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Post by colfoley on Mar 14, 2017 20:26:27 GMT
What were you expecting? "Sorry random person on the internet that we messed up on the Character Creator system, we will make sure to fix it to cater to your personal desires". Heres hoping they fix this BS with Patches that add alot of options but realistically I'm not holding my breath and even if they did add more features they would have to create a free Dlc like the The Black Emporium to impliment said changes in game. I wouldn't hold my breath either. Any changes and patches that will add things into the game will likely include just more of what we have already seen...ie more hair styles. I highly, highly, highly doubt that they will just patch in the features that people are complaining about. I suppose unless a lot of people do complain. I mean hell this has already apparently effected at least one sale. *shrugs* Though I do like your Black Emporium idea.
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admiralbonetopickmk2
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Post by admiralbonetopickmk2 on Mar 14, 2017 20:27:01 GMT
Considering how many issues this game has(and im not just talking about from a technical pov) i think a poor CC is actually one the games less important problems. I mean of the all the reasons for waiting for a discount the poor CC really isnt one of the high priority ones i feel. This game has much bigger things which we as Mass Effect fans should be more concerned with.
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Post by daniel on Mar 14, 2017 20:27:12 GMT
Seriously why is it so hard for BIoware to create good looking hairstyles!? They are definitely not an improvement over me3, the males especially.
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Post by Fredward on Mar 14, 2017 20:28:38 GMT
Hey, look on the bright side. They've been true to the spirit of ME, even down to the circumscribed options. I'm mildly disappointed but nothing too major, wanted to tweak eyes more. And lips. And complexions.
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Chardonney
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Post by Chardonney on Mar 14, 2017 20:30:14 GMT
I wonder if there's an option to customize your character without them affecting the appearances of the rest of the family. I would really prefer to keep Alex and Scott looking the way they are. Wishful thinking, probably.
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The Elder King
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by The Elder King on Mar 14, 2017 20:30:23 GMT
Hey, look on the bright side. They've been true to the spirit of ME, even down to the circumscribed options. I'm mildly disappointed but nothing too major, wanted to tweak eyes more. And lips. And complexions. That is sadly true, the IP always had a limited CC, although it gets further down the road now.
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Adaiah
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Post by Adaiah on Mar 14, 2017 20:31:26 GMT
I already said a few pages back what I was expecting, some sort of explanation for why they removed the options. Nothing more or less. Now that is something that Twitter really is not a good medium for. I'd try PMing here, make a new thread here, or try tagging him here, otherwise...I don't know what else to say. If there is some great complaint about it and if its a big deal there are avenues to ask them about it. I mean, if they had anything to say they don't have to make their statement on twitter just because that's where people are asking them about it. Even so, people make threads with multiple tweets if they have something longer to say all the time. Otherwise, they could easily come here by their own volition to address complaints if they wanted to.
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Post by carrotjuice42 on Mar 14, 2017 20:31:50 GMT
Hey, look on the bright side. They've been true to the spirit of ME, even down to the circumscribed options. I'm mildly disappointed but nothing too major, wanted to tweak eyes more. And lips. And complexions. Sara's hairstyles are literally just updated versions of FemSheps, with the addition of Sloane Kelly's 'do.
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Post by GordianKnot on Mar 14, 2017 20:33:01 GMT
Welp, it's good to know that I can be EmoSnowflakeScott with poorly done eyeliner, shitty "artsy" neck tattoos, and blue hair. Because that's really what I wanted out of Mass Effect: Andromeda. This game is looking more and more like something I might grab out of the bargain bin in November 2018.
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Post by colfoley on Mar 14, 2017 20:34:03 GMT
Seriously why is it so hard for BIoware to create good looking hairstyles!? They are definitely not an improvement over me3, the males especially. I wasn't really paying attention to the male's when they were up there but I was loving what I was seeing out of the female hair options. There was more then one option which was tickling my fancy.
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Wynne
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by Wynne on Mar 14, 2017 20:34:51 GMT
Well, looks like you can make your Ryder unique. You just can't make em pretty. ^The opposite of this, if anything. Sure. But to make those animations work for each preset and....say you had the complexity of the DA I system....all the hundreds of fully different Ryders you could have...hundreds...millions...might be a bit of a tall order especially when you probably effectively quadruple your workload in terms of work from the cinematics in DA I (of course this is a rough guess but seriously, I think BioWare really wants to make the game more cinematic from the DA I experience). Of course I am not an animator or an expert but it sounds like a lot of work in terms of man hours, and in terms of the potential pit falls when it comes to a data budget. So...I guess that is all I have to say about that. That is kind of all character creators are when you get down to it. I mean call a CC what you want but you have to start from somewhere. Nonsense. No game would ever have customization options if things were so dire. The problems were minimal in DAI even with four different races to consider, and the options were infinitely better. Here, you have strictly human faces--no huge differences in neck and head size and proportions. It should be much, much easier to accommodate player choice, not harder. Same engine, after all. I'm not trying to be reassuring per se just trying to say that A. I like what I see and B, contrary to what people are claiming, you can make Ryder 'your own.' A. is fine by me and good for you, I'm honestly glad for you, but B. doesn't cut it. Yes, you can change the coloring and some details. But the options which really make characters look different from one another are missing. I'm not comparing this to other developers' games, I'm comparing this supposed RPG to its peers, the closest of which is DAI, and to the MET. Both let me choose nose, eye, mouth, and eyebrow shapes independently. I expect that and maybe some more, certainly not less. There's nothing unreasonable about expecting some semblance of the status quo. If the patches at least allow feature choice beyond mere preset choice, I will be relatively satisfied. But as is, I am not at all happy. I like that the presets are decent-looking for the purpose of either being used by people who don't like to edit, or as a good base for customization. I like that the hairs are better than DAI. I like the color options I've seen so far. However, that is not enough to compensate for this huge step back. Not only no tip or bridge editing, no nose choice? And that's not the only feature that can't be changed except for size. It's not okay, period. For those of us who expected at least the status quo, it's a sharp blow directly to the enthusiasm.
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jastall
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Post by jastall on Mar 14, 2017 20:36:03 GMT
Sucks for the people who liked going in depth with the CC. I see no reason why we can't change eye, brow and mouth shapes in between presets.
It's probably not going to affect me, as ''Pick a preset and fiddle with it a bit, then play'' is how I use pretty much all character creators, but more options is always nice.
I do think the hair looked nice, and while we didn't have too many hair options, they were all distinct from each other and we didn't have Inquisition's 50 shades of buzzcuts.
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Post by salamati on Mar 14, 2017 20:38:32 GMT
I really dislike this character creator.
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Post by Panda on Mar 14, 2017 20:38:46 GMT
Okay people keep saying DAI cc was good but literally all the characters looked pretty much the same in the game. At least for MEA cc there may be limited options (it just seems they simplified the selections tbh?) with the presets there seems to be alot of different looking ryders being created Nope. Still to this day I haven't seen Lavellan looking like my Shifra does. To me it seems like ME:A's outcome will be more similar looking characters than DAI's due to how much you could change facial features of your character in DAI and how little you can change then in ME:A. It's likely that most people will pick same presets due to them being more appealing (this happens often) and then since they really can't change them around people's Ryders will end up looking like twins- and not with Scott and Sara, but most of Saras and Scotts that use presets. It's bit playing with default you can tweak a little than making your own character..
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Post by colfoley on Mar 14, 2017 20:40:48 GMT
Well, looks like you can make your Ryder unique. You just can't make em pretty. ^The opposite of this, if anything. Sure. But to make those animations work for each preset and....say you had the complexity of the DA I system....all the hundreds of fully different Ryders you could have...hundreds...millions...might be a bit of a tall order especially when you probably effectively quadruple your workload in terms of work from the cinematics in DA I (of course this is a rough guess but seriously, I think BioWare really wants to make the game more cinematic from the DA I experience). Of course I am not an animator or an expert but it sounds like a lot of work in terms of man hours, and in terms of the potential pit falls when it comes to a data budget. So...I guess that is all I have to say about that. That is kind of all character creators are when you get down to it. I mean call a CC what you want but you have to start from somewhere. Nonsense. No game would ever have customization options if things were so dire. The problems were minimal in DAI even with four different races to consider, and the options were infinitely better. Here, you have strictly human faces--no huge differences in neck and head size and proportions. It should be much, much easier to accommodate player choice, not harder. Same engine, after all. I'm not trying to be reassuring per se just trying to say that A. I like what I see and B, contrary to what people are claiming, you can make Ryder 'your own.' A. is fine by me and good for you, I'm honestly glad for you, but B. doesn't cut it. Yes, you can change the coloring and some details. But the options which really make characters look different from one another are missing. I'm not comparing this to other developers' games, I'm comparing this supposed RPG to its peers, the closest of which is DAI, and to the MET. Both let me choose nose, eye, mouth, and eyebrow shapes independently. I expect that and maybe some more, certainly not less. There's nothing unreasonable about expecting some semblance of the status quo. If the patches at least allow feature choice beyond mere preset choice, I will be relatively satisfied. But as is, I am not at all happy. I like that the presets are decent-looking for the purpose of either being used by people who don't like to edit, or as a good base for customization. I like that the hairs are better than DAI. I like the color options I've seen so far. However, that is not enough to compensate for this huge step back. Not only no tip or bridge editing, no nose choice? And that's not the only feature that can't be changed except for size. It's not okay, period. For those of us who expected at least the status quo, it's a sharp blow directly to the enthusiasm. When I was in college one of my professors was also a HUGE Mass Effect fan. This was around the time ME 3 came out. Anyways I had spent 'hours' on my Fem Shep, agonizing over her every feature and trying to make sure she was right. Especially since ME 3 messed up the import from ME 2...but anyways, showed her to him, and he said "looks pretty much like the default Shepard". Lesson? The MET created the illusion of choice, actually this is really what most RPGs do in all of their mechanics but most Shepards I have seen, regardless of how much fiddling you can do to their noses, do pretty much look like the same creations too.
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Post by Brannegan on Mar 14, 2017 20:41:38 GMT
I feel like some people defending the CC dont really understand what people are upset about. How to explain it simply... If you limited yourself to only the face shape sliders, you couldnt make 5 distincly unique, good looking faces from one preset.
Now ofc there is the make up and hair and colors that make the customized Ryders "unique", but the sameface cloniness is obvious to anyone even slightly artistic with the lack of shaping options the CC offers.
You can put different toppings on a pepperoni pizza and shape it like an oval but it still looks like a pepperoni pizza.
I'm not good at explaining....
Anywho. Since we seem to be stuck with this I guess I'm abandoning project "look more like rydaddy" and going for some weird cyberpunk asian Ryder instead. Unless it turns out one of the presets gets to keep default rydaddy. That would be a ray of sunshine in this reveal :C
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Post by daniel on Mar 14, 2017 20:44:03 GMT
Seriously why is it so hard for BIoware to create good looking hairstyles!? They are definitely not an improvement over me3, the males especially. I wasn't really paying attention to the male's when they were up there but I was loving what I was seeing out of the female hair options. There was more then one option which was tickling my fancy. I hear you! I'm seriously considering playing as a female again, despite my desire to play the opposite sex this time, because the options looked a lot better with the female selection.
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Post by Deleted on Mar 14, 2017 20:44:18 GMT
I feel like some people defending the CC dont really understand what people are upset about. How to explain it simply... If you limited yourself to only the face shape sliders, you couldnt make 5 distincly unique, good looking faces from one preset. Now ofc there is the make up and hair and colors that make the customized Ryders "unique", but the sameface cloniness is obvious to anyone even slightly artistic with the lack of shaping options the CC offers. You can put different toppings on a pepperoni pizza and shape it like an oval but it still looks like a pepperoni pizza. I'm not good at explaining.... Anywho. Since we seem to be stuck with this I guess I'm abandoning project "look more like rydaddy" and going for some weird cyberpunk asian Ryder instead. Unless it turns out one of the presets gets to keep default rydaddy. That would be a ray of sunshine in this reveal :C Nah, don't mind them, it's like that in every thing BioWare will do, no customisation for squad, no weapons for ship/vehicle etc and now this thing called CC
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Post by rras1994 on Mar 14, 2017 20:45:23 GMT
See I feel like that was the same problem with the DAI creator. Alot of the time people's inquisitors looked very similar with different colouring. There may have been slight variations but the faces looked close enough to each other. This creator at least seems to have different presets so you can actually make a character that looks asian or looks black which I think was really needed.
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Post by SofaJockey on Mar 14, 2017 20:45:28 GMT
The problems of expectation and reality clashing. Anyone who's tried to make an attractive character in Skyrim knows that CCs are not an exact art. The CCs in Mass Effect 1-3 were fine but limited. Did anyone try The Division and it's so called Character Creator? Or you could play an acclaimed game with zero options at all... As for the demos, I think it's a mistake to leave the CC to reviewers to demonstrate it rather than an official trailer to show it can look good. Some of us will spend quite a time with the CC, it won't be the 10 minute job we've seen in the demos today. And just because you can amp up the make-up doesn't mean we likely will...
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Post by aionis on Mar 14, 2017 20:46:21 GMT
I hope people don't take my posts as insulting the workers at Bioware either.
I respect them and find their willingness to communicate with fans great.
I AM disappointed in this though, from what I'm seeing. I may or may not change my tune once the game releases next week. I expected MORE and I feel like I had that right given what DA:I did...a 2014 game. That said I have seen some cute Ryder creations, more options would be nice though to say the very LEAST.
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Post by colfoley on Mar 14, 2017 20:46:29 GMT
I feel like some people defending the CC dont really understand what people are upset about. How to explain it simply... If you limited yourself to only the face shape sliders, you couldnt make 5 distincly unique, good looking faces from one preset. Now ofc there is the make up and hair and colors that make the customized Ryders "unique", but the sameface cloniness is obvious to anyone even slightly artistic with the lack of shaping options the CC offers. You can put different toppings on a pepperoni pizza and shape it like an oval but it still looks like a pepperoni pizza. I'm not good at explaining.... Anywho. Since we seem to be stuck with this I guess I'm abandoning project "look more like rydaddy" and going for some weird cyberpunk asian Ryder instead. Unless it turns out one of the presets gets to keep default rydaddy. That would be a ray of sunshine in this reveal :C This is actually a fairly good explanation. And yeah, I see it, I do feel sorry for those who want more options and who want to just poke at Ryder to their hearts content and edit them down to the wrinkle...but I also do not agree with the argument that you can't make 'pretty' Ryder's or 'unique' Ryder's or Ryder's which have some flair of individuality and preference to the tastes of the individual player.
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Post by Deleted on Mar 14, 2017 20:50:38 GMT
The problems of expectation and reality clashing. Anyone who's tried to make an attractive character in Skyrim knows that CCs are not an exact art. The CCs in Mass Effect 1-3 were fine but limited. Did anyone try The Division and it's so called Character Creator? Or you could play an acclaimed game with zero options at all... As for the demos, I think it's a mistake to leave the CC to reviewers to demonstrate it rather than an official trailer to show it can look good. Some of us will spend quite a time with the CC, it won't be the 10 minute job we've seen in the demos today. And just because you can amp up the make-up doesn't mean we likely will... Bravo! I'm sure when BW will see it they will make better games in the future, they might even give us the same customisation options like in The Witcher 3 This is what I call support!
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thebobzilla84
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by thebobzilla84 on Mar 14, 2017 20:51:06 GMT
After all these issues I can see B-Ware putting out alot of free updates and patches as well as possibly some free Dlcs to make up for all the issues.
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Post by Link"Guess"ski on Mar 14, 2017 20:51:20 GMT
I blame Joel Macmillan Montreal's mayor. God damnit, if only BioWare Montreal had not been allowed to establish a firm there, and then they could've moved to Edmonton, or something, then it would automatically had been a better game.
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