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Post by farsight on Feb 17, 2017 19:03:38 GMT
Hahah.
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Post by Link"Guess"ski on Feb 17, 2017 19:06:36 GMT
I'll say this much: It certainly removed a good chunk of my skepticism because the gameplay didn't look rough and strange like in the TGA trailer, which is a sign they either listened or had the extra amount of polish coming anyway. It looks pretty great now. Only a few things left that probably won't change like the rather flat-looking lighting in places and some really awfully warped textures during biotic abilities.
But even the UI looks smooth as it should now.
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Post by themikefest on Feb 17, 2017 19:24:08 GMT
Someone on the old forum posted that less than 25% of the folks that worked on ME1, worked on ME3. I wonder how many who worked on ME3 are working on Andromeda
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Post by SofaJockey on Feb 17, 2017 19:29:52 GMT
Gameplay trailer released. Meanwhile, on the 'Skepticism thread': Well, it was a fantastic trailer. People have all the right to be hyped, I know I am! That said, all my reservations about Andromeda will be there untill I get my hands in the game. The marketing would gear up eventually, that was never in question, what we might wonder is what the great lack of gameplay videos before then means for the final game. ME3 was fantastic but was rushed, Andromeda can be the same. Or it can be better, although that would be a huge (and welcome) surprise. I couldn't resist it. Skepticism is a legitimate position to hold, sorry for the derail.
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Post by Joey on Feb 17, 2017 19:35:53 GMT
Not that it justifies anything, but similar complaints have been/are being made for CDPR (low pay, unreasonably demanding 'crunch' periods, inconsiderate/incompetent upper management, etc.), and they're considered paragons of 'how to do it right in this industry'. There doesn't seem to be too strict a correlation between exploitative management, and lower product quality. The undeniable fact appears to be that this is an industry that abuses its workers. Which is of course shocking, given how well they treat their customers. I've cancelled my recruitment process* after what I heard how it's like to work there from my co-workers who are the former CDPR employees. For example- you are expected not to leave your work until 8 pm. Well, you can, even if you worked for 8 hours, but other employees will think that you simply don't care about your job LOL. I really wanted to work on Cyberpunk, but after that I said ,,fuck it, why change the job only for a project, while in my current job I'm not abused, but respected, have nice colleagues and low stress level? And nobody's complaining when I go home after 8 hours." *Their recruitment process in a joke by the way. Test and THREE interviews. What a waste of time.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR
Posts: 21,299 Likes: 50,675
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Post by Iakus on Feb 17, 2017 20:01:22 GMT
Someone on the old forum posted that less than 25% of the folks that worked on ME1, worked on ME3. I wonder how many who worked on ME3 are working on Andromeda Not many, I think. Most of them are working on the third IP
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR
Posts: 21,299 Likes: 50,675
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Post by Iakus on Feb 17, 2017 20:02:26 GMT
Gameplay trailer released. Meanwhile, on the 'Skepticism thread': I'm going to wait on the next video before erupting on the "only three active powers at a time" nonsense. They get one chance to explain.
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Post by Link"Guess"ski on Feb 17, 2017 20:07:50 GMT
Not that it justifies anything, but similar complaints have been/are being made for CDPR (low pay, unreasonably demanding 'crunch' periods, inconsiderate/incompetent upper management, etc.), and they're considered paragons of 'how to do it right in this industry'. There doesn't seem to be too strict a correlation between exploitative management, and lower product quality. The undeniable fact appears to be that this is an industry that abuses its workers. Which is of course shocking, given how well they treat their customers. This is true. CDPR have created a perfect public image and many fans think they're really for the fans and being super generous with free DLC because they're that good as human beings. I admire them because they're a smart company with a total iron-grip CEO who knows what he's doing with his company... but that's where the good news stop becuase there was an anonymous disgruntled employee who posted in the NeoGAF Witcher 3 topic about some supposedly downgraded graphics that people were complaining about, and he basically slandered CDPR's management for extreme and unacceptable work ethics. People were being put into extreme overtime crunch to deliver on "an overblown vision created by CDPR marketing that did not exist". In fact, Witcher 3 was cutting it real close. The game was supposed to come out Feb 24 in 2015 but was pushed very late to May instead because basically the game was not testing well in the final months when everything was coming together. The little treasure hunts and minute things you can do in the open-world that isn't story-related is something they added in the last month becuase the game wasn't delivering as an open-world game and they also overhauled the visuals in incredibly short time. People were whipped on their backisdes in the last months of making that product. I think BioWare's problems are slightly different since it sounds like it's more keeping employees in check and upper management communicating that seems to be the problem whereas CDPR just has a really inhumane upper management that knows they're basically paying people to be developer-slaves.
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Post by alanc9 on Feb 17, 2017 20:11:42 GMT
Haven't they already said that you'll be able to switch profiles on the fly?
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR
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Post by Iakus on Feb 17, 2017 20:13:00 GMT
Haven't they already said that you'll be able to switch profiles on the fly? Profiles appear to be passive bonuses. I'm talking about active powers, like cloak, singularity, overload, etc. How easy are those to switch out?
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
Prime Posts: 19631
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Post by The Elder King on Feb 17, 2017 20:14:16 GMT
Haven't they already said that you'll be able to switch profiles on the fly? Profiles appear to be passive bonuses. I'm talking about active powers, like cloak, singularity, overload, etc. How easy are those to switch out? If you see the shot with the favorites, you can see everything switches, both powers and profiles.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR
Posts: 21,299 Likes: 50,675
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Post by Iakus on Feb 17, 2017 20:17:44 GMT
]If you see the shot with the favorites, you can see everything switches, both powers and profiles. Yes, they switch out, but how quick/easy is it to do so? Can you do it in combat? If so, does the game pause while you do so? Does it mess with cooldowns? Does switching powers itself have a cooldown? Can you use a primer power, then switch out to a detonator?
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
Prime Posts: 19631
Posts: 6,370 Likes: 8,285
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Post by The Elder King on Feb 17, 2017 20:19:55 GMT
]If you see the shot with the favorites, you can see everything switches, both powers and profiles. Yes, they switch out, but how quick/easy is it to do so? Can you do it in combat? If so, does the game pause while you do so? Does it mess with cooldowns? Does switching powers itself have a cooldown? Can you use a primer power, then switch out to a detonator? They said they can be switched on the fly (Mac) and on the field (Ian). And they did mention in tweets before switching profiles is useful during though battles, and that we're not limited to three powers. As to how it'll work, it'll be in the next video.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR
Posts: 21,299 Likes: 50,675
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Post by Iakus on Feb 17, 2017 20:25:32 GMT
Yes, they switch out, but how quick/easy is it to do so? Can you do it in combat? If so, does the game pause while you do so? Does it mess with cooldowns? Does switching powers itself have a cooldown? Can you use a primer power, then switch out to a detonator? They said they can be switched on the fly (Mac) and on the field (Ian). And they did mention in tweets before switching profiles is useful during though battles, and that we're not limited to three powers. As to how it'll work, it'll be in the next video. "in the field" =/= "in combat" I can swap and remap active powers in the field in DAI, but if I want to switch out a power in the middle of a fight, I'm SOL. So yeah, I'm waiting until the next video and they SHOW US what's possible before I say anything. "Trust us, it'll be awesome" hold no water for me.
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Post by fiannawolf on Feb 17, 2017 21:00:15 GMT
Press a button, something awesome happens. I couldn't resist. At least I have an idea of combat now. Why it took them this long....probably release jitters. Since so much is riding on the series future with this release.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
Prime Posts: 19631
Posts: 6,370 Likes: 8,285
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Post by The Elder King on Feb 17, 2017 21:00:36 GMT
They said they can be switched on the fly (Mac) and on the field (Ian). And they did mention in tweets before switching profiles is useful during though battles, and that we're not limited to three powers. As to how it'll work, it'll be in the next video. "in the field" =/= "in combat" I can swap and remap active powers in the field in DAI, but if I want to switch out a power in the middle of a fight, I'm SOL. So yeah, I'm waiting until the next video and they SHOW US what's possible before I say anything. "Trust us, it'll be awesome" hold no water for me. You can set up loadptus of powers to be saved though. The system seems to be based on the fact of swapping powers in combat. I do think it's fine to wait until a complete confirmation. I just think it's clear based on this and the recent tweets on the topic.
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Post by dutchsghost7 on Feb 17, 2017 22:41:28 GMT
Someone on the old forum posted that less than 25% of the folks that worked on ME1, worked on ME3. I wonder how many who worked on ME3 are working on Andromeda An embarrassingly low number since we know that Bioware regularly culls its employees.
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Post by Obsidian Gryphon on Feb 17, 2017 22:43:14 GMT
Just saw the 5 min gameplay vid. The graphics look really good, combat is familiar. Skill trees look interesting too. Story wise, nothing on that of course. Impression : looks good. That's all at the moment.
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Post by dutchsghost7 on Feb 17, 2017 22:44:21 GMT
Anyone else find it retarded that there are loads of human, turian, krogan, other Milky Way races raiders!?
Killing them means we're diminishing our colonization efforts within andromeda since we have 20k of each race. Dead raiders add up.
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Post by dutchsghost7 on Feb 17, 2017 22:50:00 GMT
Not that it justifies anything, but similar complaints have been/are being made for CDPR (low pay, unreasonably demanding 'crunch' periods, inconsiderate/incompetent upper management, etc.), and they're considered paragons of 'how to do it right in this industry'. There doesn't seem to be too strict a correlation between exploitative management, and lower product quality. The undeniable fact appears to be that this is an industry that abuses its workers. Which is of course shocking, given how well they treat their customers. This is true. CDPR have created a perfect public image and many fans think they're really for the fans and being super generous with free DLC because they're that good as human beings. I admire them because they're a smart company with a total iron-grip CEO who knows what he's doing with his company... but that's where the good news stop becuase there was an anonymous disgruntled employee who posted in the NeoGAF Witcher 3 topic about some supposedly downgraded graphics that people were complaining about, and he basically slandered CDPR's management for extreme and unacceptable work ethics. People were being put into extreme overtime crunch to deliver on "an overblown vision created by CDPR marketing that did not exist". In fact, Witcher 3 was cutting it real close. The game was supposed to come out Feb 24 in 2015 but was pushed very late to May instead because basically the game was not testing well in the final months when everything was coming together. The little treasure hunts and minute things you can do in the open-world that isn't story-related is something they added in the last month becuase the game wasn't delivering as an open-world game and they also overhauled the visuals in incredibly short time. People were whipped on their backisdes in the last months of making that product. I think BioWare's problems are slightly different since it sounds like it's more keeping employees in check and upper management communicating that seems to be the problem whereas CDPR just has a really inhumane upper management that knows they're basically paying people to be developer-slaves. CD had to get their product out as quickly as possible for monetary reasons. Otherwise the game needed an extra year. You realize how much story and side content they cut out because the game was getting to big? They cut out iroveth who originally had a role similar to Roche and loads of side quests involving him. Roche also had quests that were cut and the political storyline was halved hence why it's the weakest narrative in the game.
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Post by dutchsghost7 on Feb 17, 2017 22:52:33 GMT
The combat video showed us more gameplay today than the last two years combined. Still it was short and had shitty splices and edits.
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Post by Hanako Ikezawa on Feb 17, 2017 23:00:05 GMT
Anyone else find it retarded that there are loads of human, turian, krogan, other Milky Way races raiders!? Killing them means we're diminishing our colonization efforts within andromeda since we have 20k of each race. Dead raiders add up. Certainly makes the Andromeda Initiative people seem incompetent for allowing these kinds of people along in the first place.
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Post by Link"Guess"ski on Feb 17, 2017 23:09:03 GMT
This is true. CDPR have created a perfect public image and many fans think they're really for the fans and being super generous with free DLC because they're that good as human beings. I admire them because they're a smart company with a total iron-grip CEO who knows what he's doing with his company... but that's where the good news stop becuase there was an anonymous disgruntled employee who posted in the NeoGAF Witcher 3 topic about some supposedly downgraded graphics that people were complaining about, and he basically slandered CDPR's management for extreme and unacceptable work ethics. People were being put into extreme overtime crunch to deliver on "an overblown vision created by CDPR marketing that did not exist". In fact, Witcher 3 was cutting it real close. The game was supposed to come out Feb 24 in 2015 but was pushed very late to May instead because basically the game was not testing well in the final months when everything was coming together. The little treasure hunts and minute things you can do in the open-world that isn't story-related is something they added in the last month becuase the game wasn't delivering as an open-world game and they also overhauled the visuals in incredibly short time. People were whipped on their backisdes in the last months of making that product. I think BioWare's problems are slightly different since it sounds like it's more keeping employees in check and upper management communicating that seems to be the problem whereas CDPR just has a really inhumane upper management that knows they're basically paying people to be developer-slaves. CD had to get their product out as quickly as possible for monetary reasons. Otherwise the game needed an extra year. You realize how much story and side content they cut out because the game was getting to big? They cut out iroveth who originally had a role similar to Roche and loads of side quests involving him. Roche also had quests that were cut and the political storyline was halved hence why it's the weakest narrative in the game. There was a whole main story arc about the Wild Hunt invading Novigrad too. Yes, it's just like Mass Effect 3. That also had several big moments they had to rewrite and leave out. Same with Inquisition. instead we got inferior third acts in all 3 games although for Dragon Age it feels like it's more across the entire thing that stuff is cut up left and right.
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Post by dutchsghost7 on Feb 18, 2017 0:02:19 GMT
CD had to get their product out as quickly as possible for monetary reasons. Otherwise the game needed an extra year. You realize how much story and side content they cut out because the game was getting to big? They cut out iroveth who originally had a role similar to Roche and loads of side quests involving him. Roche also had quests that were cut and the political storyline was halved hence why it's the weakest narrative in the game. There was a whole main story arc about the Wild Hunt invading Novigrad too. Yes, it's just like Mass Effect 3. That also had several big moments they had to rewrite and leave out. Same with Inquisition. instead we got inferior third acts in all 3 games although for Dragon Age it feels like it's more across the entire thing that stuff is cut up left and right. Wild hunt invading novigrad was rewritten to the skellige final assault because of weak consoles not being able handle the taxing requiment of the whole city going up in flames. I don't think the console can even handle novigrad all to well at a stable 30fps.
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Iakus
N7
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR
Posts: 21,299 Likes: 50,675
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Post by Iakus on Feb 18, 2017 0:10:02 GMT
Just saw the 5 min gameplay vid. The graphics look really good, combat is familiar. Skill trees look interesting too. Story wise, nothing on that of course. Impression : looks good. That's all at the moment. Skill trees looked identical to the ME3 setup. We just get access to all of them instead of being limited by class.
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