Draining Dragon
N4
( ͡° ͜ʖ ͡°)
You have power over your mind - not outside events. Realize this, and you will find strength.
Staff Mini-Profile Theme: Draining Dragon
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
Posts: 2,178 Likes: 7,575
inherit
( ͡° ͜ʖ ͡°)
2
0
7,575
Draining Dragon
You have power over your mind - not outside events. Realize this, and you will find strength.
2,178
August 2016
drainingdragon
Draining Dragon
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
|
Overwatch
Oct 27, 2017 21:29:16 GMT
via mobile
Post by Draining Dragon on Oct 27, 2017 21:29:16 GMT
I didn't like it at first, but the new Mercy has grown on me. It's so much more fun when you can consistently be in the middle of the action instead of hiding every time your ultimate is up. The Guardian Angel change has also been great.
It does feel a bit too strong, though. Maybe the ult charge or ult duration could be nerfed a tad? 20 seconds is a bit excessive.
|
|
inherit
277
0
10,072
QuizzyBunny
No 1 bunny giffer
2,646
August 2016
theycallmebunny
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
InquisitorBunny
430
1114
|
Post by QuizzyBunny on Oct 27, 2017 21:41:17 GMT
Draining Dragon I agree, but they've stated that they intend to nerf rez specifically, not Valkyrie. If you look at their forum you will see a lot of Mercy mains open to removing the ability, all they want is something to make Valkyrie more exciting. I would gladly decrease the ult-duration to 13 seconds and remove unlimited ammo and uninterrupted healing if she instead got a total of 3-4 rez charges and some armor (I mean, it fits with the whole theme of "valkyrie"). It would be exciting, swooping down to rez people while simultaneously trying to not get killed. It would give multirez a counter since Mercy won't be invulnerable, she has to be engaged if she wants all the rezzes done before the ult times out, and it will make her more exciting to watch.
|
|
inherit
1901
0
Dec 28, 2020 18:04:35 GMT
4,530
Melra
Better Call Davos
1,967
October 2016
mel
Mass Effect Trilogy, Dragon Age: Origins, KOTOR
|
Post by Melra on Oct 28, 2017 19:39:56 GMT
I don't see the point in removing ress from Mercy. You could instead tweak it into something that isn't instant cast, but with longer cooldown. Maybe give it a 2-3 second cast time with an flashy animation. That or buff other supports to be actually bit better in current overly DPS dominated meta. Tanks get shredded in moments without constant healing output and Mercy is the only one with the combination of mobility and healing output to stand a chance at doing anything useful against DPS players with more than two brain cells.
There are far bigger issues with the game than Mercy's ress. Making the ress something that is less likely to be pulled off in the heat of combat unless your team is coordinated and shielding you. They should consider turning it into more of an after fight ability, which would make her a good hero for teams seeking to retain momentum after winning a team fight and less of game changer. Still doesn't change the fact that other supports especially Ana could use bit more love.
|
|
inherit
Scribbles
185
0
Sept 27, 2024 23:23:21 GMT
31,554
Hanako Ikezawa
22,977
August 2016
hanakoikezawa
|
Post by Hanako Ikezawa on Oct 28, 2017 19:44:01 GMT
I saw an idea that may work. Keep the skill as it is in terms of cooldown time, but have it so the person resurrected isn't brought back at full health. To make it so that person at half-health isn't killed immediately, maybe even have it so they have like a shield that degrades away in a few seconds. Sort of like a weaker Lucio ult. Or have it like the old ressurect where they are immune to damage for a second or two giving them time to fall back and heal.
|
|
inherit
1901
0
Dec 28, 2020 18:04:35 GMT
4,530
Melra
Better Call Davos
1,967
October 2016
mel
Mass Effect Trilogy, Dragon Age: Origins, KOTOR
|
Post by Melra on Oct 28, 2017 20:01:57 GMT
I saw an idea that may work. Keep the skill as it is in terms of cooldown time, but have it so the person resurrected isn't brought back at full health. To make it so that person at half-health isn't killed immediately, maybe even have it so they have like a shield that degrades away in a few seconds. Sort of like a weaker Lucio ult. Or have it like the old ressurect where they are immune to damage for a second or two giving them time to fall back and heal. That wouldn't really alter the impact it has and what makes the ress bit problematic and Mercy a must pick in most matches. If Mercy swoops in and resses a hero with ultimate ready for instance, just glides in and insta resses, the fight might be over the moment that ress goes off. This makes the matches basically revolve around ress trading. The team that has to ress first and doesn't get at least two picks off the ress, loses in most cases. The shield might even be a buff in cases in terms of DPS heroes getting ressed as it takes like 2 seconds for a Mercy to top a 200ish HP DPS hero, any kind of shield would bring back the player in even better condition than they started. I think they just need to get away from the instant cast thing. It makes Mercy bit too much of a one trick.
|
|
inherit
Scribbles
185
0
Sept 27, 2024 23:23:21 GMT
31,554
Hanako Ikezawa
22,977
August 2016
hanakoikezawa
|
Post by Hanako Ikezawa on Oct 28, 2017 20:18:31 GMT
They need to stop changing everything to cater to the DPS mains, is what they need to do.
|
|
inherit
277
0
10,072
QuizzyBunny
No 1 bunny giffer
2,646
August 2016
theycallmebunny
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
InquisitorBunny
430
1114
|
Post by QuizzyBunny on Oct 28, 2017 21:42:31 GMT
I would be fine with a having a cast time for rez as long as it is removed once in Valkyrie... But honestly, I mostly just want it removed as an ability. Three charges only available in Valkyrie with a 2 second cooldown would make me overall pretty content with her situation.
|
|
inherit
The Smiling Knight
538
0
Sept 29, 2024 4:39:10 GMT
23,401
smilesja
14,303
August 2016
smilesja
|
Post by smilesja on Oct 28, 2017 21:53:34 GMT
They need to stop changing everything to cater to the DPS mains, is what they need to do. Yup! I don’t like the fact that Overwatch is becoming DPS focused. It’s probably because the major streamers are DPS mains.
|
|
inherit
1901
0
Dec 28, 2020 18:04:35 GMT
4,530
Melra
Better Call Davos
1,967
October 2016
mel
Mass Effect Trilogy, Dragon Age: Origins, KOTOR
|
Post by Melra on Oct 29, 2017 13:22:07 GMT
I would be fine with a having a cast time for rez as long as it is removed once in Valkyrie... But honestly, I mostly just want it removed as an ability. Three charges only available in Valkyrie with a 2 second cooldown would make me overall pretty content with her situation. That would make it pretty similar to having ress as an ultimate in my opinion. Sure you could heal and DMG boost better, but it would still be something rest of your team would be bitching out for the moment they die with ultimate. "Ehmigerd Noob mercy, ress. Fookin Mercy mains omg". The main reason people would then use valkyrie would be only if they needed a ress, as it is pretty hard for anyone to die if you are healing with Valkyrie up. So using it before anyone dies would be kinda wasteful, so it would just turn into another "oh shit" button. I'd rather have supports that are more about management of their teams, their health and such. Having these magical buttons that makes your team almost unkillable, on top of you being able to ress half your team while dishing out large amount of healing, would be bit too much imo. Valkyrie charges up pretty fast, especially as Mercy is currently the only healer able to push out the kind of healing even without ultimate. If you are active and heal up the tanks, doubt it'd take more than 1.5-2 mins to have Valkyrie again after it fades. So in theory you could actually have more out going resses with Valkyrie being like that than you'd have the way it is now. They need to stop changing everything to cater to the DPS mains, is what they need to do. Yup! I don’t like the fact that Overwatch is becoming DPS focused. It’s probably because the major streamers are DPS mains. That is because Support mains don't really bring in the views in terms of Esports. The most skill intensive supports like Zen and Ana are nothing compared to Mercy right now and even they aren't able to pull off that many impressive plays compared to most of the DPS heroes. Supports are generally far easier to play than the DPS heroes, simply how it is. And as Blizzard is so focused on their ESports, I can't see it changing much. High skill cap support hero will alienate large numbers of Support mains cause they aren't generally very good in terms of mechanics and if you are great mechanically, if you want to push the ratings better you should be playing DPS as you will be able to carry games better. So unless they start caring less about Esports I doubt much will change on that front. DPS players will be frustrated if they perceive that lower skill support hero can outplay their DPS hero consistently and it will get nerfed.
|
|
Lvca
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Jade Empire, Mass Effect Andromeda
Origin: Lvca_gr
Posts: 291 Likes: 1,578
inherit
117
0
1,578
Lvca
291
August 2016
lvcagr
Mass Effect Trilogy, Dragon Age: Origins, Jade Empire, Mass Effect Andromeda
Lvca_gr
|
Post by Lvca on Nov 1, 2017 2:09:42 GMT
Mercy nerf and Ana buff on PTR. Rez now has a long cast time, nearly 2 seconds on normal and can be interrupted, no cast time on valk. Ana damage is now 70 so she can 3 tap 200 HP heroes but can't 2 tap Tracer/Baby D.va.
|
|
inherit
The Smiling Knight
538
0
Sept 29, 2024 4:39:10 GMT
23,401
smilesja
14,303
August 2016
smilesja
|
Post by smilesja on Nov 1, 2017 2:22:56 GMT
I saw an idea that may work. Keep the skill as it is in terms of cooldown time, but have it so the person resurrected isn't brought back at full health. To make it so that person at half-health isn't killed immediately, maybe even have it so they have like a shield that degrades away in a few seconds. Sort of like a weaker Lucio ult. Or have it like the old ressurect where they are immune to damage for a second or two giving them time to fall back and heal. I think they just need to get away from the instant cast thing. It makes Mercy bit too much of a one trick. I hate that term, so is Hanzo one trick as well with his stupid scatter arrows?
|
|
inherit
1901
0
Dec 28, 2020 18:04:35 GMT
4,530
Melra
Better Call Davos
1,967
October 2016
mel
Mass Effect Trilogy, Dragon Age: Origins, KOTOR
|
Post by Melra on Nov 1, 2017 10:00:10 GMT
I think they just need to get away from the instant cast thing. It makes Mercy bit too much of a one trick. I hate that term, so is Hanzo one trick as well with his stupid scatter arrows? Obviously not. Hanzo can do a lot even without landing his scatter arrows. Mercy not so much. Damage dealt by Hanzo is among the highest in the game if done right, not in terms of trash dmg, but when it comes to the burst and ability to take out things before they can be healed. He also has Scatter and the recon arrow. Mercy has hardly ever been more than holding down left click and ressing people. And if Mercy doesn't ress, you will have hard time winning any match and would be better off with some other support. Her success is solely based around her ability to ress, the rework changed things a bit, but it's still mostly the same. If the ress wasn't there, the other supports would offer more varied playstyles and often require more mechanical skill to pull off. For past 3 or so seasons she's been my most played or second most played hero, she's incredibly easy hero to get right. I am not even sure if there are any other heroes that could be considered one tricks in the game. There's no situation where Mercy doesn't fit into a team comp or isn't the most optimal pick, heroes that counter her counter other supports just as well if not harder. Shift, E, yay tide of the fight has turned, now hold left click until ultimate or ress becomes available. The only penalty for constantly holding healing down is that enemies can more easily find you, but that is about it. Also none of the "skills" required to play Mercy well don't transfer over to anything else in the game. If you go down the Mercy path, you will not be improving in the game overall. Which is why making her so strong will hurt the community not just in short term, but long term. When they finally nerf her to the ground, there will be a lot of support players who will find themselves dropping 500+ rating down in the competitive.
|
|
inherit
277
0
10,072
QuizzyBunny
No 1 bunny giffer
2,646
August 2016
theycallmebunny
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
InquisitorBunny
430
1114
|
Post by QuizzyBunny on Nov 1, 2017 13:03:08 GMT
Well... I'm going to be saving my rezzes for when I ult, that's for sure. Then again, I think that is what they really intend. We've basically gone from potentially being able to rez 5 teammates to instead just being able to rez 2. Feels great. (Oh, since the rework I've had a total of two PotG with Mercy).
And god, am I the only one who thinks the animation looks super weird? It looks as if the player is lagging. They should have given her a new animation altogether.
|
|
Lvca
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Jade Empire, Mass Effect Andromeda
Origin: Lvca_gr
Posts: 291 Likes: 1,578
inherit
117
0
1,578
Lvca
291
August 2016
lvcagr
Mass Effect Trilogy, Dragon Age: Origins, Jade Empire, Mass Effect Andromeda
Lvca_gr
|
Post by Lvca on Nov 1, 2017 13:19:10 GMT
Thinking that rez is the only thing that makes Mercy good is foolish imo. Her current iteration would be a good pick even without rez. She can heal without aiming, which not only makes her easy to play but also allows her to check flanks and call out easily. She has really good mobility, so she can survive being dived, she can also heal through barriers and matrix, which again makes her good with and against dive, plus shield heavy comps like Orisa-Rein. Pharah-Mercy is a thing. Her damage boost is a great tool, and Valkyrie is basically minitranscendence plus mini orisa bongo and it lasts more than those two combined. I agree that the live version is very OP. Let's see how the PTR one turns out.
I'd never use one-trick to define a character, since its main use is to define a player. A one trick (pony) is a player that only plays one hero at a good level. Mercy as a hero does attract OTP players and her unique playstyle also tends to create them, because it's so different from other heroes. OTPs are successful in Overwatch because of the performance based SR, that lets players climb the ranks while having below 50% winrates.
Saying supports need less skill to be played than DPS is just as foolish. From the top of my head Torb, Reaper and Junkrat and way easier to play and making an impact with than Ana or Zen. I'd even say Soldier has a lower skill floor than any of those two supports.
|
|
inherit
277
0
10,072
QuizzyBunny
No 1 bunny giffer
2,646
August 2016
theycallmebunny
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
InquisitorBunny
430
1114
|
Post by QuizzyBunny on Nov 1, 2017 13:29:36 GMT
Thinking that rez is the only thing that makes Mercy good is foolish imo. Her current iteration would be a good pick even without rez. She can heal without aiming, which not only makes her easy to play but also allows her to check flanks and call out easily. She has really good mobility, so she can survive being dived, she can also heal through barriers and matrix, which again makes her good with and against dive, plus shield heavy comps like Orisa-Rein. Pharah-Mercy is a thing. Her damage boost is a great tool, and Valkyrie is basically minitranscendence plus mini orisa bongo and it lasts more than those two combined. I agree that the live version is very OP. Let's see how the PTR one turns out. I'd never use one-trick to define a character, since its main use is to define a player. A one trick (pony) is a player that only plays one hero at a good level. Mercy as a hero does attract OTP players and her unique playstyle also tends to create them, because it's so different from other heroes. OTPs are successful in Overwatch because of the performance based SR, that lets players climb the ranks while having below 50% winrates. Saying supports need less skill to be played than DPS is just as foolish. From the top of my head Torb, Reaper and Junkrat and way easier to play and making an impact with than Ana or Zen. I'd even say Soldier has a lower skill floor than any of those two supports. I agree that Mercy still essentially the same as far as her healing is concerned. She still plays similarly too. My concern is that her ult is really boring to use and feels like it doesn't have impact. People have thanked me for using soundbarrier or transcendence at critical times, but no one really cares about Valkyrie because the impact isn't felt as much. I would rather have an ult that is 6-10 seconds with the capacity to make plays and save matches than the current one where the majority of the play is made within the first 3 seconds (when you rez). The rest of the time you are mostly floating around, hoping that Soldier and McCree doesn't have ult. It's just not fun.
|
|
Lvca
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Jade Empire, Mass Effect Andromeda
Origin: Lvca_gr
Posts: 291 Likes: 1,578
inherit
117
0
1,578
Lvca
291
August 2016
lvcagr
Mass Effect Trilogy, Dragon Age: Origins, Jade Empire, Mass Effect Andromeda
Lvca_gr
|
Post by Lvca on Nov 1, 2017 16:25:20 GMT
Thinking that rez is the only thing that makes Mercy good is foolish imo. Her current iteration would be a good pick even without rez. She can heal without aiming, which not only makes her easy to play but also allows her to check flanks and call out easily. She has really good mobility, so she can survive being dived, she can also heal through barriers and matrix, which again makes her good with and against dive, plus shield heavy comps like Orisa-Rein. Pharah-Mercy is a thing. Her damage boost is a great tool, and Valkyrie is basically minitranscendence plus mini orisa bongo and it lasts more than those two combined. I agree that the live version is very OP. Let's see how the PTR one turns out. I'd never use one-trick to define a character, since its main use is to define a player. A one trick (pony) is a player that only plays one hero at a good level. Mercy as a hero does attract OTP players and her unique playstyle also tends to create them, because it's so different from other heroes. OTPs are successful in Overwatch because of the performance based SR, that lets players climb the ranks while having below 50% winrates. Saying supports need less skill to be played than DPS is just as foolish. From the top of my head Torb, Reaper and Junkrat and way easier to play and making an impact with than Ana or Zen. I'd even say Soldier has a lower skill floor than any of those two supports. I agree that Mercy still essentially the same as far as her healing is concerned. She still plays similarly too. My concern is that her ult is really boring to use and feels like it doesn't have impact. People have thanked me for using soundbarrier or transcendence at critical times, but no one really cares about Valkyrie because the impact isn't felt as much. I would rather have an ult that is 6-10 seconds with the capacity to make plays and save matches than the current one where the majority of the play is made within the first 3 seconds (when you rez). The rest of the time you are mostly floating around, hoping that Soldier and McCree doesn't have ult. It's just not fun. While I see why you find the ult boring, I disagree rez is the only part that has an impact. You can use the ult to engage and/or before someone on your team dies while still having the rez(s) in case someone does manage to get killed through all the healing. You don't have to go fly to the skybox, specially if the enemy has tacvisor or highnoon, hide behind a shield or a corner out of LOS of those heroes while still healing/boosting. It can counter dragonblade, tacvisor, help with gravitons and dragons (as long as there's no combos), stall the point, kill that widowmaker your team is super scared off, kill the flanker that is going for you, help your team kill everyone and/or get ults faster with damage boost... And you can do many of those things in one cast since it lasts for so long. It's incredibly versatile. Probably best ult in the game at the moment.
|
|
inherit
277
0
10,072
QuizzyBunny
No 1 bunny giffer
2,646
August 2016
theycallmebunny
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
InquisitorBunny
430
1114
|
Post by QuizzyBunny on Nov 1, 2017 16:34:45 GMT
Played comp today, two times my whole team except me was wiped by combos when I had ult... I could do nothing. #MercyGrief
|
|
inherit
The Smiling Knight
538
0
Sept 29, 2024 4:39:10 GMT
23,401
smilesja
14,303
August 2016
smilesja
|
Post by smilesja on Nov 3, 2017 18:47:20 GMT
New hero!
|
|
CrazyRah
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR
PSN: Hayke7
Posts: 659 Likes: 942
inherit
381
0
Jun 11, 2024 20:45:50 GMT
942
CrazyRah
659
August 2016
crazyrah
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR
Hayke7
|
Post by CrazyRah on Nov 3, 2017 18:58:45 GMT
Reinhardt animated short!
And the trailer for the new hero
Looks like she can be real fun
|
|
inherit
277
0
10,072
QuizzyBunny
No 1 bunny giffer
2,646
August 2016
theycallmebunny
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
InquisitorBunny
430
1114
|
Post by QuizzyBunny on Nov 3, 2017 19:07:19 GMT
Finally a new healer! I just hope she isn't too difficult to play on console, I love Ana but my aim isn't good enough to unlock her true potential. Moira looks promising, and I can't wait to try her out!
|
|
Heimdall
N6
∯ Interjector in Chief
Staff Mini-Profile Theme: Heimdall
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
Origin: HeimdallX
Posts: 5,647 Likes: 12,855
inherit
∯ Interjector in Chief
279
0
1
Sept 28, 2024 16:14:04 GMT
12,855
Heimdall
5,647
August 2016
heimdall
Heimdall
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
HeimdallX
|
Post by Heimdall on Nov 3, 2017 19:25:41 GMT
That... may just be the best animated short yet.
Goddamnit, how can anyone help but love Rein?
Also, that he used to be that terrible Rein player who never covers his team before he matured!
|
|
inherit
The Smiling Knight
538
0
Sept 29, 2024 4:39:10 GMT
23,401
smilesja
14,303
August 2016
smilesja
|
Post by smilesja on Nov 3, 2017 19:32:11 GMT
I know I loved the meta storytelling they did!
|
|
inherit
The Smiling Knight
538
0
Sept 29, 2024 4:39:10 GMT
23,401
smilesja
14,303
August 2016
smilesja
|
Post by smilesja on Nov 3, 2017 19:32:54 GMT
New map!
|
|
inherit
The Smiling Knight
538
0
Sept 29, 2024 4:39:10 GMT
23,401
smilesja
14,303
August 2016
smilesja
|
Post by smilesja on Nov 3, 2017 19:38:10 GMT
Moira looks interesting, hopefully, she'll easy to play. I'm just glad we potentially have a core healer so that way Ana or Mercy will not get nerfed a lot.
|
|
inherit
Mr. Rump
46
0
Sept 29, 2024 2:16:59 GMT
8,995
Lavochkin
6,793
August 2016
lavochkin
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Jade Empire, Mass Effect Andromeda
|
Post by Lavochkin on Nov 3, 2017 19:40:03 GMT
Looks like Moira, the new map and a new batch of placements might be enough to get me off my current Paladins addiction and back in OW.
|
|