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Post by lurkinglurker on Mar 15, 2017 1:29:48 GMT
Found someone (or should I say "somebody" ) asking about MP feedback! SomebodyOfNobody @of_somebody For any MEA MP balance changes/updates made to the stats of weapons/powers where will we be able to view them? In game? Fernando Melo DiscoBabaloo do you mean patch notes? or seeing the delta between pre & post changes in the game itself? SomebodyOfNobody @of_somebody all of that if you know where. SomebodyOfNobody @of_somebody mostly just want to know about patch notes though. I'm assuming they'll pop up & we can see by date wat has changed over time? SomebodyOfNobody @of_somebody pop up/be viewable in the MP menu I mean Fernando Melo DiscoBabaloodont think its in menu but it'll be accessible somewhere (not sure where yet) Edit: SomebodyOfNobody @of_somebody Ok just let me know when you know. Some ppl want to know, you know? Fernando Melo DiscoBabaloofor sure - i suspect at least we'd put it up on blog or something else like that
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Post by lurkinglurker on Mar 15, 2017 2:12:28 GMT
Fernando Melo DiscoBabalooAlso, for those asking.. she's a lady. And she's Ultra-Rare.
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DragonRacer
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Post by DragonRacer on Mar 15, 2017 2:38:58 GMT
Found someone (or should I say "somebody" ) asking about MP feedback! SomebodyOfNobody @of_somebody For any MEA MP balance changes/updates made to the stats of weapons/powers where will we be able to view them? In game? Fernando Melo DiscoBabaloo do you mean patch notes? or seeing the delta between pre & post changes in the game itself? SomebodyOfNobody @of_somebody all of that if you know where. SomebodyOfNobody @of_somebody mostly just want to know about patch notes though. I'm assuming they'll pop up & we can see by date wat has changed over time? SomebodyOfNobody @of_somebody pop up/be viewable in the MP menu I mean Fernando Melo DiscoBabaloodont think its in menu but it'll be accessible somewhere (not sure where yet) Edit: SomebodyOfNobody @of_somebody Ok just let me know when you know. Some ppl want to know, you know? Fernando Melo DiscoBabaloofor sure - i suspect at least we'd put it up on blog or something else like that GEE, IF ONLY THERE WERE SOME PLACE THAT ALLOWED YOU TO TYPE WORDS OF GREAT LENGTH TO DESCRIBE SUCH PATCH NOTES AND BALANCE CHANGES. LIKE A FORUM OR SOMETHING.
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Post by Pearl on Mar 15, 2017 4:10:46 GMT
GEE, IF ONLY THERE WERE SOME PLACE THAT ALLOWED YOU TO TYPE WORDS OF GREAT LENGTH TO DESCRIBE SUCH PATCH NOTES AND BALANCE CHANGES. LIKE A FORUM OR SOMETHING. Forums are outdated and inefficient, it would be far easier for us to communicate with our fans by doing away with them
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Post by Abramsrunner on Mar 15, 2017 4:15:13 GMT
GEE, IF ONLY THERE WERE SOME PLACE THAT ALLOWED YOU TO TYPE WORDS OF GREAT LENGTH TO DESCRIBE SUCH PATCH NOTES AND BALANCE CHANGES. LIKE A FORUM OR SOMETHING. Forums are outdated and inefficient, it would be far easier for us to communicate with our fans by doing away with them Which was indeed, the better idea. ayy lmao
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Post by Darks1te on Mar 15, 2017 5:58:00 GMT
Looks like you can buy packs with MP credits or Mission Funds. Those are from SP I think? Mission funds come from apex missions.
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Post by Deleted on Mar 15, 2017 6:13:52 GMT
Fernando Melo DiscoBabalooAlso, for those asking.. she's a lady. And she's Ultra-Rare. Do you think her stealth grid will also give the buff to an infiltrator who is already cloaked? That would be crazy damage.
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Post by Astronautic on Mar 15, 2017 6:49:12 GMT
Let's hope we don't get explosive ammo. Explosive ammo would be amazing if they don't fuck it up like they did in ME3.
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Post by leafspring on Mar 15, 2017 6:55:36 GMT
Fernando Melo DiscoBabalooAlso, for those asking.. she's a lady. And she's Ultra-Rare. Now that looks like one bad-ass character.
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Post by Abramsrunner on Mar 15, 2017 7:01:23 GMT
Fernando Melo DiscoBabalooAlso, for those asking.. she's a lady. And she's Ultra-Rare. Avenger Strike? What is that, you hit someone with an 8-M Avenger?
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Post by valseer on Mar 15, 2017 7:21:58 GMT
I'm going to present a lot of information; from this video(and various other videos and screenshots) to update some of my previous posts here and use some speculation and assumption if necessary. I'll base my information on singleplayer and multiplayer, and try to format this post as best I can. Some information will be redundant. I may update this as more information comes. -(03/14/17)- Watching twitch streams for information; they seem to be playing a different build than what was seen in the MP video(minor differences so far). -(03/15/17)- Charaters/Kits (03/14/17)CommonsHuman Female Soldier/Human Male Soldier(Common)
Starting stats: Health-500/Shield-250 Ability types: Combat Active abilities: Turbocharge/Concussive shot/Frag grenade Passive abilities: Munitions training/Combat fitness Initial bonus stat: Max Shields
Human Female Vanguard/Human Male Vanguard(Common)
Starting stats: Health-500/Shield-250 Ability types: Biotic Active abilities: Charge/Nova/Shockwave Passive abilities: ?/? Initial bonus stat: Max health
Human Female Engineer/Human Male Engineer(Common)
Starting stats: Health-500/Shield-250 Ability types: Tech Active abilities: Overload/Assault turret/Cyro beam Passive abilities: ?/? Initial bonus stat: ?
Human Female Adept/Human Male Adept(Common)
Starting stats: Health-500/Shield-250 Ability types: Biotic Active abilities: Singularity/Pull/Shockwave Passive abilities: Offensive biotics/Barrier Initial bonus stat: Health regeneration
Human Female Sentinel/Human Male Sentinel(Common)
Starting stats: Health-500/Shield-250 Ability types: Biotic/Combat/Tech Active abilities: Throw/Barricade/Energy drain Passive abilities: ?/Tech armor Initial bonus stat: ?
Human Female Infiltrator/Human Male Infiltrator(Common)
Starting stats: Health-500/Shield-250 Ability type: Combat/Tech Active abilities: Sticky grenade/Tactical cloak/Incinerate Passive abilities: Munitions training/Combat Fitness Initial bonus stat: Health regeneration
UncommonsTurian(Male) Soldier(Uncommon)
Starting stats: Health-500/Shield-300 Ability types: Combat Active abilities: Fortify/Turbocharge/Frag grenade Passive abilities: Munitions training/Combat fitness Initial bonus stat: ?
Krogan(Male) Vanguard(Uncommon)
Starting stats: Health-600/Shield-180 Ability types: Biotic/Combat Active abilities: Charge/Fortify/Nova Passive abilities: Apex training/Rage Initial bonus stat: Health & shield regeneration delay reduction
Krogan(Female) Engineer(Uncommon)
Starting stats: Health-600/Shield-250 Ability types: Tech Active abilities: Overload/Assault turret/Incinerate Passive abilities: ?/? Initial bonus stat: Health & shield regeneration delay reduction
Asari Sentinel(Uncommon)
Starting stats: Health-?/Shield-? Ability types: Biotic/Tech Active abilities: Backlash/Throw/Energy Drain Passive abilities: ?/Tech armor Initial bonus stat: ?
Salarian Infiltrator(Uncommon)
Starting stats: Health-425/Shield-270 Ability types: Combat/Tech Active abilities: Sticky grenade/Tactical cloak/Energy drain Passive abilities: Offensive tech/Support system Initial bonus stat: Health regeneration
Asari Adept(Uncommon)
Starting stats: Health-475/Shield-250 Ability types: Biotic Active abilities: Throw/Annihilation/Lance Passive abilities: Offensive biotics/Barrier Initial bonus stat: Health regeneration
RaresKrogan(Male) Mercenary(Rare)
Starting stats: Health-700/Shield-250 Ability types: Tech/Combat Active abilities: Flamethrower/Fortify/Flak cannon Passive abilities: Munitions training/Rage Initial bonus stat: All power recharge speeds
Turian(Female) Havoc Trooper(Rare)
Starting stats: Health-500/Shield-350 Ability type: Tech/Combat Active abilities: Incinerate/Turbocharge/Flak cannon Passive abilities: Munitions training/Aerial assault Initial bonus stat: Max health
Asari Huntress(Rare)
Starting stats: Health-?/Shield-? Abiltiy type: Biotic/Tech Active abilities: Throw/Stealth grid/Lance Passive abilities: ?/? Initial bonus stat: ?
Turian(Male) (?)(Rare) (Possible DLC?)
Starting stats: Health-?/Shield-? Ability types: ? Active abilities: ?/?/? Passive abilities: ?/? Initial bonus stat: ?
Angaran(Male) Insurgent(Rare)
Starting stats: Health-550/Shield-250 Ability types: Tech/Combat Active abilities: Shield boost/Assault turret/Trip mine Passive abilities: ?/? Initial Bonus stat: All power recharge speeds
Armored Salarian (?)(Rare) (Possible DLC?)
Starting stats: Health-?/Shield-? Ability types: ? Active abilities: ?/?/? Passive abilities: ?/? Initial bonus stat: ?
Ultra RaresAsari Duelist(Ultra Rare)
Starting stats:Health-?/Shield-? Ability type: Biotic Active abilities: Charge/Backlash/Lance Passive abilities: Offensive biotics/Barrier Initial bonus stat: ?
Angaran(Female) Avenger(Ultra Rare)
Starting stats: Health-?/Shield-? Ability type: Combat/Tech Active abilities: Sticky grenade/Stealth grid/Avenger strike Passive abilities: Weapon training/Bioelectric defense Initial bonus stat: ?
Salarian Operator(Ultra Rare)
Starting stats: Health-?/Shield-? Ability types: Tech Active abilities: Invasion/Shield boost/Overload Passive abilities: Offense tech/Support systems Initial bonus stat: ?
Human Kineticist(Ultra Rare)
Starting stats: Health-450/Shield-250 Ability types: Biotic Active abilities: Pull/Throw/Lance Passive abilities: ?/? Initial bonus stat: Max health
Unknown Turian(Ultra Rare)(Selection in MP vid differs from MP build played on twitch/character selection at launch may vary)
Starting stat: Health-?/Shield-? Ability types: ? Active abilities: ?/?/? Passive abilities: ?/? Initial bonus stat: ?
Unknown Krogan(Ultra Rare)
Starting stats: Health-?/Shield-? Ability types: ? Active abilities: ?/?/? Passive abilities: ?/? Initial bonus stat: ?
Character notes(Selection in MP vid differs from MP build played on twitch/character selection at launch may vary)-Characters have ranks like weapons -Character cards from store packs don't grant XP; they can unlock color apperance options; possibly rank up character(I-X) -Presumably there are 28 total characters(may vary until launch) -12 Commons/6 Uncommons/4 Rares/4 Ultra Rares(At launch) Character species-Human -12 Commons(starting classes)/1 Ultra Rare -Krogan -2 Uncommons/1 Rare/1 Ultra Rare -Asari -2 Uncommons/1 Rare/1 Ultra Rare -Turrian -1 Uncommon/2 Rares/1 Ultra Rare -Salarian -1 Uncommon/1 Rare/1 Ultra Rare -Angara -1 Rare/1 Ultra Rare
Bonus stats-Start with an initial bonus stat on each character -listed bonus stat on selected character levels up with that character(speculation) -presumably that listed character's bonus stat only levels with characters who have the corresponding bonus stat -example: Character with max HP bonus stat will only level that stat(speculation) -Characters who do not have a listed bonus stat will not receive the benefit of other stats unless it is unlocked(reach level 1) -Once a stat is unlocked it applies to all characters Maps/Locations (03/14/17)Firebase Sandstorm
Vacant Milky Way Outpost set in desert region with a structure built atop the geography of the land.
Firebase Zero
Outpost built into an asteroid with a dome-shaped shield encapsulating the asteroid.
Firebase Icebreaker
Fueling station set on an arctic planet with certain surfaces of the station being frozen over.
Firebase Magma
Foundry set in an volcanic region built atop a river of lava.
Firebase Derelict
Abandoned Kett ship that seem to have functional systems.
Map notes -Some maps seem normal while others have built-in hazards -example: Lava flow(however for sake of balance it may not outright kill you, if you can even touch it in first place) -It may be possible to fall off the map(I.E. Firebase Derelict) -If the bottomless pit is not meant to kill the player than it will probably just teleport you back to the surface(If you can jump off the map) -Maps are designed with multiple floors to although for verticality
Store/Packs/Currency (03/14/17)Currency
XP -Levels up characters and bonus stats
MP Credits -Used to buy packs from the store -Objective waves are one way to get credits -normal waves give credits -Successful extraction gives bonus credits
Mission funds -Used to buy items from the item store -Permenant gear(can only be bought in item store/not in packs) -Supplies -Cobra RPG -Ammo pack -First aid pack -Revive pack -Equipment -Adaptive war amp -Thermal clip storage -Engineering upgrade -Guerrilla Upgrade -Juggernaut Shield -Character respec
Packs
Credits are in-game currency, and Andromeda points are a premium currency(real money)
Supply pack -2,000 credits -Includes supplies(1 of each,4 total) and random booster Basic Pack -5,000 credits/? Andromeda Points -?, chance for uncommon Advance pack -20,000 credits/? Andromeda Points -?, chance for rare Expert pack -50,000 credits/200 Andromeda Points -5 random items or characters, at least 1 rare, small chance for ultra rare Premium pack -100,000 credits/? Andromeda Points -?,?,?
Equipment/Consumables/Supplies/Boosters (03/14/17)Supplies -Cobra RPG -Very high damage limited use weapon -Ammo pack -Refills ammo -First aid -Restore health and shields -Revive pack -Self-revive kit
Boosters -Ammo -Cryo ammo(I-III) -Disruptor ammo(I-III) -Incindeary ammo(I-III) -Weapon -Assault rifle rail amp(I-III) -Pistol rail amp(I-III) -Sniper rifle rail amp(I-III) -Shotgun rail amp(I-III) -Offensive -Defensive -Cyclonic mod(I-III) -Power -Biotic power amp(I-III) -Combat power amp(I-III) -Power Capacity mod(I-III) -Power efficiency mod(I-III) -Universal power amp(I-III) -Progression -Experience enhancer(I-III)
Equipment -Permanent gear; found on weapon loadout screen -Can only be bought in item store not packs
Weapons (03/14/17)This section will be missing some weapons; for now I'll put weapons that are confirmed for multiplayer, and others that are in the game but not confirmed for multiplayer. Assault Rifles
M-8 Avenger(Common)/(Confirmed) -Milky Way Cyclone(Uncommon)/(Confirmed) -Milky Way M-96 Mattock(Uncommon)/(Confirmed) -Milky Way Zalkin(Uncommon)/(Confirmed) -Kett/Heleus cluster Thokin(Rare)/(Confirmed) -Kett/Heleus cluster L-89 Halberd(Rare) -Milky Way Sweeper(Rare)/(Confirmed) -Remnant Sandstorm(Rare)/(Confirmed) -Angara/Heleus cluster? M-37 Falcon(Rare)/(Confirmed) -Milky Way Revenant(Rare)/(confirmed) -Milky Way Soned(Ultra Rare)/(confirmed) -Kett/Heleus cluster P.A.W.(Ultra Rare)/(Confirmed) -Remnant N7 Vakyrie(Ultra Rare)/(Confirmed) -Human/Milky Way
Pistols
M-3 Predator(Common)(Confirmed) -Milky Way Charger(Tempest SMG)(Common)(Confirmed) -Milky Way M-5 Phalanx(Uncommon)(Confirmed) -Milky Way Carnifex(Uncommon)(Confirmed) -Milky Way Scorpion(?) -Salarian/Milky Way M-25 Hornet(SMG)/(Rare) -Milky Way Equalizer(SMG)(Rare)/(Confirmed) -Remnant Sidewinder(Rare)/(Confirmed) -Outlaw Talon(Rare)/(Confirmed) -Milky Way N7 Hurricane(SMG)(Ultra Rare)/(Confirmed) -Human/Milky Way N7 Eagle(Ultra Rare) -Human/Milky Way Rozerad(Ultra Rare)/(Confirmed) -Kett/Heleus cluster Ushior(Ultra Rare) -Angara/Heleus cluster
Sniper Rifles
Viper(Common)/(Confirmed) -Milky Way Incisor(Uncommon) -Milky Way Raptor(Uncommon)/(Confirmed) -Milky Way Widow(Uncommon) -Milky Way Shadow(Rare)/(Confirmed) -Remnant M-90 Indra(Rare)/(Confirmed) -Milky Way Vanquisher(Rare)/(Confirmed) -Outlaw Lanat(Rare)/(Confirmed) -Kett/Heleus cluster Isharay(Rare)/(Confirmed) -Angara/Heleus cluster Naladen(Ultra Rare)/(Confirmed) -Kett/Heleus cluster N7 Valiant(Ultra Rare)/(Confirmed) -Human/Milky Way Inferno(Ultra Rare)/(?) -? Black Widow(Ultra Rare)/(Confirmed) -Milky Way
Shotgun
Katana(Common)/(Confirmed) -Milky Way Disciple(Uncommon)/(Confirmed) -Asari/Milky Way Ruzad(Uncommon) -Krogan/Milky Way Hesh(Rare) -Kett/Helus cluster Reegar Carbine(Rare) -Quarian/Milky Way Venom(Rare)/(Confirmed) -Salarian/Milky Way Dhan(Ultra Rare)/(Confirmed) -Kett/Heleus cluster Scattershot(Rare) -Remnant N7 Piranha(Ultra Rare)/(Confirmed) -Human/Milky Way N7 Crusader(Ultra Rare)/(Confirmed) -Human/Milky Way
Weapon notes -45 total weapons -Assault Rifle -12 confirmed/13 total -Pistol/SMG -8 confirmed/10 total -Sniper Rifle -10 confirmed/13 total -Shotgun -6 confirmed/10 total
Ushior?
Enemy Factions (3/14/17)Some speculation was used in determining their general HP values; most likely not all enemies have been shown yet. These new factions do in someway resemble the old factions from ME3MP(think of old factions as foundations for the new ones), but they are not the exact same and they do stand out in someway. Outlaw
Most resembles Cerberus
Raider -Human -Moderate health -Trooper -Medium range(may vary)
Adhi -Adhi/wildlife(armor plates on face and front legs) -low health -Pursuer/flanker -Melee
Sharpshooter -Human -Moderate shields/low health -Sniper -Long range(may vary)
Agent -Salarian -Low armor -Support(Decoy) -Medium range(may vary)
Pariah -Asari/Biotic -Low armor -Shock trooper(Backlash) -Medium range(may vary)
Saboteur -Angaran -Moderate Armor/gains moderate shields with energy drain -Support(Energy drain) -Medium Range(may vary)
Anarchist -Turian -Moderate armor -Shock trooper(Tech armor) -Close range(may vary)
Berseker -Krogan -High armor -Brusier(Rage,Flak cannon) -Close range(may vary)
Hydra -Mech -High shields/high armor -Mini Boss(sync-kill/rockets) -Varying Range
Kett
Most resembles a combination between the Reapers and Collectors
Chosen -Kett -Moderate Health -Trooper -Medium range(may vary)
Wraith -Kett(wildlife) -Low health -Flanker(cloak) -Melee
Anointed -Kett -Moderate shields/moderate health -Suppresor/heavy gunner -Medium range(may vary)
Destined -Kett -Moderate Shields/low health -Shock trooper(cloak) -Close range(May vary)
Ascendant -Kett(screams at start of encounter) -Ascendant's orb/high health -Elite(sync-kill) -Varying
Fiend -Kett(Wildlife) -Very high armor -Brusier/mini boss(sync-kill) -Melee
Remnant
Most resemble Geth
Observer -Remnant -Low shields/low health -Drone -Medium range(may vary)
Assembler -Remnant -Moderate health -Flanker -Medium range
Nulifier -Remnant -Moderate armor -Artilery(energy shield) -Long range/Varying -can aim in a 180 degrees arc going vertically from its front to its back(shoot through walls)
Breacher -Remnant -Low health -Pursuer(self-destruct) -Melee
Destroyer -Remnant(has two turrets found at its sides) -High shields/high armor(each turret has moderate shields/moderate armor) -Mini Boss -Varying range
For all factions their may possibly be enemies we haven't seen yet, or have only been seen in singleplayer but not multiplayer.
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Go left, where nothing is right? Or go right, where nothing is left?
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Post by Astronautic on Mar 15, 2017 7:29:16 GMT
Looks like you can buy packs with MP credits or Mission Funds. Those are from SP I think? Mission funds come from apex missions. Please tell me that that's not the only way to get them. I saw a shit ton of items in the store that were only available through Mission Funds.
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Post by Darks1te on Mar 15, 2017 7:43:54 GMT
Mission funds come from apex missions. Please tell me that that's not the only way to get them. I saw a shit ton of items in the store that were only available through Mission Funds. I'm not rly sure, but i think thats the only way. Its still better than it was in ME3MP there u can't buy anything directly from the store.
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Post by SalMasRac on Mar 15, 2017 8:40:24 GMT
Mission funds come from apex missions. Please tell me that that's not the only way to get them. I saw a shit ton of items in the store that were only available through Mission Funds. ROFL SP players being forced to play MP in ME3 now MP players being forced to play SP in MEA
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Post by Pounce de León on Mar 15, 2017 10:34:58 GMT
Mission funds come from apex missions. Please tell me that that's not the only way to get them. I saw a shit ton of items in the store that were only available through Mission Funds. I think it's just another menu. I understand the missions are accessible on the Tempest. From there they say you can hop right into MP. It would make sense if we could access them from a MP menu , though. Loading times and that. Not sure how these missions spawn. Like daily missions? Cap on allotment per day/week?
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Post by n7cassani on Mar 15, 2017 10:48:34 GMT
Please tell me that that's not the only way to get them. I saw a shit ton of items in the store that were only available through Mission Funds. I think it's just another menu. I understand the missions are accessible on the Tempest. From there they say you can hop right into MP. It would make sense if we could access them from a MP menu , though. Loading times and that. Not sure how these missions spawn. Like daily missions? Cap on allotment per day/week? I heard it somewhere that the "spawn" time of these missions is 3 hours
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Post by Darks1te on Mar 15, 2017 10:53:22 GMT
Please tell me that that's not the only way to get them. I saw a shit ton of items in the store that were only available through Mission Funds. ROFL SP players being forced to play MP in ME3 now MP players being forced to play SP in MEA As i understand u can done apex missions in mp (and gain mission funds) w/o even starting sp campaign. Strike teams is sp only feature to complete apex missions w/o dirrect involment if you want.
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Post by boop on Mar 15, 2017 13:18:21 GMT
The new maps we get are much more vertical and treacherous than in the previous title, I like it. I'm curious to see wether or not you can fall off the map.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
Origin: Beerfish
XBL Gamertag: Beerfish77
Posts: 15,191 Likes: 36,397
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
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Post by Beerfish on Mar 15, 2017 13:55:04 GMT
Fernando Melo DiscoBabalooAlso, for those asking.. she's a lady. And she's Ultra-Rare. Do you think her stealth grid will also give the buff to an infiltrator who is already cloaked? That would be crazy damage. I'd be surprised but I could see a nice tactic of having your cloaked companions fire, break cloak and then have this class immediately use that ability to get a quick 2nd cloaked shot off. I like the idea of this ability and this class. It has a lot of possibilities.
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inert
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Games: Mass Effect Trilogy, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda
Origin: linertl
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Post by inert on Mar 15, 2017 14:01:08 GMT
Stealth grid looks like it'll have some trolling opportunities.
You separate from the group? I hope you like 100% of the aggro.
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Post by SalMasRac on Mar 15, 2017 14:36:31 GMT
The new maps we get are much more vertical and treacherous than in the previous title, I like it. I'm curious to see wether or not you can fall off the map. First thing I'm going to do is start a Foundry match and try to jump into the lava
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Post by SalMasRac on Mar 15, 2017 14:37:58 GMT
Stealth grid looks like it'll have some trolling opportunities. You separate from the group? I hope you like 100% of the aggro. yeah it's also going to encourage camping, which is why i'm speccing it for as little AoE as possible.
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Post by lurkinglurker on Mar 15, 2017 14:45:33 GMT
Interesting question. Team Minerva @minerva_team Hello sir. Are emotes available in MA:A MP or SP? Just kinda curious if we can wave or dance if one doesnt use a headset much Fernando Melo DiscoBabaloono, other than jumping around with your jetpack
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Post by lurkinglurker on Mar 15, 2017 14:51:59 GMT
I also heard someone talking about the cobra weapon in this section. Digging through dev Fernando Melo's tweets and I'll post any that may interest anyone Jake Wicks @wicksj31 this is multiplayer game play... If you look at his back there is no cobra. Fernando Melo DiscoBabalooyep, not visible on you James Au j_A_Au Is the Cobra RPG a very... Aesthetically displeasing thing? I find myself always making it invisible in ME3. Fernando Melo DiscoBabaloonot visible in MEA (other than when you fire it that is)
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Post by lurkinglurker on Mar 15, 2017 14:56:54 GMT
SalMasRac and boop Carson Hocking i_havok DiscoBabaloo @bioware How do you enforce the map boundaries whilst players can jump jet? How will enemies spawn on the map? Fernando Melo DiscoBabalooi_havok @bioware if you run out of bounds you'll get a warning and then eventually jumped back to the playable area
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