lastpawn
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Post by lastpawn on Feb 28, 2017 20:56:32 GMT
Based on IGN's "17 Minutes of..." video that was recently uploaded, we can see that that Ryder is level 28. According to the reviewer, this video footage is done after the main quest was completed. It's something like 100+ levels to get all the skills so... doesn't level 28 seem like a low level to "finish" the game on? The first in gameplay videos had Ryder at level 70 (among other examples). EDIT: "My character is entering this mission after the main quest has been completed" - 15:44
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Post by stysiaq on Feb 28, 2017 20:59:17 GMT
Is it really said that he's done with the main quest? Like the entirety of the campaign? I don't believe it and would need an exact quote on that.
But otherwise level 28 doesn't seem so low, but I am used to playing RPGs where lvl 20/30 endgame was a standard for a very long time (due to D&D). Anyway it has been said you can grind out ALL the skills during one playthrough.
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Post by Adhin on Feb 28, 2017 20:59:21 GMT
That depends entirely on how much side content you do I'd imagine. You'd barely get anywhere if all you did was the crit path in the first game. Hell with out trying to do a speed run, and only doing the crit path in ME1 I'd get through it in about 10 hours. You had to do all the side stuff and really spend your time to get to 50+.
So.. no, I don't think it's weird or to low. I think they just zipped through the game.
edit: Oh and I forgot - we have no idea how many skill points per level we get. It's possible it's literally just 1 per lvl. But it could also follow a ME2/3 style progress in total per level. They did that to compensate for the requirements of later skill levels. I mean to max out a single skill your talking 21 points. To max all of them out at 1 per level you'd need 756 levels as a general estimate (12 per tab, 21 per skill).
Soo ehh... yeah, no idea how many points we get per level and all that jazz.
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Post by Deleted on Feb 28, 2017 21:00:48 GMT
That's what I finished ME1 on, iirc. I don't like level inflation tbh, particularly in the early game.
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Post by Revan Reborn on Feb 28, 2017 21:01:53 GMT
Based on IGN's "17 Minutes of..." video that was recently uploaded, we can see that that Ryder is level 28. According to the reviewer, this video footage is done after the main quest was completed. It's something like 100+ levels to get all the skills so... doesn't level 28 seem like a low level to "finish" the game on? You are definitely taking him out of context. I don't think he meant he actually completed the entirety of the main story. I think he was suggesting he completed the story up to the point where Peebee's loyalty mission becomes available. Apparently, her loyalty mission becomes available quite early on in the game, according to one of the devs on Twitter.
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lastpawn
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Post by lastpawn on Feb 28, 2017 21:17:43 GMT
Based on IGN's "17 Minutes of..." video that was recently uploaded, we can see that that Ryder is level 28. According to the reviewer, this video footage is done after the main quest was completed. It's something like 100+ levels to get all the skills so... doesn't level 28 seem like a low level to "finish" the game on? You are definitely taking him out of context. I don't think he meant he actually completed the entirety of the main story. I think he was suggesting he completed the story up to the point where Peebee's loyalty mission becomes available. Apparently, her loyalty mission becomes available quite early on in the game, according to one of the devs on Twitter. "My character is entering this mission after the main quest has been completed" - 15:44 It seems to me like he's saying that "the main quest has been completed." Of course, you may be right: maybe he meant something else. He didn't impress me as having a strong sense of what's going on.
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Post by GannayevOfDreams on Feb 28, 2017 21:19:13 GMT
He said Main Quest, devs said Crit Path. I'm guessing there was minimal to no side content done in his playthrough.
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Post by stysiaq on Feb 28, 2017 21:22:13 GMT
He said Main Quest, devs said Crit Path. I'm guessing there was minimal to no side content done in his playthrough. it's still disturbing he was such a scrub after playing through the critical path
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Post by TaliWhacker on Feb 28, 2017 21:25:04 GMT
You are definitely taking him out of context. I don't think he meant he actually completed the entirety of the main story. I think he was suggesting he completed the story up to the point where Peebee's loyalty mission becomes available. Apparently, her loyalty mission becomes available quite early on in the game, according to one of the devs on Twitter. "My character is entering this mission after the main quest has been completed" - 15:44 It seems to me like he's saying that "the main quest has been completed." Of course, you may be right: maybe he meant something else. He didn't impress me as having a strong sense of what's going on. I think he meant main quest as in he best the main story mission that unlocked PeeBee's loyalty mission. Which is accessible early on. I would be surprised if he had a full build right now. If he does that means the devs are very confident.
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Post by GannayevOfDreams on Feb 28, 2017 21:26:42 GMT
He said Main Quest, devs said Crit Path. I'm guessing there was minimal to no side content done in his playthrough. it's still disturbing he was such a scrub after playing through the critical path We don't know if he actually did that either, though. A lot of these situations where reviewers get to play the game it's just a single staged area that the devs give them.
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Post by Wulfram on Feb 28, 2017 21:36:59 GMT
We shouldn't be anywhere close to filling up all the skills at the end of the game, because that's long past the point where levelling is presenting any interesting choices, and would also effectively be forcing every Ryder to be a "jack of all trades".
By the end of the game I guess we should be able to have more or less finished a single class - ie Infiltrator or Adept
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Post by I'm Not Dead Just Yet on Feb 28, 2017 21:41:38 GMT
He may have finished the main plot, but how do you know he still hasn't got loads of sidequests and other loyalty missions unifinished? He could have just rushed through the main story in the time he was given and didn't bother with anything else to make sure he completed it in the time he was given.
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Post by Andrew Waples on Feb 28, 2017 21:44:09 GMT
That depends entirely on how much side content you do I'd imagine. You'd barely get anywhere if all you did was the crit path in the first game. Hell with out trying to do a speed run, and only doing the crit path in ME1 I'd get through it in about 10 hours. You had to do all the side stuff and really spend your time to get to 50+. So.. no, I don't think it's weird or to low. I think they just zipped through the game. edit: Oh and I forgot - we have no idea how many skill points per level we get. It's possible it's literally just 1 per lvl. But it could also follow a ME2/3 style progress in total per level. They did that to compensate for the requirements of later skill levels. I mean to max out a single skill your talking 21 points. To max all of them out at 1 per level you'd need 756 levels as a general estimate (12 per tab, 21 per skill). Soo ehh... yeah, no idea how many points we get per level and all that jazz. This. I'm guessing that that he got a save that had already beaten the game. I doubt he actually played/finished the game himself. I could be wrong, but it feels too early for reviewers to start getting review copies of the game. Also, I was under the impression that he already completed Peebee's quest before, thus showing off different combat scenarios. For the record, DAI was 27 with creature research and all that.
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Post by farsight on Feb 28, 2017 21:59:38 GMT
Is it really said that he's done with the main quest? Like the entirety of the campaign? I don't believe it and would need an exact quote on that. But otherwise level 28 doesn't seem so low, but I am used to playing RPGs where lvl 20/30 endgame was a standard for a very long time (due to D&D). Anyway it has been said you can grind out ALL the skills during one playthrough. I think an early previewer said most of the game opens up after the end though. I can't think of the source off the top of my head right now.
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Post by deebo305 on Feb 28, 2017 22:25:48 GMT
Not really all that low level, you can rush through both ME1 & ME2 with little to no effort without even going past lvl 20 if you want. Frankly I'm more worried about IGNs continued lack of skill for supposed gaming journalist
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Post by SwobyJ on Feb 28, 2017 22:43:36 GMT
I would actually love if it was:
Lv 30 - Critical path Lv 60 - Critical path and secondary path Lv 90 - Critical path and secondary path and sidequests Lv 120 - Critical path and secondary path and sidequests and maybe grinding opportunities?
All assisted by or necessitating NG+ (not necessitating NG+ once all DLC is added).
30 giving all you need, 60 giving some more options, 90 giving lots of options, 120 giving everything.
This would also sorta symbolically represent eventually or potentially being 'more' than Shepard (30/60; more points and options), his squadmates (30/60; less points and options), Milky Way fighters (20; often more unique).
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Post by peebee on Feb 28, 2017 22:46:18 GMT
That depends entirely on how much side content you do I'd imagine. You'd barely get anywhere if all you did was the crit path in the first game. Hell with out trying to do a speed run, and only doing the crit path in ME1 I'd get through it in about 10 hours. You had to do all the side stuff and really spend your time to get to 50+. So.. no, I don't think it's weird or to low. I think they just zipped through the game. edit: Oh and I forgot - we have no idea how many skill points per level we get. It's possible it's literally just 1 per lvl. But it could also follow a ME2/3 style progress in total per level. They did that to compensate for the requirements of later skill levels. I mean to max out a single skill your talking 21 points. To max all of them out at 1 per level you'd need 756 levels as a general estimate (12 per tab, 21 per skill). Soo ehh... yeah, no idea how many points we get per level and all that jazz. This. I'm guessing that that he got a save that had already beaten the game. I doubt he actually played/finished the game himself. I could be wrong, but it feels too early for reviewers to start getting review copies of the game. Also, I was under the impression that he already completed Peebee's quest before, thus showing off different combat scenarios. For the record, DAI was 27 with creature research and all that. Also, if you look at the squadmate's names when he's on the menus, you can see they have an icon by their side which I'm guessing means level up. I think he's playing strictly to show that stuff, so much so that he doesn't even get to put the skill points they have gained. Edit: He got the save from someone else: Hey all. Guy playing the game here. A few notes... being handed a game in a new engine and being jumped to a mission when you've never touched the controller befor is pretty tricky. I love the original trilogy (just finished my playthrough last week actually) I know I wasn't using my incinerate correctly, but when you've failed a few times you'll throw anything at the enemies just to keep them back. I understand why it's frustrating to watch though. I would probably be raging the same way. Just know that I'm not a total noob and was relieved when I could actually get those darn shields down and use my incinerate correctly. The next day after I had some more time with the game I was actually building some decent combos. The saves also weren't mine so I was at the mercy of a build I didn't love. (I'm a vanguard biotic player all the way) I hope you'll enjoy the rest of IGN First and that I have a better showcase for you The save file was provided so each time it was kind of like "Okay... what was this player thinking with this build. How can I use it effectively?" Mission failed on that front I guess lol. I hope the next one is better source: www.reddit.com/r/masseffect/comments/5wp8wk/mea_spoilers_17_minutes_of_mass_effect_andromeda/decae37/?context=10000
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Post by Cypher on Feb 28, 2017 23:06:04 GMT
Considering the constant and perpetual inaccuracies and misconceptions spouted out by IGN staff on a regular basis about missions, features, and lore in all games, I wouldn't pay attention to anything mentioned. All of the content in the video served no purpose other than to show people how not to play the game.
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Post by dropzofcrimzon on Feb 28, 2017 23:55:30 GMT
The question is whether the levelling is meaningful. Like, if it is like in Dragon age where you simply add more skills but the passive and incremental bonuses stop at, say, level 20 then by level 28 if you focused you are basically playing a fully levelled vanguard....
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Post by Cypher on Mar 1, 2017 0:04:15 GMT
The question is whether the levelling is meaningful. Like, if it is like in Dragon age where you simply add more skills but the passive and incremental bonuses stop at, say, level 20 then by level 28 if you focused you are basically playing a fully levelled vanguard.... Considering that they were showing off Ryder as level 70 in official media, I doubt meaningful leveling stops at 20.
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Post by bshep on Mar 1, 2017 0:20:05 GMT
Based on IGN's "17 Minutes of..." video that was recently uploaded, we can see that that Ryder is level 28. According to the reviewer, this video footage is done after the main quest was completed. It's something like 100+ levels to get all the skills so... doesn't level 28 seem like a low level to "finish" the game on? You are definitely taking him out of context. I don't think he meant he actually completed the entirety of the main story. I think he was suggesting he completed the story up to the point where Peebee's loyalty mission becomes available. Apparently, her loyalty mission becomes available quite early on in the game, according to one of the devs on Twitter. Besides the guy's skil was pathetic. Unless he got this build several weeks ago i really doubt that he was able to finish the game. More likely to me is that Bioware gave him a save game up to that point for him to make that video. edit: just saw peebee post. Good to have confirmation of my doubts.
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Post by dropzofcrimzon on Mar 1, 2017 0:48:07 GMT
The question is whether the levelling is meaningful. Like, if it is like in Dragon age where you simply add more skills but the passive and incremental bonuses stop at, say, level 20 then by level 28 if you focused you are basically playing a fully levelled vanguard.... Considering that they were showing off Ryder as level 70 in official media, I doubt meaningful leveling stops at 20. yes but those videos show multiple skillsets and profiles, chances are that, at 28, at least ONE profile is maxed out....which as a vanguard is all I need to make the Andromeliens build statues of me and worship me as a war god!
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Post by steamshipman on Mar 1, 2017 2:53:24 GMT
Anyway it has been said you can grind out ALL the skills during one playthrough. Boars!
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Post by Link"Guess"ski on Mar 1, 2017 3:11:58 GMT
Great, maybe I can just focus on the story then and replaying the game to see different outcomes across the various stories.
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Post by kingjuly on Mar 1, 2017 3:22:21 GMT
Keep in mind a developer said himself that the main quest, if you were to bee line it, would take roughly 15-20 hours. Thats roughly the same as prior Mass Effect games. Keep in mind he stated that you really dont want to bee line a game like this and assuming you dont, you might get anywhere from 15 - 120 hours out of the game in a play through.
I kinda doubt you can only get to level 28 in a full playthrough.
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