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Post by I'm Not Dead Just Yet on Feb 22, 2017 23:51:28 GMT
You guys seen Ian Frazier's post on combat from a couple days ago? Just noticed when he linked it in a tweet. Tyler Norstrom@tyler_norstrom @tibermoon does enemy behavior change with the difficulty level? If so, can you give us an example? Ian S. Frazier @tibermoon@tyler_norstrom Yeah, they become more aggressive in various ways. See some examples here --> bsn.boards.net/post/305838Nice to see someone from Bioware on the forums and not twitter for a change.
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Post by SalMasRac on Feb 23, 2017 6:55:34 GMT
You guys seen Ian Frazier's post on combat from a couple days ago? Just noticed when he linked it in a tweet. Tyler Norstrom@tyler_norstrom @tibermoon does enemy behavior change with the difficulty level? If so, can you give us an example? Ian S. Frazier @tibermoon@tyler_norstrom Yeah, they become more aggressive in various ways. See some examples here --> bsn.boards.net/post/305838Nice to see someone from Bioware on the forums and not twitter for a change. Although they can't say it, perhaps some of them personally agree that the official stance on social media is bullshit.
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Post by Pearl on Feb 23, 2017 7:07:21 GMT
Nice to see someone from Bioware on the forums and not twitter for a change. Although they can't say it, perhaps some of them personally agree that the official stance on social media is bullshit. I remember BroJo saying something to this effect when it was first announced that the forums would be closing. About how it wasn't a unanimous decision but there wasn't really anything that people opposed to the idea could do.
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Post by SalMasRac on Feb 23, 2017 20:46:56 GMT
PART TWO
I don't have a whole lot to say about this, other than I notice he went into left hand advantage by sticking to cover, moving left, then backing away. This is also how Gear of War allows for it.
Well that and your Profile seems to be your Passives, but that's SP stuff.
Oh and TECH ARMOR CONFIRMED. It's weird though, it appears to only show when taking fire. I wonder if it's included in Sentinel Passives or something, since you can only have 3 Powers at a time, and he used Biotic Charge, Cryo Beam, and Lance, in that particular loadout.
One final note, at the very end of the video, perhaps it's just fluff, but it looks like Planet Scanning might be back.
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Little Pumpkin
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
Origin: Beerfish
XBL Gamertag: Beerfish77
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Post by Beerfish on Feb 23, 2017 21:19:19 GMT
PART TWO I don't have a whole lot to say about this, other than I notice he went into left hand advantage by sticking to cover, moving left, then backing away. This is also how Gear of War allows for it. Well that and your Profile seems to be your Passives, but that's SP stuff. Oh and TECH ARMOR CONFIRMED. It's weird though, it appears to only show when taking fire. I wonder if it's included in Sentinel Passives or something, since you can only have 3 Powers at a time, and he used Biotic Charge, Cryo Beam, and Lance, in that particular loadout. One final note, at the very end of the video, perhaps it's just fluff, but it looks like Planet Scanning might be back. They said that tech amour was only availalbe if you choose a tech class, it is not one of the reg abilities but a bonus if i am not mistaken.
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Post by SalMasRac on Feb 23, 2017 21:21:53 GMT
OH and I notice that Jaal is pink and blue.
Bisexual romance option confirmed.
Peebee is an Asari, so she's the female bisexual. Jaal is the male bisexual. So Vetra is probably straight. That's sure to cause some drama on the SP forums!
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Post by Sailears on Feb 23, 2017 22:06:02 GMT
Looks like singularity is getting an anti shield evolution - I wonder if all/most biotic abilities are going to go this route of a skill evolution to deal with defences? Regardless, that new video looks even better than the last. Cryo beam into lance was nice. Backlash is super sexy - definitely going to be one of the first things I level up. I noticed the "biotic blink" on the explorer profile - so does that mean it's the only profile with a dodge modification, or are there other ways to access different dodges? But I suppose this is SP only anyway where MP characters will have different dodges as it is. Oh and adept profile has unique dodges and jump animations instead of the jetpack? Sounds awesome. Also the additional biotic explosion thing sounds a bit crazy - looks like setting one off in a group could result in some chain reaction!
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Post by SalMasRac on Feb 23, 2017 22:10:11 GMT
Looks like singularity is getting an anti shield evolution - I wonder if all/most biotic abilities are going to go this route of a skill evolution to deal with defences? Regardless, that new video looks even better than the last. Cryo beam into lance was nice. Backlash is super sexy - definitely going to be one of the first things I level up. I noticed the "biotic blink" on the explorer profile - so does that mean it's the only profile with a dodge modification, or are there other ways to access different dodges? But I suppose this is SP only anyway where MP characters will have different dodges as it is. Adept gets "Use Biotics to jump and dodge instead of jetpacks" Explorer gets the Biotic Blink. Seems they got it backwards IMO, as Explorer has the "more powerful" biotic ability than the Adept
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Post by Sailears on Feb 23, 2017 22:16:45 GMT
Well the adept's dodge/jump might look cooler than the blink and may have other benefits - who knows.
I imagine the biotic blink for explorer is intended for mobility - so to traverse terrain more easily, which kind of makes sense. As it is a general profile it kind of makes sense for it to also use biotics for the sake of movement.
But it sounds most like the Cabal's dodge - ie asari glide mixed with fury teleport.
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Post by Deleted on Feb 24, 2017 2:30:30 GMT
So just curious have we gotten any Mass Effect Andromeda multiplayer articles yet? All I've been seeing are mostly single-player reviews.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Mass Effect Andromeda
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Post by Silvershroud on Feb 24, 2017 2:45:53 GMT
Hmm, I know the weapons may have changed somewhat between games, but I really feel like a Black Widow / Crusader combo is an odd choice, especially for someone who seemed to be fond of power-heavy builds.
I'm definitely glad that the biotic version of a jetpack exists - hopefully plenty of MP biotics use it! The passive Tech Armor is cool too. I remember seeing the previous video's power screens and thinking that explosions would be less common in this game since it looked like a lot of powers only primed/detonated specific explosions, but it looks like cryo at least is easy to detonate.
Not a MP thing, but I'm not so sure about the profile thing. Potentially having 9 powers available at once seems a bit unnecessary, and if the profile passives aren't big enough, the lack of classes means it would be way too easy to just pick all the best powers and ruin replayability as far as combat goes. I'll probably still just pick a "class" and stick with that for each playthrough.
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Post by Pearl on Feb 24, 2017 3:35:57 GMT
So just curious have we gotten any Mass Effect Andromeda multiplayer articles yet? All I've been seeing are mostly single-player reviews. No. There was no multiplayer available at any of the preview events, and the devs are unresponsive about MP.
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Post by Deleted on Feb 24, 2017 3:36:52 GMT
So just curious have we gotten any Mass Effect Andromeda multiplayer articles yet? All I've been seeing are mostly single-player reviews. No. There was no multiplayer available at any of the preview events, and the devs are unresponsive about MP. Thanks. Just have to wait it out then.
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Post by Deleted on Feb 24, 2017 4:47:00 GMT
Another MP tweet: Aesti@theaestivation Can we still mute voice and chat in MP? ME3 MP was great mute. Online harassment sucks. Fernando Melo DiscoBabalooyes, you'll be able to
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Post by merkit on Feb 24, 2017 4:51:01 GMT
linkQ. With all the good single player questions going around...I must ask then, did you get your hands on the multiplayer part of the game? First impressions? and does it actually enhance the single player aspect in any way? No, I did not play multiplayer. I did interview the game's producer and really pressed him on this point- he made it VERY CLEAR that the multiplayer is largely the same as ME3. I asked him for specific examples of how it's different, and he indicated that it was more about the inclusion of new weapons/skills/classes etc rather than new mechanics. So expect something VERY similar to what we've played, but obviously just more content to fit the ME:A setting.
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Post by merkit on Feb 24, 2017 5:07:16 GMT
Some more from linkWe spent absolutely zero time playing multiplayer. BioWare barely mentioned it at all, but producer Mike Gamble told me the four-player co-op mode might actually help continue some of the game's story. While it'll be distinct from the single-player game and weapons won't transfer over directly like they did in Mass Effect 3, Gamble says there will be "narrative arcs that flow through multiplayer" and that BioWare wants to tell a story, possibly in weekly doses, through online play. It's also the only way to play a non-human character, including both the old and new alien races.
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Post by SalMasRac on Feb 24, 2017 5:13:23 GMT
Some more from linkWe spent absolutely zero time playing multiplayer. BioWare barely mentioned it at all, but producer Mike Gamble told me the four-player co-op mode might actually help continue some of the game's story. While it'll be distinct from the single-player game and weapons won't transfer over directly like they did in Mass Effect 3, Gamble says there will be "narrative arcs that flow through multiplayer" and that BioWare wants to tell a story, possibly in weekly doses, through online play. It's also the only way to play a non-human character, including both the old and new alien races. Weapons transfer directly over in ME3MP?
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Post by Pearl on Feb 24, 2017 5:16:30 GMT
Some more from linkWe spent absolutely zero time playing multiplayer. BioWare barely mentioned it at all, but producer Mike Gamble told me the four-player co-op mode might actually help continue some of the game's story. While it'll be distinct from the single-player game and weapons won't transfer over directly like they did in Mass Effect 3, Gamble says there will be "narrative arcs that flow through multiplayer" and that BioWare wants to tell a story, possibly in weekly doses, through online play. It's also the only way to play a non-human character, including both the old and new alien races. Weapons transfer directly over in ME3MP? Maybe he means that there will be weapons available in MP that aren't available in SP? Like a reverse Chakram Launcher. Or maybe he means that MP weapons will behave differently to their SP counterparts? Finally, maybe he just had a brain fart. It happens.
New MP tweet. Billy Buskell @ehlien Had a blast playing MEAMP tonight! Can't wait to tell you more soon!
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Origin: Zorinho20
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Post by zorinho20 on Feb 24, 2017 6:15:38 GMT
Some more from linkWe spent absolutely zero time playing multiplayer. BioWare barely mentioned it at all, but producer Mike Gamble told me the four-player co-op mode might actually help continue some of the game's story. While it'll be distinct from the single-player game and weapons won't transfer over directly like they did in Mass Effect 3, Gamble says there will be "narrative arcs that flow through multiplayer" and that BioWare wants to tell a story, possibly in weekly doses, through online play. It's also the only way to play a non-human character, including both the old and new alien races. Weapons transfer directly over in ME3MP? I like when devs say such nebulous things.🤒
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Post by Deleted on Feb 24, 2017 17:25:21 GMT
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age Inquistion, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
XBL Gamertag: Thekook78
PSN: RevanKook78
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Post by revanshep78 on Feb 24, 2017 18:17:21 GMT
And the shotgun LASER? Bring it!
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XBL Gamertag: HeroicMass
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Post by Heroicmass on Feb 24, 2017 18:19:30 GMT
I wonder if we'll now be able to make the reegar shoot fire instead of lightning. Super armor damage away
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Games: Mass Effect Trilogy, Dragon Age Inquistion, Mass Effect Andromeda
Origin: Darks1te
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Post by Darks1te on Feb 25, 2017 3:13:56 GMT
Darks1te 7h7 hours ago DiscoBabaloo Hello, Fernando! Can u tell us - Is there are coming any new info/videos about andromeda multiplayer before release date? Fernando Melo DiscoBabalooDarks1te yes Well, at least something is coming
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Post by SalMasRac on Feb 25, 2017 3:23:59 GMT
Darks1te 7h7 hours ago DiscoBabaloo Hello, Fernando! Can u tell us - Is there are coming any new info/videos about andromeda multiplayer before release date? Fernando Melo DiscoBabalooDarks1te yes Well, at least something is coming oh boy, another screenshot
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Post by Deleted on Feb 27, 2017 5:21:28 GMT
SomebodyOfNobody@of_somebody Is there a wave limit in MEA MP? Fernando Melo DiscoBabaloonot technically, but normal matches are set to a set number of waves
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