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Post by Nightscrawl on May 31, 2017 17:45:10 GMT
Apparently no romance news, at least according to couple last pages I have been reading? Not yet.
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Post by caterpillar on May 31, 2017 18:30:22 GMT
I just started a new save of FO4 and made a point of looking out for the lesbian couple because people here had told me about them, and I managed to miss seeing them in my previous 6 saves, lol. So, yeah, there are two women hugging each other as the bombs are dropping and you are running toward the vault. It's pretty vague as far as representation goes, as anyone inclined to want to deny the existence of homosexuality could easily interpret that as sisters, or mother and daughter or hell, just gals being pals. When you return to Sanctuary after the intro, there's a terminal in the house belonging to the local drug dealer and he has some entries there about your neighbors, and none mention the lesbians. I cannot claim to have read every single terminal entry or note in the Commonwealth, or talked to every NPC, but in the tons of things I have read and the NPCs I've met, it's an overwhelmingly straight world. I can remember several instances of notes and terminals that mention straight relationships, and I can think of several NPCs who are in straight relationships, but I can't recall any that mention gay relationships. Even your companions have backstories with a straight relationship (or no past relationships mentioned at all) so they are only seen as bi if you romance them with a same sex PC. Someone may be able to pull a few other examples of NPCs or terminal stories out to show me, but overall, Bethesda plays it really safe in how they do gay representation. I'd hate to see Bioware slide that far back down the scale. Doesn't Danse have a male friend in his story that can be interpreted that way if you want? I didn't get that far in the game, I just know from things I've read about it and him. I only ever played the main story through once, and I never actually took Danse with me or did his mission, so I never learned much about him except for what I've seen people post about him. But 'can be interpreted that way if you want' is a far cry from MacCready's sad story about his dead wife and their son, or Deacon's sad story about his dead wife, or Valentine's sad story about his (sort of) really long dead fiancee, so it is at best another example of Bethesda playing it really safe by making gay relationships non-explicit and open for interpretation, while making straight relationships overt and near impossible to interpret as anything but a hetero relationship.
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Post by Rouccoco on May 31, 2017 18:34:42 GMT
Doesn't Danse have a male friend in his story that can be interpreted that way if you want? I didn't get that far in the game, I just know from things I've read about it and him. Danse says little about Cutler. Other than calling him the only friend he had, there's very little to go on. There are some hints about Danse and Maxson maybe being closer, but that's also super vague. There's nothing stopping anyone from headcanoning it, but aside from Cait and maybe Hancock, none of the companions seem to be written with their bisexuality in mind. It's all very hidden. Danse's romance specifically comes very late in the plot, so if I haven't read about it, I don't think I would have known he's an option at all. Unless you really try to get the content, you might as well read all of them as straight.
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Post by toomanyclouds on May 31, 2017 18:49:30 GMT
To expand on the plot relevance thing, the idea is to have that rep outside of the romances. Although, yes, most people love the idea of a plot-relevant romance... hehe. Let's take Varric, who was mandatory and plot relevant for two games (his relevance in DAI is flimsy, but we'll roll with it). He is not a romance option, and is presented as straight. Does he have to be? Can't his crossbow be named Bernard? There isn't any reason he has to be straight, excepting the powers that be decided he was. As the original Varric stan, I wanna agree with that specifically a lot (and also with more rep in general). I was severely disappointed with the Bianca story in DA:I in general. For all they did to subvert dwarven clichés, they defaulted to one of the most boring romance clichés here. Being gay could have only made him more interesting, since a gay dwarf, and, if you wanna start earlier, a weapon being named after a man instead of a woman, would both have been unexpected in much the same way that a lot of Varric's character design is, which is all about subverting standard expectations for the tropes he at first glance should fulfil. There was all this clever talk about how "this is the one story he will never tell" and such in DA2, and I think I know why now: Varric's a passable storyteller, so he knows not to bore his audience with another version of "man names weapon after lost(ish) girlfriend". Doesn't even make sense considering she doesn't want to build the crossbow again and every dwarf in Hightown probably knows about their affair (considering they almost caused a clan war) and that she's a talented smith. It must be daylight clear to pretty much the whole Merchant's Guild who Varric is referring to when he calls his crossbow that. He might actually get her in trouble with it if someone wants to press her for the schematics. There was a dwarf in the Legacy DLC in DA2 who built Bianca, whom Varric called Bianca's "papa" in a letter. Varric was pretty sad he had to put him down when he was blighted. It would have been so much more interesting if Varric had actually made up a completely irrelevant name for their "crossbow daughter" to properly hide who Bianca's maker was, and that could have been his lover if it was necessary one be involved at all (although it would have been another buried gay). Hell, him being interested in men may have actually been another underlying point of contention between Bartrand and him because Varric would not have been available to be married off into another dwarven family for profit. Standard drama, yes, but at least it would have been more interesting than the knock-off dwarven production of Romeo and Juliet we got. However, I doubt it was ever considered at all what opportunities for storytelling he could have brought with him if he were gay. He has too big of a presence in the story (at least in DA2) and his sexuality would have had no "point" since he wasn't an LI, so like, if you met Bernard instead of Bianca in DA:I, then like, your potential best buddy in DA2 would have been gay? Like, bro, that's like, weird, bro. Even though he never shows a single bit of interest in Hawke or the Inquisitor, I feel like some people would have taken offence to that, and ME:A shows us Bioware is quite aware of the needs of these people.
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Post by blastoandbubin on May 31, 2017 19:25:38 GMT
I'd just like to see two female NPCs in a functional, marginally healthy relationship. I'm not picky and I have low expectations, I don't think it's too much to ask.
Not at all related but I also wish they'd bring back the romanced combat lines from DA2 (I don't recall if DAO had them.) I think if Hawke got knocked out sometimes their LI would have a line that seemed especially distraught, "Hawke, no!" or "Don't you die on me!" and that sort of thing, more than they did if they were just friends. Such a little thing but I thought it was a nice touch. IDK, lol, someone on the last page or so mentioned wanting more flirts and it reminded me of that. The romances in DAI felt oddly self-contained to me, even with the occasional banter about it. It'd be nice to see them have the LI's act a little more invested outside of cutscenes. Though actually I think Sera in Trespasser was great with this, even unromanced. She was so worried about your hand, lol.
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Post by fadburger on May 31, 2017 19:29:24 GMT
I'd just like to see two female NPCs in a functional, marginally healthy relationship. I'm not picky and I have low expectations, I don't think it's too much to ask. Not at all related but I also wish they'd bring back the romanced combat lines from DA2 (I don't recall if DAO had them.) I think if Hawke got knocked out sometimes their LI would have a line that seemed especially distraught, "Hawke, no!" or "Don't you die on me!" and that sort of thing, more than they did if they were just friends. Such a little thing but I thought it was a nice touch. IDK, lol, someone on the last page or so mentioned wanting more flirts and it reminded me of that. The romances in DAI felt oddly self-contained to me, even with the occasional banter about it. It'd be nice to see them have the LI's act a little more invested outside of scripted cutscenes. Though actually I think Sera in Trespasser was great with this, even unromanced. She was so worried about your hand, lol. MEA had woefully little acknowledgement of your romance status and it was VERY annoying, and sometimes jarring...like when you are DEAD/DYING and your LI is RIGHT THERE and barely has a comment about it, for example. For all of DA2's problems it got a lot of things right too (I noticed a lot of our "good examples" on this thread are from DA2) and there is a reason it's my favorite DA...
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Post by Nightscrawl on May 31, 2017 19:34:38 GMT
I'd just like to see two female NPCs in a functional, marginally healthy relationship. I'm not picky and I have low expectations, I don't think it's too much to ask. Not at all related but I also wish they'd bring back the romanced combat lines from DA2 (I don't recall if DAO had them.) I think if Hawke got knocked out sometimes their LI would have a line that seemed especially distraught, "Hawke, no!" or "Don't you die on me!" and that sort of thing, more than they did if they were just friends. Such a little thing but I thought it was a nice touch. IDK, lol, someone on the last page or so mentioned wanting more flirts and it reminded me of that. The romances in DAI felt oddly self-contained to me, even with the occasional banter about it. It'd be nice to see them have the LI's act a little more invested outside of cutscenes. Though actually I think Sera in Trespasser was great with this, even unromanced. She was so worried about your hand, lol. I think they did have them in DAI. I got Dorian to say, "Are you all right? Good!" just a single time. Er... to be fair, I don't know if that's romance related, as I don't recall if he threw "amatus" in there. As I said, I only heard it a single time, and the only other romance I've done is an advisor, so I didn't have the opportunity to hear anything then. Cassandra is usually the most chatty one for me with her post-combat barks, so she probably overrides whatever Dorian is going to say. The DA2 ones were pretty awesome though! Man, hearing Anders yell, "No!" in anguish if Hawke falls is pretty great.
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Post by blastoandbubin on May 31, 2017 19:39:13 GMT
I'd just like to see two female NPCs in a functional, marginally healthy relationship. I'm not picky and I have low expectations, I don't think it's too much to ask. Not at all related but I also wish they'd bring back the romanced combat lines from DA2 (I don't recall if DAO had them.) I think if Hawke got knocked out sometimes their LI would have a line that seemed especially distraught, "Hawke, no!" or "Don't you die on me!" and that sort of thing, more than they did if they were just friends. Such a little thing but I thought it was a nice touch. IDK, lol, someone on the last page or so mentioned wanting more flirts and it reminded me of that. The romances in DAI felt oddly self-contained to me, even with the occasional banter about it. It'd be nice to see them have the LI's act a little more invested outside of scripted cutscenes. Though actually I think Sera in Trespasser was great with this, even unromanced. She was so worried about your hand, lol. MEA had woefully little acknowledgement of your romance status and it was VERY annoying, and sometimes jarring...like when you are DEAD/DYING and your LI is RIGHT THERE and barely has a comment about it, for example. For all of DA2's problems it got a lot of things right too (I noticed a lot of our "good examples" on this thread are from DA2) and there is a reason it's my favorite DA... Yes, exactly! I forgot to mention it but yeah, MEA was especially weird about this, it felt like you weren't even romancing anyone unless you were actually in a romance cutscene with them. It's especially weird because for all the game's many many romance issues, I think several of the romances are pretty well done otherwise. Like, hey dude, I just died in front of you? Does this ring a bell? Bueller? DA2 is still my favorite of the DA series, too. What it got wrong has been beaten into the ground but like you said, it got a lot right, especially with the characters and romances. I wish Bioware hadn't tossed the proverbial baby out with the bathwater when it came time for DAI
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Post by blastoandbubin on May 31, 2017 19:48:29 GMT
I'd just like to see two female NPCs in a functional, marginally healthy relationship. I'm not picky and I have low expectations, I don't think it's too much to ask. Not at all related but I also wish they'd bring back the romanced combat lines from DA2 (I don't recall if DAO had them.) I think if Hawke got knocked out sometimes their LI would have a line that seemed especially distraught, "Hawke, no!" or "Don't you die on me!" and that sort of thing, more than they did if they were just friends. Such a little thing but I thought it was a nice touch. IDK, lol, someone on the last page or so mentioned wanting more flirts and it reminded me of that. The romances in DAI felt oddly self-contained to me, even with the occasional banter about it. It'd be nice to see them have the LI's act a little more invested outside of cutscenes. Though actually I think Sera in Trespasser was great with this, even unromanced. She was so worried about your hand, lol. I think they did have them in DAI. I got Dorian to say, "Are you all right? Good!" just a single time. Er... to be fair, I don't know if that's romance related, as I don't recall if he threw "amatus" in there. As I said, I only heard it a single time, and the only other romance I've done is an advisor, so I didn't have the opportunity to hear anything then. Cassandra is usually the most chatty one for me with her post-combat barks, so she probably overrides whatever Dorian is going to say. The DA2 ones were pretty awesome though! Man, hearing Anders yell, "No!" in anguish if Hawke falls is pretty great. I don't know, I glanced through the wiki and it doesn't appear that anyone has specific romance combat shouts, but it also didn't have Dorian's "Are you alright?" comment either, so I could be wrong? I know they all have Inquisitor specific shouts, though, Sera yells at you to stop dying and Bull yells at the Inq to "Hang on, Boss!" or something like that. LOL honestly I just like the drama of the DA2 shouts. Be anguished about your bf/gf getting their butt kicked, people! Professionalism schmofessionalism.
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Post by Deleted on May 31, 2017 20:04:24 GMT
I know that Danse it's the KISA one, but I think you have to ally with some templar-like organization to be with him, and I dont like that, we'll see and Hancock is the ghoul right? maybe it's my spanish brain, but... han...COCK HANCOCK XDDD ok I'll stop it :gentleman: When I was kid, there was an insurance company named after John Hancock, and their jingle used to 'Put your John Hancock on a John Hancock'. We used to sing it in the playground. (John Hancock is also an American idiom that just means your signature, because the real life John Hancock had a very large, prominent signature) clearly s case of overcompensating I just started a new save of FO4 and made a point of looking out for the lesbian couple because people here had told me about them, and I managed to miss seeing them in my previous 6 saves, lol. So, yeah, there are two women hugging each other as the bombs are dropping and you are running toward the vault. It's pretty vague as far as representation goes, as anyone inclined to want to deny the existence of homosexuality could easily interpret that as sisters, or mother and daughter or hell, just gals being pals. When you return to Sanctuary after the intro, there's a terminal in the house belonging to the local drug dealer and he has some entries there about your neighbors, and none mention the lesbians. I cannot claim to have read every single terminal entry or note in the Commonwealth, or talked to every NPC, but in the tons of things I have read and the NPCs I've met, it's an overwhelmingly straight world. I can remember several instances of notes and terminals that mention straight relationships, and I can think of several NPCs who are in straight relationships, but I can't recall any that mention gay relationships. Even your companions have backstories with a straight relationship (or no past relationships mentioned at all) so they are only seen as bi if you romance them with a same sex PC. Someone may be able to pull a few other examples of NPCs or terminal stories out to show me, but overall, Bethesda plays it really safe in how they do gay representation. I'd hate to see Bioware slide that far back down the scale. Doesn't Danse have a male friend in his story that can be interpreted that way if you want? I didn't get that far in the game, I just know from things I've read about it and him. he does. It's very vague but he had a strong emotional connection to him. Danse is a purely playersexual character though no confirmed romantic inclinations towards either gender apart from the player. I like to think he's 100% gay.
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Post by dmc1001 on May 31, 2017 20:20:36 GMT
The thing about the bi romances is that they aren't identical. Just using Kaidan Alenko as an example, his romance with FemShep was fleshed out more then it was with BroShep. The equivalent romance with Ashley for BroShep was also much better than the Kaidan/BroShep. It's pretty clear that BioWare has little interest in making any same sex romances the equal of opposite sex romances.
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Post by Nightscrawl on May 31, 2017 20:28:15 GMT
The thing about the bi romances is that they aren't identical. Just using Kaidan Alenko as an example, his romance with FemShep was fleshed out more then it was with BroShep. The equivalent romance with Ashley for BroShep was also much better than the Kaidan/BroShep. It's pretty clear that BioWare has little interest in making any same sex romances the equal of opposite sex romances. I don't know if Kaidan is the best example, because it seems like they were dragged into that kicking and screaming. When people are talking about all bi romances, they're mainly referring to DA2, where they were all the same content-wise regardless of gender, and designed that way from the beginning of development. As far as I know, the Reyes romance plays out the same way for both, aside from some animation errors, but it's not like Sara gets more content. I can't speak to Vetra or Peebee's romances regarding content, and of course we all know about Sara's invisible strap-on and that stupidity.
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Post by Panda on May 31, 2017 20:34:24 GMT
Apparently no romance news, at least according to couple last pages I have been reading? Not yet. I guess their Journey Schedule didn't hold up : /
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Post by qunaripenis on May 31, 2017 21:00:00 GMT
Preston Eberly @cptsomething8 We're nearing the patch deadline, everyone. I hope there's news soon. #makejaalbi Gene Mendoza @xyradisSo we're suppose to get word today or tomorrow?=/ Michael Gamble @gamblemikeNope, but soon
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Post by dmc1001 on May 31, 2017 21:09:47 GMT
Last time he said soon it actually was within a couple of days. So there's hope...
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Post by fadburger on May 31, 2017 21:15:28 GMT
MEA had woefully little acknowledgement of your romance status and it was VERY annoying, and sometimes jarring...like when you are DEAD/DYING and your LI is RIGHT THERE and barely has a comment about it, for example. For all of DA2's problems it got a lot of things right too (I noticed a lot of our "good examples" on this thread are from DA2) and there is a reason it's my favorite DA... Yes, exactly! I forgot to mention it but yeah, MEA was especially weird about this, it felt like you weren't even romancing anyone unless you were actually in a romance cutscene with them. It's especially weird because for all the game's many many romance issues, I think several of the romances are pretty well done otherwise. Like, hey dude, I just died in front of you? Does this ring a bell? Bueller? DA2 is still my favorite of the DA series, too. What it got wrong has been beaten into the ground but like you said, it got a lot right, especially with the characters and romances. I wish Bioware hadn't tossed the proverbial baby out with the bathwater when it came time for DAI Yup, the only way to tell really was talking to the LI (idk how it was for the others), in my case Jaal, and that he ends conversations with "Stay strong, darling one.", other than that you get nothing and if you don't want to repeat the same 5 dialogue options 100 times or just be like "hi. bye." you won't hear it that often. But still, yeah, at least seem extra upset when Ryder dies?? This isn't something that should have slipped their minds, and it's from a major story mission so it's not like it's something that everybody won't do like if it was in some side mission.... Yeah, I am mostly a character/story/romance person so the fact that DA2 was so heavy and good with that stuff minimized the bad stuff...not so much with DAI, although that was still better than MEA lol
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Post by dgcatanisiri on May 31, 2017 21:16:55 GMT
The thing about the bi romances is that they aren't identical. Just using Kaidan Alenko as an example, his romance with FemShep was fleshed out more then it was with BroShep. The equivalent romance with Ashley for BroShep was also much better than the Kaidan/BroShep. It's pretty clear that BioWare has little interest in making any same sex romances the equal of opposite sex romances. BioWare has this tendency to treat M/M relationships almost as a dirty little secret. And it's not limited to Mass Effect - Zevran says 'given my druthers, I prefer a shapely woman,' Anders hiding his romantic past with Karl, Hawke asking Fenris if 'it's because he was with a man,' being dragged kicking and screaming to have Kaidan be bi (and Citadel having a case where male Shepard and a romanced Kaidan don't walk into the casino arm in arm, plus I SWEAR that if you go to 'burn some calories' in his apartment date, male Shepard uses female Shepard's walking animation), Reyes's dance with SisRyder having more intimate animations than with BroRyder, the fact that Theron and Koth's romances with a male Outlander almost go out of their way to avoid ANY reference to gender... Despite offering them, BioWare really has not come to terms with the fact that they're there. Like, even from the perspective of 'gotta appease the straight dudebros,' the fact that you'll always see this preference of their bi men favoring female relationships (again, Zevran's 'druthers' remark, Anders presenting as straight in Awakening, Fenris hooking up with Isabela, multiple out of character remarks from Kaidan in ME3, Theron and Koth having UST with Lana, to the point that Koth will admit to having loved Lana if he's killed in Knights of the Eternal Throne...), not to mention that most if not all of the female PC/female character romances have some element of lesbian fetishization to them (plus Peebee's romance scene obviously meant for BroRyder) says to me that, for all their claims of inclusivity, they are still dealing with a lot of internalized homophobia. Which, you know, I don't inherently hold against them, the fact is that we live in a homophobic society, there's a lot to unpack and unlearn about your behavior. But the evidence suggests that they see 'existence' of same-sex options the bar they're being measured against, which... is definitely not the case.
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Post by SofaJockey on May 31, 2017 21:40:29 GMT
'soon' usually means within 2 weeks. If it was a week or less, they typically say 'very soon'...
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Post by Deleted on May 31, 2017 21:57:22 GMT
The thing about the bi romances is that they aren't identical. Just using Kaidan Alenko as an example, his romance with FemShep was fleshed out more then it was with BroShep. The equivalent romance with Ashley for BroShep was also much better than the Kaidan/BroShep. It's pretty clear that BioWare has little interest in making any same sex romances the equal of opposite sex romances. BioWare has this tendency to treat M/M relationships almost as a dirty little secret. And it's not limited to Mass Effect - Zevran says 'given my druthers, I prefer a shapely woman,' Anders hiding his romantic past with Karl, Hawke asking Fenris if 'it's because he was with a man,' being dragged kicking and screaming to have Kaidan be bi (and Citadel having a case where male Shepard and a romanced Kaidan don't walk into the casino arm in arm, plus I SWEAR that if you go to 'burn some calories' in his apartment date, male Shepard uses female Shepard's walking animation), Reyes's dance with SisRyder having more intimate animations than with BroRyder, the fact that Theron and Koth's romances with a male Outlander almost go out of their way to avoid ANY reference to gender... Despite offering them, BioWare really has not come to terms with the fact that they're there. Like, even from the perspective of 'gotta appease the straight dudebros,' the fact that you'll always see this preference of their bi men favoring female relationships (again, Zevran's 'druthers' remark, Anders presenting as straight in Awakening, Fenris hooking up with Isabela, multiple out of character remarks from Kaidan in ME3, Theron and Koth having UST with Lana, to the point that Koth will admit to having loved Lana if he's killed in Knights of the Eternal Throne...), not to mention that most if not all of the female PC/female character romances have some element of lesbian fetishization to them (plus Peebee's romance scene obviously meant for BroRyder) says to me that, for all their claims of inclusivity, they are still dealing with a lot of internalized homophobia. Which, you know, I don't inherently hold against them, the fact is that we live in a homophobic society, there's a lot to unpack and unlearn about your behavior. But the evidence suggests that they see 'existence' of same-sex options the bar they're being measured against, which... is definitely not the case. Along with the negatives, I would also suggest cataloguing and bringing to bio's attention as specifically as possible what sounded, looked and felt exactly right. It is easier to replicate, draw inspiration and build upon what is seen and was confirmed as successful multiple times.
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Post by pessimistpanda on May 31, 2017 23:07:29 GMT
Also easy to avoid, though, if you're remotely capable as a writer. So just dont ask montreal to do it then eh For starters, but I think I have made it clear by now that I'm not super confident in Edmonton's capabilities either, lol.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
XBL Gamertag: Byne
PSN: BunsterByne
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Post by byne on Jun 1, 2017 3:14:43 GMT
Whoever it was here who talked up Life is Strange, thanks. I played it and it was great.
Also fuck you. How dare you. I cant handle that ending.
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Post by Walter Black on Jun 1, 2017 13:42:58 GMT
One thing I'm curious about: do those clamoring for a gay Companion of major plot importance want them relevant, but still optional, or mandatory? If it is the latter, I must say I've grown weary of mandatory characters in general, as it removes players' choice in who they want on their team, and makes them less competent since they can't progress without them. I had several Origins runs where I got fed up with Alistair's manbaby antics and wanted to kick him, but couldn't. What if I fundamentally disagree with someone, think that they are incompetent, or are too dangerous to walk free? What if I'm roleplaying an evil character, and the gay KISA is standing in the way of my ambition? To those who say, "it's only fair, since we've been forced with mandatory straight Companions", I say two wrongs don't make a right. A PC's party should ultimately be the sole result of their roleplaying choices, and you should not have had to accept any characters you did not want. To those who say that an LBGTQ Companion should be mandatory to prevent the player from being a bigot, I call bullshit and refer to an earlier post: Ah yes. I remember this in the KISA thread. As games are finite products with finite resources made by people with finite time, patience, and imperfect ability to predict what random player #10596 will want to do in any given situation, they are going to prevent you from having complete agency just as a thing. In general companion characters are used to move the plot forward, and these become essential because in order to make a game that has a coherent structure, the writers have to have you keep these characters around, again, because they don't have all the time in the world and don't want to create a Skyrim style game where you can kill most everyone or never meet people, but even then, Skyrim has essential NPCs. There will always be limits to what you as a Player can do. And yet previous Bioware games, Origins and Baldur's Gate in particular, allowed for this. I find it both funny and sad that supposedly modern games are less narratively advanced than their progenitors. BG especially, being hampered by the classic Dungeons & Dragons Alignment morality and all.
I thought the whole point of role playing games is that it is supposed to be the player's story, who and what they care about.
More's the pity; if I want a party of all one class, that choice should be respected. The whole notion of a rounded party providing game balance would be unnecessary if the devs had allowed DA classes to retain proper versatility.
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Post by Davrin's boobs on Jun 1, 2017 14:22:05 GMT
Whoever it was here who talked up Life is Strange, thanks. I played it and it was great. Also fuck you. How dare you. I cant handle that ending. My sister has the game and LOVE IT. BUT. I. HAVE. NO. TIME. TO. PLAY. IT. The game is there looking at me with puppy eyes and I'm like leave me alone :sob:
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Post by Nightscrawl on Jun 1, 2017 14:42:34 GMT
And yet previous Bioware games, Origins and Baldur's Gate in particular, allowed for this. I find it both funny and sad that supposedly modern games are less narratively advanced than their progenitors. BG especially, being hampered by the classic Dungeons & Dragons Alignment morality and all. I'm not sure what this is referring to. We had required followers in DAO. It was only two, but we still had them. If the discussion is about plot-relevant, or mandatory followers, and the fact that all of them have been straight (minus Anders), Alistair and Morrigan are part of the example.
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Post by dgcatanisiri on Jun 1, 2017 14:44:43 GMT
And yet previous Bioware games, Origins and Baldur's Gate in particular, allowed for this. I find it both funny and sad that supposedly modern games are less narratively advanced than their progenitors. BG especially, being hampered by the classic Dungeons & Dragons Alignment morality and all. I'm not sure what this is referring to. We had required followers in DAO. It was only two, but we still had them. Technically three, since Oghren is required to explore the Deep Roads and confront Branka, even if you can kick him out afterwards.
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