farferello
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Post by farferello on May 11, 2017 23:03:50 GMT
I just hope they stop doing the Virmire/Fade choice altogether. It's annoying, tedious, and is just a way for them to kill off people so they don't have to do much with either option anymore. They're doing it a lot in SWTOR lately, giving a chance to kill off so many characters so they're all but silent in later content and it's getting pretty annoying. (Especially as most of them are romance options.) I hated it in ME1 and I hated it just as much in DAI. Pitting Stroud against my Hawke was no contest. Inquisitor didn't know much about either, it was more just a way to tug at the player's heartstrings (especially for those who had Alistair as their Warden choice.)
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Post by Deleted on May 11, 2017 23:04:25 GMT
Loghain is always my Warden. Always. I don't mind sacrificing him though. He wanted that with the AD and my Warden stopped him, so this time he died doing something that made him feel worthy. normally i would agree, he had a rich life, and did much, it's okay to die a hero. BUT that line from flemeth to hawke from da2 (when on the edge of the abyss let go, only then you learn to fly- something cryptic like that) are really nagging at me. what if hawke is meant to stay in fade and only if he/she stays everybody survives? i dont know Oooh yeah! I still struggle because of those words. I have 2 Worlds in my Keep with each one dead just in case!
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Post by Davrin's boobs on May 11, 2017 23:04:43 GMT
Choosing between Inq and his LI is very easy for me. I don't feel very attached to Inq or the warden either. My warden is dead in all playthroughs and I am content if Inq is dead. On the other hands, I really like Dorian and Iron Bull. So yeah my Inq will sacrifice himself to protect his LI every time. The only Bioware PC that I feel strongly attached to is Hawke. I did that with Alistair and I dont want to be in this situation ever again Either way I dont know how feasible it is to bring the all eight LIs in DA4 to choose between your quizzy and their LI... SO NOP, NOT HAPPENING NOT TODAY SATAN
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Post by Dirk on May 11, 2017 23:08:19 GMT
Choosing between Inq and his LI is very easy for me. I don't feel very attached to Inq or the warden either. My warden is dead in all playthroughs and I am content if Inq is dead. On the other hands, I really like Dorian and Iron Bull. So yeah my Inq will sacrifice himself to protect his LI every time. The only Bioware PC that I feel strongly attached to is Hawke. I did that with Alistair and I dont want to be in this situation ever again Either way I dont know how feasible it is to bring the all eight LIs in DA4 to choose between your quizzy and their LI... SO NOP, NOT HAPPENING NOT TODAY SATAN I'm sorry but if you let Alistair vs Hawke happened, it is all your fault.
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Post by Davrin's boobs on May 11, 2017 23:09:38 GMT
I did that with Alistair and I dont want to be in this situation ever again Either way I dont know how feasible it is to bring the all eight LIs in DA4 to choose between your quizzy and their LI... SO NOP, NOT HAPPENING NOT TODAY SATAN I'm sorry but if you let Alistair vs Hawke happened, it is all your fault. I'm talking about my Warden and Alistair you fluffy ball
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moderately incensed firmicute
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Stay strong, and queer!
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Post by moderately incensed firmicute on May 11, 2017 23:10:19 GMT
The reason why catering to straight men isn't the same as catering to gay men or any other orientation is that catering to straight men is frequently synonymous with misogyny. Lots of what centers around straight male desire in this world is fundamentally rooted in a devaluing of women as anything other than objects for male desire, and as fundamentally very susceptible to male control. This is pretty basic, obvious stuff. The camera zooming in on Cora as she winces during the exact moment of penetration because the totally hetero Scott has a huge dick is a misogynistic moment. Cora saying things like "don't be charming when I'm mad at you" plays into straight male desires about how their charm can woo women out of facing consequences for their actions, the whole loveable rogue thing is very rooted in a sexism. There is no equivalent system in place for gay male fantasies within bioware as it is overwhelmingly clear the devs for MEA are all straight men. When they animate Cora's ass and linger on it lovingly to titillate straight dudes, they're going an extra mile they'd never go for any other group and feeding into objectification of women in the process. When they don't follow through on m/m improvements but take the time to add makeup to Sara because straight men complained she's ugly, that's feeding into misogynistic straight male fantasies that women are always peak fuckable all the time, even in wars and comas, as demonstrated by countless apocalypse TV shows where all the women still have perfectly shaved body hair just to name one example. That's what makes it stand out as incomparable to any other orientation. Reyes doesn't get a scene where the camera lingers on his bare ass for ten minutes, and it never would. What gay men fantasise about isn't considered a priority whatsoever. What straight men fantasise about, no matter the sexist consequences that might entail, is priority number 1. Wonderfully put, thank you very much... (if there were some stop to make paragraphs into the posting, making for easier readability, the heavenly bliss I felt reading this intelligent observation of casual sexism would be even bigger. Let me do it here, please..) So.. great text, perfect observation.
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Post by Suaimhneas on May 11, 2017 23:10:21 GMT
normally i would agree, he had a rich life, and did much, it's okay to die a hero. BUT that line from flemeth to hawke from da2 (when on the edge of the abyss let go, only then you learn to fly- something cryptic like that) are really nagging at me. what if hawke is meant to stay in fade and only if he/she stays everybody survives? i dont know Oooh yeah! I still struggle because of those words. I have 2 Worlds in my Keep with each one dead just in case! It does note on the tarot card of whoever you left that they're either dead or lost in the fade right? I wouldn't be surprised to see them again... maybe not Stroud? I dunno.
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Post by Deleted on May 11, 2017 23:11:05 GMT
Oooh yeah! I still struggle because of those words. I have 2 Worlds in my Keep with each one dead just in case! It does note on the tarot card of whoever you left that they're either dead or lost in the fade right? I wouldn't be surprised to see them again... maybe not Stroud? I dunno. Yeah and when you get the choice it implies they'll "likely" die.
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Post by fialka on May 11, 2017 23:12:58 GMT
Ugh. I hated the Hawke/Alistair choice. You have to jump through some pretty unfortunate hoops to get a reasonably happy ending with the guy if you romance him (something we don't get with very many male LIs) only to have to pick between him and my own character...? I chose Hawke, because she was my least favorite Bioware protagonist, but that was still shitty because I felt really bad for Anders.
Fortunately the Keep exists, so I can mix and match different playthroughs so I don't have to make that choice (or make an asshole Hawke who romances no one to pick over Alistair) but it means my personal 'canon' never makes it into Inquisition.
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Post by Dirk on May 11, 2017 23:13:17 GMT
I'm sorry but if you let Alistair vs Hawke happened, it is all your fault. I'm talking about my Warden and Alistair you fluffy ball Ah I see. That makes sense now. You did play MWarden with the mod right?
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Post by Cyonan on May 11, 2017 23:13:39 GMT
I just hope they stop doing the Virmire/Fade choice altogether. It's annoying, tedious, and is just a way for them to kill off people so they don't have to do much with either option anymore. They're doing it a lot in SWTOR lately, giving a chance to kill off so many characters so they're all but silent in later content and it's getting pretty annoying. (Especially as most of them are romance options.) I hated it in ME1 and I hated it just as much in DAI. Pitting Stroud against my Hawke was no contest. Inquisitor didn't know much about either, it was more just a way to tug at the player's heartstrings (especially for those who had Alistair as their Warden choice.) I think it's a good way to make an interesting choice that the player is actually invested in though, even if it can be overused. If we look at another kill choice in ME:A with the Salarians vs the Krogan Scouts I legitimately didn't care about either group because they were just faceless people. They're asking me to choose between a bunch of red shirts. I personally don't like stories where the good guys don't have to sacrifice anything and just win at every turn, but the sacrifice has to actually mean something to the player otherwise it feels like it's there just so people can go "we technically sacrificed something. You can't say we didn't". That doesn't necessarily require a kill choice, but that is one tool available to the creator.
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Post by MrSlothy on May 11, 2017 23:16:23 GMT
It does note on the tarot card of whoever you left that they're either dead or lost in the fade right? I wouldn't be surprised to see them again... maybe not Stroud? I dunno. Yeah and when you get the choice it implies they'll "likely" die. i have a feeling that dead=alistair, stroud, loghain and lost in the fade=hawke. just because flemeth maybe implied it. in some other game. vaguely. if so, i'm looking forward to see what this hawke's "destiny" might be. for now the choice is pure agony and it shouldn't be :/
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Post by Deleted on May 11, 2017 23:18:09 GMT
Yeah and when you get the choice it implies they'll "likely" die. i have a feeling that dead=alistair, stroud, loghain and lost in the fade=hawke. just because flemeth maybe implied it. in some other game. vaguely. if so, i'm looking forward to see what this hawke's "destiny" might be. for now the choice is pure agony and it shouldn't be :/ Yeah I agree because the others are kind of done already imo. Hawke has a purpose yet to be fulfilled. The DA2 ending was not exactly resolved in DAI, and though Hawke helps Varric rebuild, they still feel unfinished to me.
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Post by Davrin's boobs on May 11, 2017 23:18:58 GMT
I'm talking about my Warden and Alistair you fluffy ball Ah I see. That makes sense now. You did play MWarden with the mod right? Exactly, I digged my own grave choosing that pairing, but it's my favorite pairing T__T I love all my characters but my Warden is special for me
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farferello
N2
Salty Arcann Trash
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Post by farferello on May 11, 2017 23:21:25 GMT
I just hope they stop doing the Virmire/Fade choice altogether. It's annoying, tedious, and is just a way for them to kill off people so they don't have to do much with either option anymore. They're doing it a lot in SWTOR lately, giving a chance to kill off so many characters so they're all but silent in later content and it's getting pretty annoying. (Especially as most of them are romance options.) I hated it in ME1 and I hated it just as much in DAI. Pitting Stroud against my Hawke was no contest. Inquisitor didn't know much about either, it was more just a way to tug at the player's heartstrings (especially for those who had Alistair as their Warden choice.) I think it's a good way to make an interesting choice that the player is actually invested in though, even if it can be overused. If we look at another kill choice in ME:A with the Salarians vs the Krogan Scouts I legitimately didn't care about either group because they were just faceless people. They're asking me to choose between a bunch of red shirts. I personally don't like stories where the good guys don't have to sacrifice anything and just win at every turn, but the sacrifice has to actually mean something to the player otherwise it feels like it's there just so people can go "we technically sacrificed something. You can't say we didn't". That doesn't necessarily require a kill choice, but that is one tool available to the creator. I just hate it when they tease as with this 'choice' like at least in ME1 and DAI we didn't see either option die. (I dread playing a certain chapter in SWTOR on new characters now because of the neck snap. Especially as they fucking teased us and made it look like we had a chance to save the person we didn't initially choose. It's just over used and feels often forced. I get that sometimes we can't always win and sacrifices must be made, but come the fuck on. I hate the overuse of it. I'd have much preferred that cut choice of being able to save both Kaidan and Ashley rather than the shitty sacrifice. Sure it has less impact and meaning, but I'm fed up of them making you choose who to lose/save and then doing nothing with either choice ever again. At least the Virmire survivor you saw more of them (though I'll forever be pissed that they were out of action for half the game in ME3.)
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Post by Hanako Ikezawa on May 11, 2017 23:21:31 GMT
I want to know what this mission was like:
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Post by farferello on May 11, 2017 23:24:56 GMT
Ah I see. That makes sense now. You did play MWarden with the mod right? Exactly, I digged my own grave choosing that pairing, but it's my favorite pairing T__T I love all my characters but my Warden is special for me My Warden and Alistair were my favourite, until the DA Keep came out and my canon could no longer exist, so now Alistair rules alone. :sob: I don't even use that Warden for imports anymore, made me too sad to see him as unromanced in the Keep.
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Post by MrSlothy on May 11, 2017 23:27:27 GMT
i have a feeling that dead=alistair, stroud, loghain and lost in the fade=hawke. just because flemeth maybe implied it. in some other game. vaguely. if so, i'm looking forward to see what this hawke's "destiny" might be. for now the choice is pure agony and it shouldn't be :/ Yeah I agree because the others are kind of done already imo. Hawke has a purpose yet to be fulfilled. The DA2 ending was not exactly resolved in DAI, and though Hawke helps Varric rebuild, they still feel unfinished to me. i agree, something is off. her words suggest that hawke should find peace or some kind of content through the great trials, but nothing in her/his story gives that conclusion. on the contrary, hawke constantly loses what they hold dear and often lacks clear purpose. in fact, when that spirit of faith/compasion in the fade apologises to hawke for dissapointing her/him, hawke look very sad (that was purposefully animated), a first genuine emotion since we meet him/her in dai, showing perhaps how hawke really feels inside. not glorious, simply doing what needs to be done, severely damaged and distrustful. it seems really weird that that should end with dying in the fade. unless hawke would find this death/sacrifice a worthy end to a constant fighting? sigh. come on da4, be here already -.-
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Post by toomanyclouds on May 11, 2017 23:27:33 GMT
I just hope they stop doing the Virmire/Fade choice altogether. It's annoying, tedious, and is just a way for them to kill off people so they don't have to do much with either option anymore. They're doing it a lot in SWTOR lately, giving a chance to kill off so many characters so they're all but silent in later content and it's getting pretty annoying. (Especially as most of them are romance options.) I hated it in ME1 and I hated it just as much in DAI. Pitting Stroud against my Hawke was no contest. Inquisitor didn't know much about either, it was more just a way to tug at the player's heartstrings (especially for those who had Alistair as their Warden choice.) I think it's a good way to make an interesting choice that the player is actually invested in though, even if it can be overused. If we look at another kill choice in ME:A with the Salarians vs the Krogan Scouts I legitimately didn't care about either group because they were just faceless people. They're asking me to choose between a bunch of red shirts. I personally don't like stories where the good guys don't have to sacrifice anything and just win at every turn, but the sacrifice has to actually mean something to the player otherwise it feels like it's there just so people can go "we technically sacrificed something. You can't say we didn't". That doesn't necessarily require a kill choice, but that is one tool available to the creator. I also think the kill choice is the most blunt way to do it, but I'd rather have that than nothing, to be honest. I never felt like anyone important was in danger in ME:A. Yeah, okay, the dad died, but it's a Coming of Age hero story, what else is the dad gonna do? I pretty much knew that no matter what I did with Morda or the Krogan Scouts, Drack wasn't going to leave because he is the only proper tank and attached to him is one of the six most developed mission chains (his loyalty mission) that the developers probably don't want me to miss out on. Same with Jaal and Akksul - I didn't believe for a hot second the game was actually going to take away my only angaran squad mate. I know that's the point, ME:A was supposed to be more fun and light-hearted, but I don't know, I guess I'm just finding out I'm a mean-spirited person? It's not even just about killing people or them leaving you, no one even gets in a proper fight. Movie night is cute and fun, I love seeing them all together snarking at a film and re-enacting scenes, but when I think about truly memorable squad interactions, I'm probably going to think of Tali vs. Legion or Javik vs. Liara first.
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Post by Deleted on May 11, 2017 23:30:10 GMT
Yeah I agree because the others are kind of done already imo. Hawke has a purpose yet to be fulfilled. The DA2 ending was not exactly resolved in DAI, and though Hawke helps Varric rebuild, they still feel unfinished to me. i agree, something is off. her words suggest that hawke should find peace or some kind of content through the great trials, but nothing in her/his story gives that conclusion. on the contrary, hawke constantly loses what they hold dear and often lacks clear purpose. in fact, when that spirit of faith/compasion in the fade apologises to hawke for dissapointing her/him, hawke look very sad, a first genuine emotion since we meet him/her in dai. up to that point she/he is just an angy person doing what needs to be done, severely damaged and distrustful Yeah to me the Warden feels done, but Hawke and even the Inquisitor both feel like they lack major closure right now. Oh I love that scene! Never saw Hawke show so much emotion!
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Post by Cyonan on May 11, 2017 23:32:11 GMT
I just hate it when they tease as with this 'choice' like at least in ME1 and DAI we didn't see either option die. (I dread playing a certain chapter in SWTOR on new characters now because of the neck snap. Especially as they fucking teased us and made it look like we had a chance to save the person we didn't initially choose. It's just over used and feels often forced. I get that sometimes we can't always win and sacrifices must be made, but come the fuck on. I hate the overuse of it. I'd have much preferred that cut choice of being able to save both Kaidan and Ashley rather than the shitty sacrifice. Sure it has less impact and meaning, but I'm fed up of them making you choose who to lose/save and then doing nothing with either choice ever again. At least the Virmire survivor you saw more of them (though I'll forever be pissed that they were out of action for half the game in ME3.) I agree that it's pretty overused, especially by BioWare. I think maybe it might be worth while for them to look into ways to make the story feel like there is real threat and loss without it always coming down to a party member or squadmate. The loss of Haven is a strong point in DA:I for example. It puts some loss on the good guys, and it establishes the bad guy as a legitimate threat. It's just a shame that Corypheus didn't really have much presence in the plot after that until it came time to kill him.
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Post by Davrin's boobs on May 11, 2017 23:33:28 GMT
Exactly, I digged my own grave choosing that pairing, but it's my favorite pairing T__T I love all my characters but my Warden is special for me My Warden and Alistair were my favourite, until the DA Keep came out and my canon could no longer exist, so now Alistair rules alone. :sob: I don't even use that Warden for imports anymore, made me too sad to see him as unromanced in the Keep. Fucking Keep why biowhar :sob: I must say that I'm a sucker for tragedy too so my Warden's sacrifice was very fitting but it's enooooughhhh I want a happy sappy romance without angst for once Bioware!!! It would have been awesome that DAI acknowledged MWarden/Romance in the same vein than mod MShenko romance in ME3, the situation in DAO was unfair for lgbtq peeps, but the ship is beyond sailed I find it funny Alistair remained single all these 10 years, headcanoning he's still mourning my warden it's easy
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Post by MrSlothy on May 11, 2017 23:39:53 GMT
i agree, something is off. her words suggest that hawke should find peace or some kind of content through the great trials, but nothing in her/his story gives that conclusion. on the contrary, hawke constantly loses what they hold dear and often lacks clear purpose. in fact, when that spirit of faith/compasion in the fade apologises to hawke for dissapointing her/him, hawke look very sad, a first genuine emotion since we meet him/her in dai. up to that point she/he is just an angy person doing what needs to be done, severely damaged and distrustful Yeah to me the Warden feels done, but Hawke and even the Inquisitor both feel like they lack major closure right now. Oh I love that scene! Never saw Hawke show so much emotion! i know! it's really touching especially given the context. the way it's written and animated looks like the spirit apologizes to hawke for all that they went through, not just for being something other than justinia. and i might add, that was long overdue, hawke's choice of lovers was not a stellar one. quite a few self-absorbed people there
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Post by Nightscrawl on May 11, 2017 23:43:31 GMT
Yeah I agree because the others are kind of done already imo. Hawke has a purpose yet to be fulfilled. The DA2 ending was not exactly resolved in DAI, and though Hawke helps Varric rebuild, they still feel unfinished to me. i agree, something is off. her words suggest that hawke should find peace or some kind of content through the great trials, but nothing in her/his story gives that conclusion. on the contrary, hawke constantly loses what they hold dear and often lacks clear purpose. in fact, when that spirit of faith/compasion in the fade apologises to hawke for dissapointing her/him, hawke look very sad (that was purposefully animated), a first genuine emotion since we meet him/her in dai, showing perhaps how hawke really feels inside. not glorious, simply doing what needs to be done, severely damaged and distrustful. it seems really weird that that should end with dying in the fade. unless hawke would find this death/sacrifice a worthy end to a constant fighting? sigh. come on da4, be here already -.- Wow I had never considered all that. Thanks for that new perspective!
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Post by Deleted on May 11, 2017 23:47:11 GMT
Yeah to me the Warden feels done, but Hawke and even the Inquisitor both feel like they lack major closure right now. Oh I love that scene! Never saw Hawke show so much emotion! i know! it's really touching especially given the context. the way it's written and animated looks like the spirit apologizes to hawke for all that they went through, not just for being something other than justinia. and i might add, that was long overdue, hawke's choice of lovers was not a stellar one. quite a few self-absorbed people there Wow! It's nice to talk to someone who has similar thoughts to me haha I've been questioning the whole Fade thing and Hawke since day 1!
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