Draining Dragon
N4
  
( ͡° ͜ʖ ͡°)
You have power over your mind - not outside events. Realize this, and you will find strength.
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Draining Dragon
You have power over your mind - not outside events. Realize this, and you will find strength.
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drainingdragon
Draining Dragon
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
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Post by Draining Dragon on Jan 6, 2017 19:45:56 GMT
I know this sort of roleplaying is very flexible compared to RPGs, but you might consider including some sort of "attribute" system that allows people to give a general idea of how good their character is at certain types of things. Think SPECIAL from Fallout, with its 1-10 scale. I've done online roleplaying like that in the past, and it was very useful for determining who is faster or who is stronger, as well as ensuring all characters are on reasonably even power levels. Maybe have something like:
Strength Perception Willpower (for biotic strength) Agility Intelligence Presence Health
Or if you want a more Mass Effect flavor, you can have general areas of expertise (the three types of Mass Effect powers plus tactical and social to account for general skills) with subcategories:
Combat Prowess (Endurance, Strength, Weapons) Tech Prowess (Electronics, Medicine, Fabrication) Biotic Prowess (Telekinesis, Kinetic Fields, Spatial Distortion)* Tactical Prowess (Stealth, Perception, Acrobatics) Social Prowess (Intimidate, Diplomacy, Bluff)**
*Shamelessly ripped from the ME wiki **Shamelessly ripped from D&D
These could then be subject to restrictions based on a character's knowledge of specific subjects (From their backstory). So even if your character is good with medicine (and therefore has high tech prowess), they might not be good with computers if their backstory doesn't allow for it. You obviously wouldn't want this to be a straitjacket for characters, but it could be a helpful guideline for determining how effective a character is in certain situations.
...and it looks like I got a bit carried away with what was intended to be a brief suggeston. I should go. That's not a bad idea at all. I'll just add that not all characters should be created equal, meaning that you can't limit attribute point allocation without consideration for character background. Other than that, if we want to use a point system we should probably establish what we mean by those numbers, for example: 10 points in Biotic Prowess equals an Asari Matriarch with Justicar training, or a 1000 years old Krogan battlemaster known for his biotic skills, 9 would be Subject Zero / Samara / Morinth, 8-7-6 would be Liara, Miranda, Shepard, Kaidan, Thane, etc. Or when it comes to strength: 10 would be something like a giant Krogan, 9 Grunt, 8 Vega, etc. The first thing to decide would be what number represents an average human's abilities. 5 seems like the logical choice, because we want to leave room for below-average scores. 3 could be another option. Also, remember that while players should be constrained to 10 at the maximum, you could have NPCs with higher scores. For instance, a Reaper might have 25 Tech Prowess or something similarly absurd.
With biotics, I think a 1 would probably mean somebody who simply doesn't have any biotic abilities at all... or, if we want to make it interesting, a person with 1 Biotic Prowess would have some sort of sensitivity to biotics (like they feel physically ill when somebody uses biotics near them), while a higher number (like 3) could be the baseline for no biotic powers.
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Post by Deleted on Jan 6, 2017 19:55:19 GMT
So long as you dont get a set amount of points and have to distribute them, I think that could be a good idea  if it serves as a fact file almost, with marks out of ten for each attribute or something along those lines... thats good for me  but id rather not have a point allocation system for character creation or anything like that 
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Draining Dragon
N4
  
( ͡° ͜ʖ ͡°)
You have power over your mind - not outside events. Realize this, and you will find strength.
Staff Mini-Profile Theme: Draining Dragon
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
Posts: 2,178 Likes: 7,575
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Draining Dragon
You have power over your mind - not outside events. Realize this, and you will find strength.
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August 2016
drainingdragon
Draining Dragon
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
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Post by Draining Dragon on Jan 6, 2017 20:08:21 GMT
The first thing to decide would be what number represents an average human's abilities. 5 seems like the logical choice, because we want to leave room for below-average scores. 3 could be another option. Also, remember that while players should be constrained to 10 at the maximum, you could have NPCs with higher scores. For instance, a Reaper might have 25 Tech Prowess or something similarly absurd.
With biotics, I think a 1 would probably mean somebody who simply doesn't have any biotic abilities at all... or, if we want to make it interesting, a person with 1 Biotic Prowess would have some sort of sensitivity to biotics (like they feel physically ill when somebody uses biotics near them), while a higher number (like 3) could be the baseline for no biotic powers.
Indeed, I actually wanted to point out that someone like, say, the Shadow Broker, would receive a special strength rating of 15 (example). Or that an evil mastermind like the Illusive Man (never mind his actual intelligence in the game), or a genius scientist like Mordin might have a similarly high rating for intelligence and possibly tech prowess. With the Prowess system, I'm not even sure we'd need the quantitative attributes. They were more of a brief stop on my train of thought. But yeah, it would make sense for a character like Mordin to have unnaturally high tech prowess (or intelligence, if we use that system). Same with TIM.
Also, with regards to the specific skills within each area of expertise, it might make sense to use a simpler method of measuring those to avoid overcomplication. Maybe just a "trained" or "untrained" marker (perhaps represented by a - or + next to the skill) that indicates whether or not you are knowledgeable of the subject. That would allow for characters with high Tech Prowess that are good at medicine but not at electronics. Your Tech Prowess would still make it easier for you to use electronics than if you had low Tech Prowess, but a character with training in electronics and lower tech prowess might still be better at electronics.
So long as you dont get a set amount of points and have to distribute them, I think that could be a good idea  if it serves as a fact file almost, with marks out of ten for each attribute or something along those lines... thats good for me  but id rather not have a point allocation system for character creation or anything like that You could simply have a maximum and minimum set of points, rather than giving everybody identical amounts. We don't want any god characters with 10 in every skill or troll characters with 1 in every skill, but it makes sense to have characters at somewhat different power levels (within reason). Personally, I'm a sucker for point allocation systems, and it would make the roleplaying feel a bit more "Mass Effecty."
When I get around to it, I'll write up a detailed proposal and make a thread in the rules discussion section.
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Post by SofaJockey on Jan 6, 2017 20:36:03 GMT
Interesting stuff. I'd favor simple and flexible. Some will come for the stories and we don't want any barriers to entry. An OP can ask for 'rule adherence' but I'd be keen not to make it mandatory in every RP 
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Draining Dragon
N4
  
( ͡° ͜ʖ ͡°)
You have power over your mind - not outside events. Realize this, and you will find strength.
Staff Mini-Profile Theme: Draining Dragon
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
Posts: 2,178 Likes: 7,575
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Draining Dragon
You have power over your mind - not outside events. Realize this, and you will find strength.
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August 2016
drainingdragon
Draining Dragon
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
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Post by Draining Dragon on Jan 6, 2017 21:40:00 GMT
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Post by Space Cowboy on Jan 7, 2017 1:56:03 GMT
Space Cowboy Wouldn't it be prudent and shorter to have you negotiate with the new character directly while taking some limited control over our characters (like say that we all pointed our guns at her, or said something in character), it's just that we'll need at least two or three rounds just to get the reactions out of the way, explaining the situation and deciding "if" she can join. Maybe have a conversation with her up to the point where you just need our input on her joining? It will allow us to advance the plot quicker and more efficiently. Sure if everyone agrees with that. It makes sense.
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Post by Space Cowboy on Jan 7, 2017 1:57:16 GMT
I'll work it out in PMs with GeneralXIV if she's around tonight or tomorrow.
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DragonRacer
Administrator    
BSN Jesus
My Mattock brings all the boys to the yard...
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My Mattock brings all the boys to the yard...
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Post by DragonRacer on Jan 7, 2017 2:01:30 GMT
Yeah, I'd be good with that and it makes logical sense.
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Post by smilesja on Jan 7, 2017 2:07:21 GMT
I'm good with it
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Post by Space Cowboy on Jan 7, 2017 22:16:20 GMT
I added a post that contains a joint effort between GeneralXIV and myself. Laughing Man up!
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Post by SofaJockey on Jan 8, 2017 23:26:18 GMT
"Who even wanted to be hugged by an earthclan? Was that an actual thing humans did? Some aliens were truly bizarre." Good one! SofaJockey Your line was just too good not to adapt
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Post by Deleted on Jan 8, 2017 23:38:54 GMT
I like the little analysis everyone is doing about Kalia... it makes me smile that the characters are so aware of what shes doing and how shes trying to make herself sound and that shes a lot more devious than shes acting like... totally true 
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DragonRacer
Administrator    
BSN Jesus
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Posts: 2,615 Likes: 9,430
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My Mattock brings all the boys to the yard...
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dragonracer
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Post by DragonRacer on Jan 10, 2017 0:34:42 GMT
Hey DragonRacer just in case you missed the tagging, it's your turn. Yup, saw it laaaaate last night. Sorry about that. Been at work all day and about to watch the National Championship game. I'll try and bang something out quick during halftime or, at worst, tomorrow during coffee.
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Xesthan
N3
 
What a horrible night to have a curse.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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I'll give it to anyone who asks as long as we've actually talked a bit first.
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What a horrible night to have a curse.
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Post by Xesthan on Jan 10, 2017 4:32:56 GMT
This seems fun. I'm going to read what the RP has later tonight and probably look into joining.
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jackrabbit
N2

Flammable! ...Or inflammable? Forget which- doesn't matter!
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Flammable! ...Or inflammable? Forget which- doesn't matter!
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Post by jackrabbit on Jan 10, 2017 18:08:22 GMT
[posted in - Chasing the Stars [Sally the Salarian] Omega, 2185 (In Progress) ]
Vret checked the safety again, sighted again, took another deep breath. Fair work for fair pay. It was an easy motto to live by. Blue Suns, Eclipse, Blood Pack- they all knew what they were getting themselves into. This was different.
Vret checked the safety again, sighted again, took another deep breath. Fair work for fair pay. It was an easy motto to live by. Blue Suns, Eclipse, Blood Pack- they all knew what they were getting themselves into. This was different.
It was ugly, taking a job like this. You could always look down the sight at a pirate or a slaver and think that he'd made his choice. Not so easy when you were looking at a soldier, an enlisted man- someone who might have kids. Vret had a couple of brats now himself.
He had a son. Who knew, really- maybe the kid could be a clan leader himself one day. Vret would show him how to handle his arm, how to check, how to reload. Drux would look up at him with those eyes- his father's eyes.
"No," Vret thought, "Almost mine." Fierce, but still innocent. There was a warrior buried in there.
Fere was more interested in taking care of the Varrens. She was kind, though also diligent to a fault. Vret had been scolded before for forgetting to pick up food or treats for the pups to last over his deployment. Fere was, like her mother, both ferocious and unforgiving in her expectations of her father and yet appreciative and kind when he fulfilled them.
Vret's finger tensed. He repeated back the numbers, those numbers his C.O. had taught him to recite when needing to steady. He took aim. He shot.
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Draining Dragon
N4
  
( ͡° ͜ʖ ͡°)
You have power over your mind - not outside events. Realize this, and you will find strength.
Staff Mini-Profile Theme: Draining Dragon
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
Posts: 2,178 Likes: 7,575
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Draining Dragon
You have power over your mind - not outside events. Realize this, and you will find strength.
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August 2016
drainingdragon
Draining Dragon
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
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Post by Draining Dragon on Jan 10, 2017 18:54:54 GMT
This seems fun. I'm going to read what the RP has later tonight and probably look into joining. We could use more people for a post-Reaper War RP, if you're interested in making a character for that.
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Draining Dragon
N4
  
( ͡° ͜ʖ ͡°)
You have power over your mind - not outside events. Realize this, and you will find strength.
Staff Mini-Profile Theme: Draining Dragon
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
Posts: 2,178 Likes: 7,575
inherit
( ͡° ͜ʖ ͡°)
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Draining Dragon
You have power over your mind - not outside events. Realize this, and you will find strength.
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August 2016
drainingdragon
Draining Dragon
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
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Post by Draining Dragon on Jan 10, 2017 19:23:21 GMT
We could use more people for a post-Reaper War RP, if you're interested in making a character for that. Am I allowed to make a Krogan named Pepe?... ...wouldn't Pepe make more sense as a Salarian?
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Post by Space Cowboy on Jan 10, 2017 19:55:16 GMT
jackrabbit Thank you for your interest! Unfortunately we have enough characters in this story. There are other threads needing more people though!
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Post by SofaJockey on Jan 10, 2017 20:29:50 GMT
Hi jackrabbit , thanks for posting, though that thread is in-progress. If we've led to confusion we need to improve and signpost some simple rules, we are still testing out the Roleplay section. I would appreciate the thread's suggestions about what simple rules we need to have and where to have them. I would also welcome jackrabbit's feedback on how to make this section welcoming to people interested in joining in We could add such key points to a standard thread OP: (?)
Rules for this story: - Can anyone join in?: This thread is now full.
- [other points...]
- [other points...]
Set up: - Location: Omega (starting in Afterlife)
- Timeline: 2185 (Pre-Shepard. Pre-Plague. Pre-Archangel. Pre-Morinth)
- Formality: Tutorial (Character headers or names on posts - use of OOC 'Out Of Character' tutorial encouraged)
- Story Setup: Sally is hiring for a job. He needs two or three hired guns.
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jackrabbit
N2

Flammable! ...Or inflammable? Forget which- doesn't matter!
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Post by jackrabbit on Jan 10, 2017 20:56:08 GMT
I'm really sorry okay? Geez. Already got talked to about this.
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Xesthan
N3
 
What a horrible night to have a curse.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Origin: Xesthan
Posts: 939 Likes: 809
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I'll give it to anyone who asks as long as we've actually talked a bit first.
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What a horrible night to have a curse.
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Post by Xesthan on Jan 10, 2017 21:18:24 GMT
I got the idea that you guys already had enough people, which was why I was going to ask spacecowboy first. Fortunately enough, Dragon Rider's character is very similar to the one I was going to use. I was going use a Turian mercenary who could use some biotics, but didn't make that public knowledge so he can be one step ahead of anyone. When I saw the military background, I was going to make sure to tweak my character's background so the RP didn't have two characters who were too similar in terms of background. Even the age was going to be the same. Did we drink the same stuff or something before brainstorming? I'm aware it's just a trial run, I was going to test a character out so no big deal.
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Post by SofaJockey on Jan 10, 2017 21:31:25 GMT
I'm really sorry okay? Geez. Already got talked to about this. Not a problem in any way, mostly highlighted that our rules weren't clear
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Xesthan
N3
 
What a horrible night to have a curse.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Origin: Xesthan
Posts: 939 Likes: 809
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2505
I'll give it to anyone who asks as long as we've actually talked a bit first.
0
809
Xesthan
What a horrible night to have a curse.
939
December 2016
xesthan
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by Xesthan on Jan 10, 2017 22:20:07 GMT
This seems fun. I'm going to read what the RP has later tonight and probably look into joining. We could use more people for a post-Reaper War RP, if you're interested in making a character for that. I only see two RPGs on the Mass Effect Roleplay section which is includes Chasing Stars and Mission At Hand. And I don't think you're apart of the Mission at Hand RP. Are you still planning out how it would go over PM or something like that? I'll take a look at what the overall premise is, which characters are playing with, and see if I like it enough to participate.
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Draining Dragon
N4
  
( ͡° ͜ʖ ͡°)
You have power over your mind - not outside events. Realize this, and you will find strength.
Staff Mini-Profile Theme: Draining Dragon
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
Posts: 2,178 Likes: 7,575
inherit
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7,575
Draining Dragon
You have power over your mind - not outside events. Realize this, and you will find strength.
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August 2016
drainingdragon
Draining Dragon
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
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Post by Draining Dragon on Jan 10, 2017 22:22:19 GMT
We could use more people for a post-Reaper War RP, if you're interested in making a character for that. I only see two RPGs on the Mass Effect Roleplay section which is includes Chasing Stars and Mission At Hand. And I don't think you're apart of the Mission at Hand RP. Are you still planning out how it would go over PM or something like that? I'll take a look at what the overall premise is, which characters are playing with, and see if I like it enough to participate. I asked Serza to add you to the PM.
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Post by Serza on Jan 10, 2017 22:22:24 GMT
We could use more people for a post-Reaper War RP, if you're interested in making a character for that. I only see two RPGs on the Mass Effect Roleplay section which is includes Chasing Stars and Mission At Hand. And I don't think you're apart of the Mission at Hand RP. Are you still planning out how it would go over PM or something like that? I'll take a look at what the overall premise is, which characters are playing with, and see if I like it enough to participate. It's in PM-based planning for now. Let me figure out how to add people to convo. Edit: Done.
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