Post by colfoley on Oct 8, 2024 11:17:59 GMT
I sent Cole away yesterday
I was already thinking about sending him away after Champions of the Just, but my Dwarf didn't really know yet what he was, so he let him stay (Cole being a mage theory was a good excuse to let him stay at first ). But after arriving in Skyhold and discussing the nature of what Cole is with Solas and the others, Edric was too suspicious of a spirity being, no matter if it insisted it was no demon.
The scene after Cole making the Inquisitor forget is super good though! Really liked it, but it was so sad too. I love Cole. Forgive me, Cole!
I also spent an hour trying to recreate Hawke and it didn't really work out. I had forgotten how atrocious the lighting in that CC is
Now I'm well into Crestwood and Maker, is this still one of my favourite maps/missions. Say about DAI what you will, but the atmosphere there is soooo amazing. When draining the lake and seeing the old Crestwood homes, it's just so eerie. Well done, Bioware. I really love this game. The soundtrack makes it even better.
***
Got up through the end game of Jaws, on Ameridan's Trail, effectively. Did the quests with two possessions and....think I did something else but probably not all that important.
DA POssession and abominations. Always an interesting bit of lore and weirdness since Abominations were supposed to be 'in lore' a bunch of really crazy and all chewed up looking creatures. Really horrible in everything. But probably a good first indication of lore segregation and how the lore probably was influenced by the people who wrote it...DA staple. It wasn't even true with Origins itself what with Wynne specifically running around. Then Anders. Flemeth herself. Seems her words that 'a soul cannot be forced on the unwilling' seems to confirm it. Now in this DLC we have two more people of the 'natural' abominations. We have the one who wouldn't let her spirit go, possessed most of her life even. Looks natural. Then Grandin also went along with his demon, so looked natural. But then there is also the interesting niggle because sometimes even the natural ones can go 'poof'. Like Uldred seemed to toture people into it, but it was consent after a fashion, and then we also ahve Uldred turning into a Pride Demon and Grandin turning into a rage demon. So its not that perfect...
Also got me to consider builds and what not. Something I have been musing about with Veilguard and since I have been told...by our resident dev...that resistances and stuff can make people immune on the higher difficulties and what not so its kind of weird. I also, for reasons, want to dip my first Rook into nercosis since it is the new 'green' attack, for some bizarre reason but 1. whilst I'm not an expert think a lot of the Nercosis stuff is towards the 'duelist' spec and not the Veil Ranger which Oliver will be running as and two the resistance that Darkspawn has...which Darkspawn promises to be quite the threat. Of course this might neccessitate us changing up the build as they have also advertised or using companions, but the first one I don't really want to spend too much time doing. But then even with full on Rage demon that is still resistant to fire and I have a firebow of fireness...still did a lot of damage to the thing because fire is not the only important stat. Still wonder with all the gear, runes, and levelling just how much variety I can have since want to go for Necrosis, either fire or lightning...or both!...then still going to try and use crit stuff as some what of a secondary, but also health since Oliver is a tanky devil.