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Post by tatakainokami on Mar 29, 2017 16:47:16 GMT
Bug report
Xbox One.
EA/Bioware network we're forced to connect through for p2p connection causing massive lag during missions. It's not host based it's caused by the cheap and nasty network EA always forces people to connect through for non dedicated server multiplayer. In fact the issues which have been getting worse the last 48 hours are very reminiscent of the same server based network lag that Army of Two's terrible multiplayer had. I'm thinking they may have repurposed those 1984 servers for MEA's network.
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treoir
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by treoir on Mar 29, 2017 18:15:15 GMT
Bug feedback (pc):
On several occasions, (pc multiplayer MEA, windows 10), audio (game audio, though I heard no voice audio either) has "stopped" partway through a session.
When this happens, I still get indications that my machine's audio works (there will be occasional "pop" sounds), but the only way I have found to get game audio to come back has been to exit the game and restart.
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treoir
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Posts: 528 Likes: 468
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Post by treoir on Mar 29, 2017 18:17:59 GMT
General feedback: Playing on PS4. Bugs I've noticed just today: -Lots of rubberbanding when not host. Sooo laggy and I would immediately go into dead status out of nowhere without a chance for revival. -Disabling devices does not work sometimes. The progress would keep stopping or resetting making you stand there like a sitting duck trying to complete the objective while more enemies swarm in. -The sound completely cut out and there was just a loud humming noise for the entire match. I had to mute my TV to finish it. I have seen rubberbanding also. I think it's a network issue. However, this can be particularly annoying when, for example, a fiend rubberbands from a good distance away to right on top of you and eats your face (the kill move you cannot escape from).
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Post by slothedkato on Mar 29, 2017 19:20:51 GMT
having an issue on xbox one
my friend and I are trying to play online multiplayer together. we cant create a party on the main screen, so one of us makes a private match, invites the other guy, and once we are both in the lobby switch the settings to public match. problem is, it just keeps looking for other players but no one ever joins.
we also tried to back out, have one person join a quick match, and if there is an empty spot send an invite to join as fast as possible. this didnt work either because we couldn't send an invite fast enough before the spot was already filled.
what we end up doing is playing a round just the two of is, which isn't that fun because we can get through a few waves before were overrun
anyone experienced this problem? is there an easier way to play online with a friend?
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Post by drstevebrule on Mar 30, 2017 0:02:18 GMT
Just finished a game on gold and only got 2,153 credits.... not really 55,000 is it? What's the deal? Never seen this glitch but I'm not grinding another game for 2,000 damn credits!
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Post by ineedmoreguns on Mar 30, 2017 4:12:10 GMT
Where to begin... In order of game-breakingness: 1. Hard crash out of game. 2. Device objective glitch - while holiding action button, I keep losing the device and have to restart. My character does it for about a second and let's go again. While not taking any damage. Can't complete the objective. Literally game breaking. 3. At least on Duelest, melee button literally doesn't work. Just can't melee sometimes. Period. 4. Again the Asari Buggiest: melee completely misses a target 3 feet in from of me. 5. AGAIN Duelest, melee puts your camera in a random direction and locks it for a second. Not a bug, but it absolutely needs to be changed.
I could go on. This incomplete mess has more bugs on Xbox than Betafield 4 did on PC. that's an accomplishment.
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Post by ineedmoreguns on Mar 30, 2017 4:13:50 GMT
General Multiplayer feedback: Hey, I think real money payment in multiplayer should either be completely removed, or balanced so that with real money you dont raise your apex rating and leaderboard spot. Right now there are people who have thousands of apex rating already and one even with 19k apex rating which would be impossible to achieve without real money. Leaderboard is pointless to have if its all about who spends more money on the game. It should be more about skill. If someone pays to get good gear, they willl be on your team (it's a coop game if you haven't noticed) and you will get the same win and rewards as them, all without buying boxes.
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Post by ineedmoreguns on Mar 30, 2017 4:15:26 GMT
This is getting a bit ridiculous now and ruining me experience for multiplayer. Sometimes when you join a game, the loading screen freezes. Sometimes when you join a game you have no powers or items. Nearly ever 2nd game I am being disconnected from the Mass Effect Server, the most annoying thing is it happens near the end game, so all the the work you have done is gone. I can forgive the lag but this needs to be fixed. This is on Xbox 1. Ya. I've never played a buggier game on Xbox
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Post by Pounce de León on Mar 30, 2017 7:53:03 GMT
Is it the matock ADS. Is it the scope attachment? Is it just lag?
When I get stuck in ADS view?
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BDaddy1968
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Games: Mass Effect Trilogy
PSN: BDaddy1968
Posts: 395 Likes: 1,102
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Post by BDaddy1968 on Mar 30, 2017 14:10:07 GMT
I played for 5 hours last night on PS4 and here's a brief list of issues I had:
2/3rds of the games ended with a crash to blue screen. It didn't matter map or enemy.
Every game had skipping, lag and rubberbanding. A handful weren't gamebreaking but that would be the minority.
Several instances of melee just stopped working. It occurred on TSol and Kroguard.
Kroguard would fall thru the map after charging into a group of enemies. Once or twice on Zero, 4 or 5 times on Icebreaker and so often on Derelict that I started to expect it with every Charge.
Finally, 3 or 4 times, the Kroguard would get stuck in a fetal crouch. I could turn maybe 45 degrees. No melee, unable to fire weapons, no walking or running. I could Charge and Nova. Effect lasted approximately 2 minutes each occurrence. This was only on Derelict.
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Post by mdl100 on Mar 30, 2017 18:22:33 GMT
Having a problem getting into a match. I can play single player ok. I can play the multiplayer tutorial ok. When I go to a lobby and ready up I get a black screen with the loading circle after the 5 second countdown. The sound also cuts out when entering a lobby which doesn't happen in the tutorial lobby. Tried the usual things of disabling firewall, anti-virus. Anyone else getting this? So I found the culprit on this one. I have turtle beach headphones which I connect using bluetooth. If I enter multiplayer while the headphones are switched on then I can't join games successfully. If I go to multiplayer and then switch on the headphones I don't have any problems.
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Post by Deleted on Mar 30, 2017 18:48:03 GMT
Just finished a game on gold and only got 2,153 credits.... not really 55,000 is it? What's the deal? Never seen this glitch but I'm not grinding another game for 2,000 damn credits! Go to the store, then exit without buying anything. Most times, the credits show up. Failure to have credits rewarded is way too frequent, but this is an easy workaround.
Don't try to buy anything before exiting the store. Supposedly, the credits go poof. I have not tested that part, so can't confirm it is true. But cycling in and out of the store is easy.
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Post by Deleted on Mar 30, 2017 18:57:11 GMT
I am on: PC
Bug feedback #10:
This bug happened to me: Human male engineer and human male vanguard constantly chirp they are low on ammo, when my spare ammo is nearly full and when my clip is either full or nearly full ... which pretty much makes useless the notification that I need to find an ammo box.
The exact thing I was doing when it happened was: Playing on various maps, various factions, using the common character kits ... human male engineer, human male vanguard.
Bug feedback #11:
This bug happened to me: Can't revive teammate when they are downed ... when I am host, so not a lag issue.
The exact thing I was doing when it happened was: Playing on Derelict map, hosting, human male vanguard ... teammate was downed next to the shield barrier that is on the upper platform. One side of that platform does not have a barrier, the other side does ... my teammate was downed and the character was slumped next to the barrier and one of the support beams. Could not revive him, no matter the angle I approached it at.
Bug feedback #12:
This bug happened to me: Try to join an APEX mission in MP, get sent to a generic mission ... up to 12 times in a row, before actually connecting with an APEX mission.
The exact thing I was doing when it happened was: Trying to complete an APEX mission in MP ... put on gear, got readied for the mission parameters. On selecting join mission, went to a mission that often matched the level, enemy faction and map of the APEX mission, but have also been put in a lobby where only 2 of the 3 mission parameters were met (different map). I've tried opening a lobby for the mission ... sat empty mostly ... sometimes (once) actually got folks to fill the lobby. Regular missions don't seem to have this problem for me ... they do with some folks on my FL. Eventually, go back to joining a team, I actually get an APEX mission after many tries and can complete. Several times, I've been burned, not paying close enough attention to the parameters, to realize it's not an APEX lobby. Now I am very careful ... plus generally expect to spend 5-10 minutes of screwing around entering and leaving lobbies before getting an actual APEX lobby. Bug feedback #13:
This bug happened to me: Random map selection repeats the same map (no host change) up to six times in a row ... we reached the point, when the same map showed up again, to just laugh.
The exact thing I was doing when it happened was: Playing with a random map mission setting ... it would repeat with me as host, friends as host and pugging with someone I don't know as host ... so it's not limited to just one host. Any of the maps could repeat over and over ... not just one specific map. I realize there are limited maps right now, but after the third repeat, it gets a bit silly. I also realize that if you change hosts, it resets the random generator ... that's not what I'm talking about. Specifically, with the same host, the map is repeating.
Bug feedback #14: This bug happened to me: Enable objective and revive teammate hitbox is inconsistent/does not line up properly ... perhaps less a bug and more bad design.
The exact thing I was doing when it happened was: Trying to use the "E" key to initiate the enable objective or revive a teammate ... run up to an objective or a downed teammate, mash "E" and nothing ... reposition, repeat, usually it works, maybe not. Hitbox is probably too small or irregularly shaped. This was not an issue in ME3MP ... so the MEAMP approach is different and inferior in its design.
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treoir
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Posts: 528 Likes: 468
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Post by treoir on Mar 31, 2017 11:33:59 GMT
I am not sure if this is bug feedback (pc) or general multiplayer feedback:
Windows 10, Kett, Bronze, Vanguard:
Ascendent teleported half way across the map (not the little hops that he normally does) to put me in the death-with-no-recourse move.
Game crashed within a few seconds of when I end-of-wave revived.
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BDaddy1968
N3
Games: Mass Effect Trilogy
PSN: BDaddy1968
Posts: 395 Likes: 1,102
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Post by BDaddy1968 on Mar 31, 2017 12:57:45 GMT
A dozen+ games over a 2 hour span. Never made it past wave 5 without disconnecting, crashing or freezing. All enemies, all maps, sometimes quick match and even soloing. I used to laugh at the "literally unplayable" people, now I am one.
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Severyx
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Mass Effect Andromeda
Origin: Severyx
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Post by Severyx on Mar 31, 2017 15:26:01 GMT
Part bug/part feedback.
BioWare, PLEASE stop updating the game servers at 11 am EST. It's a guaranteed disconnect for any multiplayer matches unfortunate enough to be playing during that time and this results in a good 10 minutes of downtime when a lot of people are trying to play.
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treoir
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Posts: 528 Likes: 468
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Post by treoir on Mar 31, 2017 23:58:33 GMT
Bug feedback (pc):
I noticed something about the strike team disconnect when try to send them in on an apex mission issue:
The APEX mission was had Remnant in its Mission Traits.
The strike team had "Kett Specialist" listed under positive traits (and not Remnant Specialist).
So, quite possibly, the server is rejecting the strike team because the chance to succeed was wrong?
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Post by crashsuit on Apr 1, 2017 0:02:20 GMT
I noticed something about the strike team disconnect when try to send them in on an apex mission issue: The APEX mission was had Remnant in its Mission Traits. The strike team had "Kett Specialist" listed under positive traits (and not Remnant Specialist). So, quite possibly, the server is rejecting the strike team because the chance to succeed was wrong? I get MP disconnects sometimes around the same time I have strike team notifications on my phone, and right now one of my strike teams is bugged/unusable and going into the strike team menu while in MP will disconnect me. I have a feeling at least some of the MP disconnections are related to app/strike team/apex stuff.
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Post by andy_3_913 on Apr 1, 2017 3:25:01 GMT
Is Alt-F4 the new WFOP?
Tried to join a game, got stuck on the loading screen. After about 5 mins, I just closed it.
At least with ME3, when the WFOP dialogue came up you got the chance to leave.
An option to cancel a match search should be there.
I think this multiplayer part of the game was thrown together 3 weeks ago.
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Post by crashsuit on Apr 1, 2017 5:08:01 GMT
More of a wish or suggestion than a bug report. It'd be nice if the lobby listed not only the level of each kit but the rank. I scored second place in a Gold Kett match with my level 12 rank X Asari Sentinel. Next lobby, same level 12 rank X Asari Sentinel, there's three level 19/20 guys doing one of the Gold Kett Apex missions, and they all get on me for not having a level 20 kit on gold. Well firstly I've got more than double the Apex of any of them, I've got a Thokin V with full gear and consumables on, and I can tell by their coloration that they'er not very highly ranked themselves, maybe on par with my kit skill-points-wise. I didn't want to make a big deal about it so I just left, but it just made me think yet again that seeing whether someone has a level 1 rank I kit or a level 1 rank X kit in-lobby would be a real help.
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swizz
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Post by swizz on Apr 1, 2017 7:54:52 GMT
PC
- Hard crash to desktop during a MP game (sometimes happends on wave 7 in the last 10 sec!) - Crash to a "game-freeze" - Disconnect from game, back to menu - Lag, Lag, Lag (no enemy in sight, yet you die) - Bugs all over animations, melee especially
Summarize: The game looks like its in a bad beta state. It's sometimes completely unplayable!
Bioware, you sure have gotten enough money now from box-buyers, so please fix this game!
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a tidy workspace is the sign of a deranged mind
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Post by nanotm on Apr 1, 2017 8:37:16 GMT
when using jetpack on zero at the start of the match to get to the main area tried ot dash up the stairs from the junkyard only to end up underneath them, I couldn't kill anything and it couldn't kill me but it took 2 waves before I got out,
finally a buble grenade took me out and when ressed I was back on the map
during the period I was trapped I tried using the console editor to move the character to the target location (outside of the ground) but none of those commands worked /
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akots
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
Origin: akots
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Post by akots on Apr 1, 2017 23:22:23 GMT
I get MP disconnects sometimes around the same time I have strike team notifications on my phone, and right now one of my strike teams is bugged/unusable and going into the strike team menu while in MP will disconnect me. I have a feeling at least some of the MP disconnections are related to app/strike team/apex stuff. I don't get disconnected or crash, I lose sound. As soon as the app notification rings, my in game sound is gone. Ok, now I see what's going on here. My phone is indoctrinated and tries to take control over Andromeda.
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Post by mgc1971 on Apr 2, 2017 1:06:53 GMT
When Bioware cancelled the Public Beta of Andromeda's MP,because they "went through a very intensive testing" I feared the worst.Unfortuntely , this multi feels like an untested Alphan at best, I simply dont understand why have they released such a buggy game
One out of two matches ends on a disconnection.The other one is almost unplayable because of the lag and rubber banding
Bioware should be ashamed for this pile of BS........it seems that all that matters for them is for people to spend real money on packs
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snorkofob
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Fiends are totally magnetic
Games: Mass Effect Trilogy, Mass Effect Andromeda
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Post by snorkofob on Apr 2, 2017 14:35:32 GMT
PC, GTX 960, i5-4460, 16GB of RAM, Windows 7. Was playing on the lowest settings, maximum FOV, 1920x1080, no resolution scaling, RU/CIS version if that matters.
110 hours in, almost 30 of them are MP. Had a few CTDs during some MP matches, but otherwise everything worked fine. SP tanked my performance sometimes, but that's cuz my processor is barely above the minimal specs.
Joined a lobby (the current silver APEX mission) as a Human Male Sentinel. One guy was already ready, another one was waiting, the fourth one joined shortly after me. I used a shield booster 3 (don't remember what it's called), then got ready and after the full countdown (meaning it wasn't a game-in-progress) during the loading my PC froze and my audio started repeating last 0.1 second (I had some music on the background), basically like before a BSOD. Guess what - the BSOD never happened, so afte about 15 seconds of waiting I decided to power down the computer. Looks like that started the process of shutting down, which forced the MEA process to stop, so my PC returned to normal somehow. I cancelled the shutdown and checked for any BSOD logs. Nothing.
Anyone ever heard about this problem? I'm pretty sure it's not my PC cuz I've had a few matches before that and, as I said, 110 hours of MP and SP with nothing but a few CTDs.
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