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Post by Deleted on Jan 19, 2017 5:15:53 GMT
As I said, it's still not comparable because the Crucible is a singular Alien weapon. The ARKs are not singular, not built all in the same place, and use components not built exclusively for ARKs. If you're going to get GARDIAN lasers, maybe you should order those from the makers of that brand of weapon regardless of whether or not your Asari or Human... and you can't tell me that different millitaries worldwide don't use some of the same contractors for their weapons, planes, tanks, vehicles, etc. Did humans get gaurdian lasers from the same place as the asari? How about the turians? Is there only one location in the whole galaxy where the weapons can be produced? I'm sure the asari had weapons for the destiny when they first discovered the Citadel. So did they send humans, turians and salarians to the same place they got their weapons? Only if they knew, and even then I would be skeptical until I had something concrete to prove the reapers will be here Still, it doesn't mean that there could not have been delivery issues with supplying weapons to just the ships associated with the human ARK only or even just a delay supplying 1 scout ship (Tempest) and 1 nomad because that's all we really know right now is that Tempest and it's nomad have no weapons. For all we know, other vessels in the expedition do have weapons. As for knowing about the events at Arrival... come on, all these months the critical skeptics here at BSN have been saying there's no way they could have ever built the expedition ships in secret; yet now you're suggesting they could hide the disappearance of an entire star system and the loss of 300,000 Batarians? The Alliance was actively trying to cover up Shepard's involvement (or alternatively the Alliance's involvement), but I'm quite confident that they probably could not hide the sudden loss of a relay and star system from the public. The public would not have to exactly know about the Reapers to get panicked... they might just be wondering why all of a sudden, a relay decided to explode and wonder if maybe they shouldn't be trying to get far, far away from the relay network... or perhaps Jien is a frend of Hackett (like Kenson was)... and he told her the truth. Perhaps he was aware she had been working a number of years on building an expedition to explore outside the galaxy and suggested to her that she pick up the of it pace a little because of an imminent Reaper threat. Hackett could say in ME1 that Shepard wasn't the only one willing to break a few rules to get the job done. Also, if the Reapers are such a big secret... how is it that Zaeed (a simple thug of a bounty hunter with no prior connection with Shepard or Cerberus) knows about the Reapers when you take him to the Citadel and ask Avina about the geth attack? He'll cut in with "So the council's lying - there's a shock. Why spook people with the damn Reapers when you can blame everything on the geth?" Or Jack, a prisoner... she'll cut with with "They're lying, if they say Reapers exist, everyone will freak out. So they blame the geth." Kasumi (even though she just met Shepard and was recruited just moments before) will say: "They're really selling the 'geth did it message.' Bet you can't even say 'Reaper' without causing a panic. Reapers." Seems to me like lots of people must have known about them and the Council was just trying to combat the panic with some counter misinformation.
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Post by Ivory Samoan on Jan 19, 2017 5:24:41 GMT
This thread is a juggernaut of positivity, negativity, speculation, grand hype, sobering melancholy and child-like enthusiasm. I fucking love BSN XXX
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Post by Deleted on Jan 19, 2017 5:50:39 GMT
I like this, in the sense that the ideological approach to the armament decision allows for the potential of more well rounded and defined characters and situations that can be developed in-game. What you're saying here is a good example. I hope our characters can question the reasoning of leadership and possibly choose to help or destroy/re-unite factions. I disagree with the presumption that the lack weapons on the Tempest is a pacifist stance as Jien's character appears to me to be more pragmatic. Sloane's history, conversation and behavior conveys possible instability under certain circumstance (near spotless? trail of bodies?) and self-righteousness (problems with superiors). Traits that if she is charismatic and positioned well in a hierarchy could appear as confidence and attract like-minded followers and persuade people under her command. A coup attempt is reasonable if a stressful situation arises that a personality like Sloane's rationalizes she is better equipped to handle. Jien seems to be a type A visionary genius who gets things done and appears to be a person that plans thoroughly and for contingencies to the best of their abilities with who and what they have to work with. Jien would see a coup coming from Sloane a mile away. Or such is my hope and take at the moment. Could is also be that the AI departed earlier than it had originally planned and, therefore, did not have the expedition completely outfitted (It does appear that the Nexus is not 100% complete when we depart and that we have to finish it in Andromeda). Is is possible that weapons for the scout ships were not yet shipped for installation and therefore just didn't get installed prior to departure (perhaps buildup for use the impending war in the Milky Way made heavy armaments for ships tougher to obtain)? That Jien, desperate to convince the volunteers that they were really ready to leave, lied to them before they were put into cryo and they only discovered how unprepared they were after waking up in Andromeda? That this caused a schism in the expedition? Didn't one of the Star Trek movies start with an Enterprise that left the docks on a maiden voyage when some (if not all) of the weapons weren't yet installed? Some of those scenarios are possible but I'm more inclined to go with the suggestions it may have partly been due to limited resources available to the AI before departure and not necessarily about being rushed. Would Jien outright lie? Hmm, lie of omission, perhaps. It's, of course, difficult to say at this point. I really want more info released on her and her relationship with the Ryders(Alec, in particular). Some that I am assuming about Jien is related to the posturing of Alec(if that's Alec in the vid). I'm still inclined at this point to think the lack of armaments is a control tactic. Not just over where and in whose hands these types of resources are but how they are deployed. All decisions may not rest with her. But she could argue her agendas on what roles particular personnel and ships have more easily if they are specialized. It's possible they left earlier than they wanted but it seems more sensible to me that there was a strict timetable and unless something dire prevented leaving they were going. Hopefully, the Tempest can upgraded once in Andromeda. Maybe certain upgrades can only be gotten through particular alliances, that might be interesting. -- I think I read a response to one of your posts(may have been someone else's but I'm not slogging through those pages to find it) that stealth alone didn't help the Normandy1 against the Collectors. Neither did having guns, it seems. If they rabbited toute de suite on first sighting maybe they may have escaped. --- As to the potential schisms: One of the problems of pragmatism is that it operates off knowns(known unknows...etc) but cannot account for all contingencies and requires a certain inflexibility and reduction to numbers and is dehumanizing. This is why some writers have suggested it leads to political unrest if in strong conflict with the assertive creative nature of Man and the unpredictable aspects of Nature. It impinges on natural development by it's inherent limited agenda which is a product of the pragmatists conscious and subconscous ideals.
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Post by themikefest on Jan 19, 2017 5:57:01 GMT
Still, it doesn't mean that there could not have been delivery issues with supplying weapons to just the ships associated with the human ARK only or even just a delay supplying 1 scout ship (Tempest) and 1 nomad because that's all we really know right now is that Tempest and it's nomad have no weapons. For all we know, other vessels in the expedition do have weapons. Word it however you want to support your theory. I don't agree.
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Post by Ivory Samoan on Jan 19, 2017 6:00:07 GMT
Seriously, if I find out we have at least some armed ships in the fleet, I couldn't give a rat's ass if the Tempest is toothless. Ian and Mac haven't answered my latest tweets re: this question however.........which doesn't help the snowballing effect of silence
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Post by Deleted on Jan 19, 2017 7:27:26 GMT
Still, it doesn't mean that there could not have been delivery issues with supplying weapons to just the ships associated with the human ARK only or even just a delay supplying 1 scout ship (Tempest) and 1 nomad because that's all we really know right now is that Tempest and it's nomad have no weapons. For all we know, other vessels in the expedition do have weapons. Word it however you want to support your theory. I don't agree. Fine. I'm not looking for your approval. It's a theory... with a degree of possibility and I don't think anything you've said disproves it, that's all. There are other theories that have been posted with similar degrees of possibility... and I'm OK with any of them. It is most likely a plot device. It might be a good plot device or a bad one, but it does ultimately rest with Bioware to reveal it. Only in that instance will anything here cease to be a theory. I do think, however, the people here who somehow think that going "waaaah, I want weapons because there might be X out there" are not going to be successful in getting Bioware to "fix it" (i.e. change their plot) at this stage of the game's development... and X is ultimately just not going to be out there or, if it is, there will be a means to take X out on foot... because that's the game... and it's Bioware who's writing it... not the fans... and certainly not the anti-fans.
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Post by nem7 on Jan 19, 2017 8:33:39 GMT
Fred the Reaper: Is it some cartoon or comics series? Or your own creation?
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Post by PillarBiter on Jan 19, 2017 8:39:30 GMT
We're about to invade a nearby galaxy. I'm sure the Hyperion will be packing some heat. Especially since the andromeda initiative is of human origin. We just love shooting things too much.
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Post by extremegamer on Jan 19, 2017 8:40:35 GMT
I hope our Salarian pilot wears a Tempest cap, and makes jokes about human pilots. i do not the whole stupid ass past with Mass Effect needs to die or they need to come out and say its a not a new game but a piss poor re skinned ME 1 - 3
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Post by extremegamer on Jan 19, 2017 8:45:17 GMT
I'm glad we're not flying the ship ourselves. I hope they bring back the "XO Pressly has the deck" message with the seamless transitions you pathetic fans of ME 1 are just crazy what do you want ME 1 all over again if so then the game is in trouble
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Post by nem7 on Jan 19, 2017 8:49:44 GMT
i do not the whole stupid ass past with Mass Effect needs to die or they need to come out and say its a not a new game but a piss poor re skinned ME 1 - 3 Frankly speaking, I'd better play ME1 remake with improved location details than this Initiative crap.
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Post by extremegamer on Jan 19, 2017 8:53:08 GMT
BansheeOwnage : I'm sure they'll figure out something to increase the mappable powers. If they limit it to 3-4 powers it'll be seriously disappointing. At least this time they have a reason for not wanting us to use powers with the radial menu, even if I don't agree with. DAI having the tactical camera and a focus on pause, while not allowing to use the radial menu to use all powers was more ridicolous. Their reason amounts to "we're taking control away from the player so they play in the style we want them to", though, which is not exactly a good reason. There is no downside to letting us use powers on the radial menu as in previous games, and we know the radial menu is still in Though I agree it probably won't be as annoying as DA:I. I love the design of the Tempest. It reminds me of experimental prototype aircraft while retaining much of old Mass Effect aesthetic. As for the salarian pilot, I'm looking forward to that, though I wish there was more of a crew in the bridge rather than one character. I had the same thoughts about the Tempest. I don't quite love it though, just because I can't unsee it's squished-ness I hope there are more important crewmembers, bridge included, than just the pilot, too. It would be pretty awesome if we got an some combination of engineer, doctor, comms, tactical, and XO who were fully fleshed out. Don't see it working to be honest, except maybe as a one off, like when you took control of Joker in ME2. 'Pilot's unconscious and the bridge is cut off! Who will save us now?' 'Never fear, Ryder is here!' Otherwise when would we be piloting? When landing? Exploring systems? Combat? If you're not interested in a flight simulator it could be a real turn-off. Halo: Reach had a pretty cool space-combat mission, and it was only half of one of its 9 full missions, so putting in the resources to make something like that wouldn't be unprecedented. If they used in for a MP mode, even better return-of-investment. I've always wanted space flight/combat in ME, and thought being able to pilot something in the final battle of ME3 would have been awesome (probably the Normandy as Joker, just like ME2). I also think it would have helped add to the scale of the battle, switching between controlling Shepard on the ground and Joker in orbit. It would have also made the finale longer without padding. I don't think having something like this would be any more of a turn-off than currently having to drive the Mako around is/will be. Incorporating driving into a game doesn't make it a racing game hybrid, just as having a flyable vehicle doesn't make it a flight sim. In fact, I actually like having vehicles in shooters. you have a choice and that is do not play it oh no they did far worse when they took the advice of the cry baby ass ME 1 fans who wanted their poor crew back for 3 so Biopware decided to shit all over the ME 2 for 3 no you talk about taking away stuff that is the king of that
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Post by extremegamer on Jan 19, 2017 8:55:09 GMT
Krogan copilot: Stupid machine, go to FTL before I turn your virtual interface into actual dust.
Salarian pilot: Pathfinder, control your Krogan friend.
Krogan copilot: Pathfinder. Paaaaaaaaaaathfinder. Pathfiiiiiiiiiiiiiinder. Pathfinderrrrrrrrrrrrrrrrrrrrrrrrrrrrrrr.
Salarian pilot: Pathfinder, don't touch that. I said, don't touch that. Pathfinder, please, don't touch that. Fine, go ahead and touch it all you want.
*BOOM*
Krogan copilot: Heh, heh, heh. if that is the way the pilot talks then Bioware is stupid but no matter the USS Enterprise would destroy the tempest and Picard would laugh at some stupid joking ass salarian
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Post by SofaJockey on Jan 19, 2017 10:39:11 GMT
I'm glad we're not flying the ship ourselves. I hope they bring back the "XO Pressly has the deck" message with the seamless transitions you pathetic fans of ME 1 are just crazy what do you want ME 1 all over again if so then the game is in trouble. By all means criticize other views, but let's not be rude about other posters, please.
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Post by Ivory Samoan on Jan 19, 2017 12:32:01 GMT
Came here for the Tempest banter, stayed for the extremegamer lulz
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Post by themikefest on Jan 19, 2017 13:17:59 GMT
Fine. I'm not looking for your approval. It's a theory... with a degree of possibility and I don't think anything you've said disproves it, that's all. There are other theories that have been posted with similar degrees of possibility... and I'm OK with any of them. It is most likely a plot device. It might be a good plot device or a bad one, but it does ultimately rest with Bioware to reveal it. Only in that instance will anything here cease to be a theory. I do think, however, the people here who somehow think that going "waaaah, I want weapons because there might be X out there" are not going to be successful in getting Bioware to "fix it" (i.e. change their plot) at this stage of the game's development... and X is ultimately just not going to be out there or, if it is, there will be a means to take X out on foot... because that's the game... and it's Bioware who's writing it... not the fans... and certainly not the anti-fans. Here's what you said in a previous post.It seems you want everyone to agree with your theory. I mean is there a reason why you said everyone? So what if they ignored your earlier post. I know I did. So everyone doesn't apply to me and I'm sure the same can be said for others
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Post by themikefest on Jan 19, 2017 13:19:10 GMT
Frankly speaking, I'd better play ME1 remake with improved location details than this Initiative crap. My personal preference is they remake the trilogy.
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Post by Deleted on Jan 19, 2017 13:24:38 GMT
Their reason amounts to "we're taking control away from the player so they play in the style we want them to", though, which is not exactly a good reason. There is no downside to letting us use powers on the radial menu as in previous games, and we know the radial menu is still in Though I agree it probably won't be as annoying as DA:I. I had the same thoughts about the Tempest. I don't quite love it though, just because I can't unsee it's squished-ness I hope there are more important crewmembers, bridge included, than just the pilot, too. It would be pretty awesome if we got an some combination of engineer, doctor, comms, tactical, and XO who were fully fleshed out. Halo: Reach had a pretty cool space-combat mission, and it was only half of one of its 9 full missions, so putting in the resources to make something like that wouldn't be unprecedented. If they used in for a MP mode, even better return-of-investment. I've always wanted space flight/combat in ME, and thought being able to pilot something in the final battle of ME3 would have been awesome (probably the Normandy as Joker, just like ME2). I also think it would have helped add to the scale of the battle, switching between controlling Shepard on the ground and Joker in orbit. It would have also made the finale longer without padding. I don't think having something like this would be any more of a turn-off than currently having to drive the Mako around is/will be. Incorporating driving into a game doesn't make it a racing game hybrid, just as having a flyable vehicle doesn't make it a flight sim. In fact, I actually like having vehicles in shooters. you have a choice and that is do not play it oh no they did far worse when they took the advice of the cry baby ass ME 1 fans who wanted their poor crew back for 3 so Biopware decided to shit all over the ME 2 for 3 no you talk about taking away stuff that is the king of that However, Bioware did not bring back the ME1 crew for ME3 anymore than they didn't bring back the ME2 crew. With the exception of Garrus and Tali (who were also ME2 crew) and Liara and the Virmire Survivor (who were obviously always going to be brought back for ME3 with their absence in ME2 being a plot device to absolutely ensure that the player could not kill them off in ME2), a whole new squad of 2 (or 3 with DLC) were introduced. The issue with ME2 was always that it had a large cast of squad mates (12), any of whom could die in the SM. That resulted in just too many variables to bring them back as squad mates for the main game in ME3. The ones who lived, however, were all brought back in same sort of "cameo" fashion, as was Wrex (the ME1 squad mate who was the one outside of the Virmire decision who could be killed in ME1). This time round, they have said quite simply that our squad mates will not be able to die during the game. Therefore, there will not be as many variables that could possibly carry over from game to game with this saga.
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Post by Deleted on Jan 19, 2017 13:26:29 GMT
Fine. I'm not looking for your approval. It's a theory... with a degree of possibility and I don't think anything you've said disproves it, that's all. There are other theories that have been posted with similar degrees of possibility... and I'm OK with any of them. It is most likely a plot device. It might be a good plot device or a bad one, but it does ultimately rest with Bioware to reveal it. Only in that instance will anything here cease to be a theory. I do think, however, the people here who somehow think that going "waaaah, I want weapons because there might be X out there" are not going to be successful in getting Bioware to "fix it" (i.e. change their plot) at this stage of the game's development... and X is ultimately just not going to be out there or, if it is, there will be a means to take X out on foot... because that's the game... and it's Bioware who's writing it... not the fans... and certainly not the anti-fans. Here's what you said in a previous post.It seems you want everyone to agree with your theory. I mean is there a reason why you said everyone? So what if they ignored your earlier post. I know I did. So everyone doesn't apply to me and I'm sure the same can be said for others No, I wanted to merely spur some discussion on it... worded poorly, I admit. Sorry.
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Post by Deleted on Jan 19, 2017 13:27:37 GMT
Frankly speaking, I'd better play ME1 remake with improved location details than this Initiative crap. My personal preference is they remake the trilogy. Apparently, though, it's just not happening. ... if ever the remote possibility of it being remade did happen... the one thing that would probably get cut back most seriously is the squad size and the flexibility built into the SM (which is one of the things I most love about the Trilogy... and I think you feel much the same way about it too).
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Post by sgtreed24 on Jan 19, 2017 14:22:53 GMT
Not sure what everyone's beef with the AI premise is, but I certainly don't just want to replay a remade ME1-ME3. I already have played those games like 10 times each at least. No need to do it again. lol Off topic, but I kept seeing posts about it. So whatever. The beef should be with the lack of weapons when exploring the unknown.
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Post by Sartoz on Jan 19, 2017 14:34:13 GMT
I'm glad we're not flying the ship ourselves. I hope they bring back the "XO Pressly has the deck" message with the seamless transitions snip ,.-~*´¨¯¨`*·~-.¸-(_MEA_)-,.-~*´¨¯¨`*·~-.¸
Constant repetition makes me go bananas. Besides, it's a military protocol. The Tempest is a civilian ship.
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Post by Sartoz on Jan 19, 2017 14:38:33 GMT
Not sure what everyone's beef with the AI premise is, but I certainly don't just want to replay a remade ME1-ME3. I already have played those games like 10 times each at least. No need to do it again. lol Off topic, but I kept seeing posts about it. So whatever. The beef should be with the lack of weapons when exploring the unknown. ,.-~*´¨¯¨`*·~-.¸-(_MEA_)-,.-~*´¨¯¨`*·~-.¸
No worries. Combat is delegated to planetary maps and to the space Vaults. Our squad is heavily armed when we go exploring.
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Post by CrutchCricket on Jan 19, 2017 15:06:03 GMT
Fred the Reaper: Is it some cartoon or comics series? Or your own creation? Fred has no beginning. Fred has no end. He transcends our understanding
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