a frontline bodyguard, I'm your man My 7ft tall qunari Knight-Enchanter with immortal Blackwall and Vivienne in the party:
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Post by riverdaleswhiteflash on Sept 14, 2020 23:52:23 GMT
Thomas Hawke went up the stairs to have a chat with Varric... and found Anders in the middle of telling Varric a story about "the Blackmarsh."
That's odd considering that Anders had come in behind Thomas.
After the two were finished commenting on how there's no possibility of a marsh that's fun to visit, Varric said that Anders had been telling him stories about Ferelden that even Varric had trouble believing.
And yet somehow, Thomas was sure every word was true.
Varric asked what Thomas was there for, and Thomas asked Varric to buy him a pint, because he hasn't learned his lesson about assuming dwarves are automatically down to drink.
For his part, Varric thought Thomas should be buying.
Thomas asked what was up in Lowtown, and Varric said it was nothing Thomas didn't know... but reminded Thomas that what he did know was already bad enough. Varric said he'd be keeping Bianca handy.
So Thomas decided to go out and contribute just a little bit more to keeping Kirkwall safe. He headed out to the entrance to Lowtown bazaar, and slaughtered a whole lot of Followers of She. (They came in two or three waves.)
He headed back to the foundry where he'd killed some Followers before. More had come, and when the fight started, more appeared in mid-air and landed feet-first ready to fight. These died too.
He started aimlessly wandering the streets, and came to some in an alley somewhere. He's not sure if it's the same place he'd run into them after he visited Gamlen... but regardless, he wasn't fighting them there and then.
He finally got the note... and it turns out the "Followers of She" are a cult. (To the surprise of literally everyone.) The note mentioned protecting Her lair from the rest of Lowtown.
The lair turned out to have mostly human thugs in it, and a couple of carta assassins. Who, as I'm sure you can guess, were dwarves. And they were protecting a desire demon?
I'd thought Anders had said a demon can't control a dwarf?
Well, even if that's true, maybe the demon had bribed them.
The important part: Thomas hit the demon and two of her archers with Miasmic Flask, and then hit the demon with Mark of Death and started putting arrows in her. She didn't last long, and from there it was just a matter of putting down her minions.
Thomas went back to the Hanged Man to get his reward for making Lowtown safe at night (ignoring any stragglers) and while he was there he sold the contents of his junk bag to Martin... whose opening line was "need someone put to sleep?"
Yeah buddy, it's getting really hard to pretend you're selling these to farmers who want to kill varmints.
Thomas went back to the horn at the entrance to swap Fenris out for Aveline, partially because he figured she'd probably improved enough that she could wield the shield he'd gotten her as a gift three years ago. She had, and he handed it over.
Then, he decided to take a trip to the docks: he figured there was probably a new gang there too...
... and they turned out to be slave hunters.
This is going to be fun.
Thomas slaughtered the welcoming committee, poked around in an alley for a bit... and found a Qunari sword. Well, that makes sense. This is where they'd started from.
He went for another walk (passing a whole bunch of people who don't seem to realize this district is ruled by an army of well-armed slavers) and Merrill chimed in to say that she doesn't think this is a very nice part of Kirkwall.
It will be. That's why they were there.
Thomas slaughtered another bunch of slavers at the end of the road leading west... and found another Qunari blade tucked into the corner.
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N7
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Posts: 9,284 Likes: 26,063
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Post by azarhal on Sept 15, 2020 1:49:12 GMT
Arys, while looking around town for jobs to gather those fifty sovereign had to spend more money. Indeed, Aveline and Varric asked for some armor upgrades to be purchased. Why they couldn't buy them with their own was beyond Arys. Apparently, she was now responsible for them on their "off hours". Some potions recipes were also purchased and Arys relinked with all her supplies from her time with the smugglers: runes, poisons, etc. Arys also took the opportunity to give some "lost items" to their proprietors. They actually paid good money for those. It appears her time with the smugglers also helped Aveline a lot. As her tip about the ambush was accurate. Quite a few bandits waiting on a route Aveline was for some merchant caravan. Well death bandits now. Once back at the barrack to tell her captain, he didn't like the news and said he was going to throw the Hawkes in jail for their help. Arys was sure there was a very good lie there somewhere to explain his temper tantrum. Especially once it was learned it wasn't a caravan that was going to be ambushed, but a fellow guard with the patrol updates for an outposts. The guard satchel was passed to another for the night, Aveline really wanted to go save that other guard now. Arys didn't complain, she still hoped she would be paid and that it wasn't going to be with jail time... ----- Restarted Arys as a dual wielding Rogue...so much better! I redid all the same steps as the previous warrior...so same character, different killing methods, sorta.
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Post by riverdaleswhiteflash on Sept 15, 2020 6:05:54 GMT
Thomas Hawke decided to take a quick trip through the "Disused Passage" under the docks that a whole lot of people were living in, just in case any of the slavers were hidden in there. (And just in case he found anything worth looting, of course.)
Along the way, he found a talisman that looked Rivaini. Maybe Isabela would like it?
He didn't find any more slavers on the way back to the entrance to the district, so he decided to head back to the Hanged Man to show Isabela the bauble that he'd picked up for her.
It turned out to be a fertility amulet with graphic sexual imagery, which is awesome because it's been too long since I got to type the word "Hawkward." But Isabela quickly realized Thomas had done that completely by accident, and decided to accept the gift in the spirit it had been offered in. (Which is good, since Isabela really might have cut Thomas's balls off if she'd thought Thomas had been trying to betray Merrill with Isabela.)
Anyway, Thomas headed back to the companion-switching horn to bring Fenris out. He figured Fenris would want to be around for this next part.
Thomas, Fenris, Anders, and Merrill went back to the docks, and found a welcoming committee waiting for them. One of the slavers waiting for them (or maybe one of the slavers who materialized out of thin air to back them up?) had a note that directed Thomas through the same door he'd gone through to find the Undercut Thrifters three years before, and Martin's warehouse three years before that.
The note says that the slavers (or the "Reining Men," as they call themselves) are starting with the docks, but that they won't rest until the entire city is their hunting ground.
On the contrary, they're about to go to sleep for a very long time.
Their leader turned out to be a female elven mage? Okay, given slavery's association with Tevinter I was expecting a mage, and given that Thedas doesn't hew too closely to what our world considers traditional gender roles maybe a woman shouldn't surprise me... but I wasn't expecting an elf.
Well, anyway, Thomas immediately tried to focus on their leader (or "Leashmaster") but she had the good sense to put up a barrier so Thomas couldn't feather her like a duck.
He knew by now that she couldn't keep that up forever, because she couldn't move or attack in that state. So he just started killing her flunkies and waited for the barrier to come down. Then he hit her with Pinning Shot, Mark of Death, and a whole bunch of arrows all in quick succession. That put her down, and the fight was pretty much over. It was pretty boring from there, apart from Anders having to use Aid Allies to keep Fenris from going down, and the party having to hunt down two slavers who'd hid in an alleyway in order to actually complete the quest.
But complete the quest they did. Thomas went back to the Hanged Man to tell The Friends he'd done the job, and then sold his junk-bag to Martin before leaving. (He didn't feel the need to swap out party members.)
It was dawn by then, so Thomas wouldn't have run into any Desire Cultists even if he hadn't wiped them out. He went north on a whim... and found a small templar force upbraiding a woman for harboring an apostate. She asked what sort of crime it was to house her half-starved, clearly mistreated cousin. The templar in charge (who did not give his name, because fascist secret police don't have to identify themselves) said that it was a crime against the Maker, punishable by...
... I think we all know he meant to say "death," but instead what he said was "Intruders, get them!" So perceptive of him to notice that Hawke had been standing two feet behind him for a full five seconds without bothering to go into stealth.
That fight went the only way it could go, and the woman thanked Thomas and fled.
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Post by Rascoth on Sept 15, 2020 6:37:45 GMT
"Some get arrow in the knee, others get staff in the arm."Aien had unfortunate accident while exploring Emerald Graves That didn't stop him from clearing whole area. It didn't take long before I had first meeting with Great Bear (told you they don't keep you waiting for long). Met with Taven. It's been a while since I got a chance to do that. I usually do WEWH right after getting enough power, so by the time I'm clearing Emerald Graves he and co. are dead. I also managed to be sneaky elf (it's funny when you realise his rogue version didn't manage that) and not aggro giants while getting landmarks. I had to fight only one because it started a brawl with smugglers from Before the Dawn. Back at Skyhold I realised some of my agents like greenery a bit too much. As long as they don't touch my pots, I'm ok with that. Fallow Mire was wet, as always. Aside from wonderful meeting with Amund and goat throwing, nothing worth noting. Well, maybe except for Dorian's close encounter with Revenant. He survived, but I don't think he'll remember that trip fondly Next, WEWH. I need to remember about that damn Caprice Coin in storage room
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Post by riverdaleswhiteflash on Sept 15, 2020 9:32:36 GMT
Weeper Cadash, Belwether Trevelyan, Saar'Kata Adaar, and Natalya Lavellan all did some resource gathering missions.
Natalya Lavellan also met with Morrigan to discuss their next move against Corypheus, only to discover that she'd vanished into the eluvian pursuing her son. Natalya stumbled on a really awkward family reunion, which ended with Flemeth taking the Old God Soul out of the Old God Baby and telling Morrigan that she now had the power to turn into a dragon.
As for Thomas Hawke... ----
He headed to the Gallows, hoping that Solivitus would have another list of things to retrieve. He didn't, but he said that if Thomas brought him something really cool, he could turn it into something really useful. Thomas said he had a high dragon's fire gland, and Solivitus turned it into an amulet. Tommy also stopped at the stall next to Solivitus's and bought Anders a new staff, called Mutiny. Appropriate, right?
Thomas also bought another Qunari blade while he was there, and decided he had enough to be worth bringing back to Taarbas. Taarbas accepted them gratefully. (Thomas thinks? He accepted them, at least.) And since Thomas was already in his own front yard, he decided he might as well kick back and relax, and maybe get Sandal to enchant his new cuirass and gloves.
Thomas walked in to find Isabela and Merrill in the entry hall, his dog audibly barking from his bedroom, and Bodhan requesting Thomas do something about the latter. Okay, fair enough.
He went into his bedroom and told the dog that whatever the armoire he was barking at had done, he was sure it was sorry. The dog didn't stop, so Thomas decided to look inside... and the armoire requested that he not.
Thomas praised his dog for catching a burglar, and the burglar stepped out and asked to be let go. Thomas asked why he'd do that, and the burglar responded that he was "seduced by a crime at a very young age," but that the dog had scared him towards a life of honest work. Thomas decided that that was as good a reason as any, but wondered how he could be sure the fear would stick.
He told the burglar that he had until the count of five until doggy snacked on him. The burglar took off running at two, and Thomas asked the dog to make sure he didn't slow down.
With that accomplished, Thomas went to talk with his girlfriend... who was just on her way out to go back to the Alienage. Thomas said he kinda missed Lowtown: he hadn't had his pocket picked in too long. (Presumably the Followers of She scared off all the pickpockets. But maybe they'll move back in now?)
Thomas pointed out that Merrill wouldn't have to go back as often if she'd just move her stuff into the Hightown mansion, but Merrill said there were certain things she didn't want to move into the mansion.
One assumes the mirror she told Aveline wasn't dangerous is one of them.
Thomas went downstairs to see what Isabela was doing here, and to tell her he was changing the locks again. She assured him she'd knocked this time, and told him that the guy who'd threatened to kill her if she didn't bring him the Tome of Koslun was in town.
Oh, right, Thomas never actually got around to telling the Qunari who that guy was.
Isabela knew where to find his second in command, but didn't know where to find the man himself. Thomas suggested beating the information out of him, but Isabela was worried Velasco would die before he gave in.
So Thomas got the idea to use Isabela as bait. She said she's in.
Thomas then had Worthy make a lightning rune, fire resistance rune, a cold resistance rune, and an armor-fortifying rune. He had Sandal put the first one in Anders's new staff, the second one in his own gloves and the other two in his cuirass. Then he was ready to go back out.
Apparently the templars had an unofficial supply cache in Darktown. Thomas went there, passing the spot where the Coterie barker had done her barking. (Thomas assumes that Javaris's leases had either been okay enough to finally sell, or expired and become moot.) He slaughtered a bunch of (presumably discount) mercenaries, and eventually reached a few templars. He killed them too, and took what he assumed was the cache. (Including a helm once owned by Garahel? Nice.)
Thomas headed from there to the Black Emporium to sell a whole lot of stuff. He's got a lot of ground to make up, since he's no longer got a hundred sovereigns in liquid assets.
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dmc1001
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Biotic Booty
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Origin: ferroboy
Prime Posts: 77
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Post by dmc1001 on Sept 15, 2020 16:32:02 GMT
I was trying to finish up my last DAI missions but instead chose to go to DA Keep and "import" by DA2 timeline. I'm going to create a new DAI character with that history. Or maybe go back to my DAO PT, which I've gained an incredibly new appreciation for.
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Nyx
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Prime Posts: 720
Prime Likes: 894
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lostinreverie19
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
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Post by Nyx on Sept 15, 2020 19:54:59 GMT
I just started a new Dragon Age 2 playthrough! I used Gibbed save editor to create a Warden to import, because I really felt like going straight to DA2 and then Inquisition again so here's some context for the Warden: Gareth Surana - Romanced Zevran, killed Connor, defiled Sacred Ashes, brokered peace between elves/werewolves, recovered the Anvil of the Void, put Bhelen on the throne, Anora rules alone, Alistair remained a Warden, did the dark ritual with Morrigan and slew the Archdemon, let Morrigan go through the Eluvian, killed both Sophia and Avernus, saved Vigil's Keep and followed the Architect's plan. Now to my new snarky Kellan Hawke. So far he has led his family safely away from the Blight (sans Carver, RIP) with the help of an awesome dragon witch lady, joined a band of mercenaries to buy his family's way into Kirkwall, met up with a handsome dwarf who has an amazing get rich quick scheme, and helped his lady friend Aveline crush a band of highwaymen and then get inexplicably chewed out for doing so. Oh and he also returned said dragon lady's amulet to a bunch of weird, somewhat rude Dalish elves and discovered that he'd been carrying around a witch in his pocket all this time. Then the Keeper was all like yeah you better take this girl with you, and he was all like, that's really weird but ok. Said Dalish girl turned out to also be super weird but in an adorable, awkward kind of way so he promised he would drop by and visit her later.
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LadyofNemesis
N5
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
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Post by LadyofNemesis on Sept 15, 2020 20:50:10 GMT
Finally created an appearance for my Cousland that I'm happy with (yes the beefy neck is intentional...he's a warrior after all) now all that's left is deciding on a name
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Post by riverdaleswhiteflash on Sept 15, 2020 22:17:30 GMT
now all that's left is deciding on a name How about "Koslun?"
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Now stealin' more kidz.
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Post by Buckeldemon on Sept 16, 2020 0:57:19 GMT
@ LadyofNemesis That's the tat-thing from the trailer warden, right? @ riverdaleswhiteflash "Koslun Cousland"? *R.O.F.L.* I get the reference to Isabela's comment, but it still sounds like "Aminius Herrman".
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azarhal
N7
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
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Post by azarhal on Sept 16, 2020 2:08:31 GMT
Arys, Bethany, Varric and, of course, Aveline set course to save the lonely guardsman who was most probably walking straight into an ambush in Lowtown. It proved quite difficulty to get there without attracting all the bandits in the area. Arys found Lowtown at night to be quite a fun adventure in term of blood sports. Take those Sharp Highwaymen, she never found out if they were named because they were supposed to have sharp senses or have sharp weapons. It certainly not because they were sharp of mind, as Lowtown is full of poor people with nothing to steal. And they were not going after the guards either, so not the ambush Arys and her gang were looking for. Then there were some thugs and Tevinter slavers. Arys got some tip from Athenril that a guy named Anso was looking for some help. Dude claimed he got his smuggler lyrium stolen. Arys when to the place, cleaned-up house and the chest was empty. When leaving, a bunch of Tevinter slavers showed up and wanted them dead. It seems that someone hired Anso to hire people falsely to deal with the slavers. That someone was an escaped slaved called Fenris. He then hired Arys to help him clean up his former master house in High Town. Finally, Arys stumbled on her "old pal" Meeran. Why the guy waited more than a year to say hello after she caused her mark to runaway is beyond her. And it seems he was more annoyed about the competition now. She saw him a few times at the local massage parlor, it's not like he was out of town. Talk about a strange time to ambush Arys and her sister. After all those little adventure, the party finally made it to guardsman Donnic and saved him from some Coterie assassins. He was quite pleased to be saved by Aveline. The mysterious satchel also turned out to contain official Viscount office document. The captain of the guard might have some explaining to do, Arys just suggested he should go into politics. Now that trouble in Lowtown was resolved, Arys brought everyone to Hightown to help Fenris deal with his master. They were assaulted by guardsmen once they arrived there, but Aveline pointed out they were fake guards. Or if you prefer bandits cosplaying as guards. Their operations looked a lot more lucrative as Arys found a lot more valuable in their pockets than in those of the notSoSharp bandits in Lowtown. Once they got to where Fenris was waiting, Arys started to wonder what kind of house a Tevinter Magister owns. The answer is a demon infested house...of course. Because that's all they found there. Well, that with a few corpses and a bunch of valuables Arys pocketed. Fenris then payed her for her service and said he was available if she ever needed help. He might be useful, not bad with a greatsword. The only downside, he doesn't like mages and made some insinuation against Bethany, Arys warned him to "not touch my sister". The next morning, the Hawkes and Aveline showed up a the Viscount office to implicate Captain Jeven in a quite embarrassing corruption scandal. He was promptly arrested, screaming he would get Aveline quartered and a bunch of other nasty things. The Viscount also named Aveline as the new captain. She was going to do training and stuff, so less time to go on adventure, but she said she would try to make some. Arys was glad she was staying around still, having the captain of the guard in your pocket is was going too be useful. Bethany too was glad, someone had to keep her big sister in check and under control. ------------------------- I so missed purple Hawke. I still wondering if I'm going to romance anyone. I'm kinda thinking of taking all of Aveline's heart and playing an heartbroken Hawke. I'm also wondering what the game looks like if you don't do the quest that makes Aveline guard-captain. I have never not made her captain, but it's too late now and having Aveline has guard-captain is for the best to keep Hawke out of troubles.
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Post by riverdaleswhiteflash on Sept 16, 2020 2:47:59 GMT
Thomas Hawke decided to head over to Anders's clinic, because heading over to a friend's place for a conversation even though they're standing right there is kind of his thing. On the way over, Anders said that Aveline's husband had told Anders that Meredith had gone around Aveline to investigate guardsmen that she (Meredith) suspected of being secret mages. (I apologize for that last sentence.) Aveline said that Donnic would have told her, not Anders. Anders ignored the perfectly reasonable assertion in favor of just saying that "he won't stand with her when the time comes," and asking if Aveline would fight her own husband. Aveline ignored the question in favor of speculating on whether Anders was lying, or just crazy. The latter for sure. Maybe the former too. Thomas walked into Anders's clinic, and Anders and Aveline teleported in front of him to have a conversation about how the guards were basically just another arm of the templars (as if Anders hadn't just been arguing that Meredith is stepping on the guards toes.) Aveline decided to turn around, and Anders conversed with Thomas on how poorly the cause of mage freedom was going. The mage rebellion he was working with was all but destroyed, and the few survivors had turned to blood magic. Thomas looked into a crate in the corner after the conversation, and found... a qunari sword? Anders had to know Thomas was collecting them, since he'd been in the party this whole time. And he wasn't handing it in himself, so why did Thomas have to find this himself? Well, whatever. Thomas decided to keep looking for more of them, and the thought occurred to him: why not check the Wounded Coast? There were Tal'Vashoth there. Maybe some of them killed some actual Qunari? Or maybe he could hand over a Tal'Vashoth sword and Taarbas wouldn't know the difference. Thomas took the party out to see the sea, and was ambushed by a guy named Evets (as in "Evets' Marauders") immediately upon arrival. Right, I remember them. They were a gang of marauaders who didn't have a guy named Evets in the party. Well, here he was, and he and his archer and his dagger-user didn't take nearly as much killing as the small army named after him had. One failed attempt at revenge later, Thomas headed up the path onto the hill where Aveline had patrolled with Donnic three years ago. He got about halfway up the path when he stopped to loot a corpse and was attacked by Tal'Vashoth. This part of the coast had been occupied by human criminals (and a few packs of mabari) three years ago. Are there more Tal-Vashoth now than there were then? Even though the people that Tal'Vashoth start out as and are rebelling against are gone? Well, Thomas slaughtered his way through them, and eventually came to the main camps. The one to the north was empty, but the one to the south was full of Tal'Vashoth, including a saarebas. The party handled that the way the party normally handles such things: Merrill Cone-of-Colded the mundane soldiers as they advanced through the chokepoint, and Thomas Pinning-Shotted the saarebas before the saarebas could annihilate the entire party more or less single-handedly. Thomas put the finishing touches on the saarebas while his girlfriend more-or-less-solo'd the others with Fireball and Walking Bomb, and then Thomas got down to looting the camp. He found a qunari sword in a pile of bones near the camp. How'd that happen? Did a guy try to go back to the Qunari and get killed for his troubles? Anyway, Thomas went around in a full circle, killing more Tal'Vashoth on the way. He eventually came to a solitary elfroot growing by the seaside, and a random scroll in the middle of nowhere detailing how a barbarian chieftain had made a blood sacrifice to seal away an abomination that had kidnapped his daughter. (Or a mage who had kidnapped his daughter and then become an abomination. Either or.) I'm sure that's just random window-dressing that isn't leading anywhere unpleasant. Thomas turned back around, figuring that there was probably going to be another Qunari sword or three at the Tal'Vashoth camp. (Maybe the owner had turned Tal'Vashoth, but Thomas didn't think Taarbas would be able to tell.) Along the way, he stopped to check the peninsula where he'd saved Seamus from Ginnis, and where Evets' Marauders minus Evets had camped. He was expecting to fight something nasty there, but nothing was living there. Odd. It's a nice place... ... although maybe the ocean would come visit on particularly stormy nights. Anyway, the next thing Thomas needs to do is visit the Tal'Vashoth camp. Or the camp that had been Tal'Vashoth three years ago. There are Tal'Vashoth living in what had been a human bandit camp now, so maybe there are humans in the Tal'Vashoth camp? (Besides the apostate merchant and any bounty hunters who might have moved into the cave next to it.) And since Thomas can't rewind time, he definitely isn't worried about running into a superpowerful arcane horror along the way there who's powerful enough to basically solo the party and make him rewind time in order to survive. (He's in for an unfortunate surprise.)
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Post by Rascoth on Sept 16, 2020 9:11:09 GMT
Winter Palace time. This time I took Dorian, Cole and Cassandra *Cassandra Greatly Disapproves* It went as usual. Too many Orlesians, too little good wine. Insults not creative enough for Aien's taste. You'd think Orlesians playing the Game would do better than "Dalish savage". After scouring every inch of the palace for evidence (and halla statuettes... and caprice coins... and secrets... and loot, duh), Florianne was escorted out before Celene and Briala got back together. I may also have spent a bit too much time listening to Lady Mantillon's tales about her husbands.I even saw lovely sisters de Launcet at one point... ...wait... ... oh you little shi... Next, all post-WEWH stuff and Emprise du Lion.
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LadyofNemesis
N5
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Posts: 4,943 Likes: 12,293
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ladyofnemesis
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
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Post by LadyofNemesis on Sept 16, 2020 9:11:36 GMT
now all that's left is deciding on a name How about "Koslun?" Given the fact he's a devout Andrastian...I sincerely doubt his parents would've named him after the prophet of another (rather controversial) religion @ LadyofNemesis That's the tat-thing from the trailer warden, right? It is, yeah...I've used it on other Cousland's in the past...I rather like it
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LadyofNemesis
N5
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Posts: 4,943 Likes: 12,293
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ladyofnemesis
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
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Post by LadyofNemesis on Sept 16, 2020 10:54:37 GMT
Hm...odd So I was building my world state in the DA Keep to see how certain choices affected one another and I came across something I found odd I made it so that during Origins, Loghain is recruited (but later dies against Archie) and Alistair exiled (aka. he becomes a drunk) I always assumed that Alistair would be the Warden ally in Inquisition in that scenario, but when I try to pick the "Alistair died in the Fade" option during HLtA it says I can't
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