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Post by Sartoz on Dec 5, 2016 22:13:43 GMT
Do you know something we don't? i dont think so i know MA:E uses frostbite engine just like DA:I and DA:I needs a 4gb vra gpu for 60 fps on max and Andromeda will require more gpu power for it is a newer game there are lots of good grapics, effects, lighting effects, etc, all that requires gb vram *´¨) ¸.•´¸.•*´¨) ¸.•*¨) (¸.•´ (¸.•` ¤ Mass Effect Andromeda
I have a feeling that resource requirements for ME:A may be a tad more hungry. Remember that DA:I graphics requirements was developed for the lowest common denominator = old gen consoles.
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Post by Sartoz on Dec 5, 2016 22:18:34 GMT
These are the battlefield 1 minimum requirements: Minimum Requirements OS: 64-bit Windows 7, Windows 8.1 and Windows 10 Processor (AMD): AMD FX-6350 Processor (Intel): Intel Core i5 6600K Memory: 8GB RAM Graphics card (AMD): AMD Radeon™ HD 7850 2GB Graphics card (NVIDIA): NVIDIA GeForce® GTX 660 2GB DirectX: 11.0 Compatible video card or equivalent Online Connection Requirements: 512 KBPS or faster Internet connection Hard-drive space: 50GB we can assume that if the latest frostbite engine was used, these requirements will be similar. And also this can change with a good/bad optimization for PC. At this point im just hoping that they dont release a game that is unplayable for 80% of its buyers like dishonored 2 (this game has some really bad optimization) *´¨) ¸.•´¸.•*´¨) ¸.•*¨) (¸.•´ (¸.•` ¤ Mass Effect Andromeda
The min. CPU puts me out of contention. I believe there is a reason why the default in the consoles is set at 30FPS. Wait until you "feel" the load times when their "seamless tech" doesn't apply (ie: loading save files).... apparently you can die often here.
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Post by derrame on Dec 6, 2016 1:32:40 GMT
i dont think so i know MA:E uses frostbite engine just like DA:I and DA:I needs a 4gb vra gpu for 60 fps on max and Andromeda will require more gpu power for it is a newer game there are lots of good grapics, effects, lighting effects, etc, all that requires gb vram *´¨) ¸.•´¸.•*´¨) ¸.•*¨) (¸.•´ (¸.•` ¤ Mass Effect Andromeda
I have a feeling that resource requirements for ME:A may be a tad more hungry. Remember that DA:I graphics requirements was developed for the lowest common denominator = old gen consoles. no, DA:I graphics for console are one thing, graphics, effects, lighting, shadows, particles, etc for pc are another different thing DA:I runs at 30-50 fps at 1080 with a GTX 970, that's 3GB vram, so if Andromeda requires more gpu power, a GTX 980ti or 1080 is the best option if you want high quality settings n my honest opinion yu play Andrmeda at ultra or not play at all and wait to upgrade, this games looks amazing, really
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Post by warbaby2 on Dec 6, 2016 1:40:01 GMT
1080p I take it? I finally got myself a GTX 1070 last week because my 970 was struggling a bit with 1440p and I'm very disappointed by how little difference it makes. About 10fps. DAI maxed out with fade-touched textures still dips into the low 40s all the time. Maximum I get is 59fps, but rarely. Mostly I get 45-55. Considering that the 970 could pull off 30+ to 45fps with the exact same maxed out settings, that's not a worthwhile investment at all. I mostly got the 1070 for the extra vRAM for modding but still... I was hoping I could play all recent games at a steady 60fps on Ultra but nope. Witcher 3 fully maxed with Hairworks and everything dips as low as 32fps in dense vegetation in Toussaint. Ouch! OK, I could tweak the settings but that's how I got the exact same performance from my 970. So why even invest in a better card, the visual difference is negligible. Maybe two settings on High and Hairworks on 4 instead of 8 and the game never dipped below 30 on last generation's card. Maybe I just got super lucky with my 970, performed above the benchmarks. I do have a suspicion my new card has a bad chip because even the Founder's Edition seems to be doing a bit better, but still. Boosts to a steady 1860mhz with peaks of 1926 out of the box which isn't that terrible on paper. Both my 970 and 170 are an MSI Armor OC in case anybody wants to know. I would discourage anybody from buying anything better than a 970 for MEA unless they want to go nuts with 4K. Even a 960 should be enough for 1080p indeed. I do not expect MEA to be more demanding than Witcher 3. So save yourselves some money and don't upgrade unless your card is really old. Hm... maybe your CPU can't handle that additional power provided by GTX 1070? Based on results I've seen on Guru3D and other sites, 1070 should be 40-50% faster, than 970 in resolutions higher, than 1920x1080 and definetly at least 25-30% faster in FHD. Yup, I can second that... I can not quite reach 50-60 FPS with Witcher 3 in 4K, but in 1080p I can max out everything (extended graphical options not withstanding - but those you only get via mod anyways) and run an ENB/Reshade combo on top of it and never really dipping under 60 FPS. DAI maxed out can go as high as 100+ FPS inside dungeons and structures.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
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Post by bshep on Dec 6, 2016 2:08:26 GMT
These are the battlefield 1 minimum requirements: Minimum Requirements OS: 64-bit Windows 7, Windows 8.1 and Windows 10 Processor (AMD): AMD FX-6350 Processor (Intel): Intel Core i5 6600K Memory: 8GB RAM Graphics card (AMD): AMD Radeon™ HD 7850 2GB Graphics card (NVIDIA): NVIDIA GeForce® GTX 660 2GB DirectX: 11.0 Compatible video card or equivalent Online Connection Requirements: 512 KBPS or faster Internet connection Hard-drive space: 50GB we can assume that if the latest frostbite engine was used, these requirements will be similar. And also this can change with a good/bad optimization for PC. At this point im just hoping that they dont release a game that is unplayable for 80% of its buyers like dishonored 2 (this game has some really bad optimization) If it's something like that i will be able to play without trouble.
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Post by crashsuit on Dec 6, 2016 4:42:42 GMT
*´¨) ¸.•´¸.•*´¨) ¸.•*¨) (¸.•´ (¸.•` ¤ Mass Effect Andromeda
I have a feeling that resource requirements for ME:A may be a tad more hungry. Remember that DA:I graphics requirements was developed for the lowest common denominator = old gen consoles. no, DA:I graphics for console are one thing, graphics, effects, lighting, shadows, particles, etc for pc are another different thing DA:I runs at 30-50 fps at 1080 with a GTX 970, that's 3GB vram, so if Andromeda requires more gpu power, a GTX 980ti or 1080 is the best option if you want high quality settings n my honest opinion yu play Andrmeda at ultra or not play at all and wait to upgrade, this games looks amazing, really I'm gonna play it on ultra low and you can't stop me
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Post by blastoandbubin on Dec 6, 2016 5:24:26 GMT
For what it's worth, I've read that the minimum requirements for BF1 were overstated, a lot of people seemed able to play it just fine on i5's that were older than the 6600k, though I think there's some debate on whether hyperthreading (like w/ an i7) was worth it for the stability. Disclaimer that I've never played it, so a grain of salt and all that.
I've got a 6600k and a GTX 1070, and if MEA can't run decently on that...well, yikes, lol. That's one powerhouse of a game.
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Post by cryptic137 on Dec 6, 2016 6:16:44 GMT
For what it's worth, I've read that the minimum requirements for BF1 were overstated, a lot of people seemed able to play it just fine on i5's that were older than the 6600k, though I think there's some debate on whether hyperthreading (like w/ an i7) was worth it for the stability. Disclaimer that I've never played it, so a grain of salt and all that. I've got a 6600k and a GTX 1070, and if MEA can't run decently on that...well, yikes, lol. That's one powerhouse of a game. almost all minimum requirements are overstated, this has something to do with being able to support a game reasonably and not people with 8+ year old hardware. they can just say that you dont meet the minimum requirements and there is no support for that. also having a bottleneck on one slot means that you probably have a reasonable framerate and not play with 10 fps.
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Post by blastoandbubin on Dec 6, 2016 6:39:51 GMT
For what it's worth, I've read that the minimum requirements for BF1 were overstated, a lot of people seemed able to play it just fine on i5's that were older than the 6600k, though I think there's some debate on whether hyperthreading (like w/ an i7) was worth it for the stability. Disclaimer that I've never played it, so a grain of salt and all that. I've got a 6600k and a GTX 1070, and if MEA can't run decently on that...well, yikes, lol. That's one powerhouse of a game. almost all minimum requirements are overstated, this has something to do with being able to support a game reasonably and not people with 8+ year old hardware. they can just say that you dont meet the minimum requirements and there is no support for that. also having a bottleneck on one slot means that you probably have a reasonable framerate and not play with 10 fps. true. I tend to think worries about minimum requirements are a little pointless unless you really do have pretty old hardware. I ran games just fine on my old gaming laptop years after it should have been too old to keep up, as long as I played on a decent mix of medium and high settings. And yeah, I've never noticed an issue with my setup and any bottlenecking w/ the 6600k seems to be negligible enough that I haven't felt the need to shell out for a new cpu. Eventually, but not yet, especially since I'm using the one gpu, nothing fancy. It's pretty beastly for the most part.
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Post by Deleted on Dec 6, 2016 7:33:52 GMT
I'll probably upgrade my rig after it's released. Getting kind of old anyways (2011). I do have to turn down the settings on modern games.
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Post by cryptic137 on Dec 6, 2016 7:34:38 GMT
almost all minimum requirements are overstated, this has something to do with being able to support a game reasonably and not people with 8+ year old hardware. they can just say that you dont meet the minimum requirements and there is no support for that. also having a bottleneck on one slot means that you probably have a reasonable framerate and not play with 10 fps. true. I tend to think worries about minimum requirements are a little pointless unless you really do have pretty old hardware. I ran games just fine on my old gaming laptop years after it should have been too old to keep up, as long as I played on a decent mix of medium and high settings. And yeah, I've never noticed an issue with my setup and any bottlenecking w/ the 6600k seems to be negligible enough that I haven't felt the need to shell out for a new cpu. Eventually, but not yet, especially since I'm using the one gpu, nothing fancy. It's pretty beastly for the most part. Well, the downside is you cant run it in the worst case. Mostly this is only due to features of new CPUs that are hardcoded in the game and it cant run without it, something like hyperthreading (bad example, as this is never needed for software to run due to it being only used by intel CPUs, but similar stuff). For another example, graphics cards some years ago used new shader technology, this has become a minimum requirement for games and graphic cards with the older shader technology couldnt even start games. people are still using dual cores and can play some modern games and the AMD phenom 965 CPU (Quadcore) is still popularly used among gamers even if its over 5 years old although it starts to bottleneck with the newest games. if you dont meet the minimum reqs there are some ways to workaround that with ini tweaks and similar stuff, but the game graphics can suffer immensly which can have an impact on fun.
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Post by longshadow on Dec 6, 2016 12:16:04 GMT
I think that for those who want to upgrade their old card without completely breaking the bank and are playing in 1080p, the GTX 1060 6GB looks like the way to go. (250-300 $).
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Post by warbaby2 on Dec 6, 2016 12:18:13 GMT
I think that for those who want to upgrade their old card without completely breaking the bank and are playing in 1080p, the GTX 1060 6GB looks like the way to go. (250-300 $). True, although, today it's still mostly all about VRAM, and the difference between 2, 4 and 8-16 GB is where it's really at.
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Post by Space Cowboy on Dec 6, 2016 13:23:16 GMT
I think that for those who want to upgrade their old card without completely breaking the bank and are playing in 1080p, the GTX 1060 6GB looks like the way to go. (250-300 $). If I'm using a gtx 660 is it likely I can upgrade to a 1060 or 1070 without having to upgrade anything else?
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Post by Deleted on Dec 6, 2016 13:40:15 GMT
I think that for those who want to upgrade their old card without completely breaking the bank and are playing in 1080p, the GTX 1060 6GB looks like the way to go. (250-300 $). If I'm using a gtx 660 is it likely I can upgrade to a 1060 or 1070 without having to upgrade anything else? Depends on your power supply + motherboard + CPU should have enough horsepower to handle such GPU when it wants to work on full load.
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Post by Deleted on Dec 6, 2016 14:26:41 GMT
I think that for those who want to upgrade their old card without completely breaking the bank and are playing in 1080p, the GTX 1060 6GB looks like the way to go. (250-300 $). If I'm going to upgrade I'm going all the way. Buying a lower end card would have less shaders and all those fancy effects need a card with lots of them. You should be fine. Your GTX 660 pulls about 20 more watts than the 1060 does. The 1070 pulls about 10 more watts than your 660.
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Post by longshadow on Dec 6, 2016 14:47:10 GMT
I think that for those who want to upgrade their old card without completely breaking the bank and are playing in 1080p, the GTX 1060 6GB looks like the way to go. (250-300 $). If I'm going to upgrade I'm going all the way. Buying a lower end card would have less shaders and all those fancy effects need a card with lots of them. If someone does not care for higher resolutions than 1080p then the gtx 1060 6gb is more than capable...
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Post by Deleted on Dec 6, 2016 14:53:20 GMT
If I'm going to upgrade I'm going all the way. Buying a lower end card would have less shaders and all those fancy effects and other things need a card with lots of them. If someone does not care for higher resolutions than 1080p then the gtx 1060 6gb is more than capable... Not just about resolution for me. Some other games I have are shader-bound, so the more the better.
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Post by longshadow on Dec 6, 2016 15:08:09 GMT
If someone does not care for higher resolutions than 1080p then the gtx 1060 6gb is more than capable... Not just about resolution for me. Some other games I have are shader-bound, so the more the better. Probably, I just wanted to recommend a middle class, not so expensive option for people who're looking to upgrade and since the thread is specifically for ME:A I don't think it will come out as an ultra demanding title.
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Post by lilyenachaos on Dec 6, 2016 15:16:21 GMT
I'm planning on getting a 1060 6gb. Was hoping for sales over Black Friday/Cyber Monday, but no luck. Instead they seem pretty difficult to find in-stock (of the brand I want). Might end up waiting until after the holidays, which is fine, since I'm only upgrading to get ready for MEA anyways.
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Post by crossngen on Dec 6, 2016 16:30:22 GMT
Currently it feels like the only thing holding me back from a pure 60fps experience is my CPU, in any modern game with a high count of NPCs on screen my FPS dips to around 40, which is pretty annoying.
My current setup is a GTX 1080 8gb of vram
an Intel core i5-4570
and 16gb of RAM.
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Post by Kappa Neko on Dec 6, 2016 16:50:35 GMT
Hm... maybe your CPU can't handle that additional power provided by GTX 1070? Based on results I've seen on Guru3D and other sites, 1070 should be 40-50% faster, than 970 in resolutions higher, than 1920x1080 and definetly at least 25-30% faster in FHD. Yup, I can second that... I can not quite reach 50-60 FPS with Witcher 3 in 4K, but in 1080p I can max out everything (extended graphical options not withstanding - but those you only get via mod anyways) and run an ENB/Reshade combo on top of it and never really dipping under 60 FPS. DAI maxed out can go as high as 100+ FPS inside dungeons and structures. Nah, a 4790K should only be marginally worse than the Skylake. I bought it last year. I hope I can RMA the card. Maybe it really is somewhat defective... Mine is about 30% better than the 970, which is a bit low but not so bad that the chip is clearly broken.
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Post by warbaby2 on Dec 6, 2016 17:33:31 GMT
Yup, I can second that... I can not quite reach 50-60 FPS with Witcher 3 in 4K, but in 1080p I can max out everything (extended graphical options not withstanding - but those you only get via mod anyways) and run an ENB/Reshade combo on top of it and never really dipping under 60 FPS. DAI maxed out can go as high as 100+ FPS inside dungeons and structures. Nah, a 4790K should only be marginally worse than the Skylake. I bought it last year. I hope I can RMA the card. Maybe it really is somewhat defective... Mine is about 30% better than the 970, which is a bit low but not so bad that the chip is clearly broken. Possible, but I'm a bit out of the loop as far as AMD products go...
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Post by squidney2k1 on Dec 6, 2016 17:45:54 GMT
This game was made using the Frostbite 3 engine, so requirements should be very similar to the last couple of Frostbite 3 engine games from EA: Battlefield 1, Dragon Age: Inquisition, Mirror's Edge: Catalyst, & Star Wars Battlefront. If you can run those games, then you should be fine. I find that the engine scales very well for 1080p gaming. The CPU requirement with the Frostbite 3 engine is actually very relaxed. You can easily run games on older CPU below requirements, including FX-6200's and some lower end i5 processors. Hell, even the i3 560 was fine with Battlefield 4. Just bear in mind that you will suffer a serious bottleneck, even with a GTX 1060, but the FX-6300 & 6200 are still common CPUs and good for mid-to-low-end 1080p gaming. The VRAM practical requirements has risen quite a bit though, so it's still hard to get 60 FPS on old ass GPUs, even at the lowest settings.
I'm interested to see how ME:A will handle higher resolutions, like 1440p & 4k. The spikes with higher resolutions in Frostbite 3 games hasn't handled as well as with other game engines. I'm hopping that my new Alienware laptop (GTX 1070, i7-6700hq, 16GB ram) will be able to run the game on very high settings at 4k since I'll be spending about 40% of my days in hotels during the spring months, but dropping down to 1440p for max settings works too. With Dragon Age Inquisition & BF1, the volumetric fog really sucks at 4k and is an absolute framerate killer.
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Post by Deleted on Dec 6, 2016 18:03:06 GMT
Currently it feels like the only thing holding me back from a pure 60fps experience is my CPU, in any modern game with a high count of NPCs on screen my FPS dips to around 40, which is pretty annoying. My current setup is a GTX 1080 8gb of vram an Intel core i5-4570 and 16gb of RAM. If the game uses instancing which most do it only has to render each unique model and texture once. Also, for Andromeda, if rumors are true about DX12, the cost to do that (CPU overhead) is much lower than DX11. However, having HD textures in modern games does come at a higher FPS price than games like ME1-ME3 that don't have them by default.
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