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Post by SofaJockey on Mar 19, 2017 8:26:00 GMT
I moved your post to the discussion thread: bsn.boards.net/post/426112/threadbecause the thread you posted in is about specific EA Access trial feedback. You have made only 3 posts on this forum and all three of them have been to bang on about this ex-employee and to call BioWare a bunch of racists. You shared your view. Fine. Any more of this and your posts go beyond sharing a view and become about spamming a grievance, and that we're not going to put up with. I'm going to move your further post again in a minute, to the discussion thread...
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The Elder King
N6
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by The Elder King on Mar 19, 2017 11:21:27 GMT
To be clear, neither Ryder as a scientific background. Sara's Alliance team worked its protection for a science team on Mars. She was interested in what they were doing, so she's interested in science, but she's not a scientist or expert in the field. Both Ryders were trained as soldiers with the Alliance.
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Post by darkstorne on Mar 19, 2017 11:33:44 GMT
To be clear, neither Ryder as a scientific background. Sara's Alliance team worked its protection for a science team on Mars. She was interested in what they were doing, so she's interested in science, but she's not a scientist or expert in the field. Both Ryders were trained as soldiers with the Alliance. Ahh, fair enough, but it's still annoying as hell to see dialogue that amounts to "Science? LOLOLOL why would I want to read that!?" Ryder (Sara at least) still made it very clear she was excited about Prothean finds and is here for the scientific side of the project as much as anything else. I really wish the writing would reflect that more instead of assuming I have the language capabilities of a 12 year old. Being able to scan objects, flora, and fauna is a great nod to this and works beautifully for gameplay, but the dialogue and writing quality isn't matching that. I'm giving Bioware the benefit of the doubt and hoping this is all restricted to the opening, and that dialogue massively matures as the game progresses. If it stays at this level I'm out. I can't deal with face-palming my way through a 30+ hour game.
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The Elder King
N6
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
Prime Posts: 19631
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Post by The Elder King on Mar 19, 2017 11:36:45 GMT
To be clear, neither Ryder as a scientific background. Sara's Alliance team worked its protection for a science team on Mars. She was interested in what they were doing, so she's interested in science, but she's not a scientist or expert in the field. Both Ryders were trained as soldiers with the Alliance. Ahh, fair enough, but it's still annoying as hell to see dialogue that amounts to "Science? LOLOLOL why would I want to read that!?" Ryder (Sara at least) still made it very clear she was excited about Prothean finds and is here for the scientific side of the project as much as anything else. I really wish the writing would reflect that more instead of assuming I have the language capabilities of a 12 year old. I'm giving Bioware the benefit of the doubt and hoping this is all restricted to the opening, and that dialogue massively matures as the game progresses. If it stays at this level I'm out. I can't deal with face-palming my way through a 30+ hour game. Isn't there a different dialogue option, or are you forced to do that?
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Post by darkstorne on Mar 19, 2017 11:39:55 GMT
Ahh, fair enough, but it's still annoying as hell to see dialogue that amounts to "Science? LOLOLOL why would I want to read that!?" Ryder (Sara at least) still made it very clear she was excited about Prothean finds and is here for the scientific side of the project as much as anything else. I really wish the writing would reflect that more instead of assuming I have the language capabilities of a 12 year old. I'm giving Bioware the benefit of the doubt and hoping this is all restricted to the opening, and that dialogue massively matures as the game progresses. If it stays at this level I'm out. I can't deal with face-palming my way through a 30+ hour game. Isn't there a different dialogue option, or are you forced to do that? There were two options, but it's forced for the "joke". Suvi goes on to pretend Ryder's comment about 60 pages was in reference to it being far too short (so now she's being portrayed as a bit of a dunce socially), and it all culminates in the brilliant climax of this sitcom level comedy where Suvi emails you her paper, only for the email systems to assume a scientific paper is boring enough to be marked as spam and instantly quarantined. HAHAHAHAAaaa... ahhh.
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The Elder King
N6
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
Prime Posts: 19631
Posts: 6,292 Likes: 8,147
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Post by The Elder King on Mar 19, 2017 11:41:19 GMT
Ah, I see. That's not that great, unfortunately. Though yes, from what I saw, Suvi can be a little slow in understanding jokes.
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Post by darkstorne on Mar 19, 2017 11:45:44 GMT
Ah, I see. That's not that great, unfortunately. Though yes, from what I saw, Suvi can be a little slow in understanding jokes. And in case you missed my edit earlier, I do want to stress that the gameplay itself is excellent and even conveys Ryder's scientific passion and role brilliantly with the scanning ability. It's a brilliant way to expand on lore within the gameplay itself instead of adding notes to the codex buried in UI pages. It provides research points which not only add to the role of being here on a scientific (and originally peacekeeping) mission, but also weaves perfectly into crafting gameplay. All of that is incredible, but the writing and dialogue level isn't on the same page. Moments like the Suvi example being a particular egregious example that if anything are counter-productive to this deeper, more mature scientific approach that the rest of the game is striving for.
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Ser Barksalot - Hiatus
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Post by shechinah on Mar 19, 2017 11:52:53 GMT
Isn't there a different dialogue option, or are you forced to do that? There were two options, but it's forced for the "joke". Suvi goes on to pretend Ryder's comment about 60 pages was in reference to it being far too short (so now she's being portrayed as a bit of a dunce socially), and it all culminates in the brilliant climax of this sitcom level comedy where Suvi emails you her paper, only for the email systems to assume a scientific paper is boring enough to be marked as spam and instantly quarantined. HAHAHAHAAaaa... ahhh. Oh yeah, I can understand that one: it's not a joke that fits when Ryder can repeatedly express an interest in science including with the very person who wrote the essay and it dosen't really make sense that a ship geared towards exploration would mark that kind of email as spam.
I never saw that particular email so I thought you were talking about the dialogue option. I was about to write that I headcanoned that Ryder really did think it was short for an essay but didn't know what to say hence the awkward reply. I think I'm going to apply a headcanon again and say that the spam filter aboard the ship was still in disarray.
Those egregious moments aside, I am so so happy that I can roleplay a science-loving Ryder that is a bit of a dork at times.
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Post by darkstorne on Mar 19, 2017 12:05:30 GMT
There were two options, but it's forced for the "joke". Suvi goes on to pretend Ryder's comment about 60 pages was in reference to it being far too short (so now she's being portrayed as a bit of a dunce socially), and it all culminates in the brilliant climax of this sitcom level comedy where Suvi emails you her paper, only for the email systems to assume a scientific paper is boring enough to be marked as spam and instantly quarantined. HAHAHAHAAaaa... ahhh. Oh yeah, I can understand that one: it's not a joke that fits when Ryder can repeatedly express an interest in science including with the very person who wrote the essay and it dosen't really make sense that a ship geared towards exploration would mark that kind of email as spam.
I never saw that particular email so I thought you were talking about the dialogue option. I was about to write that I headcanoned that Ryder really did think it was short for an essay but didn't know what to say hence the awkward reply. I think I'm going to apply a headcanon again and say that the spam filter aboard the ship was still in disarray.
Those egregious moments aside, I am so so happy that I can roleplay a science-loving Ryder that is a bit of a dork at times.
Yep, the gameplay itself is amazing! I love that I can scan objects, garnering lore right there in the moment rather than pausing and opening the codex each time, and it all adds research points so has tangible impact on gameplay. Seriously awesome stuff. I just wish the dialogue was up to the same standards, and at the very least didn't contradict it all like this "joke" in particular did. Really jarring stuff. It's strange how the gameplay can be so damn good, yet the dialogue, face quality, and animations be so sub-par. Overall I think it'll work out as a net-positive game that I mostly enjoy, but it's a shame it isn't shaping up to be great across the board.
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...lives for biotic explosions. And cheesecake!
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Post by Kappa Neko on Mar 19, 2017 13:18:21 GMT
Yep, the gameplay itself is amazing! I love that I can scan objects, garnering lore right there in the moment rather than pausing and opening the codex each time, and it all adds research points so has tangible impact on gameplay. Seriously awesome stuff. I just wish the dialogue was up to the same standards, and at the very least didn't contradict it all like this "joke" in particular did. Really jarring stuff. It's strange how the gameplay can be so damn good, yet the dialogue, face quality, and animations be so sub-par. Overall I think it'll work out as a net-positive game that I mostly enjoy, but it's a shame it isn't shaping up to be great across the board. The cynic in me would say that's because all EA cares about is micro-transactions in the multiplayer. Combat needs to be good to attract the non-RPG crowd who makes them all their money. Also Bioware Montreal did the ME3MP, so combat seems to be the only thing they understand. The only reason ME3 combat was so awesome was probably again MP. They rushed out that game too. Face code import did not work. The MOST IMPORTANT ASPECT of the franchise, the attachment to Shepard, was broken on release and people screamed boycott. I was there, I remember very vividly the meltdown that ensued. And then people could finally import their Shepard a month later and half of them looked nothing like before because Bioware in their infinite wisdom decided adding three more twitch spots to the faces for "better" animations mattered more than keeping visual consistency. People were LIVID. Many Shepards looked like freaks. Bioware at times displays a shocking lack of understanding for their fans and what matters to them. And that was largely still the old team. My ME3 Shepard had a different eye color because they scrapped purple for no reason. They took out certain eye shapes and noses to promote their crappy new facial animations. Eyes looked dead. So we've been here before. ME2 was far better looking than ME3 imo. And now MEA faces look even worse than ME1. Seems that as long as multiplayer is a success ($$$) EA/corporate puppet Bioware can't even be bothered to make an effort fixing those damn eyes that any Skyrim modder could fix in ten minutes. And then they try to buy reviewers to praise their lazy work. It's insulting.
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Post by Andrew Lucas on Mar 19, 2017 14:03:58 GMT
Oh, yes. But I know Sofa will delete the posts eventually, guy's also been watching me lately :3 Just some late night discussion with lil Lin. I'll move them into the discussion thread, yes, but I'd rather you took your discussion there yourself so I don't have to. Oh, I wish it was that easy. By the way, OT, Biowaer please fix Scott's partially loaded face textures in cutscenes pls. (Xbox).
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Post by SofaJockey on Mar 19, 2017 14:11:23 GMT
I'll move them into the discussion thread, yes, but I'd rather you took your discussion there yourself so I don't have to. Oh, I wish it was that easy. ... Ha, I'll admit, the forum is a bit hectic at the moment. We had nearly 20,000 people on yesterday.
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Post by The Arbiter on Mar 19, 2017 17:49:59 GMT
I moved your post to the discussion thread: bsn.boards.net/post/426112/threadbecause the thread you posted in is about specific EA Access trial feedback. You have made only 3 posts on this forum and all three of them have been to bang on about this ex-employee and to call BioWare a bunch of racists. You shared your view. Fine. Any more of this and your posts go beyond sharing a view and become about spamming a grievance, and that we're not going to put up with. I'm going to move your further post again in a minute, to the discussion thread... I don't know if I should laugh or be sad at this xD
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Post by Deleted on Mar 19, 2017 18:28:24 GMT
Ah, I see. That's not that great, unfortunately. Though yes, from what I saw, Suvi can be a little slow in understanding jokes. And in case you missed my edit earlier, I do want to stress that the gameplay itself is excellent and even conveys Ryder's scientific passion and role brilliantly with the scanning ability. It's a brilliant way to expand on lore within the gameplay itself instead of adding notes to the codex buried in UI pages. It provides research points which not only add to the role of being here on a scientific (and originally peacekeeping) mission, but also weaves perfectly into crafting gameplay. All of that is incredible, but the writing and dialogue level isn't on the same page. Moments like the Suvi example being a particular egregious example that if anything are counter-productive to this deeper, more mature scientific approach that the rest of the game is striving for. I think the fact that the game had 3 lead writers is showing. Its the same when a movie script had 6 people working on it. There is so much rewriting, and scenes don't eventually make sense or fit the tone the first writer was going for.
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Post by crashsuit on Mar 19, 2017 18:48:19 GMT
I am now of the opinion that there are those who just want to hone in on the negatives no matter how small they are, and focus so much on it. Welcome to Mass Effect
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Shinrai
N2
Stays in the shadows for now.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, SWTOR
Posts: 192 Likes: 360
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Post by Shinrai on Mar 19, 2017 18:50:10 GMT
Would be helpful if we could see a preview in the character creator of how Alec would look like after customizing the siblings. Ability Drain did a video exactly for this purpose. Enjoy
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Post by Deleted on Mar 19, 2017 18:56:27 GMT
Can the nomad be patched to be steered by the mouse instead of with A/D? It's too clunky the way it is. I know I'm not the only one getting stuck on things. Can't you change vehicle controls under keybindings? I thought i saw a tab for the nomad there. Didn't check it out though.
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rebelishgirl
N1
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by rebelishgirl on Mar 19, 2017 19:01:24 GMT
Oh, I wish it was that easy. By the way, OT, Biowaer please fix Scott's partially loaded face textures in cutscenes pls. (Xbox).^^^ I had that problem with my Sara Ryder as well, in the second planet her face would look off and her tattoo was just blurry. Otherwise the early access was good
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fredvdp
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Origin: fred_vdp
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Post by fredvdp on Mar 19, 2017 19:56:22 GMT
Can the nomad be patched to be steered by the mouse instead of with A/D? It's too clunky the way it is. I know I'm not the only one getting stuck on things. I like it that way. If steering was bound to the mouse we couldn't look any direction but forward.
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Post by alanc9 on Mar 19, 2017 20:12:42 GMT
Probably a holdover from when you needed mouselook to be able to shoot while driving. But since we can't shoot, there's no theoretical reason why an alternate driving mode couldn't be implemented.
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Add a cookie for just $1.99 (plus tax)!
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Neverwinter Nights, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by dragontartare on Mar 19, 2017 20:27:02 GMT
Can the nomad be patched to be steered by the mouse instead of with A/D? It's too clunky the way it is. I know I'm not the only one getting stuck on things. Can't you change vehicle controls under keybindings? I thought i saw a tab for the nomad there. Didn't check it out though. Can you change it to mouse controls, though? It's not the specific A/D keys that are the problem, but rather steering with the keyboard period.
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They call me a Space Cowboy
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Post by Space Cowboy on Mar 19, 2017 21:38:53 GMT
I am now of the opinion that there are those who just want to hone in on the negatives no matter how small they are, and focus so much on it. Welcome to Mass Effect Odd thing to say in this thread. The Dev asked us for feedback. He isn't asking for us to tell him what a great job he did, he wants to know about bugs and problems.
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Post by crashsuit on Mar 19, 2017 21:46:44 GMT
Odd thing to say in this thread. The Dev asked us for feedback. He isn't asking for us to tell him what a great job he did, he wants to know about bugs and problems. I'm just kidding around. If you're unfamiliar with Mass Effect, it's kind of known for having a sizeable number of fans whose only happiness seems to come from looking for ways to shit on the games.
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II So Close II
N1
I used to be a space adventurer like you, but then I took a Krysae sniper rifle shot to the knee.
Games: Mass Effect Trilogy, Dragon Age 2, Dragon Age Inquistion, KOTOR, Mass Effect Andromeda
XBL Gamertag: II So Close II
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I used to be a space adventurer like you, but then I took a Krysae sniper rifle shot to the knee.
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Post by II So Close II on Mar 19, 2017 21:59:17 GMT
Odd thing to say in this thread. The Dev asked us for feedback. He isn't asking for us to tell him what a great job he did, he wants to know about bugs and problems. I'm just kidding around. If you're unfamiliar with Mass Effect, it's kind of known for having a sizeable number of fans whose only happiness seems to come from looking for ways to shit on the games. That's true, but also expected. People LOVE the Mass Effect games in ways that people love, say, Star Wars. When expectations aren't met, people go ape. To a certain extent, it's also a rod that Bioware have created for their own back by consistently putting out world class content. A nice problem to have, in a way.
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Post by Space Cowboy on Mar 20, 2017 0:43:13 GMT
Odd thing to say in this thread. The Dev asked us for feedback. He isn't asking for us to tell him what a great job he did, he wants to know about bugs and problems. I'm just kidding around. If you're unfamiliar with Mass Effect, it's kind of known for having a sizeable number of fans whose only happiness seems to come from looking for ways to shit on the games. Yeah, I more meant the guy you were responding to.. should have quoted him but got lazy. Anyway, yes I'm aware of the negativity here.
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