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Post by SofaJockey on Dec 28, 2016 14:19:55 GMT
Born on the Volus homeworld, set out to fulfill a parental expectation of commercial success. More interested in intrigue than commerce sadly, a huge disappointment to the family. WeaponsDelan has two Volus built (Elkoss Combine) weapons, both in top condition (latterly unused outside of a firing range). An M-4 Shuriken Pistol and an M-8 Avenger Assault Rifle.
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Post by smilesja on Dec 28, 2016 19:31:24 GMT
 | Justice Krogan Male Wanderer bsn.boards.net/post/193169
With his clan wiped out, the Shaman changed his name and wondered the galaxy seeking Justice for his clan's destruction. |
Character background
Like most Krogan, "Justice" was born of a different name 150 years ago in the harsh, unforgiving desert planet: Tuchanka, he was the only child of 20 who wasn't stillborn. His mother died of a fever seven months later so Justice spent most of his childhood with his father. At age 13 Justice discovered that he possesses biotic ability when he killed a pack of varren's with a shockwave in self defense. Justice's father sent him to the Shamans, where he spent the next 30 years of his life training under the Shamans. Justice exceeded the Shaman's expectations, with his biotic powers growing beyond theirs (or even Justice's) imagination. This made Justice a serious contender of being a Shaman for one of the clans. However his growth of power has made Justice grown arrogant, and he spent most of the time rubbing it in the other Krogan's faces. Eventually at age 80 Justice became the Shaman of his clan, making him the youngest Shaman to be elected to a clan. Justice reigned as Shaman for 40 years until, one day his clan was annihilated by an unknown force. The details were fuzzy for Justice, but this event has humbled him and he took the name: "Justice" and began an investigation to find out who destroyed his clan. Physical appearance
Justice is a typical Krogan standing over 7 feet tall with blue shoulder humps and has his fair share of battle scars all over his body. Personality
At first glance, it appears that Justice is a cold, stubborn and overly blunt like a typical Krogan. However it bellies his intellect, and surprising empathy towards other races. Justice spends more time protecting others as a form of redemption of his past self. The years have softened Justice. Going from an arrogant, overconfident Krogan to a protective one. Justice is a hard Krogan to gain trust, but once you earn it. Justice will give his to protect people who are closest to him. He is well traveled and often surprises other races with his knowledge about other species, especially the derogatory ones. Abilities
If a normal Krogan is considered a menace on the battlefield, then imagine a Krogan with biotic abilities. Justice is a powerful biotic user with years of experience, he is capable of tearing people apart at a molecular level and can dish out devastating shockwaves. His biotic charge can destroy a person so badly that people were convinced that they were eviscerated by explosives. That combined with his natural Krogan abilities and his shotgun one could say that Justice is a one Krogan army. However Justice slow and is a big target for others. Also, he has a habit of overusing his biotic abilities, often going hard hitting attacks rather than subtle, passive ones. This makes Justice exhausted early and often. Weapons: Krogan Shotgun, Heavy Pistol. Abilities: Krogan Headbutt Krogan Charge Barrier Shockwave Warp Rage
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BSN Jesus
My Mattock brings all the boys to the yard...
Staff Mini-Profile Theme: DragonRacer
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
PSN: DragonRacer13
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Post by DragonRacer on Dec 30, 2016 21:07:38 GMT
Background:As per turian custom, Aleeta Cassian joined the military at age 15. Due to her biotic dash ability, she was sequestered away into a Cabal unit. She served for eight years, specializing as a saboteur that could infiltrate military and terrorist facilities, steal intel, plant explosive charges or tracking devices onto enemy vehicles and airships, or rig a facility to be remotely detonated. Aleeta was on track to earn a distinguished period of military service when the turian separatist group, Facinus, rammed a ship into Vallum, the capital city of the Taetrus colony. The event started a war that devastated her home colony. When Aleeta could not obtain permission from her superior officer to take leave and go check on her parents and younger brother on Taetrus, she went AWOL. Abandoning her unit, she fled home only to discover the population split between being herded into safe camps or falling to the execution squads going door-to-door in every neighborhood. Aleeta's stealth and saboteur skills aided her in staying undetected from the hastatim squads as she desperately sought out her family, friends, and neighbors. Many were dead, including her parents. Some neighbors and family friends were safe in the camps. Her brother, however, was nowhere to be found; not as a body and not in a camp. It was as if he'd disappeared entirely. She searched for her brother for weeks, living off the land and remaining out of sight of the turian military. Eventually, Aleeta lost hope. When the trail went cold, so did her heart. With no home left and branded a deserter to her unit, she fled turian airspace and resolved to take up a mercenary's life on Omega, where she hoped to take out her anger and aggression on anyone she deemed deserving. Appearance and Weapons: Aleeta retains her Cabal armor, although she has painted it black to hide any military identifiers and insignia. As a female turian, she lacks the head crest that quickly identifies the males of her race. Her face bears the tribal markings of her home colony - white paint done in such a way that it gives her visage a rather frightening, skull-like appearance. Her eyes are sharp and golden in color, giving her a rather hawkish look. Aleeta prefers close-quarters combat, disposing of enemies by using her beloved M-11 Wraith shotgun or, if feeling a little more hands-on, stabbing them with the poisoned nightshade blades attached to her gauntlets.
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Post by Space Cowboy on Dec 30, 2016 21:41:10 GMT
Description: Saliatosi or 'Sal' for short, is a male Salarian of typical height and weight for his species. He has brown skin and a yellowish face, His horns are decorated with gold chains. His age is about 20 years which makes him well established in the working world. About 30-40 in human years Personality. He is upbeat and happy most of the time, stays positive even during stress. Although stress can cause him to talk even faster, as he tries to talk himself out of trouble. He is also a huge flirt, earning the unfortunate nickname 'Wanton'. Skills Sally is an engineer by trade. He maintains a combat drone he calls 'Dingy' (for 'reasons') and has an omnitool that provides various fire and ice based attacks as needed. He can also pick locks and use stealth to a limited degree. History Sally was born in the year (2165) and his present is 2185. His era is the beginning od Mass Effect two (I'd have to confirm this for real) Sally grew up on Sur'kesh, with a clutch of 120 siblings. His early year consisted of study and cavorting in the pools of his home planet. As he grew older he became fascinated with electronics, which drove his budding career as an engineer. At 15 he graduated and went out into the wider world. He was trained to join the STG but dropped out in favour of smuggling goods from Omega to the citadel and back. He found an old salvage ship that he upgraded and used for his runs. He was once nearly caught smuggling stolen Krogan quads into the citadel but used his charm and wit to escape capture. Currently he is waiting for a big score to present itself, in the form of a shipment of eezo. He needs this to repair his ship, which was damaged on the approach to Omega. Motivations: Sally is a criminal with a heart of gold. Sure, he smuggles illegal goods, but if someone needed help, he'd be right there. He once rescued a shipment of slaves bound for a Batarian gang on Omega, earning him the wrath of said gang.
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Post by smilesja on Dec 31, 2016 4:16:23 GMT
Character background
Born in the mean streets of New York, the only thing that was on Tarik's mind was to escape the gang violence that was going on in his neighborhood. Despite doing well in school, Tarik knew that his parents couldn't afford him to go to school so he enlisted with the alliance. At first Tarik wanted to be with the alliance so he can explore the galaxy and use the benefits to pay his way through college. However he found that Alliance life suited him well so he extended his service. Despite excelling in the simulations, Tarik has yet to experience warfare whatever that comes his way though, Tarik is sure to be prepared. Physical appearanceStanding about 6'3 Tarik is a dark skinned with a firm jaw, brown eyes and a military cut head. He possess broad shoulders and considered to be fairly handsome. He's rarely seen without his Alliance issued armor that has a blue tint to it. PersonalityDespite living a hard life, Tarik is a friendly, laid back and generally goofy young man. These traits made him very popular amongst his peers and Tarik is often seeing conversing with them. Tarik is a idealist who believes in the best of everyone, and would often try to befriend anyone he meets. However due to his limited time in the galaxy, he can be naive to the politics and nuances of it. Considered to be a great soldier with a promising career (where a few higher ups believe him to be a candidate for the N7 program.) , Tarik will do what it takes to finish his missions with minimal bloodshed. Tarik wants to protect the innocent and hopes to explore more of the galaxy. AbilitiesTarik is a well rounded soldier who prefers to wield the M-8 Avenger with the Heavy Pistol as his side arm. He does have a passing knowledge of other weapons, but his lack of experience may leave him vulnerable to more battle hardened enemies. Adrenaline Rush Concussive Shot Frag Grenade Incendiary Ammo Disruptor Ammo Cryo Ammo Fitness
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Post by Deleted on Dec 31, 2016 6:37:51 GMT
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NAME: Igon Jaëlarn SPECIES: Salarian ORIGIN: Jaëto HEIGHT: 6'4" [193cm] WEIGHT: 135lbs [193kg] KNOWN AFFILIATIONS: Eclipse NICKNAMES: Iggy COMBAT ROLE/STRENGTHS: Sniper, has an eye for distance like a hawk. FAVORITE WEAPON: M-90 Indra FAVORITE BIOTIC/TECH/OTHER ABILITY: Proximity Mine FAMOUS QUOTE: "I don't need anger management. I need people to stay in their lane!"
bsn.boards.net/post/196368 |
BACKSTORY
━ BASICS ━ Igon "Iggy" Jaëlarn is your typical Lystheni working for the Eclipse. As a cowardly hot-headed Salarian, he specializes in sniping with his beloved Indra at his side. Failures trigger his emotions in the worst way.
━ BEGINNINGS ━ DATA ERASED.
━ NATURE ━ Motivated. Lovable. Sensual. Driven. Tenacious. Strong minded.
There’s no denying Iggy can annoy people when he acts like a spoiled brat because he couldn’t get his way. But, he wants to be as secure as possible. Iggy excels in coming up with ways to make money. As a result, he’s reliable for great resources to help others. Upon first impressions, he may come off as a complicated character, but he’s simple, so it doesn’t take much for him to be content. He believes in actions; not just words. He may offend you without realizing it. When he does, it still is what it is. At times, it’s hard for him to admit he needs help because he hates seeming weak. He wishes people would stop calling him stubborn as he would respond, “Am I not supposed to be in charge of my life?” With that, he has a sense of staying true to himself and his goals. Iggy may not be the most outgoing Salarian, but he will always be by your side.
SHADOW BROKER DOSSIER (Will add more) Personal Correspondence
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Post by Deleted on Dec 31, 2016 8:00:23 GMT
Erm I made this Backstory: I have 3 potential ones, all kinda similar, havent decided yet because each back story will end up taking or somewhere else whether its Omega or the Citadel or whatever... nothing drastic happens in them she just ends up going somewhere different, so yeah this will change. One thing for sure though, shes been in prison for stealing before. Appearance: She has long black hair and brown eyes. She only tends to wear as minimal armor as possible because it tends to be pretty heavy, preferring to stick to lighter, tighter fitting materials because speed and agility are her strengths and she doesnt want to be slowed by heavy armor. She uses one of those holographic eye-things which helps her with targeting and also lets her see details on objects when she zooms in with it, but it has other uses too. She owns a helmet which she stole from a military cache, a breather helmet which has a scratch down the side after she annoyed a Vorcha, just in case of bad conditions but she doesnt usually wear it, instead preferring a smaller breather mask which covers her mouth only and its darkened so it hides her mouth completely... so she will wear the breather mask and a hood to hide her identity while she steals things. She tends to stick to wearing black, just because it helps her blend in a little more with the night. She has a scar on her neck after a shot grazed her in her first gunfight Shes very pretty, but not the most attractive prospect for a partner because of her personality and that shes a criminal If she decides to wear makeup, she will go for dark lipstick and eyeshadow instead of lighter colors, but she doesnt wear makeup most of the time. Personality: Kalia is, above all else, selfish. She doesnt get involved in things which dont directly involve her, and she doesnt feel the need to help people. She has trouble accepting authority, because she cant stand the idea of people being superior to others. She dislikes politicians, businessmen, soldiers and cops, viewing them as hypocritical and just as bad as she is, or worse. She also finds it difficult to take things seriously. Shes a mostly cheerful person, very fun loving, but shes likely to tease people or make jokes when she probably shouldnt (thats why she has a scratch on her helmet from a Vorcha). Although her moral compass is a little meh, she doesnt kill people unless its 100% necessary... she thinks murder is messy and it will attract a lot of attention... people being more likely to accept a thief than a killer. She also only steals what she needs to survive, never going too far with it, but she breaks the law... a lot. Likely to not get along with some of the more morally driven characters, and may get punched in the face. In terms of alignment like lawful good etc she would be more chaotic neutral So yeah her thing: Ok this keeps going wrong... erm.. could I have some help with the table please???
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Post by Deleted on Dec 31, 2016 12:24:37 GMT
Personality: Carina is a hands on type of girl, hardworking, and not afraid to get her hands dirty, she's a girl you can rely on to get things done. She's also a huge nerd, falling in love with stars, and the entirety of space, she's thrilled by the opportunity to learn new things. To be honest, she's snarky, extremely so, but she's also a huge nerd, and she can easily switch out of both modes, leaving most people either thinking she's annoying or cute as a button. She's not exactly battle ready, but she's got the smarts to out manivour any enemy she comes across. She's not stupid by any means actually - she's actually extremely smart, even if it is more on the bookish end of it. History:Basically, the one where Shep was born and raised aboard ships, Paragon or Regendage: Paragon, easily. Gun? Twp hand guns in an emergency, but mostly traps or hacking. Appearance: She's got long, willowy blonde colored hair and blue colored eyes. She mostly wears engineer clothes, full of dirt and of all of that. She's not prone to being fashionable in a meaning full way, but at times she does change out of her clumpy clothes to put on something cute-like. Or something like that. She never wears makeup - and she's really quite lovely-looking, despite her tomboyish ways and the way that she usually dresses. Moral Stance: True Neutral Age: 27 Martial Status: Single Skills: She's great at - one, coding. Do not under estimate her, she once hacked into the government as a teenager and you know why? Because she could. She's also made some small video games on the sidelines though and they were for thing people didn't notice. Like Apple and such. She barely made much money out of her apps she created. Two - Traps. She's great at it. No that Shep cared or anything as they detect things like traps. But she's not bad when you notice them! Motivation: Eh, chocolate? sorrry, iPad doesn't allow me to trace over the other thing so uh... sorry? Sexaulity: Heterosexual, Hetromantic
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Post by Deleted on Jan 1, 2017 22:44:37 GMT
Just a quick character for the tutorial(s):
Background
Skyla grew up in a small colony at the edge of the Terminus systems. Her parents were very anti-alien and she joined Cerberus at the soonest opportunity, being trained as a marksman (a Nemesis) and participated in the assassination of key politicians who Cerberus wanted to replace with people who supported their agenda She grew close to a member of her team, and when he was killed for giving details about covert Cerberus operations to the Alliance, she went rogue, killing her CO and fleeing to Omega. She has worked as a hitman on Omega for several years, and has gained infamy for her skill with a sniper. Some have speculated that she keeps working as a hitman to provide for a young child, although this hasnt been confirmed... because no one knows her actual name. She has a long list of aliases which she uses to hide her identity.
Personality
Rarely talking, its hard to know Skyla in any respect.... shes cold, calculating and efficient. She only speaks when she absolutely has to, and uses a digital synthesizer to mask her voice. The hatred she once had for aliens has turned into indifference. She kills indiscriminately (although she doesnt kill children), and associates herself with no faction, preferring to remain independent. The few people who have actually spoken to her have said that shes a little unnerving to talk to. To her daughter though, she keeps her life as an assassin and as a mom separate entirely... her daughter doesnt even know what she does. She wants a good future for her, not what she had, and is trying to get enough money to buy a ship, freedom and an apartment in Citadel space away from Omega. Her daughter is her world, and she would do anything for her.
Appearance
When she went rogue, she escaped with her equipment and armor, so she dresses like a Nemesis, although has painted her armor slightly to show that shes not affiliated with Cerberus. Her armor has been damaged slightly from being on Omega for so long. She has an athletic build, and under her helmet she has shoulder-length brown hair and green eyes.
Weapons/Skills/Powers
Skyla uses an M-98 Widow as her main weapon and a Phalanx for a backup Oh and she has some drone things which she can shoot (not from her Widow or her Phalanx, little launchers on her wrists) which act like cameras and she can view them (up to a certain distance anyway) from her eyepiece... she can also detonate them like flashbang grenades In terms of actual powers, just tactical cloak Shes an expert marksman and in her days at Cerberus she has hit targets a few thousand yards away. She doesnt really have any combat experience, just assassination... she rarely has to face more than 3 targets at a time so at close range with lots of targets shes likely to be overwhelmed (especially with the widow and how long it takes to reload... but shhhhh the widow is great best gun in the multiplayer )
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Post by Deleted on Jan 5, 2017 21:25:07 GMT
Age: Middle Aged? Idk, but she's middle aged in assari terms. History: Kludo was raised by human parents, actually. Her asari parents left her years beforehand on the over-crowded Earth. She was left hardened by her experiences on the streets of New York City. She'd be raised by her human parents at about 50 years... She'd be found by the short-living species. Her human parents for the most part, taught her nothing. Nothing of importance. She'd leave them shortly after - a mere twenty years she'd stay with them mostly for the free food, and other such free stuff they gave her. Personality: She's very quiet. Almost like a mouse... She's cunning, Kludo "Rosie" Williams is. Don't underestimate Rosie's ablities, or your the next on her list. Shes quite comfortable with the way she does things - although for the most part, she unlike most of her kinsman, can't seduce anyone. She's too professional to ever do that, end for a good reason too - she'd rather keep out of others pants becuase she'd rather be straight out killing them. Although, she has a nice side to her - if you'd look past all that hardness, and angry you'd find a reassuring person who just wants to survive... But by any means nessarcy. Skills: Epic at hand to hand combat, poisoning, etc. Reason for doing this: Wants to survive like the survior she already is...
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Post by smilesja on Jan 5, 2017 21:50:45 GMT
May need to change to a different Asari since aria is canon
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Post by Deleted on Jan 5, 2017 21:54:10 GMT
May need to change to a different Asari since aria is canon All asair look the same to me..
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by Serza on Jan 8, 2017 1:33:44 GMT
 | Sar'Neda vas Neema nar Iktomi
Race: Quarian
Gender: Female
Faction/role: Migrant Fleet Marine Special Forces, in the MOS of Infiltrator
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Full file, as presented in the Quarian Archives on Rannoch, only available with proper clearance: Name: Sar'Neda vas Neema nar Iktomi - using "Hisha" or "Viper" in Quarian as her callsign Rank: Sergeant First Class (Promotion to Lieutenant pending following Operation Crucible) Date of Birth: [REDACTED] 2158 Migrant Fleet Marine Corps Military Occupational Specialty: Special Forces Infantry: 3S/17 Infiltrator Civilian and military life: Born aboard the MFV (Migrant Fleet Vessel) Iktomi in 2158 in a chief engineer's family, Sfc. Neda grew up familiarizing herself with various systems used aboard MFV's. Dispatched for her Pilgrimage at the age of 19 in 2178. Procured raw materials for the Migrant Fleet, accepted in the Neema crew by Admiral Gerrel in 2179. Chose to enter the Migrant Fleet Marines as an infantrywoman (1I/11). Graduated on 23rd July, 2179. Was ordered to qualify further on the request of Sgt. [REDACTED] in the rifle course and sniper course. Transferred to the Special Forces in her current MOS during [REDACTED] 2179. Deployments include Eden Prime, the Special Projects Subfleet, Sol system and the so-called "[REDACTED] Last Stand" on Menae and Palaven during the Reaper War, the details of which are still labelled as TOP SECRET. During the reorganization in 2184, Neda was promoted to Sergeant First Class and given command of a fire team of operatives. After her second injury, she had to be hospitalized, thus being replaced for the duration of Project Haestrom in 2185. Both her original fireteam commanded by Maj. [REDACTED] and her own team have been wiped out during the operation, leaving her with a sole trusted individual among the Migrant Fleet Marines. During the Reaper War of 2186-7, her prowess made her an ideal candidate to support the Admiralty during their meeting with the human representative, Cdr. [REDACTED] alongside her original commanding officer, Maj. [REDACTED]. Unfortunately, when ordered to support Maj. [REDACTED] as his 2IC during the operation later known as "The Miracle at Palaven", the entirety of her unit has been wiped out, despite succeeding with the objective, leaving her as the sole survivor and the only remaining SF operative. She herself has suffered grievous injuries and has only barely been cleared as combat ready in time for Operation Crucible, which she survived. Psychologists warn of a possible PTSD scenario and survivor's guilt, but no examples have been seen where this would interfere with her missions. Currently, she is assigned for specialized missions mostly dealing with infiltration and intelligence gathering, as she specializes in both combat stealth and hiding in plain sight. Almost always works with her new partner, one the first post-War special forces operatives, to whom she refers only as "Ghost" as per the standart modus operandi of the Special Forces.
The equipment and property of the Quarian government currently in her care includes a semi-automatic, modified M-98 Viper sniper rifle, an M3 Predator pistol, a Mk.VI recon drone, and an enviromental suit modified for the needs of an Infiltrator, fitted with an experimental cloaking device, nature of which is CLASSIFIED. Despite this, she has been seen using a heavily modified Systems Alliance-issue M7 Lancer assault rifle and an M5 Phalanx pistol, both of unknown origin and likely requisitioned from enemy forces throughout her career.
She is highly experienced in approaching matters stealthily, as well as being a superb sniper, and has a certain amount of proficiency in technical matters as well, mostly limited to combat application of the Omni-Tool and simple repairs, learned during her childhood and non-combatant service for the Fleet. Unconfirmed reports suggest a certain proficiency with martial arts, though combined with her other skills. If these are to be believed, she is able to defeat stronger opponents through hit and run tactics with her cloak.
Her point allocation, as per the (actually rather decent) system DR proposed in the other thread: Combat: 7 (Weapons: ARs, SRs, Pistols) Tech: 3 (Fabrication, Electronics) Biotic: 1 Tactical: 7 (Stealth, Perception, Mobility) Social: 3
Powers: Tactical Cloak, Reconnaissance drone (If not deprived of by circumstance), Incinerate, Overload, Assassinate (If currently in possession of her sniper rifle), Flashbang (If carrying Arc-Banger grenades for breaching), Blend in (If additional armor plating is removed from enviro-suit, mutually exclusive with Assassinate and Flashbang)
Reasoning: She is a seasoned combat veteran, with some seven, eight years of service in the Special Forces, which has increased her ability to use more or less any weapon in the field: She only takes the Weapons skill from the Combat field, but is very skilled with them, to account for her training as a sniper and operative. For Tech, she had plenty of time to learn anything - also drones, one of her chief skills, require maintenance provided by Fabrication. Electronics come from her background, but she is nowhere above the average person, and should be seen in the physical form, rather than computer hacking skills. For Biotics, this is simple - Quarian equals NO biotic potential whatsoever. Tactical accounts for her training, much like Combat, and the fact she is experienced in both combat and stealth over the years. Her cloak is cutting-edge to further complement her skills, granting her Stealth. As an Infiltrator, she is also often tasked with data gathering, be it spying or scouting for enemy positions in the field, granting her Perception. She also knows how to move on the battlefield well, which grants her the Mobility skill. She is usually quiet and doesn't speak much on account of not making friends after her experiences, and potential PTSD/survivor's guilt, but she can still talk to people normally, retaining her average social ability.
Reasoning for Powers: A lot of this is actually dependant on what she carries, and there are a lot of conditions to over half her powers - as an Infiltrator, she may need to leave some of her kit at the safe house. Her Cloak is always available, due to being a part of her suit and impossible to remove, but her Recon drone can be lost or left behind at a safehouse. Incinerate and Overload are her tech abilities suited for combat, but since they are Omni-tool based, they are never more than a hand's gesture away. Assassinate comes from her sniper speciality, but she may not always have the access to her rifle, which is similar to Arc-banger grenades, which are technically Flashbangs, just higher up the technological foodchain. Last but not least comes the Blend in ability. The armor plating can be detached from her suit, reducing it's ability to protect from damage, but she can't carry long firearms (ARs, SRs) and Arc-bangers when blending in. She can, of course, concealed carry a pistol and has access to the Recon drone and her Omni-tool based abilities. All in all, she has six powers in full combat gear, but only four when she is currently trying to blend in with the crowds, in addition to weapons limitation.
As notes, I have to say that she is a strictly post-Reaper war character. One of these days, I will finish that fic that goes up until then... I also have to mention that the entire biography can be edited later, to account for lack of clarity, nonsense, required changes, or simple typos. The base of her background, however, is set in stone and has been so for years.
Picture found here: www.deviantart.com/art/Tali-Zorah-no-mask-official-390913713 - to the best of my knowledge, they just posted official concept art. I have used this to describe the character once before, and only the suit color/pattern does not match. If it becomes an issue, I will remove it.
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Draining Dragon
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You have power over your mind - not outside events. Realize this, and you will find strength.
Staff Mini-Profile Theme: Draining Dragon
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
Posts: 2,178 Likes: 7,575
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You have power over your mind - not outside events. Realize this, and you will find strength.
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Draining Dragon
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
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Post by Draining Dragon on Jan 9, 2017 2:32:14 GMT
(this is my first character, so I might tweak a few things as I go)
Background
Caelus (or Cael to his friends) grew up on Palaven. From a young age, he was far more eager than most of his peers to serve the Hierarchy. The happiest moment of his life was his 15th birthday, when he, like all turians, was permitted to enlist. Cael excelled as a soldier, achieving the rank of Staff Sergeant in the 43rd Marine Division. During the Reaper War, Cael saw his hometown wiped off the face of the map, his mother (a C-Sec officer) killed in the Cerberus raid on the Citadel, and his entire squad torn apart by husks. These experiences have left him bitter and cynical. Now that the Reaper War is at an end, Cael expects to continue serving the Hierarchy to his fullest capacity. He may one day consider joining C-Sec, like his mother before him.
Appearance
Cael stands 6'6". He has green eyes and bears the crest of horns typical to a male turian. He also has blue facial markings and wears orange armor.
Personality
Lawful Neutral
Cael takes a "by-the-book" approach to just about everything. This trait, combined with his fierce determination, has led him to excel in a military environment. He has a rigid sense of duty and personal responsibility, and looks down on those he sees as lacking these qualities. He is often regarded by his peers as intense and overly serious. Despite this reputation, Cael does have a dry sense of humor that he expresses from time to time. He is also very loyal to those he regards as friends.
Cael has a special fondness for firearms. He often blows off steam by visiting the gun range. Cael is also fascinated by law and history, as well as the customs of other races.
Gear
Cael's weapon of choice is his standard-issue Phaeston assault rifle. He also carries an M3 Predator as a sidearm and an M22 Eviscerator for close-range engagements. He wears heavy armor with upgrades designed to maximize the endurance and strength of its user. In addition, Cael always carries frag grenades and medi-gel. His omni-tool is equipped with dual omni-blades.
Abilities (based on the system I proposed in the other thread)
Combat Prowess: 7/10 (Endurance, Strength, Weapons) Tech Prowess: 4/10 (Medicine) Biotic Prowess: 1/10 Tactical Prowess: 6/10 (Perception, Mobility) Social Prowess: 6/10 (Intimidate)
Weapon Familiarity: Pistol, Assault Rifle, Shotgun, Heavy, Explosive Powers: Marksman, Frag Grenade, Fortification, Incendiary Ammo, First Aid
Reasoning: Cael has extensive military experience and training that have prepared him for just about any combat scenario. As such, he has a 7 in Combat and is trained in Endurance, Strength, and Weapons. He's never been one for tech, but has above average capabilities and can apply first aid when necessary, giving him a 4 in tech prowess with the Medicine skill. He's not a biotic, so his biotic prowess is 1. As a veteran, he can maneuver on the battlefield (yes, he can even roll) and spot incoming threats with greater ease than a typical grunt, so he has a 6 in Tactical Prowess along with the Perception and Mobility skills. His time in the field has also taught him how to pull a team together, and when fear is a useful motivator. In the 43rd Marine Division, he also became accustomed to cooperating with a variety of different races. He has a 6 in Social Prowess and the Intimidate skill.
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Xesthan
N3
 
What a horrible night to have a curse.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Origin: Xesthan
Posts: 939 Likes: 809
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I'll give it to anyone who asks as long as we've actually talked a bit first.
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What a horrible night to have a curse.
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by Xesthan on Jan 11, 2017 4:48:28 GMT
I might end up changing parts as I go along since I haven't finalized on every aspect of his character yet. Zahn ViratasTurianMaleAge: 23Mercenary, Traveler, and WriterBackground: Zahn grew up on the Citadel. He learned combat from his father and mother , they were war veterans who fought in battles such as the First Contact War. Though Zahn learned most of what he knew while traveling. He didn't join the military. He wasn't interested. Activities such as writing and traveling appealed more to him, so he decided to travel across the galaxy and write about his experiences and anything else that came to mind. His father's high position allowed him to get away from having to serve in the military. Zahn would take mercenary jobs to help fund his travels. Personal Goal: It'll depend on which RPs I use him in. I'll adapt accordingly to the focus of whatever the objective of them are. His main goal is to his brother. (More on that later). Personality: Outgoing, he likes to have fun. Zahn is serious, but he makes sure not to take life too seriously. Some wouldn't think that due too his recollections of many encounters which turn out to be quite ridiculous. He values life and tries to avoid unnecessary conflict. He only kills when necessary. Zahn is not above breaking the law as long as what he does what he feels is right. He does everything he can to uphold his moral compass. One thing he admires in other people is a strong will.
Weapons: Assault Rifle, Sniper Rifle, pistol, and Wakizashi. The Wakizashi is just a souvenir he picked up because he liked how it looks. Zahn doesn't actually fight with it, but he will on occasion if he finds himself without guns for some reason. He has limited biotic abilities, but chooses not keep it from being public knowledge so he can stay one step ahead of his foes.
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Post by Deleted on Jan 12, 2017 8:45:50 GMT
Xesthan, I can image Carina would get along with your new character. But than again, i suspect she'd get along with anyone...
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Post by Deleted on Jan 12, 2017 20:40:09 GMT
Another character because ive been invited to join like 2 more roleplays by now than the one on Omega and I need more characters basically Age: 28. Backstory: Isabella was born in Canada, the daughter of an Alliance scientist (her mom) and a medical researcher (her dad). They had always planned for her to go to college and follow a similar career path to them, but it was not what she wanted. She wanted to see more of the galaxy, and joined the Alliance as soon as she could. She eventually gained the N7 rank after lots of hard work and chose to specialize as a Demolisher. Appearance: She wears standard issue N7 Demolisher armor, but has an upgraded supply pylon so doesnt carry one, and has a pack on her back instead. Under her helmet, she has long blonde hair and green eyes, and a tattoo on her face in the shape of a dove. She is approximately 5ft 8, and has an athletic build from her years of military training. Personality: Isabella is strong-willed and determined, putting her duty first before anything else. But she is kind and caring, genuinely valuing her team and willing to relax when she isnt on duty, becoming quite the party girl when shes out of her armor. She tends to have good friendships with her commanding officers, and is loyal soldier, and its almost impossible that she would betray her friends or the Alliance as a whole. Equipment/skills:Modified supply pylon which supplies her with grenades and basically looks like a pack which she carries instead of the usual pylon which needs to be put down before it will start to give you grenades, the grenades are just deposited into her pack. Arc grenade Homing grenade Omni-tool (ofc) M-99 Sabre
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Post by smilesja on Jan 13, 2017 3:15:58 GMT
Updated Justice's character sheet! Draining Dragon will you make Justice's statistics please?
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Post by smilesja on Jan 14, 2017 5:07:04 GMT
Character background
Ben Walker was born on the snowy planet of Gilean, his father and mother who worked in the mining company was one of the people who struck it big by helping record the planet as it was about to hit an asteroid. After making a sum big enough to move to another planet, Ben and his family settled down in the upper middle class of the Citadel. Throughout his childhood Ben was described as: "Brilliant, but lazy": He can do really well in school..... If he put his mind to it. The problem was that Ben spent most of his time with the "duct rats" or orphan children who would play or explore the Citadel and would steal things from the marketplace, often aggravating C-Sec officers. This caused friction between Ben and his parents, who eventually sent the boy to boarding school in London when he was 15 years old in hopes of disciplining him. This seemed to work, as Ben would excel in his studies and was given high praise for his work ethic and behavior. Ben's parents hoped that he once he graduated, that he would go to a university and get a high paying job but at graduation day, Ben surprised them by announcing that he was going to join the Alliance military. Throughout his military career, Ben was once again hit with the: "Brilliant but lazy" tag again. When he was given a mission, he would do an outstanding job the problem is that he would often clash with other officers over "moral judgments" and would go AWOL only to be found in a club drunk. Still his talent for soldiering would go unnoticed by the N-7 program, who would invite him for training despite his baggage. Ben would go on to receive top marks during N-7 training and was considered a promising prospect. Ben would graduate and was assigned to the most difficult tasks the Alliance Military has to offer, he would succeed and as a result Ben gained respect in the Alliance military his past long forgotten. Life as a N-7 solider suited Ben all was going well until one day he was given a mission to assassinate a non-violent rebel leader. Ben devised a plan to plant a bomb in his home and try to frame it as an accident as orders by the Alliance military, however what command didn't tell him was that his family was there as well. When Ben found out he tried to run in and try deactivate the bomb somehow, but it was too late. The house exploded, killing the leader and his family of 4 a wife and three kids (two girls and a boy). Devastated, Ben would be haunted by this for the rest of his career, which accumulated of him not renewing his tour and leaving the military to the shock of everyone. Ben would work as a mercenary, growing increasingly bitter at the Alliance and the guilt he harbored for killing innocents.
Physical appearance
Standing about 6'2 Ben is a African American with a shaved head, black eyes and a goatee He's very muscular, considering his time as a N-7 Soldier. He likes to wear a red tanktop complete with black pants and would sometimes wear a grey jacket. Personality
Throughout his life Ben has been described as a rebel. Whenever someone tells him one thing he would usually do the opposite, however when he is engaged there is few who are better than him at his job. Ben is a somewhat of a kleptomaniac owning to his childhood of stealing in the Citadel. He would use this ability as a N-7 Soldier and as a mercenary for stealth missions. When doing missions, Ben is calm almost stoic devoting his time and energy to a mission however when he is partying Ben is wild and crazy and is often the life of the party. The killing of the rebel leader and his family has scarred Ben and he would often have nightmares almost every night, this caused him to take up alcohol and party harder in an effort to forget but the nightmares will always return to plague him. Ben is a loner, but can work well in groups or with a partner. He hesitant to make friends, but wouldn't mind one if they can party with him.
Abilities
Ben is a trained N-7 soldier and a damn good one at that. When he is engaged, he is described as a one man army in battle or a ghost during stealth missions. A jack of all trades who is very good at every single one. Ben is often prepared for any type of species that comes his way. In case of a big battle, Ben will wear his old N-7 armor and will take on anyone. However while he is very good at everything he is NOT great at it, and he can get very cocky sometimes, which leaves him vulnerable to opportunists. Also he may not always be fully engaged often because he drank too much or partied too hard...... or both. Ben favors the M-76 Renevant and the Heavy Pistol as his sidearm. Powers Multi-Frag Grenade Power Hawk Missile Launcher Devastator Mode Fitness T5-V Internal Systems Heavy Melee
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Post by smilesja on Jan 14, 2017 5:09:33 GMT
Will a mod shrink the profile pic please? Thanks!
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Post by Serza on Jan 14, 2017 9:54:00 GMT
It's what I've been testing, you can shrink it yourself in that HTML code. Just find something about 100 percent and adjust. I think Sar's profile pic is actually 25 percent.
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Post by smilesja on Jan 14, 2017 10:05:57 GMT
Thanks!
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Post by Deleted on Jan 14, 2017 16:17:58 GMT
It seems to mess with the table though for me... it makes the words and the picture very far apart, so I kinda had to manually adjust the size of the images and that worked better 
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Post by Serza on Jan 14, 2017 20:02:46 GMT
Yeah, that is also true, but I wanted an universal, copy-paste version of the table, and manually adjusting it would require to click edit on each post.
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