Patrick Weekes @patrickweekes One major benefit to the new office setup is how the entire writing team gets to watch me do the shoulder shimmy when Taylor Swift hits "GOOD for the weekend" in Blank Space.
Dark Horse Comics @darkhorsecomics The newest deluxe #DragonAge prose novel, DRAGON AGE: LAST FLIGHT, is now available: bit.ly/2A2b3Br Written by Liane Merciel, this deluxe edition features 24 illustrations by Stefano Martino, Alvaro Sarraseca, Andres Ponce & German Ponce in a foil-stamped hardcover!
It’s been a super busy summer at the studio, but I wanted to get a note out to share some of the things we’ve been up to.
Anthem
Over the last few weeks we’ve been ramping up our Cataclysm events in Anthem – a season-long event with new arenas, enemies, challenges, and rewards. We have a big team working on Anthem in both Austin and Edmonton, and while it’s been great to see the community response to Cataclysm, I know there’s a lot more work to do to bring out the full potential of the game. We have plans for those more fundamental improvements, but they’ll take time. While the team works towards the longer-term vision of the game, they will also continue to deliver updates to features and content. I believe in Anthem and would love to see its world grow, evolve, and thrive for years to come. Thanks for your patience and support as we do the work of constantly improving and expanding the experience.
I was in our Austin studio recently, where I was able to check out the update our SWTOR team is working on. Star WarsTM: The Old RepublicTMOnslaught is coming this fall, and delivers an adventure spanning several new areas including two new planets, a return to Corellia, plus a new and updated itemization system. I love seeing the team’s enthusiasm and passion for SWTOR, where nearly 8 years after the initial launch, they are demonstrating their long-term commitment to the game with an ambitious update.
We have several other big projects in the works. I wish I could tell you more about them, but they’re mostly super-secret right now. I can say however that one of our projects has a large and growing team in Edmonton working through pre-production, and based on the progress I’m seeing, I can confirm that indeed the Dread Wolf rises.
One of the things I’m most excited about is that after almost 15 years in our previous Edmonton location we have moved to a brand-new state-of-the-art facility in the thriving ICE District downtown. We’ve been very fortunate to have EA’s support in building out three large floors of amazing new office space, custom-designed from the ground up for the future of game development. This represents a tremendous investment in the future of our studio, and I can’t wait to see what we create here.
With these big projects ahead of us, we’re going to need some help, so we’re looking for amazing people to join our teams in both Edmonton and Austin. Have a look at our jobs page and see if there’s something there for you!
Ultimately what makes me happiest is working with talented teams on games I know players will love, and having the time and resources to make them amazing. When I look at all of the things going on around BioWare I’m more excited about our future than ever.
Thanks for checking out the update and thank you for your continued support!
Emily (aka Domino) Taylor pentapod New artwork is starting to get pinned up on the bulletin boards in the new #BioWare office and I for one am super excited to see it evolve 🤣
Tyler Lee @tylerd_lee @biomarkdarrah hey mark, DAI never had a code name did it? Was it always DA3? I can't remember anything fun like 'nugstorm' or 'famous rock person'. (Also welcome downtown, where the boulevard is your theatre/daily entertainment.)
Mark Darrah @biomarkdarrah Yeah I think it was DA3 and the Inquisition without any weird names
Tyler Lee @tylerd_lee The weird came later..mostly during
Ancient horrors. Marauding invaders. Powerful mages. And a world that refuses to stay fixed.
Welcome to Thedas.
From the stoic Grey Wardens to the otherworldly Mortalitasi necromancers, from the proud Dalish elves to the underhanded Antivan Crow assassins, Dragon Age is filled with monsters, magic, and memorable characters making their way through dangerous world whose only constant is change. Tevinter Nights brings you fifteen tales of adventure, featuring faces new and old, including:
Three Trees to Midnight by Patrick Weekes Down Among the Dead Men by Sylvia Feketekuty The Horror of Hormak by John Epler Callback by Lukas Kristjanson Luck in the Gardens by Sylvia Feketekuty Hunger by Brianne Battye Murder by Death Mages by Caitlin Sullivan Kelly The Streets of Minrathous by Brianne Battye The Wigmaker by Courtney Woods Genitivi Dies in the End by Lukas Kristjanson Herold Had the Plan by Ryan Cormier An Old Crow's Old Tricks by Arone Le Bray Eight Little Talons by Courtney Woods Half Up Front by John Epler Dread Wolf Take You by Patrick Weekes
Patrick Weekes @patrickweekes I’m not sure if “thicc” or “o lawd he comin” is more recent, but the main point is that I am old and out of touch and the book is gonna be big.
Casey Hudson September Update blog post says that DA4 pre-production is going well. Well, he actually mentioned the Dire Wolf but I interpret that as DA4.
Hm... speculating that game development starts this October with an accelerated development time of 18 months, DA4 launch date would be sometimes in March of 2021. If EA gives them a bit more time, October 2021 is my best bet.
We are in for the long haul. Can we really keep on talking for that long?
EDIT:
Forgot to mention that Bio has other super secret projects going on. I wonder if some are more corn field pictures.
CelebVM @celebvm Order your personal video message from Ianto Jones himself, Gareth David Lloyd. Only at www.celebvm.com/aa-profile/garethdavidlloyd-a … @pancheers #Torchwood #IantoJones #actor #celebvm #giftidea
sheev simontine @simonjadis rare photo of @patrickweekes titling the final Tevinter Nights story "Dread Wolf Take You"
Patrick Weekes @patrickweekes I did not realize the story titles would be available early enough to have you all spending six months agonizing over them.
For Dragon Age writers, this is the equivalent of finding a random $20 bill in your coat pocket.
Patrick Weekes @patrickweekes Luke's greatest power as a writer is sitting right beside me and ignoring the degree to which I'm bopping along to Carly Rae Jepsen's "More than a Memory."
(Edit: Post originally read "bopping along more than necessary", but as has been noted, it was totally necessary.)
sheev simontine @simonjadis rare photo of @patrickweekes titling the final Tevinter Nights story "Dread Wolf Take You"
Patrick Weekes @patrickweekes I did not realize the story titles would be available early enough to have you all spending six months agonizing over them.
For Dragon Age writers, this is the equivalent of finding a random $20 bill in your coat pocket.
Patrick Weekes @patrickweekes It's pretty large, and it's not really an engraved gem -- if it's carved at all beyond the natural jawbone shape -- so I'd probably just call it a pendant.