ColiN7 Campbell @ccampbellart Hey fellow leads out there: Do the work your team does, when you can. It'll remind you why they're better at their jobs than you are.
Patrick Weekes @patrickweekes So much this. Except journals. I'm out of journals 5ever. @bengelinas gets them now.
Ben Gelinas @bengelinas I liked this but I don't like this, Patrick.
Mike Laidlaw @mike_Laidlaw That's why it's hearts now. You don't like it. You feel it.
Mike Laidlaw @mike_Laidlaw I am SO bad at the work daniel _Kading and @patrickweekes do. So very, very bad.
Mike Laidlaw @mike_Laidlaw But we get on okay, regardless!
Patrick Weekes @patrickweekes The coup was swift and largely bloodless in your absence, Misterlaidlawsir!
Mike Laidlaw @mike_Laidlaw Dammit. I have always asked for "swift yet bloody." Explains the coup, I guess.
John Epler @eplerjc ignore the throne of skulls. They're mostly decorative.
^ Didn't Mike write some minor NPCs in DAO? (Not sure about the other games.) I doubt he's that bad, or else everyone would be like, "Please stay away from writing people and things, or you know, keyboards. Thanks."
BELIEVE IN YOURSELF, MIKE!
Last Edit: Nov 22, 2016 3:15:13 GMT by Nightscrawl
Mountains. Cold. "Let's bring Dorian!" It's good to be Champion!
Staff Mini-Profile Theme: DragonKingReborn Games: Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Mass Effect Andromeda, Mass Effect Legendary Edition, Dragon Age The Veilguard Prime Posts: 887 Prime Likes: 590 Posts: 21,649 Likes: 44,722
^ Didn't Mike write some minor NPCs in DAO? (Not sure about the other games.) I doubt he's that bad, or else everyone would be like, "Please stay away from writing people and things, or you know, keyboards. Thanks."
BELIEVE IN YOURSELF, MIKE!
Harritt (the Inquisitions blacksmith) definitely. He mentioned it in one of the streams.
"Where's my hammer?"
Classic.
"Kneel before the Lord Dragon, or you will be knelt." 21 Feb 2019 at 6:59am - It has not been forgotten. It will not be forgiven. We've now met seven times... Revenge is ice cream - Serza, April 2020 Also known as Mike, David, Scott or Bruce
ColiN7 Campbell @ccampbellart Hey fellow leads out there: Do the work your team does, when you can. It'll remind you why they're better at their jobs than you are.
Mike Laidlaw @mike_Laidlaw I am SO bad at the work daniel _Kading and @patrickweekes do. So very, very bad.
Daniel Kading daniel_Kading oh ffs LEARN TO MAKE YOUR OWN COFFEE
^ Didn't Mike write some minor NPCs in DAO? (Not sure about the other games.) I doubt he's that bad, or else everyone would be like, "Please stay away from writing people and things, or you know, keyboards. Thanks."
Da1AnOnlyCrazy @da1anonlycrazy hypothetically if some one were to announce say a open world fantasy RPG when will be a good time to do so?
Mike Laidlaw@Mike_Laidlaw 6 months before it’s in stores, if Fallout 4 is any indication.
- Another indication that BioWare is now widely adopting the Bethesda/Apple approach to marketing...
Was it really 6 months? I thought it was only 3. (Consulting the wiki of all knowledge) ... Announced June 3, shipped November 10. Closer to 5 months, but still longer than I remembered.
Inquisitor: Is that innuendo? Sera: No, it's at the front!
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition PSN: InquisitorBunny Prime Posts: 430 Prime Likes: 1114 Posts: 2,693 Likes: 10,301
I don't tweet. I wish I could ask them about the rivalry system; I think it was amazing and I don't know why they got away from it. I get to know characters in two different ways, so much replayability.
Vegan, Year 1 of Med School. Zevran, Fenris, Cullen, and Thane.
I don't tweet. I wish I could ask them about the rivalry system; I think it was amazing and I don't know why they got away from it. I get to know characters in two different ways, so much replayability.
I know the Devs have talked about it during the run-up to release. I'm sure there are interviews you could dig up where they discuss why they switched over...
I don't tweet. I wish I could ask them about the rivalry system; I think it was amazing and I don't know why they got away from it. I get to know characters in two different ways, so much replayability.
I know the Devs have talked about it during the run-up to release. I'm sure there are interviews you could dig up where they discuss why they switched over...
An interview of Gaider said this:
I think in some ways when we look back on that, part of the problem was maybe in communicating how that worked to players. Especially for people that played Origins, they maybe went into DA2 and they were kind of confused that rivalry isn’t negative. I think that was a little bit confusing. If I was to look back and say what maybe didn’t work as well. But I did like the fact that rivalry and friendship could be very different experiences, both in terms of your friendship and your romance with characters. And I think some people were surprised if they replayed and realized, hey, if you have a rivalry with Merrill, if you don’t agree with her and you tell her that, she can be mad, she thinks you’re being an asshole but ultimately it sinks in, and it’s a completely different experience. “
Which doesn't explain why they left it, except that it confused players.
Read a blog article that said it's about moving away from wish fulfillment but that didn't have DEv involvement...
I'll keep looking.
Vegan, Year 1 of Med School. Zevran, Fenris, Cullen, and Thane.
Read a blog article that said it's about moving away from wish fulfillment but that didn't have DEv involvement...
That reasoning doesn't make much sense to me. In what way would a complicated relationship between characters who don't see eye-to-eye on everything be construed more as wish-fulfillment than a bunch of vapid doormats who just kowtow to the hero's whims?
I just mentioned in an thread on the Andromeda forum just a day or so ago how much I also liked the Friend/Rival system, and I wish it was something they'd make a staple feature because it really did fundamentally change how I viewed and appreciated DA2 on subsequent playthroughs. (Though I will say in general, in my opinion the Dragon Age franchise has always been better than Mass Effect in terms of player agency in companion relationships.)