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Post by Deleted on Feb 22, 2017 0:48:10 GMT
DA:O> DA:I> DA:2 DA:2 was my least favourite, it's flaws are well documented so I shan't rehash them, but while some found redeeming features, I didn't find enough of them for the game to rise too highly in my estimation, one or two of the companions I loved, one in particular I abjectly hated and refused to even speak too or recruit in later playthroughs. Over all I found the experience disappinting, not bad, just not great. DA:I Some poor design choices here too, but I generally enjoyed enough of the game and found enough improved features such, that it was a net reward. I liked that combat felt less of a mess, I hated enemies spawning ontop of my character in DA:2, still happened here but with less frequency, or was atleast less obnoxious about it and wish bioware had reversed their choice of limiting the taskbar for available spells and powers, the mmo like fecth quest and collections were rubbish and tedious, but we got some really interesting characters (imo) and some great moments that really stuck with me after finishing the game and race selection. Now if only they go back to having abit more character building old school rpg style. DA:O The best by far. I found the darkspawn threat engaging, the world building impressive, the npcs and companions awesome and the range of customisation for my PC was the best in the series so far. The game felt more focused, more polished and fully realised than any of the games since. Plus origin stories really made replay worth investing time in.
I so wish they just brought back the Origin Stories...
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Post by ilsen on Feb 22, 2017 1:50:38 GMT
I mean, I guess we all have something in common since we are on this forum, but I feel like the people who put DA2 first are a totally different species from me. Like we fundamentally don't even understand existence in the same way.
1: DAO has to be first. It was a genius-inspired game. That and Skyrim set the bar for the 21st century.
2: DAI was a pretty impressive attempt to make a more open-world, epic DAO. Say what you will, it is a truly epic, impressive game world with some of the best voice acting in any game ever. Some of their changes I really liked (war table, JUMPING, Skyhold customization, gear tint, openness). Some I didn't (less meaningful choices, less moral gray area). DAI was a real achievement, and the worst thing you can say about it is that it wasn't a great DA game. (In this way it's very similar to Fallout 4, which is a great game in its own right, but a terrible successor to F3 and New Vegas.)
3: DA2 was a mess in every way imaginable. Without listing all my problems, which have no doubt been beating to death, I'd rather just try to forget it exists.
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Post by Catilina on Feb 22, 2017 1:58:36 GMT
I mean, I guess we all have something in common since we are on this forum, but I feel like the people who put DA2 first are a totally different species from me. Like we fundamentally don't even understand existence in the same way. Welcome, stranger, we are human. You?
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Post by adrianbc on Feb 22, 2017 6:51:25 GMT
I mean, I guess we all have something in common since we are on this forum, but I feel like the people who put DA2 first are a totally different species from me. Like we fundamentally don't even understand existence in the same way. 1: DAO has to be first. It was a genius-inspired game. That and Skyrim set the bar for the 21st century. 2: DAI was a pretty impressive attempt to make a more open-world, epic DAO. Say what you will, it is a truly epic, impressive game world with some of the best voice acting in any game ever. Some of their changes I really liked (war table, JUMPING, Skyhold customization, gear tint, openness). Some I didn't (less meaningful choices, less moral gray area). DAI was a real achievement, and the worst thing you can say about it is that it wasn't a great DA game. (In this way it's very similar to Fallout 4, which is a great game in its own right, but a terrible successor to F3 and New Vegas.) 3: DA2 was a mess in every way imaginable. Without listing all my problems, which have no doubt been beating to death, I'd rather just try to forget it exists. Speak for yourself. "I mean, I guess we all have something in common since we are on this forum, but I feel like the people who put DA2 first are a totally different species from me. Like we fundamentally don't even understand existence in the same way." is insulting, and it implies a highly egocentric, paranoid view about the world. In a sentence: Everything I don`t like or understand is nonsense. The fact that you cannot imagine a viewpoint different from yours does not make any such viewpoints less real. And none such viewpoints will disappear only because you wished so. All three Dragon Age games have strong points and flaws. DA fans will prefer one or another based on their history with the RPG genre, story preferences, gut feelings about combat, consistency of plot and so on. More importantly (in my opinion), for these three games in question it`s about the perception about the main plot which makes the difference. The way the main plot was presented to the player, and the way it`s uncovered are very important elements for fantasy RPG`s. Not less important is the quality of companions, which is a traditional strong point for Bioware games. So you see, there are more elements to consider when you are making a judgement. One more important element: how many times did you played these games? DA:O for instance, since it`s your favorite? Because when you`ve put something between 1000-2000 hours and over 10 complete playthroughs (I lost count long time ago) your viewpoint can change.
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Post by shroomofdoom on Feb 22, 2017 10:25:01 GMT
I mean, I guess we all have something in common since we are on this forum, but I feel like the people who put DA2 first are a totally different species from me. Like we fundamentally don't even understand existence in the same way. 1: DAO has to be first. It was a genius-inspired game. That and Skyrim set the bar for the 21st century. 2: DAI was a pretty impressive attempt to make a more open-world, epic DAO. Say what you will, it is a truly epic, impressive game world with some of the best voice acting in any game ever. Some of their changes I really liked (war table, JUMPING, Skyhold customization, gear tint, openness). Some I didn't (less meaningful choices, less moral gray area). DAI was a real achievement, and the worst thing you can say about it is that it wasn't a great DA game. (In this way it's very similar to Fallout 4, which is a great game in its own right, but a terrible successor to F3 and New Vegas.) 3: DA2 was a mess in every way imaginable. Without listing all my problems, which have no doubt been beating to death, I'd rather just try to forget it exists. Speak for yourself. "I mean, I guess we all have something in common since we are on this forum, but I feel like the people who put DA2 first are a totally different species from me. Like we fundamentally don't even understand existence in the same way." is insulting, and it implies a highly egocentric, paranoid view about the world. In a sentence: Everything I don`t like or understand is nonsense. The fact that you cannot imagine a viewpoint different from yours does not make any such viewpoints less real. And none such viewpoints will disappear only because you wished so. All three Dragon Age games have strong points and flaws. DA fans will prefer one or another based on their history with the RPG genre, story preferences, gut feelings about combat, consistency of plot and so on. More importantly (in my opinion), for these three games in question it`s about the perception about the main plot which makes the difference. The way the main plot was presented to the player, and the way it`s uncovered are very important elements for fantasy RPG`s. Not less important is the quality of companions, which is a traditional strong point for Bioware games. So you see, there are more elements to consider when you are making a judgement. One more important element: how many times did you played these games? DA:O for instance, since it`s your favorite? Because when you`ve put something between 1000-2000 hours and over 10 complete playthroughs (I lost count long time ago) your viewpoint can change. I don't think ilsen meant it that way, but more as an expression that he just can't find the redeeming qualities that so many others seem to see, no matter how hard he/she tries, so like trying to put a square peg in a round hole, "these other people can do it... what fundamental difference in perspective do they possess that I don't, that allows them to do so??!" I get where Ilsen is coming from, because I really have to twist my own head, to find the aspects of DA:2 that I can say I like. To recognise the arguements that others make, for DA:2 being a great game or this or that feature actually being good, and being able to say, yeah, okay, I can kinda see it.
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Post by shroomofdoom on Feb 22, 2017 13:35:16 GMT
I mean, I guess we all have something in common since we are on this forum, but I feel like the people who put DA2 first are a totally different species from me. Like we fundamentally don't even understand existence in the same way. Welcome, stranger, we are human. You? I love the side bar on that wiki entry, as if it written by an author that wasn't human, for readers that aren't human. it's nice to see our conservation status is of "Least Concern"
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Post by Catilina on Feb 22, 2017 14:29:51 GMT
DA2 is not a love at first sight, particularly not immediately after the DAO/DAA. Who considered that masterpiece, and expected a similar game, I'm sure, that was disappointed at the first playthrough. In DA2 was all different. We got a predefined hero, with minimal customization options. No origins (ie just one, but Hawke carries his/her background on his/her back accross the whole game, s/he can not get rid of it. – by the way... strictly speaking this is quite real), the battle system is different (I think more enjoyable), the companions "crazier", and most of them follow their own way, not Hawke – they "only" help Hawke. This also quite real. Hawke don't want to save the world, only his/her family, and hism/herself, later Kirkwall or/and the mages, depend on the decision, but s/he does not even really capable of this, due the circumstances and yes: a companion (how annoying!). So: there are no world saving, Hawke is a local hero, who helplessly watches, that one of his/her companion (friend/lover!) set on fire his/her new home! Yes! This is not really, what the player expect after the Origins. So: I can understand the disappointment. But in my aspect: ofc, this game not what I expected, but much better. A surprisingly refreshing piece among the traditional heroic fantasy RPG-s. We only have a mad citystate, what may not be worth defending. We have a Champion, who able to kill a dragon (s/he not weaker than the Warden/Inquisitor), but can't save his/her family and home. Hawke the hero, who Kirkwall deserves. And s/he have friends, not followers.
There are many opinion, that Hawke's dialogues are poor. I agree, we have only a few dialogue options, but as I see, this good enough for imagine (ofc, for me, again) different characteristics Hawke's. For example I mostly playing in same/similar way: sarcastic hard-line pro-mage M!Hawke, but in my eyes, these aren't same, not even similar. It depend on their relations with companions (rather kind, direct or impatient) and the NPC-s, his agressive/diplomatic answers to shaded his character: undertake an open confrontation, or rather to lie to avoid that, or try to smooth over the conflict – yes, we still spoke about a mostly sarcastic person, who support the mages. So: The playthrough may similar or same, despite all Hawkes can be different with his poor possiblities. Bottom line: I did not feel poorer Hawke's personality, than the Warden or the Inquisitor. AND: Hawke freedom of movement only seemingly less, that the Inquisitor's or Warden's. Hawke don't elect Kings, and don't decides over peoples' fate, still more interesting to me.
The game far from perfect, in fact weird. But funny, and enjoyable. Perhaps not for first sight.
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Post by Deleted on Feb 22, 2017 14:43:26 GMT
Mmgh, I don't know if you could predict a liking for one game through liking another game. If I had to go through my stack of all the games I've ever played my tastes will fall out like shown below, but is there another person who feels the same? No way, and that's because I have a different gaming history and involvement, because some games I like for what I was able to mod onto them, and some - for what they simply were. My gaming history is also fairly long, starting in 1998 or 1999, so the place and time I were when I played a game, the availability of other games at the time also plays a huge role. If I opened BG1 today, I would not feel about it the same way I felt about it in 2002... And despite loving SWTOR, I have stopped playing it after 2.5 years, and I don't want to play it again.
Games I ran multiple times because I modded them extensively (loved to pieces but felt they lacked something I needed):
Baldur's Gate 1, and 2. Icewind Dale 2, NWN2:OC
Games I loved with my whole heart, totally, crazily and I did not add anything to them at all:
KOTOR2 with Restored Content Mod, SWTOR, Jade Empire, Mass Effect Trilogy
Games I moderately enjoyed:
Dragon Age 2, KOTOR 1, Awakening portion of the DA:O
Games that felt meh to me, but I have nonetheless finished (or what was available of them), because I did want to see how they ended:
MotB, Icewind Dale 1, Throne of Baahl, DA:O(OC portion), Blade and Soul
Games I've looked at, and was not interested or abandoned early, because it was awful:
NWN1, Torment, Inquisition, Storm of Zehir, Revelation On-line, Arcanum
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Post by ilsen on Feb 22, 2017 15:45:56 GMT
I mean, I guess we all have something in common since we are on this forum, but I feel like the people who put DA2 first are a totally different species from me. Like we fundamentally don't even understand existence in the same way. 1: DAO has to be first. It was a genius-inspired game. That and Skyrim set the bar for the 21st century. 2: DAI was a pretty impressive attempt to make a more open-world, epic DAO. Say what you will, it is a truly epic, impressive game world with some of the best voice acting in any game ever. Some of their changes I really liked (war table, JUMPING, Skyhold customization, gear tint, openness). Some I didn't (less meaningful choices, less moral gray area). DAI was a real achievement, and the worst thing you can say about it is that it wasn't a great DA game. (In this way it's very similar to Fallout 4, which is a great game in its own right, but a terrible successor to F3 and New Vegas.) 3: DA2 was a mess in every way imaginable. Without listing all my problems, which have no doubt been beating to death, I'd rather just try to forget it exists. Speak for yourself. "I mean, I guess we all have something in common since we are on this forum, but I feel like the people who put DA2 first are a totally different species from me. Like we fundamentally don't even understand existence in the same way." is insulting, and it implies a highly egocentric, paranoid view about the world. In a sentence: Everything I don`t like or understand is nonsense. The fact that you cannot imagine a viewpoint different from yours does not make any such viewpoints less real. And none such viewpoints will disappear only because you wished so. Incorrect. What I wrote in NO way translates to "everything I don't like is nonsense." I wrote that we are a different species and "fundamentally don't even understand existence in the same way." This is lighthearted hyperbole, but in no way does it offer a value judgment. In other words, writing that someone understands existence differently is NOT the same as saying they understand existence incorrectly. It's saying that maybe we don't even agree about the question (i.e. ,in order to even disagree we must first agree about other fundamental things, such as what is "best," what is a "game," etc. Are you able to argue with a spider about what game is better than another? No, you lack the necessary common understanding to even agree to disagree. And to be clear, in my example it is entirely possible that > I < am the spider.) Hope this helps.
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Post by adrianbc on Feb 22, 2017 16:48:57 GMT
Incorrect. What I wrote in NO way translates to "everything I don't like is nonsense." I wrote that we are a different species and "fundamentally don't even understand existence in the same way." This is lighthearted hyperbole, but in no way does it offer a value judgment. In other words, writing that someone understands existence differently is NOT the same as saying they understand existence incorrectly. It's saying that maybe we don't even agree about the question (i.e. ,in order to even disagree we must first agree about other fundamental things, such as what is "best," what is a "game," etc. Are you able to argue with a spider about what game is better than another? No, you lack the necessary common understanding to even agree to disagree. And to be clear, in my example it is entirely possible that > I < am the spider.) Hope this helps. It`s natural for a human being to be able to make the difference between himself and the world around, between your viewpoint and someone else`s about a topic, behavior or event. It`s what Daniel Dennet calls representation of intentions, meaning that us humans (and a lot of animals) are able to represent in our mind not only the environment around us, together with living organisms, but also what those organisms intend to do. And for us the most important part is representing other humans: what are they thinking, what they want to do. Which is vital for survival. I can accept that your sentence was a hyperbole and nothing else. It still implied a hidden insult addressed to all fans who like DA2. "Totally different species from me" means non-human in a direct translation. There was no hint about you being an alien of sorts. The fact that you couldn`t predict the possible outcome of your post makes me suppose that you have some problems about representing mentally behaviors in a social environment (how others behave, and react to your behavior). This is called second degree intentional representation by Dennett: what I think about what you think about me.I can also relate your sentence to the overly abusive way anybody was treated in some threads at the old Bioware forum if s/he dared to declare something in favor of DA2. The "normal" reaction from abusive DA:O "purists" was to silence in any way every positive discussion or opinion about DA2. Now, if you would have encountered such abusive behavior in the past what would you think?
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Post by luketrevelyan on Feb 22, 2017 17:34:20 GMT
I went with DAO > DAI > DA2. That has been my opinion since DAI came out and hasn't changed, so I feel pretty comfortable with that order.
It is kind of strange comparing these 3 games because they are so different. The Mass Effect games seem much more similar (especially 2 and 3).
DAO will probably always be my favorite DA game. It is currently my favorite game of all time as well (sometimes flips with Kotor), so that makes it kind of hard to top. The origins stories are fun and add so much replayability. Some people might not like having a silent protagonist, but I think that allowed for more varying play styles and more diverse/interesting dialogue options. This is certainly the game out of the 3 that most lets me feel connected to my character. The story and companions I think are still the best, although they are good in all of the games. The side quests are interesting and often tie into the main story. There is enough exploration and varying environments without it getting too big and monotonous. I also find combat most enjoyable in Origins.
DA2 was a huge change from Origins. It is much smaller in scope with a much more defined protagonist. Some people really like that but it didn't work particularly well for me. With the loss of race options and origin stories, and the seriously-is-this-the-same-cave-again environments, it felt like a huge step down from Origins. The story and characters remained pretty good though.
DAI fits somewhere in between DAO and DA2, probably a little closer to DAO. Again, this was a big change from the previous installment. This time BioWare went with a more open world style that had its pros and cons. I liked getting to see different environments and explore some, but the mindless fetch quests and resource gathering were not enjoyable for me. Like the other games I enjoyed the characters and story a lot. The return of race options was nice, the character creator was much improved, and I liked having more customization options.
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Post by Deleted on Feb 22, 2017 17:41:40 GMT
The guys who put DAI ahead of the other two games, who did you guys romance there?
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Post by deadlydwarf on Feb 22, 2017 18:47:03 GMT
The guys who put DAI ahead of the other two games, who did you guys romance there? I still think you should give DAI a try some time, though given Andromeda's imminent release, perhaps that should wait until a year from now, after you have temporary ME burnout and need to do something different for awhile. Inquisition was the first DA game I played and I liked it so much, I went backwards and did the other two. I rate them in order: DAO, DAI, DA2. Romantically, generally Leliana in DAO, but have done Morrigan as well. In DA2, Merrill or Isabela. In Inquisition, my Inky's romanced all the females: Sera, Josephine, and Cassandra. Lately, romanced Solas and now Cullen. All of them were well-done, but the Solasmance is best for lore. Going back to your previous post on this thread, one of the continuing attractions of an old game like DAO is all the modding that supports the game and helps keep it reasonably up-to-date. There are some technical mods that improve the games look and some nice romance mods (as opposed to porn mods) that complement the gaming experience. DA2 and Inquisition are not as mod-friendly. I assume a parallel situation exists in the ME series.
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Post by Deleted on Feb 22, 2017 19:21:04 GMT
The guys who put DAI ahead of the other two games, who did you guys romance there? I still think you should give DAI a try some time, though given Andromeda's imminent release, perhaps that should wait until a year from now, after you have temporary ME burnout and need to do something different for awhile. Inquisition was the first DA game I played and I liked it so much, I went backwards and did the other two. I rate them in order: DAO, DAI, DA2. Romantically, generally Leliana in DAO, but have done Morrigan as well. In DA2, Merrill or Isabela. In Inquisition, my Inky's romanced all the females: Sera, Josephine, and Cassandra. Lately, romanced Solas and now Cullen. All of them were well-done, but the Solasmance is best for lore. Going back to your previous post on this thread, one of the continuing attractions of an old game like DAO is all the modding that supports the game and helps keep it reasonably up-to-date. There are some technical mods that improve the games look and some nice romance mods (as opposed to porn mods) that complement the gaming experience. DA2 and Inquisition are not as mod-friendly. I assume a parallel situation exists in the ME series. I actually do not mind how da and DA2 look, but I do not like the screenshots from dai. Never felt I needed a mod till I started Awakening, and I have not found romance mods for Dao when I looked for Nathaniel's romance. I was surprised, it was such an obvious project, and I would have certainly dl'd it, even text only with music or a repeat soundfile from Nathaniel to initiate the talks. Anyways, never mind. I am just curious which companions folks who like Inquisition romance.
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Post by ilsen on Feb 22, 2017 20:03:43 GMT
I actually do not mind how da and DA2 look, but I do not like the screenshots from dai. Never felt I needed a mod till I started Awakening, and I have not found romance mods for Dao when I looked for Nathaniel's romance. I was surprised, it was such an obvious project, and I would have certainly dl'd it, even text only with music or a repeat soundfile from Nathaniel to initiate the talks. Anyways, never mind. I am just curious which companions folks who like Inquisition romance. I like Inquisition quite a bit and thought the Cassandra romance was good, but not as good as Morr/Lel in DAO. I also liked Merrill in DA2. (Only positive I can say for that game.) For happy endings, F-M romances in DAO were kinda shafted. Alistair being the obvious choice, and a great character all around, but at the end you're going to have to either share him, break up with him, sacrifice him, or let him get with Morrigan. Guess you have Zevran, but he's a player. In Inquisition, it's kind of reversed. M-F romances aren't great for happy endings. You either get Josephine or you get a part-time Cass, and worse if she becomes divine. No satisfying marriages, or whatever. F-Ms on the other hand get pretty good endings with Cullen and Blackwall. And Sera for F-F.
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Post by deadlydwarf on Feb 22, 2017 20:23:11 GMT
I still think you should give DAI a try some time, though given Andromeda's imminent release, perhaps that should wait until a year from now, after you have temporary ME burnout and need to do something different for awhile. Inquisition was the first DA game I played and I liked it so much, I went backwards and did the other two. I rate them in order: DAO, DAI, DA2. Romantically, generally Leliana in DAO, but have done Morrigan as well. In DA2, Merrill or Isabela. In Inquisition, my Inky's romanced all the females: Sera, Josephine, and Cassandra. Lately, romanced Solas and now Cullen. All of them were well-done, but the Solasmance is best for lore. Going back to your previous post on this thread, one of the continuing attractions of an old game like DAO is all the modding that supports the game and helps keep it reasonably up-to-date. There are some technical mods that improve the games look and some nice romance mods (as opposed to porn mods) that complement the gaming experience. DA2 and Inquisition are not as mod-friendly. I assume a parallel situation exists in the ME series. I actually do not mind how da and DA2 look, but I do not like the screenshots from dai. Never felt I needed a mod till I started Awakening, and I have not found romance mods for Dao when I looked for Nathaniel's romance. I was surprised, it was such an obvious project, and I would have certainly dl'd it, even text only with music or a repeat soundfile from Nathaniel to initiate the talks. Anyways, never mind. I am just curious which companions folks who like Inquisition romance. Just curious, what screenshots turned you off DAI? Aesthetically, the only thing I didn't like were some of the armors. I preferred the Medieval feel of armor in Origins and I liked the old mage robes. They were much more experimental in Inquisition. Awakening was a decent DLC, but totally without romance for the Warden. ![:?](//storage.proboards.com/6576594/images/kuVkfH0oDPF0fVQukBvv.png) If you explore the mods for Origins, you will find that some modders actually brought Ser Gilmore back as a playable and romanceable character. The modder even voiced lines added in for him! (Ser Gilmore is a handsome knight in the service of the noble Cousland family who holds off the thugs of Arl Howe while the young Cousland escapes with Duncan to join the Wardens.) There are also mods to complement romances with Leliana and Alistair. One called "Leliana Romance Scenes" was particularly good.
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Post by Deleted on Feb 22, 2017 20:39:06 GMT
I actually do not mind how da and DA2 look, but I do not like the screenshots from dai. Never felt I needed a mod till I started Awakening, and I have not found romance mods for Dao when I looked for Nathaniel's romance. I was surprised, it was such an obvious project, and I would have certainly dl'd it, even text only with music or a repeat soundfile from Nathaniel to initiate the talks. Anyways, never mind. I am just curious which companions folks who like Inquisition romance. Just curious, what screenshots turned you off DAI? Aesthetically, the only thing I didn't like were some of the armors. I preferred the Medieval feel of armor in Origins and I liked the old mage robes. They were much more experimental in Inquisition. Awakening was a decent DLC, but totally without romance for the Warden. :? If you explore the mods for Origins, you will find that some modders actually brought Ser Gilmore back as a playable and romanceable character. The modder even voiced lines added in for him! (Ser Gilmore is a handsome knight in the service of the noble Cousland family who holds off the thugs of Arl Howe while the young Cousland escapes with Duncan to join the Wardens.) There are also mods to complement romances with Leliana and Alistair. One called "Leliana Romance Scenes" was particularly good. Everything I have seen. The characters look very unnatural - obviously people screenshot their characters rather than the scenery. I also am not a big fan of a sudden jump to what to me feels more like 18th- 19th century fashions and aesthetics, plus all those references to the Winter palace and a balls... the game was a historic let's pretend and dress-up modern chars to start with, but the screenshots now show a mish-mash of the styles and no unity of presentation that I saw in the first two games. The characters also look very awkward in the shots, and I have not seen stylistically interesting/artistically rendered landscaping in DA games. DAI seems to be another move towards realistic texturing (save for the characters themselves, that looked placed like 2D cut-outs in the foreground) and I prefer the artistic executions like Gree/Terror from beyond landscaping in SWTOR or landscape art in Blade and Soul. And the elves. Ouch. I've seen concept and fan art with Solas, and he can give Fenris a run for his money, but on the game screenshots he is a creature from a nightmare, rather than a maiden's dream....
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Games: Dragon Age: Origins, Dragon Age Inquistion, Mass Effect Andromeda
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Post by ilsen on Feb 22, 2017 23:19:24 GMT
Everything I have seen. The characters look very unnatural - obviously people screenshot their characters rather than the scenery. I also am not a big fan of a sudden jump to what to me feels more like 18th- 19th century fashions and aesthetics, plus all those references to the Winter palace and a balls... the game was a historic let's pretend and dress-up modern chars to start with, but the screenshots now show a mish-mash of the styles and no unity of presentation that I saw in the first two games. The characters also look very awkward in the shots, and I have not seen stylistically interesting/artistically rendered landscaping in DA games. DAI seems to be another move towards realistic texturing (save for the characters themselves, that looked placed like 2D cut-outs in the foreground) and I prefer the artistic executions like Gree/Terror from beyond landscaping in SWTOR or landscape art in Blade and Soul. And the elves. Ouch. I've seen concept and fan art with Solas, and he can give Fenris a run for his money, but on the game screenshots he is a creature from a nightmare, rather than a maiden's dream.... And here I am thinking that DAI is one of the most beautiful games ever made. I'm constantly screenshotting my Inquisitor because she's elegant and beautiful, but I thought the environments were great too. There's a zone called Caer Oswin that you go to a companion quest and it's one of the nicest areas I've ever seen in a game, with stunning vistas that make you wish you were actually standing there. I think the only other game to make me feel like that was the Blood and Wine expansion to Witcher 3. I will agree that Elven males are terrible. Elven females, however, are great, and whoever designed their run animation deserves a bonus.
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Post by Lazarillo on Feb 22, 2017 23:30:45 GMT
;Elven females, however, are great, and whoever designed their run animation deserves a bonus. Seriously, that female animation's hip-swaying is just completely over the top. I can't even bring myself to play S&S with female Inquisitors (even have to change Cassandra) just because it looks like the character's more likely to accidentally cut off someone's leg just by running around Haven. Mages don't have it much better, waving the crests of their staves around. I really hope DA4, female characters move more like actual combatants, and not supermodels on a runway. At least in DA2, I could mod it out...
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Post by Deleted on Feb 22, 2017 23:40:17 GMT
Ah, at least they do not seem to suffer from the broken hips and incurable 18" waistlines, like in Blade and Soul/Revelaton. I don't imagine Bio will go to such extremes. But I really liked the Elven looks in DA2, and in DAI it went downhill.
The hair on characters on the screenshots are terrifying, it's as if someone laid plasticine over their heads, and the way the avatars blend in.. well they do not. They just... very awkward, and I haven't seen a single character I could have called handsome - no offence, really, really sorry, I am sure peeps love their characters!
As for landscapes, as I said, I like stylized, art-like, dream-like settings, and the screenshots I see are simply too realistic and green. I prefer ice wind Dale, blade and Soul and Jade Empire style with lots of color, flowers and unusual buildings, that don't look quite realistic.
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Games: Dragon Age: Origins, Dragon Age Inquistion, Mass Effect Andromeda
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Post by ilsen on Feb 23, 2017 0:07:26 GMT
that female animation's hip-swaying is just completely over the top. I can't even bring myself to play S&S with female Inquisitors (even have to change Cassandra) just because it looks like the character's more likely to accidentally cut off someone's leg just by running around Haven. Mages don't have it much better, waving the crests of their staves around. I really hope DA4, female characters move more like actual combatants, and not supermodels on a runway. At least in DA2, I could mod it out... I like to romance Cass, but I can't play without that hip swaying, so I had to install the bi Cass mod. Watching an elf female sway around Skyhold is a real thing of beauty.
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Post by Lazarillo on Feb 23, 2017 0:09:00 GMT
I like to romance Cass, but I can't play without that hip swaying, so I had to install the bi Cass mod. Watching an elf female sway around Skyhold is a real thing of beauty. I'm reminded more of Alistair... Wynne: (Chuckles) You were watching her. With great interest, I might add. In fact, I believe you were...enraptured. Alistair: She's our leader. I look to her for guidance. Wynne: Oh, I see. So what guidance did you find in those swaying hips hmm? Alistair: No no no, I wasn't looking at...you know her...hind-quarters Wynne: Certainly. Alistair: I gazed...glanced, in that direction, maybe, but I wasn't staring...or really seeing anything even. Wynne: Of course. Alistair: I hate you. You're a bad person.
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Post by deadlydwarf on Feb 23, 2017 0:41:59 GMT
Just curious, what screenshots turned you off DAI? Aesthetically, the only thing I didn't like were some of the armors. I preferred the Medieval feel of armor in Origins and I liked the old mage robes. They were much more experimental in Inquisition. Awakening was a decent DLC, but totally without romance for the Warden. ![:?](//storage.proboards.com/6576594/images/kuVkfH0oDPF0fVQukBvv.png) If you explore the mods for Origins, you will find that some modders actually brought Ser Gilmore back as a playable and romanceable character. The modder even voiced lines added in for him! (Ser Gilmore is a handsome knight in the service of the noble Cousland family who holds off the thugs of Arl Howe while the young Cousland escapes with Duncan to join the Wardens.) There are also mods to complement romances with Leliana and Alistair. One called "Leliana Romance Scenes" was particularly good. Everything I have seen. The characters look very unnatural - obviously people screenshot their characters rather than the scenery. I also am not a big fan of a sudden jump to what to me feels more like 18th- 19th century fashions and aesthetics, plus all those references to the Winter palace and a balls... the game was a historic let's pretend and dress-up modern chars to start with, but the screenshots now show a mish-mash of the styles and no unity of presentation that I saw in the first two games. The characters also look very awkward in the shots, and I have not seen stylistically interesting/artistically rendered landscaping in DA games. DAI seems to be another move towards realistic texturing (save for the characters themselves, that looked placed like 2D cut-outs in the foreground) and I prefer the artistic executions like Gree/Terror from beyond landscaping in SWTOR or landscape art in Blade and Soul. And the elves. Ouch. I've seen concept and fan art with Solas, and he can give Fenris a run for his money, but on the game screenshots he is a creature from a nightmare, rather than a maiden's dream.... Yes, I would say they moved from Medieval to more Renaissance up to 18th century fashions. That said, you do have a variety of armors to choose from, so if you don't like a certain armor on the PC, there are always other options. I'd say check out youtube vids to see the difference between what a character looks like in cut scenes versus what they look like in the midst of a fight. One thing you might like is the crafting. You craft weapons and armor with the metals, leather, and cloth you gather while moving through the environments, looting dead enemies, or purchasing from shops. The specific materials you use endow armor and weapons with specific characteristics. Rune crafting is also more logical and straightforward. Anyhow, soon you'll have Andromeda to immerse yourself in, so you may not even thing of DA again until DA4 comes out.
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Post by Deleted on Feb 23, 2017 0:49:05 GMT
Everything I have seen. The characters look very unnatural - obviously people screenshot their characters rather than the scenery. I also am not a big fan of a sudden jump to what to me feels more like 18th- 19th century fashions and aesthetics, plus all those references to the Winter palace and a balls... the game was a historic let's pretend and dress-up modern chars to start with, but the screenshots now show a mish-mash of the styles and no unity of presentation that I saw in the first two games. The characters also look very awkward in the shots, and I have not seen stylistically interesting/artistically rendered landscaping in DA games. DAI seems to be another move towards realistic texturing (save for the characters themselves, that looked placed like 2D cut-outs in the foreground) and I prefer the artistic executions like Gree/Terror from beyond landscaping in SWTOR or landscape art in Blade and Soul. And the elves. Ouch. I've seen concept and fan art with Solas, and he can give Fenris a run for his money, but on the game screenshots he is a creature from a nightmare, rather than a maiden's dream.... Yes, I would say they moved from Medieval to more Renaissance up to 18th century fashions. That said, you do have a variety of armors to choose from, so if you don't like a certain armor on the PC, there are always other options. I'd say check out youtube vids to see the difference between what a character looks like in cut scenes versus what they look like in the midst of a fight. One thing you might like is the crafting. You craft weapons and armor with the metals, leather, and cloth you gather while moving through the environments, looting dead enemies, or purchasing from shops. The specific materials you use endow armor and weapons with specific characteristics. Rune crafting is also more logical and straightforward. Anyhow, soon you'll have Andromeda to immerse yourself in, so you may not even thing of DA again until DA4 comes out. I have a crafting ptsd after playing MMOs. If I don't have to find another resource, research a schematic and make a prefab, I will cry happy tears. At least in MMOs you can buy and sell from other players, that makes it more entertaining. The raison d'être in a single player game... eludes me. I want to get gear off the still warm corpses of my dead enemies! Crafting/Gathering is one of the essential reasons I do NOT want to play Inquisition. Along with the other boring MMO components without the fun MMO components imo, of course. Sorry, I have very specific things I look for in a videogame, and I have aesthetic preferences that are odd, I know.
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Games: Dragon Age: Origins, Dragon Age Inquistion, Mass Effect Andromeda
Posts: 44 Likes: 94
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Dragon Age: Origins, Dragon Age Inquistion, Mass Effect Andromeda
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Post by ilsen on Feb 23, 2017 0:52:22 GMT
One thing you might like is the crafting. You craft weapons and armor with the metals, leather, and cloth you gather while moving through the environments, looting dead enemies, or purchasing from shops. The specific materials you use endow armor and weapons with specific characteristics. Rune crafting is also more logical and straightforward. Anyhow, soon you'll have Andromeda to immerse yourself in, so you may not even thing of DA again until DA4 comes out. Also really liked the various textures and tinting; especially some of the leathers and cloths. Some really make you want to reach out and touch them. Trying to match wyvern skin and plaid weave, etc. Good times. I've spent more time fooling around playing dress up and picking the best material and color combinations for each character then I would like to admit.
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