Obiwancomeblowme
N3
Stay Strong and Queer!
Games: KOTOR, Mass Effect Andromeda
Origin: swordswallower13
PSN: swordswallower7
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Post by Obiwancomeblowme on May 27, 2017 8:05:27 GMT
Guys if you could hire writers at Bioware and you had a straight writer (lets say you used blood magic to divine their sexuality) with an excellent resume and you had a LGBT writer with a mediocre resume which one would you hire? Or is that not a fair question because there's enough excellent (by Bioware's standard) LGBT writers interested in gaming development for Bioware to hire? I'm pretty sure a person's sexuality isn't on their resume.
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Post by gaycaravaggio on May 27, 2017 8:06:36 GMT
Guys if you could hire writers at Bioware and you had a straight writer (lets say you used blood magic to divine their sexuality) with an excellent resume and you had a LGBT writer with a mediocre resume which one would you hire? Or is that not a fair question because there's enough excellent (by Bioware's standard) LGBT writers interested in gaming development for Bioware to hire? And this is kind of a weird question since it ignores context. There's more barriers for LGBT game writers to "make it" so to speak, especially if they write LGBT content and feel it's important to them, which leads a lot of them into indie games where there's less of a hassle to get into it. And of course, a few moderately successful indie games aren't going to look as impressive as a few moderately successful AAA games on a resume. Basically, this question assumes they've had the same kinds of opportunities. Besides that, it also assumes that the resume (which I'm assuming only includes a list of previous work and some references) is the only factor in hiring a writer. There's often writing samples, connections, interviews, etc. Now, again, I've never asked for a hypothetically awful LGBT writer to be chosen over a fantastic straight writer (and I'd like to emphasize that what you submitted is only really a hypothetical), but these are the things you gotta consider. And if you keep hiring the same cookie cutter dudes to write these games, you're not gonna get much diversity in the writing team, which is reflected in the final product.
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Post by Nightscrawl on May 27, 2017 8:08:44 GMT
Then there's that favourite saying straight people generally like to counter with whenever we would like to see more and or better representation: "Uh, why not create your own games/write it yourselves?". ARGH! I hate this so much. It is the laziest retort ever. I also see this frequently as a response to things like comics and having more diverse characters, whether that be in the LGBTQ+ group, or with people of color.
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dgcatanisiri
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by dgcatanisiri on May 27, 2017 8:21:43 GMT
Then there's that favourite saying straight people generally like to counter with whenever we would like to see more and or better representation: "Uh, why not create your own games/write it yourselves?". ARGH! I hate this so much. It is the laziest retort ever. I also see this frequently as a response to things like comics and having more diverse characters, whether that be in the LGBTQ+ group, or with people of color. Not to mention that when we (or any marginalized group) actually DO follow that and create our own, these same people who told us 'go make your own' get upset because we made something and excluded them. "It's not right to exclude ANYONE, sweaty!" Damned if you do, damned if you don't, because since the problem doesn't have any effect on them, that must mean there's not REALLY a problem... Gah.
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Post by witchcocktor on May 27, 2017 8:36:04 GMT
I guess we'll never get any gay characters in AAA games if straight people are banned from writing gay characters. Thanks a lot you assholes. We don't get them now, so who cares? Also, calm down, nobody here has the power to enforce such a ban, if it did exist. But if it did exist, they could, I dunno, HIRE GAY WRITERS??? I don't think anyone would hire a guy who is a self-proclaimed GAY writer. Like in his CV he has listed his experience on being gay and a gay writer.. And isn't it super bad just to hire a gay writer to do the gay writing???? " oh hello writer, first of all are you gay??? Cuz we need a gay writer monkey to do all the gay!!! " Please.
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Post by Deleted on May 27, 2017 8:38:29 GMT
Guys if you could hire writers at Bioware and you had a straight writer (lets say you used blood magic to divine their sexuality) with an excellent resume and you had a LGBT writer with a mediocre resume which one would you hire? Or is that not a fair question because there's enough excellent (by Bioware's standard) LGBT writers interested in gaming development for Bioware to hire? Short answer to your hypothetical question? I'd pick skill first, regardless of sexuality, if that's what you're trying to gauge from this conversation. Game writing jobs are difficult to secure a position, so those vacancies are a once in a blue moon thing. There are more straight people than there are lgbt+ people, let's face it. So because straight people are the majority, more chances you'll see a sterling resume and writing sample from them than an lgbt+ person. BUT that does not mean an experienced lgbt+ game writer who probably rose through the ranks of the indie games dev scene (seriously, that's a thing- heard of game jams? Happens every so often where I am- and yet, Brisbane doesn't have a lucrative gaming scene because there isn't the financial backing for it here), does not exist. And it's only in recent memory lgbt+ representation start to pick up in games, so it would be a hit or miss to find any LGBT+ content in a resume, writing sample, and squizz through their previous body of work. Then there's that favourite saying straight people generally like to counter with whenever we would like to see more and or better representation: "Uh, why not create your own games/write it yourselves?". ARGH! I hate this so much. It is the laziest retort ever. I also see this frequently as a response to things like comics and having more diverse characters, whether that be in the LGBTQ+ group, or with people of color. Which is it? "We want to see better lgbt+ protagonists" "Well, do it yourself." "Okay, cool, give us opportunities to do so, then, for those with experience." "Uh, are you saying that straight writers shouldn't write lgbt+ characters?" "But you just-" Fuck that noise with razor blades.
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Post by Fredward on May 27, 2017 8:39:59 GMT
Guys if you could hire writers at Bioware and you had a straight writer (lets say you used blood magic to divine their sexuality) with an excellent resume and you had a LGBT writer with a mediocre resume which one would you hire? Or is that not a fair question because there's enough excellent (by Bioware's standard) LGBT writers interested in gaming development for Bioware to hire? I'm pretty sure a person's sexuality isn't on their resume. Which is why I made the facetious comment about blood magic. Guys if you could hire writers at Bioware and you had a straight writer (lets say you used blood magic to divine their sexuality) with an excellent resume and you had a LGBT writer with a mediocre resume which one would you hire? Or is that not a fair question because there's enough excellent (by Bioware's standard) LGBT writers interested in gaming development for Bioware to hire? And this is kind of a weird question since it ignores context. There's more barriers for LGBT game writers to "make it" so to speak, especially if they write LGBT content and feel it's important to them, which leads a lot of them into indie games where there's less of a hassle to get into it. And of course, a few moderately successful indie games aren't going to look as impressive as a few moderately successful AAA games on a resume. Basically, this question assumes they've had the same kinds of opportunities. Besides that, it also assumes that the resume (which I'm assuming only includes a list of previous work and some references) is the only factor in hiring a writer. There's often writing samples, connections, interviews, etc. Now, again, I've never asked for a hypothetically awful LGBT writer to be chosen over a fantastic straight writer (and I'd like to emphasize that what you submitted is only really a hypothetical), but these are the things you gotta consider. And if you keep hiring the same cookie cutter dudes to write these games, you're not gonna get much diversity in the writing team, which is reflected in the final product. Why assume that the people doing the hiring at Bioware aren't woke enough to make the considerations you're making in this thread right now though? This is an assumption I see from either end of the political divide pretty often, that someone, in a position where they could in theory help enact change, are missing some core perspective that would change their mind if only they saw it. But what if they are aware of the perspective but additional conditions and elements they have access to because of their position result in them disagreeing with you anyway? What if they factor in the lack of opportunity and the writer is still kinda meh/not as good as the straight one? I don't think sacrificing the potential quality for potential authenticity is a particularly good trade-off in that situation.
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Post by Deleted on May 27, 2017 8:41:04 GMT
We don't get them now, so who cares? Also, calm down, nobody here has the power to enforce such a ban, if it did exist. But if it did exist, they could, I dunno, HIRE GAY WRITERS??? I don't think anyone would hire a guy who is a self-proclaimed GAY writer. Like in his CV he has listed his experience on being gay and a gay writer.. And isn't it super bad just to hire a gay writer to do the gay writing???? " oh hello writer, first of all are you gay??? Cuz we need a gay writer monkey to do all the gay!!! " Please. Shit's very black and white with you, isn't it? Enjoy your only two limited gay male options in Andromeda, then.
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Post by gaycaravaggio on May 27, 2017 8:42:06 GMT
I'm pretty sure a person's sexuality isn't on their resume. Which is why I made the facetious comment about blood magic. And this is kind of a weird question since it ignores context. There's more barriers for LGBT game writers to "make it" so to speak, especially if they write LGBT content and feel it's important to them, which leads a lot of them into indie games where there's less of a hassle to get into it. And of course, a few moderately successful indie games aren't going to look as impressive as a few moderately successful AAA games on a resume. Basically, this question assumes they've had the same kinds of opportunities. Besides that, it also assumes that the resume (which I'm assuming only includes a list of previous work and some references) is the only factor in hiring a writer. There's often writing samples, connections, interviews, etc. Now, again, I've never asked for a hypothetically awful LGBT writer to be chosen over a fantastic straight writer (and I'd like to emphasize that what you submitted is only really a hypothetical), but these are the things you gotta consider. And if you keep hiring the same cookie cutter dudes to write these games, you're not gonna get much diversity in the writing team, which is reflected in the final product. Why assume that the people doing the hiring at Bioware aren't woke enough to make the considerations you're making in this thread right now though? This is an assumption I see from either end of the political divide pretty often, that someone, in a position where they could in theory help enact change, are missing some core perspective that would change their mind if only they saw it. But what if they are aware of the perspective but additional conditions and elements they have access to because of their position result in them disagreeing with you anyway? What if they factor in the lack of opportunity and the writer is still kinda meh/not as good as the straight one? I don't think sacrificing the potential quality for potential authenticity is a particularly good trade-off in that situation. And why assume they don't have the same biases pretty much everyone has? It seems to me that you're putting people on a pedestal, and I get it. I really do. You want to believe they're better than they are, more self-aware than they are, more progressive than they are. I'm not saying this to be malicious or to say they are being malicious. It's just the state of the industry, in general.
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Post by witchcocktor on May 27, 2017 8:45:44 GMT
I don't think anyone would hire a guy who is a self-proclaimed GAY writer. Like in his CV he has listed his experience on being gay and a gay writer.. And isn't it super bad just to hire a gay writer to do the gay writing???? " oh hello writer, first of all are you gay??? Cuz we need a gay writer monkey to do all the gay!!! " Please. Shit's very black and white with you, isn't it? Enjoy your only two limited gay male options in Andromeda, then. As black and white as it is for you????
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Post by Dirk on May 27, 2017 8:48:28 GMT
Which is why I made the facetious comment about blood magic. Why assume that the people doing the hiring at Bioware aren't woke enough to make the considerations you're making in this thread right now though? This is an assumption I see from either end of the political divide pretty often, that someone, in a position where they could in theory help enact change, are missing some core perspective that would change their mind if only they saw it. But what if they are aware of the perspective but additional conditions and elements they have access to because of their position result in them disagreeing with you anyway? What if they factor in the lack of opportunity and the writer is still kinda meh/not as good as the straight one? I don't think sacrificing the potential quality for potential authenticity is a particularly good trade-off in that situation. And why assume they don't have the same biases pretty much everyone has? It seems to me that you're putting people on a pedestal, and I get it. I really do. You want to believe they're better than they are, more self-aware than they are, more progressive than they are. I'm not saying this to be malicious or to say they are being malicious. It's just the state of the industry, in general. Bias is pretty clear among the ME:A devs to be honest. Make Sense for the Character TM, Happy with Specifics TM, Who Would Push Her TM are the clearest evidence.
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Post by Deleted on May 27, 2017 8:49:45 GMT
Shit's very black and white with you, isn't it? Enjoy your only two limited gay male options in Andromeda, then. As black and white as it is for you???? Seeing as you haven't read my other replies on this matter, not as much.
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Post by Dirk on May 27, 2017 8:52:05 GMT
Guys if you could hire writers at Bioware and you had a straight writer (lets say you used blood magic to divine their sexuality) with an excellent resume and you had a LGBT writer with a mediocre resume which one would you hire? Or is that not a fair question because there's enough excellent (by Bioware's standard) LGBT writers interested in gaming development for Bioware to hire? LGBT writer all the way. Looking at the writers of ME:A and then at lgbt characters and romance in ME:A, I find that inputs from lgbt people were sorely needed.
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Post by gaycaravaggio on May 27, 2017 8:52:10 GMT
I just think it's funny that I'm not even against some hypothetical Magical Unicorn straight writer writing us amazing LGBT content and yet this argument shaped up to be me arguing that more LGBT writers is the priority.
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Post by Fredward on May 27, 2017 8:59:12 GMT
And why assume they don't have the same biases pretty much everyone has? It seems to me that you're putting people on a pedestal, and I get it. I really do. You want to believe they're better than they are, more self-aware than they are, more progressive than they are. I'm not saying this to be malicious or to say they are being malicious. It's just the state of the industry, in general. I don't see it as particularly idolizing to assume that a dev in a company that's been trying to cultivate a gay audience would have engaged with the concept representation and access and opportunity more than the average person would have, at least probably to the level their average forum going fan would have. But you're right that I can't really prove that and maybe I am being too generous with the interpretation so ~shrug~
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Post by gaycaravaggio on May 27, 2017 9:05:32 GMT
And why assume they don't have the same biases pretty much everyone has? It seems to me that you're putting people on a pedestal, and I get it. I really do. You want to believe they're better than they are, more self-aware than they are, more progressive than they are. I'm not saying this to be malicious or to say they are being malicious. It's just the state of the industry, in general. I don't see it as particularly idolizing to assume that a dev in a company that's been trying to cultivate a gay audience would have engaged with the concept representation and access and opportunity more than the average person would have, at least probably to the level their average forum going fan would have. But you're right that I can't really prove that and maybe I am being too generous with the interpretation so ~shrug~ I don't mean to like, go at you or anything. I felt the same as you do once upon a time. I just think that we all kind of pin our hopes on companies that essentially profit from appearing to care about LGBT issues, which often leads to disappointment. In Bioware's case, it seems to be more the work of individuals rather than a general company thing.
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Post by Nightscrawl on May 27, 2017 9:08:06 GMT
Short answer to your hypothetical question? I'd pick skill first, regardless of sexuality, if that's what you're trying to gauge from this conversation. Game writing jobs are difficult to secure a position, so those vacancies are a once in a blue moon thing. There are more straight people than there are lgbt+ people, let's face it. So because straight people are the majority, more chances you'll see a sterling resume and writing sample from them than an lgbt+ person. BUT that does not mean an experienced lgbt+ game writer who probably rose through the ranks of the indie games dev scene (seriously, that's a thing- heard of game jams? Happens every so often where I am- and yet, Brisbane doesn't have a lucrative gaming scene because there isn't the financial backing for it here), does not exist. And it's only in recent memory lgbt+ representation start to pick up in games, so it would be a hit or miss to find any LGBT+ content in a resume, writing sample, and squizz through their previous body of work. This seems like a catch-22 on some levels. On the one hand, it's not ethical or legal to inquire about a person's gender, race, or sexual orientation*. I believe there have been studies that show, for example, more women are selected when it is a blind selection process. So not knowing in that case is a good thing. On the other hand, what if you are purposely trying to diversify? Not because you want to win brownie points, or because you were sued into submission, but because you truly believe that diversity is important. In the case of writing stories and characters, that diversity leads to better stories and characters. Also in consideration is the problem that you raise. STEM fields, and the modern gaming industry which uses people from STEM fields, is heavily dominated by white men. So various minorities aren't going to have the experience required, because the system is stacked against them to begin with. * I'm actually not sure what has legally been determined as far as orientation in relation to the Civil Rights Act in the US, but let's just assume that this is the case for this post.
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Post by Dirk on May 27, 2017 9:09:08 GMT
I just think it's funny that I'm not even against some hypothetical Magical Unicorn straight writer writing us amazing LGBT content and yet this argument shaped up to be me arguing that more LGBT writers is the priority. Can we have a Magical Unicorn straight creative director, lead designer, producer, and vice president of a game company too? Some particular game really needs them! (Did I miss any higher-ups devs that I need to talk shit at?)
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Post by gaycaravaggio on May 27, 2017 9:19:41 GMT
With that said, I do kind of hope the next Bioware lesbian is also written by a woman, LGBT or no. Or at least not written by that Lukas guy. I swear, the man can write good quests/scenes, but I have a hard time following his approach to character writing.
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Post by Fredward on May 27, 2017 9:20:32 GMT
I don't see it as particularly idolizing to assume that a dev in a company that's been trying to cultivate a gay audience would have engaged with the concept representation and access and opportunity more than the average person would have, at least probably to the level their average forum going fan would have. But you're right that I can't really prove that and maybe I am being too generous with the interpretation so ~shrug~ I don't mean to like, go at you or anything. I felt the same as you do once upon a time. I just think that we all kind of pin our hopes on companies that essentially profit from appearing to care about LGBT issues, which often leads to disappointment. In Bioware's case, it seems to be more the work of individuals rather than a general company thing. I didn't interpret your posts as hostile, playing devils advocate to flesh out my understanding of perspectives (mine and others') is just my bag. I appreciate the meaningful engagement.
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Post by pessimistpanda on May 27, 2017 9:22:39 GMT
We don't get them now, so who cares? Also, calm down, nobody here has the power to enforce such a ban, if it did exist. But if it did exist, they could, I dunno, HIRE GAY WRITERS??? I don't think anyone would hire a guy who is a self-proclaimed GAY writer. Like in his CV he has listed his experience on being gay and a gay writer.. And isn't it super bad just to hire a gay writer to do the gay writing???? " oh hello writer, first of all are you gay??? Cuz we need a gay writer monkey to do all the gay!!! " Please. It should be pretty clear that my initial comment was facetious, but the frustration comes from a real place. If I was in a position to hire writers for a project that was specifically producing LGBT content for an LGBT audience, then I would only look at gay writers. I would specifically put out a call for LGBT writers and and ONLY LGBT writers I wouldn't open the opportunity for straight writers to apply in the first place. They already get to write EVERYTHING ELSE. They don't need this opportunity, and gay writers do. I'm not the only one who feels this way. There are organisations specifically geared to helping minority groups break into the arts and media industry, and I have attended such events.
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Post by Nightscrawl on May 27, 2017 9:24:03 GMT
With that said, I do kind of hope the next Bioware lesbian is also written by a women, LGBT or no. Or at least not written by that Lukas guy. I swear, the man can write good quests/scenes, but I have a hard time following his approach to character writing. I'm hoping Maevaris is written by a woman for similar reasons. Yeah, men can write women, but this particular instance seems more meaningful.
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Post by Rouccoco on May 27, 2017 9:27:38 GMT
I mean...if anything it would increase friction. I guess a lot of the problems with gay sex in fan fiction comes from treating the bottom like a woman. Who has an ass that's actually a vagina. You shouldn't stick candle wax in a vagina either. Lol I said a lot, not all. I don't have any explanation for wax lube. And mpreg is just:
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Post by Nightscrawl on May 27, 2017 9:33:42 GMT
I don't think anyone would hire a guy who is a self-proclaimed GAY writer. Like in his CV he has listed his experience on being gay and a gay writer.. And isn't it super bad just to hire a gay writer to do the gay writing???? " oh hello writer, first of all are you gay??? Cuz we need a gay writer monkey to do all the gay!!! " Please. It should be pretty clear that my initial comment was facetious, but the frustration comes from a real place. If I was in a position to hire writers for a project that was specifically producing LGBT content for an LGBT audience, then I would only look at gay writers. I would specifically put out a call for LGBT writers and and ONLY LGBT writers I wouldn't open the opportunity for straight writers to apply in the first place. They already get to write EVERYTHING ELSE. They don't need this opportunity, and gay writers do. I'm not the only one who feels this way. There are organisations specifically geared to helping minority groups break into the arts and media industry, and I have attended such events. How is that not illegal? It's a serious question, as I don't know how the law applies in those cases. It cuts both ways. You can't discriminate in hiring by refusing on the basis of sexual orientation for LGBTQ+ people, but it also applies to straight people as well. Just to be clear, I agree with you in principle. I don't know how it would actually work out in practice if you tried to do this.
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Post by Deleted on May 27, 2017 9:38:36 GMT
Short answer to your hypothetical question? I'd pick skill first, regardless of sexuality, if that's what you're trying to gauge from this conversation. Game writing jobs are difficult to secure a position, so those vacancies are a once in a blue moon thing. There are more straight people than there are lgbt+ people, let's face it. So because straight people are the majority, more chances you'll see a sterling resume and writing sample from them than an lgbt+ person. BUT that does not mean an experienced lgbt+ game writer who probably rose through the ranks of the indie games dev scene (seriously, that's a thing- heard of game jams? Happens every so often where I am- and yet, Brisbane doesn't have a lucrative gaming scene because there isn't the financial backing for it here), does not exist. And it's only in recent memory lgbt+ representation start to pick up in games, so it would be a hit or miss to find any LGBT+ content in a resume, writing sample, and squizz through their previous body of work. This seems like a catch-22 on some levels. On the one hand, it's not ethical or legal to inquire about a person's gender, race, or sexual orientation*. I believe there have been studies that show, for example, more women are selected when it is a blind selection process. So not knowing in that case is a good thing. On the other hand, what if you are purposely trying to diversify? Not because you want to win brownie points, or because you were sued into submission, but because you truly believe that diversity is important. In the case of writing stories and characters, that diversity leads to better stories and characters. Also in consideration is the problem that you raise. STEM fields, and the modern gaming industry which uses people from STEM fields, is heavily dominated by white men. So various minorities aren't going to have the experience required, because the system is stacked against them to begin with. * I'm actually not sure what has legally been determined as far as orientation in relation to the Civil Rights Act in the US, but let's just assume that this is the case for this post. Well, you can't inquire about someone's sexual orientation or gender identity in a professional setting, period, most especially in a job interview. So you're gonna have to look at their sample of work. What they've worked on. And that should speak for itself. Hypothetically, if I were hiring someone and I wanted to be more inclusive of lgbt+ characters, if I find the applicant-in-question's CV involves them having created queer content, that puts them a notch up (and of course, there's quality of writing and such to consider)- regardless of their sexuality. But I wouldn't be surprised if that applicant did turn out to be lgbt+. If they are, good- it means they're more likely to have a personal stake on the matter and WANT to write good lgbt+ characters. At least, you'd hope, and I'm generalising here.
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