midnight tea
Twitter Guru
gateway beverage
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Post by midnight tea on Aug 2, 2018 21:58:11 GMT
Patrick Weekes @patrickweekesHey, folks. No gripes and no grumps, but we can't respond to rumors. Believe me, if and when we announce a future Dragon Age game, you will not have to ask me to confirm it, because I will have done like a dozen tweets filled with a bunch of exclamation points. More likely a dozen apostrophes... Exclastrophes? !'!'!'!'!'!'!'!'!'!'!'!'!'!'!'!'!'!'!
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Fen'Harel Faceman
N7
GIF Addict
Workin' so hard, to make it easy.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Workin' so hard, to make it easy.
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Post by Fen'Harel Faceman on Aug 2, 2018 22:07:58 GMT
Chris @fadewalking687@patrickweekes can you confirm or deny any of this? Dragon Age 4 Release Window Might Be Set For 2020segmentnext.com/2018/08/02/dragon-age-4-release-window-might-be-set-for-2020/Patrick Weekes @patrickweekesHey, folks. No gripes and no grumps, but we can't respond to rumors. Believe me, if and when we announce a future Dragon Age game, you will not have to ask me to confirm it, because I will have done like a dozen tweets filled with a bunch of exclamation points.
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Post by Serza on Aug 2, 2018 22:12:33 GMT
More likely a dozen apostrophes... Exclastrophes? !'!'!'!'!'!'!'!'!'!'!'!'!'!'!'!'!'!'!
That sounds very... Elven.
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midnight tea
Twitter Guru
gateway beverage
Posts: 8,322 Likes: 20,597
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Post by midnight tea on Aug 2, 2018 22:15:32 GMT
Exclastrophes? !'!'!'!'!'!'!'!'!'!'!'!'!'!'!'!'!'!'! That sounds very... Elven. I am saddened by your lack of skill in apostrophing. It's el'v'en
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Fen'Harel Faceman
N7
GIF Addict
Workin' so hard, to make it easy.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Posts: 13,331 Likes: 30,906
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Workin' so hard, to make it easy.
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by Fen'Harel Faceman on Aug 2, 2018 22:18:49 GMT
More likely a dozen apostrophes... Exclastrophes? !'!'!'!'!'!'!'!'!'!'!'!'!'!'!'!'!'!'!
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Post by Serza on Aug 2, 2018 22:25:41 GMT
That sounds very... Elven. I am saddened by your lack of skill in apostrophing. It's el'v'en
F'o'r'g'i'v'e m'e p'l'e'a's'e, da'len.
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Post by QuizzyBunny on Aug 2, 2018 23:01:50 GMT
Exclastrophes? !'!'!'!'!'!'!'!'!'!'!'!'!'!'!'!'!'!'! You should tweet that to Weekes.
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midnight tea
Twitter Guru
gateway beverage
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Post by midnight tea on Aug 2, 2018 23:34:35 GMT
You should tweet that to Weekes. You have my permission to carry the message
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Post by themikefest on Aug 3, 2018 0:19:58 GMT
In the meantime, our Star Wars: The Old Republic team is hard at work on some amazing plans for the coming year, with new features and surprises that I think makes it the game’s most exciting year yet. And yes – we hear loud and clear the interest in BioWare doing more Dragon Age and Mass Effect, so rest assured that we have some teams hidden away working on some secret stuff that I think you’ll really like – we’re just not ready to talk about any of it for a little while…Secret stuff about the next da game? The Inquisitor will be the main character. He/she will still have their left arm. What the player saw was only an illusion. It was done to get everyone to think that the Inquisitor will be on the sidelines. Would Solas know? He likely didn't believe the Inquisitor would lose his/her arm after what he did. He chalks it up as another one of his failures. With all the rifts that the Inquisitor closed, they have taken a toll on his/her body. Because of that, the Inquisitor starts at level one to get back to where she/he was before.
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Post by Serza on Aug 3, 2018 0:22:14 GMT
You just want to see the world burn, don't you.
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Post by DragonKingReborn on Aug 3, 2018 0:44:36 GMT
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Post by githcheater on Aug 3, 2018 1:07:21 GMT
Mid-Summer Update by Author - Casey HudsonPosted on - August 2, 2018 blog.bioware.com/2018/08/02/mid-summer-update/Fellow humans! It’s been a busy summer. We kicked it off by heading out to LA for EA PLAY and E3 in June. After the press conference, we showed Anthem in a series of theatre demos running live in front of audiences for the very first time. After a tremendous effort by the team push to get the game looking and playing great, it was awesome to see the team rewarded with cheers and applause from the crowds. Then at Dark Horse’s booth at San Diego Comic-Con we announced a partnership on upcoming Anthem art book and comics – another awesome experience meeting and connecting with players of all of BioWare’s games.
At E3, Anthem won over 30 awards including Best Action Game and Best PC Game, which was an incredible achievement for the team and a great sign of things to come. But the best part of the summer has been meeting players at these shows – hearing feedback and sensing the excitement as we head into the final months of development. That support means more than you can imagine to a dev team, and today in the halls of BioWare you can feel a new level of energy around making Anthem an amazing experience. Anthem’s Executive Producer Mark Darrah has been doing a tireless job answering questions on Twitter so I won’t attempt to expand on that here. But some of the most frequent questions we’ve had – which weren’t fully explored in our demo – had to do with story and character. Specifically, “how can there be agency of your story in a living world that you share with friends?” It’s a great question, and in my opinion our solution to this design challenge is one of the most innovative things about Anthem. We talked briefly at EA PLAY about how the solution is called “Our World, My Story.” In the dynamic open world, everything is experienced in real-time by all Anthem players – day/night, weather, and world-scale events that shape the ongoing narrative of the setting. This is “our world,” which we share as a player community. Then when you return to Fort Tarsis, that’s actually a single-player experience, and it’s where you spend time developing relationships, making choices, and seeing consequences. That’s the “my story” part. But even with that description I know there are many more questions about how it will work. To really go deep on this subject, we’ll be doing a panel at PAX where we’ll talk about “our world, my story” and other big questions you’ve had about Anthem. In the meantime, our Star Wars: The Old Republic team is hard at work on some amazing plans for the coming year, with new features and surprises that I think makes it the game’s most exciting year yet. And yes – we hear loud and clear the interest in BioWare doing more Dragon Age and Mass Effect, so rest assured that we have some teams hidden away working on some secret stuff that I think you’ll really like – we’re just not ready to talk about any of it for a little while…So you can probably tell that I’m really proud of the work our teams are doing to create amazing game experiences that deliver on our studio mission. But mostly I just really want to thank all of you for your support this summer. We’re exploring some new territory with Anthem, and it means everything to us to have people around the world that are excited to come along with us on the journey. It’s been an awesome summer so far, and I can’t wait to close it out with our PAX panel in Seattle later this month. See you there! Casey [HASH]DAT
2-1/2 paragraphs of substance and 5-1/2 paragraphs of smarmy fluff ... ... "But some of the most frequent questions we’ve had – which weren’t fully explored in our demo – had to do with story and character. Specifically, “how can there be agency of your story in a living world that you share with friends?” It’s a great question, and in my opinion our solution to this design challenge is one of the most innovative things about Anthem. We talked briefly at EA PLAY about how the solution is called “Our World, My Story.” In the dynamic open world, everything is experienced in real-time by all Anthem players – day/night, weather, and world-scale events that shape the ongoing narrative of the setting. This is “our world,” which we share as a player community. Then when you return to Fort Tarsis, that’s actually a single-player experience, and it’s where you spend time developing relationships, making choices, and seeing consequences. That’s the “my story” part. But even with that description I know there are many more questions about how it will work. To really go deep on this subject, we’ll be doing a panel at PAX where we’ll talk about “our world, my story” and other big questions you’ve had about Anthem."
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Post by colfoley on Aug 3, 2018 1:13:02 GMT
"Our World, my story."
I like the slogan if nothing else.
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Post by DragonKingReborn on Aug 3, 2018 1:16:38 GMT
"Our World, my story." I like the slogan if nothing else. Beats the shit out of "press a button and something awesome happens" or "think like a general, fight like a spartan" Yes, I hated the marketing of DA2.
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Post by colfoley on Aug 3, 2018 1:19:36 GMT
"Our World, my story." I like the slogan if nothing else. Beats the shit out of "press a button and something awesome happens" or "think like a general, fight like a spartan" Yes, I hated the marketing of DA2. ...the latter statement was actually used in DA 2s marketing? *snort* granted now that I am thinking about it it kind of is an accurate way of describing the combat in DA 2...in theory at least.
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Post by DragonKingReborn on Aug 3, 2018 1:22:20 GMT
Beats the shit out of "press a button and something awesome happens" or "think like a general, fight like a spartan" Yes, I hated the marketing of DA2. ...the latter statement was actually used in DA 2s marketing? *snort* granted now that I am thinking about it it kind of is an accurate way of describing the combat in DA 2...in theory at least. It was, yes. Repeatedly, unfortunately.
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Post by LordGunSmith90 on Aug 3, 2018 3:29:26 GMT
I really hope we don't have to wait till 2019 to hear any news.
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Post by ladyiolanthe on Aug 3, 2018 4:10:38 GMT
I really hope we don't have to wait till 2019 to hear any news. 2019 is not that far away, really, and I do believe we won't get any DA news (except for new comics/books) until after Anthem is released.
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Post by thats1evildude on Aug 3, 2018 4:36:20 GMT
I really hope we don't have to wait till 2019 to hear any news.
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Post by phoray on Aug 3, 2018 6:26:45 GMT
Well that's something at least. I don't get that GIF, even though I played ME.
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Post by TheodoricFriede on Aug 3, 2018 7:57:55 GMT
I don't get that GIF, even though I played ME. Its a Mass Effect Andromeda joke.
There was a whole lot of new information coming "soon".
Worked out great for everyone involved.
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Twitter Guru
ღ N-Special
More coffee...? More coffee.
Staff Mini-Profile Theme: Hrungr
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
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Post by Hrungr on Aug 3, 2018 13:08:42 GMT
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Post by Serza on Aug 3, 2018 15:15:21 GMT
"There was a Cole. You forgot him in a cell, and I heard a cry noone else did. I came to him and held his hand in the dark until it was over. When the Templars found him, they erased all evidence of him to cover their shame... and I was left powerless. But I am powerless no longer."
"What do you want me to do?"
"I want you to look me in the eyes..."
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Post by Andrew Waples on Aug 3, 2018 20:00:00 GMT
I don't get that GIF, even though I played ME. Its a Mass Effect Andromeda joke.
There was a whole lot of new information coming "soon".
Worked out great for everyone involved.
And Hudson's is testing his new found abilities on the fandom.
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Post by NotN7 on Aug 3, 2018 21:02:27 GMT
Its a Mass Effect Andromeda joke.
There was a whole lot of new information coming "soon".
Worked out great for everyone involved.
And Hudson's is testing his new found abilities on the fandom. Uh.....Huh? lost me there can you elaborate.
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