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Post by jamiecotc on Mar 15, 2017 0:07:22 GMT
I know it's not a popular opinion right now, but I really liked the CC My only "but" is it would be great to have more options of eyes, brows, noses and mouths to choose.However, I'm happy with it This is literally all I would add, but it's a poor design choice in leaving it out in the first place.
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Post by auu on Mar 15, 2017 0:08:22 GMT
This atrocity is probably the result of data collected by Bioware showing that most people played as default Shepards.
"How much time and money did we spend on the character creator for the last 3 games?" "This much." "Huh...well only 10% of players actually used the CC, so we're going to spend only 10% of what we spent working on it last time, this time."
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coldsteelblue
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Post by coldsteelblue on Mar 15, 2017 0:11:56 GMT
Finally got around to watching a CC vid & I've gotta say that while I like the presets that we have (well some of them) I do dislike not having the option to change, eyes, nose, brow & mouth, just like most of you are saying, but it is something that I can still play with to a degree, yes I would like more options though, or even just one 'blank slate'.
The one thing that's bothering me the most is that when hair colour is changed, eyebrow colour remains the same & that actually bothers me more than mostly set faces, as I like the two to match.
All in all, I've seen worse CC's & I've seen better, I had pictured something akin to DA:I's, but it's not all that bad & no 50 shades of skinhead, so that's defo an improvement.
I also understand that it could be done this way to keep some similarity with Alec, as hi face is probably chosen when preset is chosen, but some more wiggle room on the preset would be nice.
That's all I've got to say on this for now.
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Post by Wynne on Mar 15, 2017 0:14:15 GMT
Watching Ashe's CC of Sara and I have no idea what people are complaining about. She's doing a lot of stuff! The complaint is simply that I knew immediately upon seeing Ashe's Ryder that that was head 8, despite the lack of the Sloane-hair, because the face is just--head 8. The nose, eye, brow, and lip shapes can't be altered, only things like lip thickness and nose size, resulting in very similar looks overall. There are 8 bajillion different tattoo and makeup options, which can be great, but the basic facial shapes are limited to each preset and there aren't many hair options. I did check out Ashe's video because you mentioned it, and I see now that her graphics setup is superior to other vids I've watched, which make the noses of the presets at least look more different from each other and Biofan's setup makes the hair textures look nicer. I also love that Ashe showed the Training options, which has me excited. But I'd really prefer to be able to alter the presets by choosing other noses, other eyebrows, other lips, and other eyes--not to make things pretty, but to make the character look how I want them to look and not like everyone else's head 1 or head 8. That's where the unhappiness is coming from. Not because you can't make something that looks good, but because we've got around 9 different cookie cutter options with very minimal differences from one another.
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Post by sparkysparkyboomgirl on Mar 15, 2017 0:14:23 GMT
Why can't there be an option to select the default Alec regardless of what you do in the CC? That way if you want papa Ryder to look like you it's a choice?
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Post by thesnarkyshaman on Mar 15, 2017 0:15:11 GMT
This atrocity is probably the result of data collected by Bioware showing that most people played as default Shepards. "How much time and money did we spend on the character creator for the last 3 games?" "This much." "Huh...well only 10% of players actually used the CC, so we're going to spend only 10% of what we spent working on it last time, this time." The thing is, the reason I used default Shepard was because the CC was so bad.
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Post by Deleted on Mar 15, 2017 0:15:35 GMT
Watching Ashe's CC of Sara and I have no idea what people are complaining about. She's doing a lot of stuff! The complaint is simply that I knew immediately upon seeing Ashe's Ryder that that was head 8, despite the lack of the Sloane-hair, because the face is just--head 8. The nose, eye, brow, and lip shapes can't be altered, only things like lip thickness and nose size, resulting in very similar looks overall. There are 8 bajillion different tattoo and makeup options, which can be great, but the basic facial shapes are limited to each preset and there aren't many hair options. I did check out Ashe's video because you mentioned it, and I see now that her graphics setup is superior to other vids I've watched, which make the noses of the presets at least look more different from each other and Biofan's setup makes the hair textures look nicer. I also love that Ashe showed the Training options, which has me excited. But I'd really prefer to be able to alter the presets by choosing other noses, other eyebrows, other lips, and other eyes--not to make things pretty, but to make the character look how I want them to look and not like everyone else's head 1 or head 8. That's where the unhappiness is coming from. Not because you can't make something that looks good, but because we've got around 9 different cookie cutter options with very minimal differences from one another. Hopefully Gamble is going to take all of what people wish into consideration like he said and add it to a patch.
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yusu
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Post by yusu on Mar 15, 2017 0:17:26 GMT
Been thinking about it. I think MEA's CC vs say, Inquisition's CC is comparable to the iphone camera vs a really high end DSLR. For average players everyone can make pretty decent looking characters in MEA, but everyone's character will look a bit similar and bland. While in Inquisition it would take quite a bit of effort to make the character work, but he/she has the potential to be quite unique.
I'm Asian myself, and seeing decent Asian faces is pretty nice. But I'll bet all the Asians we can make will all look quite similar to each other.
Just a design decision that traded complexity for utility, sacrificing the real high end stuff for the average quality. It's fine and all. For me? I'd put 10 hours into one face to make it feel right, so this is truly disappointing.
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timebean
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It's just a game, folks...
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Post by timebean on Mar 15, 2017 0:25:28 GMT
The complaint is simply that I knew immediately upon seeing Ashe's Ryder that that was head 8, despite the lack of the Sloane-hair, because the face is just--head 8. The nose, eye, brow, and lip shapes can't be altered, only things like lip thickness and nose size, resulting in very similar looks overall. There are 8 bajillion different tattoo and makeup options, which can be great, but the basic facial shapes are limited to each preset and there aren't many hair options. I did check out Ashe's video because you mentioned it, and I see now that her graphics setup is superior to other vids I've watched, which make the noses of the presets at least look more different from each other and Biofan's setup makes the hair textures look nicer. I also love that Ashe showed the Training options, which has me excited. But I'd really prefer to be able to alter the presets by choosing other noses, other eyebrows, other lips, and other eyes--not to make things pretty, but to make the character look how I want them to look and not like everyone else's head 1 or head 8. That's where the unhappiness is coming from. Not because you can't make something that looks good, but because we've got around 9 different cookie cutter options with very minimal differences from one another. Hopefully Gamble is going to take all of what people wish into consideration like he said and add it to a patch. Wynne described what I am feeling perfectly! I just want to create my own character. "my own...my precious" (gollum voice) In regards to a patch, it seems like they would have to completely redesign the CC to be able to allow us to switch out noses, eyes, etc (wouldn't they?). I am not a programmer, but the only thing I can imagine that they could do easily would be 1) allow us access to the default Ryders in the CC and 2) add some more presets for us to choose from. But if I want, say, a pale female ryder with little heart shaped lips and a grecco-roman nose with a hump in it (I am describing this poorly, I know ), then I would need options for replacing noses and lips on the presets. Sounds like a major overhaul to me, and I doubt they will do it (but who knows...I could be wrong).
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Post by projectpatdc on Mar 15, 2017 0:32:22 GMT
Apparently Gumby and Pokie are the Adam and Eve of the Mass Effect Universe. There are some rough play dough animations.
And everyone looks like they have dumb face
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Amirit
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Post by Amirit on Mar 15, 2017 0:33:01 GMT
del @squidsoaps i heard they were sayin thered be a post launch patch addin in more cc options can u give us any idea on what tht might include? Michael Gamble @gamblemikewe are investigating. What would you like to see Edit: link to tweet for those that want to reply For starters, how about giving us back obvious and expected options we had even in ME1! - selection of different eyes, eyebrows, noses, mouths and a slider for jaws. Then, since you are all about pretty colors now, an obvious ability to paint had hair and facial hairs (brows and beards) in different colors? That would be already less atrocious.
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Post by Brannegan on Mar 15, 2017 0:33:23 GMT
I've sat on it and watched multiple CC vids and none of the presets feel like they have the potential to be my Ryder. And since the sliders only exist for show they cant fix it. This reveal has single handedly ruined my hype for the game. It may not be a big deal for some but making a character that feels right has always been my favourite part of BW games and I just love playing with character creators in general. Knowing that they could have just used the DAI CC as base and tweaked that just adds insult to the injury.
This close to launch my only hope now is that default Ryders become tweakable. Default Sara is the one preset I feel has potential but ofc BW is going with their backwards ideology of 'iconic' and 'untouchable'.
Unless a miracle happens and more options appear on the early access on 16th, it seems I'm waiting for modders to make the default twins tweakable before buying on sale ._.
I'm happy that the presets please those less willing to put time in character creation but they could have just had decent presets and good sliders to please all off us. I mean it's nice there's finally some proper asian and black faces but what's with the faketan potato with plastic blonde wig D:
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narcoticbiotic
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Post by narcoticbiotic on Mar 15, 2017 0:44:31 GMT
Some of the custom Ryders do look pretty, but they also look very similar. People seem to like LadyInsanity's Ryder in particular but even without having watched the whole video I immediately recognized that she used Preset 8 because there are some facial features that you just can't tweak enough to make them look unique. I also liked AD's version, but then the GameSpot Ryder looked almost exactly the same even though they both customized the faces. There's just not enough variety in facial structures and that's what kills it a little for me. Individuality is such a big part of what makes character creation special because you can make your character feel like YOUR character, one that nobody else has. The ability to upload custom faces feels unnecessary when all Ryders end up looking so similar within the presets. edit: reading back a bit, looks like I'm literally just repeating what everybody else already said but using less clever words. Whatever, I gotta vent a little. :/
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Post by sebs on Mar 15, 2017 0:48:02 GMT
How the hell is the CC worse than DAI . It seems worse than ME2 even .
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Post by dis_Op2399 on Mar 15, 2017 1:24:14 GMT
edit: reading back a bit, looks like I'm literally just repeating what everybody else already said but using less clever words. Whatever, I gotta vent a little. :/ Well it certainly bears repeating as there is some suggestion that it's being precious over a few a sliders, when in reality the so called "character creation" amounts to choosing one of nine preset faces.
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Post by erinkane on Mar 15, 2017 1:31:31 GMT
This seals it. I'm canceling my preorder. I'll play it in a month or two when it's patched and improved.
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Wynne
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Post by Wynne on Mar 15, 2017 1:36:18 GMT
Some of the custom Ryders do look pretty, but they also look very similar. People seem to like LadyInsanity's Ryder in particular but even without having watched the whole video I immediately recognized that she used Preset 8 because there are some facial features that you just can't tweak enough to make them look unique. I also liked AD's version, but then the GameSpot Ryder looked almost exactly the same even though they both customized the faces. There's just not enough variety in facial structures and that's what kills it a little for me. Individuality is such a big part of what makes character creation special because you can make your character feel like YOUR character, one that nobody else has. The ability to upload custom faces feels unnecessary when all Ryders end up looking so similar within the presets. edit: reading back a bit, looks like I'm literally just repeating what everybody else already said but using less clever words. Whatever, I gotta vent a little. :/ Hey, the fact that we both recognized head 8 is telling, and valuable information. And nothing wrong with venting a bit when you need to; expressing yourself honestly is the best way to get what you're hoping for. The presets are pretty nice. They're just a little too hard to put our own personal stamps on. I really would've liked to edit the defaults--ironically, to preserve the very "iconic looks" they were shooting for. Instead, I'll likely end up scrapping them altogether, which I hadn't wanted to do. Kinda sad. I just can't bring myself to go full default because I love customization. Classic as she is, there's just no way I could ever love default Jane like I did my lovingly crafted Vanguard, Ryla. Or Sheploo as much as I did my personally crafted Engineer ManShep. I don't blame anyone for using or preferring the defaults. They're just not my style. I'm a tabletop nerd, I'm an artist, and I love roleplay and character creators. Making the face helps me make the character. That's just the way it is for me, and I think for quite a few of us as well.
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Popoa!
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Post by Popoa! on Mar 15, 2017 1:37:33 GMT
I was fairly sure you could edit everything completely, but apparently not. Is there not a way to not use a preset? Anyways, I'm fairly upset at the lack of female hair options. There are no afros or curly hair for women. It's all shoulder length parted hair. The only GOOD, DIFFERENT hair are the corn rows, and the only good looking face is Head 8, which it looks like I won't be changing at all because it's the only one that's good all the way through.
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Post by colfoley on Mar 15, 2017 1:45:51 GMT
I don't know I think maybe this is another reason I don't have an issue because I have seen 3 of the presets for the female and 2 male that look like they could be good starting points for my Ryder(s).
Other quick thing I also wanted to point out which I did not add, I find a lot of the people saying you can't make 'pretty' Ryders odd since beauty is very much in the eye of the beholder so I am not sure how strong that is for a basis of argument against the CC.
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Post by LuckyFatCat on Mar 15, 2017 1:50:14 GMT
I think my biggest gripe is the beards for the BroRyder...where's a light/mid five o'clock shadow? I mean clearly there's a whole thick stubble going on. It's sort of like they went with extremes... SUPER STYLED... SUPER THICK STUBBLE... SUPER THICK STUBBLE-MUTTON CHOP BEARD...
But no 'Eh I missed a day or two on shaving'. At least give us something close to Default Ryder's beard, or just give us that as an option. :/
The scar-selection are a bit odd, not the scars themselves, but the difference between a few of them is simply placement. Correct me if I'm wrong, but couldn't we drag and place scars in DA:I?
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Post by Talon on Mar 15, 2017 1:58:42 GMT
I think my biggest gripe is the beards for the BroRyder...where's a light/mid five o'clock shadow? I mean clearly there's a whole thick stubble going on. It's sort of like they went with extremes... SUPER STYLED... SUPER THICK STUBBLE... SUPER THICK STUBBLE-MUTTON CHOP BEARD... But no 'Eh I missed a day or two on shaving'. At least give us something close to Default Ryder's beard, or just give us that as an option. :/ The scar-selection are a bit odd, not the scars themselves, but the difference between a few of them is simply placement. Correct me if I'm wrong, but couldn't we drag and place scars in DA:I? Yes, we could, and it was glorious. They actually looked like scars, too, not lipstick smudges.
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Post by timebean on Mar 15, 2017 2:03:11 GMT
I don't know I think maybe this is another reason I don't have an issue because I have seen 3 of the presets for the female and 2 male that look like they could be good starting points for my Ryder(s). Other quick thing I also wanted to point out which I did not add, I find a lot of the people saying you can't make 'pretty' Ryders odd since beauty is very much in the eye of the beholder so I am not sure how strong that is for a basis of argument against the CC. I agree with you that beauty is in the eye of the beholder. Unfortunately, I am beholding only 1 pretty option for female, and it means I would have to play as an Asian character (which I am not opposed to per se, but would likely not be my canon character). If I could mix and match the lips, eyes, noses, etc that they provide in these static presets, then I could most likely create a character that a) I find attractive and that is a character I can roleplay with because they look how I want them to. Even if all 9 options were beautiful to me, I would still be unable to make MY character, because I am given static faces instead a true character creator. I am slightly annoyed that so many reviews online called this a "deep" character creator. It is more of a character "chooser", with the exception of coloring and make-up. For me, I might as well play with the defaults, which are just as generic as the presets. They are all equally "not my character", so I may as well save time and skip the character chooser in this game. Oh well...at least the combat looks fun...
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Post by clips7 on Mar 15, 2017 2:06:33 GMT
I pretty much only like preset 8 with Sara. But I want to make Asian Ryders and there is no way I can make preset 8 to look like Asian character just moving around her eyes and nose I'm thinking of doing an asian Ryder and I've gotta say, I'm pretty happy with 1st preset. You can make it look really good (at least, I think it looks amazing) Cool asian Ryder. And I think 1st Scott preset looks alright too, it just needs a bit of tweaking *Raises hand slowly*..... ....ok maybe this is just the console peasant in me and the pc master race folks will probably laugh uncontrollably, but I kinda like this CC?... ....as a matter of fact i think this Ryder looks stunning and better than the default fem Ryder....i wasn't considering doing a female run, but this female model is solid.... .....some folks here are complaining about the CC and maybe they have more experience with it than me since i never touched it, but from watching this and few other you tube vids, i have actually seen some rather impressive Ryders...both female and male.....definitely going to be creating my own masterpieces.....
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Post by wintermoons on Mar 15, 2017 2:08:09 GMT
All I have to say at this point is 2 things:
1) Guys, this sucks.
2) As a PC player I'm hoping the modders are able to work literal miracles.
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Post by Gilsa on Mar 15, 2017 2:14:19 GMT
Some of the custom Ryders do look pretty, but they also look very similar. People seem to like LadyInsanity's Ryder in particular but even without having watched the whole video I immediately recognized that she used Preset 8 because there are some facial features that you just can't tweak enough to make them look unique. I also liked AD's version, but then the GameSpot Ryder looked almost exactly the same even though they both customized the faces. There's just not enough variety in facial structures and that's what kills it a little for me. Individuality is such a big part of what makes character creation special because you can make your character feel like YOUR character, one that nobody else has. The ability to upload custom faces feels unnecessary when all Ryders end up looking so similar within the presets. edit: reading back a bit, looks like I'm literally just repeating what everybody else already said but using less clever words. Whatever, I gotta vent a little. :/ Hey, the fact that we both recognized head 8 is telling, and valuable information. And nothing wrong with venting a bit when you need to; expressing yourself honestly is the best way to get what you're hoping for. You both actually reflected my thoughts. Of all the CC videos I've seen so far, I absolutely noticed that #8 kept getting picked. That is only going to skyrocket once people realize they cannot change nose/mouth/eyes/eyebrows at all. (I.e. no hook nose or button nose). The CC is just nine variations of silly putty. I've played other games where the faces were not negotiable and I could only pick out hairstyle/color and that was it. It wasn't a big deal because that was the standard they set for their game. For Bioware, this customization had been present in all the Dragon Age and Mass Effect games to date so people are understandably shocked with CC going one step backwards.
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