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Post by Zemgus on Mar 7, 2017 13:17:43 GMT
Someone who was raised by the Avvar. Could be human, elf, dwarf or qunari.
OR
Someone born and raised in Tevinter. Human: from old and powerful Tevinter noble family. Elf: slave. Dwarf: from Orzammar. Qunari: real Qunari this time. Maybe a spy?
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Post by gaycaravaggio on Mar 7, 2017 14:18:25 GMT
- Spirit who believes they're a person (like Cole) so they became one and don't remember being a spirit
- Ex-Qunari of any race that were recently separated from the Qun
- Tevinter ex-slave
- Dwarf from Kal-Sharok
- Freedom fighter from Seheron
- Child of one of Flemeth's Witches of the Wilds (so Flemeth's grandkid)
- Antivan Crow on an assassination gone wrong
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Mass Effect Andromeda, SWTOR
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Post by Absafraginlootly on Mar 9, 2017 5:51:05 GMT
Dwarf: Kal Sharok - it would be awesome to see how their culture differs from orzammer. Ambassadoria - tevinter dwarf contingent. Merchant's Guild - Varric's always telling us stories, let's see it ourselves
Elf: The Rivain Clan - there is a semi permanent dalish settlement in rivain, that's gotta have a diferent culture than city elves and other Dalish. City Elf - gonna be different depending on city and country. Dalish Elf - from a new clan
Human: Avvar Chasind Streetrat Pirate Rivain seeress Guard Captain/ Watchman Laetan mage Altus mage (a mage who gets treated well would novel) Literally anything other than fereldan/free marches noble really, nobles are fun and all, but there are so many other human background s/origins.
Not race specific: Tevinter Slave - escapes or is freed Conscripted Deserter - conscripted into the army or the wardens, went 'hell no.' Ben Hassrath spy - depending on your choices you might get declared tal vashoth before the end of the game. Would ideally have a tal vashoth companion (horned chick who left the qun, not born outside of it like the inquisitor)
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate
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Post by Nonoru on Mar 9, 2017 6:17:08 GMT
Liberati: Elf (Warrior/Rogue) Slave: Qunari (Warrior/Rogue) Soporati: Human (Warrior/Rogue) Incaensor: Elf/Qunari (Mage) Laetan: Human (Mage) Ambassadoria Deshyr: Dwarf.
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Rhidor
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
Origin: Rhidor
PSN: Rhidor
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Post by Rhidor on Mar 9, 2017 21:37:13 GMT
Do you mean backgrounds as in pre-selected ones or actualy playable Origin stories?
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Post by Baboontje on Mar 14, 2017 17:03:08 GMT
Even though I understood the restriction, I've always wanted to play a HF Noble Mage. Now with Tevinter in prospect, it could finally happen. I think it would also be interesting to see Tevinter society through the eyes of an Altus. Maybe even an Altus with Magister parents so you can witness it from up close. The regular rabble, Warriors and Rogues, could be from a more common background however. I also really like the Avvar background but I doubt DA4 would be the place for that, so maybe in the future. For Elves I wouldn't mind another Dalish background because I like being Dalish. But perhaps for variety's sake a slave background or Fog Warrior background would be nice to see as well. I don't really play Dwarves or Qunari so I don't really care what their background would be. I might eventually try if they get a romance option I'd find suitable for them.
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Post by vertigomez on Mar 15, 2017 15:21:23 GMT
Just please give me dwarves and qunari, Bioware.
I'll send you a fruit basket. Or maybe some waffles. ;_____;
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Post by duskwanderer on Mar 16, 2017 2:22:32 GMT
Personally, if we're setting the next story in Tevinter, I want the hero to be outside of there. I don't know enough about Tevinter, daily life and whatnot, so if I'm asking questions, I'm going to think it's weird if the PC has been part of it their whole life.
I say make us (regardless of race or class) an Antivan Crow. We get our own Assassin-type unique character tree in addition to the Prestige Class we can pick later in the game
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
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Post by Baboontje on Mar 16, 2017 9:48:38 GMT
Personally, if we're setting the next story in Tevinter, I want the hero to be outside of there. I don't know enough about Tevinter, daily life and whatnot, so if I'm asking questions, I'm going to think it's weird if the PC has been part of it their whole life. I say make us (regardless of race or class) an Antivan Crow. We get our own Assassin-type unique character tree in addition to the Prestige Class we can pick later in the game I'd rather not be the outsider this time. I already know what most non-Tevinters think of Tevinter. But I want to know what it's like to actually be from Tevinter. They could solve this issue by giving us a (temporary) party member who does the asking and our character can answer accordingly. Like when Josie asks our Inquisitor questions, I thought that was handled properly. Or when I played as an Elf I could comment on certain things with knowledge other races wouldn't necessarily have. (Granted, they messed up the Temple of Mythal in that regard.) But if there were more instances like Josie's, I wouldn't need to do all the asking myself. Or introduce us to Tevinter in a story-driven way. For an example, let's say our character witnesses someone get caught stealing and we see how Tevinter society responds to that. We don't always have to ask a slew of questions to get to know the country or culture. They can show us things, have us experience scenes or even have us explaining something to another character to teach us what's going on.
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Post by duskwanderer on Mar 16, 2017 11:10:47 GMT
Personally, if we're setting the next story in Tevinter, I want the hero to be outside of there. I don't know enough about Tevinter, daily life and whatnot, so if I'm asking questions, I'm going to think it's weird if the PC has been part of it their whole life. I say make us (regardless of race or class) an Antivan Crow. We get our own Assassin-type unique character tree in addition to the Prestige Class we can pick later in the game I'd rather not be the outsider this time. I already know what most non-Tevinters think of Tevinter. But I want to know what it's like to actually be from Tevinter. They could solve this issue by giving us a (temporary) party member who does the asking and our character can answer accordingly. Like when Josie asks our Inquisitor questions, I thought that was handled properly. Or when I played as an Elf I could comment on certain things with knowledge other races wouldn't necessarily have. (Granted, they messed up the Temple of Mythal in that regard.) But if there were more instances like Josie's, I wouldn't need to do all the asking myself. Or introduce us to Tevinter in a story-driven way. For an example, let's say our character witnesses someone get caught stealing and we see how Tevinter society responds to that. We don't always have to ask a slew of questions to get to know the country or culture. They can show us things, have us experience scenes or even have us explaining something to another character to teach us what's going on. We might know what non-Tevinters think of Tevinters, but remember that a PC (supposedly) feels any way we want. We won't have to be the outsider. The elf/dwarf face thing wasn't bad, but it worked much better when we were handling things about our background, like how dwarves were smugglers. If the characters all came from Tevinter, they'd literally say all of the same things. I'm not referring to JUST asking questions. But familiarity with a story implies knowledge that we, as someone who doesn't have first-hand experience of Tevinter, don't have. This is coupled by the fact that Tevinter doesn't act like anything else.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
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Post by Baboontje on Mar 16, 2017 11:40:15 GMT
The elf/dwarf face thing wasn't bad, but it worked much better when we were handling things about our background, like how dwarves were smugglers. If the characters all came from Tevinter, they'd literally say all of the same things.
Not exactly. The answers could be nuanced according to race. Or give them another option next to the "Tevinter dialogue option". I'm not referring to JUST asking questions. But familiarity with a story implies knowledge that we, as someone who doesn't have first-hand experience of Tevinter, don't have. This is coupled by the fact that Tevinter doesn't act like anything else. But we did not have any prior information about Dwarves, Elves, Mages or even common Ferelden society when first playing DAO either. We didn't need first-hand experience because we were playing through it, first-hand experience. Not knowing about a certain society or race as a player shouldn't opt me out of playing a person from said society or race. I don't want to be required to be told by others or read a novel or even pass an exam first on the Tevinter Imperium before I'm allowed to play a Tevinter citizen myself. Even though I like my Inquisitor, I still didn't like the mostly blank background and random nationality of a Free Marcher. I would love it if I could play a rather biased Noble Mage that gets swayed by one of their party members. Or an Elven slave who hates her "Masters" but finds common ground with other Tevinter natives. Or vice versa, an Elven slave who actually enjoyed working for her Masters and is suprised and distraught at seeing how different it is for most other Elven slaves. I want to play someone not just anyone.
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Post by shroomofdoom on Mar 16, 2017 13:43:54 GMT
The elf/dwarf face thing wasn't bad, but it worked much better when we were handling things about our background, like how dwarves were smugglers. If the characters all came from Tevinter, they'd literally say all of the same things.
Not exactly. The answers could be nuanced according to race. Or give them another option next to the "Tevinter dialogue option". I'm not referring to JUST asking questions. But familiarity with a story implies knowledge that we, as someone who doesn't have first-hand experience of Tevinter, don't have. This is coupled by the fact that Tevinter doesn't act like anything else. But we did not have any prior information about Dwarves, Elves, Mages or even common Ferelden society when first playing DAO either. We didn't need first-hand experience because we were playing through it, first-hand experience. Not knowing about a certain society or race as a player shouldn't opt me out of playing a person from said society or race. I don't want to be required to be told by others or read a novel or even pass an exam first on the Tevinter Imperium before I'm allowed to play a Tevinter citizen myself. Even though I like my Inquisitor, I still didn't like the mostly blank background and random nationality of a Free Marcher. I would love it if I could play a rather biased Noble Mage that gets swayed by one of their party members. Or an Elven slave who hates her "Masters" but finds common ground with other Tevinter natives. Or vice versa, an Elven slave who actually enjoyed working for her Masters and is suprised and distraught at seeing how different it is for most other Elven slaves. I want to play someone not just anyone. I think having everyone be from Tevinter is fine too, each character type can give us very differing views on Tevinter, the same thing from different perspectives and I think this is what we would be likely to see if seperate origin stories are included in the next game. I like the Noble mage idea for Tevinter, just as it would provide a chance to explore what magic means in a place so dominated by magic and those that wield it, without the negative connotations of southern thedas, It would be cool to play a mage that doesn't have to prove at every turn they aren't monsters. I'd like a city elf origin, that ISN'T a slave, but a free elf, in service to some Tevinter house. I'm bored of the oppressed city elf origin, I'd like something abit different. Civil servant, spy or mage apprentice, with the option of actually believing in Tevinter and the Magesterium. I'd also like a Kalsharok Dwarf, just as I am desperate to lean more about them! An actual Qunari, slave or prisoner origin, so we can explore an identity under the qun and how such might hold up in the face of a very different (and Tevinter) way of doing things. Would have heap loads of potential regarding the ongoing war with Qunari and Tevinter. If there is a slave background, I'd like that to be the human warrior/rogue path, just for a breath of fresh air and to lift some of the "victimhood" aura of elves. Lets see some human on human oppression for a change. Lets see how Tevinter can be universal in it's disregard for those of little or no social standing, regardless of race or gender. That would be more compelling to explore. Tevinter strikes me as being far more pragmatic in such affairs than southern Thedas, who oppress along moral or religious lines. A dalish would have an interesting inter-play with Solas, so I'd expect to see that in there. Would depend on how well done it is, as to whether it would be worth much.
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Post by duskwanderer on Mar 16, 2017 21:21:45 GMT
If that was case, I would feel as though our entire perspective is forced. I had a rough enough time being forced to accept how "terrible" it was to lose Thessia, and that "it was all my fault."
I don't want to be shoehorned into feeling a certain way. That's why an outsider is perfect. I can choose how to react. Plus, it gives the writing staff an excuse to surprise me.
I'm not sure we'll agree. That's just how I feel. I don't want to be shaped by the world I'm already in.
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Baboontje
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
Posts: 35 Likes: 138
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Post by Baboontje on Mar 16, 2017 21:43:34 GMT
If that was case, I would feel as though our entire perspective is forced. I had a rough enough time being forced to accept how "terrible" it was to lose Thessia, and that "it was all my fault." I don't want to be shoehorned into feeling a certain way. That's why an outsider is perfect. I can choose how to react. Plus, it gives the writing staff an excuse to surprise me. I'm not sure we'll agree. That's just how I feel. I don't want to be shaped by the world I'm already in. Well, all I can say to that is that I didn't feel the same as you regarding Thessia. So I don't really understand what you mean by being "shoehorned into feeling a certain way". I mostly certainly didn't feel like that was all my fault. I actually like to be shaped by the world I'm in, gives me perspective. And as long as they don't over do it with auto-dialogue, I'm sure we'll be able to respond in a manner of ways. Even if our new protagonist hails from Tevinter. But to each their own, of course.
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Post by duskwanderer on Mar 16, 2017 21:58:09 GMT
If that was case, I would feel as though our entire perspective is forced. I had a rough enough time being forced to accept how "terrible" it was to lose Thessia, and that "it was all my fault." I don't want to be shoehorned into feeling a certain way. That's why an outsider is perfect. I can choose how to react. Plus, it gives the writing staff an excuse to surprise me. I'm not sure we'll agree. That's just how I feel. I don't want to be shaped by the world I'm already in. Well, all I can say to that is that I didn't feel the same as you regarding Thessia. So I don't really understand what you mean by being "shoehorned into feeling a certain way". I mostly certainly didn't feel like that was all my fault. I actually like to be shaped by the world I'm in, gives me perspective. And as long as they don't over do it with auto-dialogue, I'm sure we'll be able to respond in a manner of ways. Even if our new protagonist hails from Tevinter. But to each their own, of course. You've contradicted yourself. All of the autodialogue after Thessia forced Shepard to say that the loss of the planet was his fault, that it was one of the worst possible things to happen, and everything was oh-so-terrible now that Thessia was lost. I'm not referring to the player, I'm referring to Shepard. But getting back to the point, being shaped by the world forces autodialogue. Someone who grew up knowing magisters had certain rights is going to react differently to someone who doesn't know that.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
Posts: 35 Likes: 138
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Post by Baboontje on Mar 16, 2017 23:08:03 GMT
Well, all I can say to that is that I didn't feel the same as you regarding Thessia. So I don't really understand what you mean by being "shoehorned into feeling a certain way". I mostly certainly didn't feel like that was all my fault. I actually like to be shaped by the world I'm in, gives me perspective. And as long as they don't over do it with auto-dialogue, I'm sure we'll be able to respond in a manner of ways. Even if our new protagonist hails from Tevinter. But to each their own, of course. You've contradicted yourself. All of the autodialogue after Thessia forced Shepard to say that the loss of the planet was his fault, that it was one of the worst possible things to happen, and everything was oh-so-terrible now that Thessia was lost. I'm not referring to the player, I'm referring to Shepard. But getting back to the point, being shaped by the world forces autodialogue. Someone who grew up knowing magisters had certain rights is going to react differently to someone who doesn't know that. Have I? Well I simply must've forgotten that particular bit hen. It has been a while. My apologies. I understand that being shaped by the world requires some for of auto-dialogue, which is fine if there's not too much of it. And I'll gladly accept that in exchange for actually being someone rather than a formless, backgroundless orphan from some other country.
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Post by duskwanderer on Mar 16, 2017 23:43:19 GMT
You've contradicted yourself. All of the autodialogue after Thessia forced Shepard to say that the loss of the planet was his fault, that it was one of the worst possible things to happen, and everything was oh-so-terrible now that Thessia was lost. I'm not referring to the player, I'm referring to Shepard. But getting back to the point, being shaped by the world forces autodialogue. Someone who grew up knowing magisters had certain rights is going to react differently to someone who doesn't know that. Have I? Well I simply must've forgotten that particular bit hen. It has been a while. My apologies. I understand that being shaped by the world requires some for of auto-dialogue, which is fine if there's not too much of it. And I'll gladly accept that in exchange for actually being someone rather than a formless, backgroundless orphan from some other country. Then our impasse is complete. I understand you. In some parts, I do accept it. But in the end, I can't stand autodialogue. Let BioWARE make their NPC's whatever they wish, but the way the PC acts in the story is defined by me. If that means the PC can't have a set agenda, that suits me great. Liara is not my best friend, and I hate the fact that the game makes her such. Thessia was the fault of Asari High Command, and I refuse to let the game define it any other way. Krem is not a man, and I refuse to let the game make me think such.
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