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Post by Hrungr on Mar 29, 2023 1:06:44 GMT
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Post by Hrungr on Mar 30, 2023 23:52:24 GMT
Jon Renish @jonrenishThe crew.
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Post by Hrungr on Mar 31, 2023 0:14:38 GMT
An awesome DA Fan compilied a number of Mark's responses to questions in Comments section. Due to length, I will keep them behind a spoiler tag: General thoughts and feelings about the game & its developmentComment: "Well this is a relief. Glad to have a DA veteran looking at this project." MD: "There are lots of veterans on the team" MD: "I'm helping. The team is very strong" / "There is a strong team there." / "There are lots of strong devs on the team" / "I have great faith in the team" / "I have confidence in the team" / "I have confidence in this team" MD: "Excited to see how things are progressing" / "Excited to see what the team has been up to." / "Excited to see what the team has cooked up." / "Excited to see how it is coming along" / "Excited to see how things are going" Comment: "please save DA" MD: "I don't think it needs saving" / "I’m an amplifier not a saviour" / "I'm not worried about Dreadwolf" / "I have every confidence in the state of the game." / "I have high hopes" Comment: "Please fix that game" MD: "I wouldn't say that its broken..." Comment: "Can’t wait to see what this game becomes." MD: "You and me both!" Comment: "This is an interesting development, can't wait to see the final product." MD: "You and me both" Comment: "Is this a good of bad news? " MD: "Good I hope" Comment: "It must've felt good when they approached you for help! It's definitely a positive sign as well." MD: "I think so too!" More details on his role, what it will entail and where the game is currently atMD: "As I mentioned in a previous video, I do consulting now. I did reach out to BioWare first" / "I reached out a while ago to offer my services. I don't expect I will ever be a 'face' for Dragon Age: Dreadwolf." Comment: "Does this mean that the current bioware lead execs can overlook your advice as consultant?" MD: "Anyone can ignore anyone's advice. See: MD: "Game can be played start to back. Still lots to do." Comment: "Wishing you the best of luck in steering the ship on the game." MD: "My hands aren't directly on the wheel." Comment: "Hope you will or are happy about what you see that the team has worked on." MD: "I'll see a lot pretty soon." Comment: "Isn’t it a little too late for that? I mean, if the conclusion is that the game isn’t respectful, will BioWare change huge chunks of the story?" MD: "They are very focused on quality" Comment: "From your words it seems like Dreadwolf somehow doesn't quite feel like a Dragon Age game and you're coming in to make it feel like one. It should be a great game in it's alpha state, with new ideas etc but somehow people who played it feel like it's at least slightly disconnected from the franchise as a whole. Am I correct? I understand if you don't want to reply since confirmation of that could open the door to negative rumours about the game." MD: "That would be overstating... But its been a long time so it both needs to change and stay the same" Comment: "I'd love to know what specifically you can do at this point in development, since I assume the game is largely content locked at this point (this might make a good video?)." MD: "Not content lock yet. Firm not locked" Comment: "Not sure if you can answer this but considering how far along the development of Dreadwolf supposedly is, assumably there isn't going be like major changes to the game's systems and such. So are you consulting them more about lore aspects and whatnot?" MD: "Lore and landing" Comment: "Has the dragon age team ever done something like this in the past? MD: "We have brought back people late stage before" Comment: "so essentially.. they had no idea what they were doing and where like 'should we call mark? lets just call mark' 'urgh.. yeah lets. might as well' XD" MD: "Nothing so dramatic as that" Comment: "I honestly assumed that you were already censoring yourself in regards to Dreadwolf out of respect for your former coworkers." MD: "To some degree I expect this is true." Comment: "So glad that some deal about collaboration between you and BW has been struck. And I hope the game will benefit from your input, though I do admit I am on the fence about what the leaks have shown, did not look much like any RPG people liking BW content are used to (I hope I am wrong about that)" MD: "Hopefully they can convince you" Soon™ and afterComment: "I have real concerns of what is being shared about the gameplay style. Hopefully we get some clarification in upcoming bioware show and tells for expos and trailers" MD: "I expect more to be shared soonish" Comment: "I hope to see some decent trailers this year. We haven't seen those since 2020!" MD: "We shall see" Comment: "Can't wait to see more (when you are allowed to talk about it!)" MD: "I'll share what I can" Comment: "You're still going to be careful about what you tell us, for a while. Totally understandable" MD: "Definitely won't become the all "Dragon Age: Dreadwolf" channel" Comment: "I realize there's always going to be some things you can't speak about, but I hope that after the game is out and your involvement is completed, you can speak about some of your experiences coming back to work as a consultant vs. executive producer and how/if it shapes your thought and approach towards your contributions to the game and team." MD: "i hope to do this. after" Questions, feedback and things to pass on to the teamComment: "I know a lot of the fandom is wondering if there will be more BIPOC and body-type representation in character generation. It would ease a lot of concern if there was an indication that the game does indeed include that representation." MD: "I'll pass this along" Comment: "Will Dragon Age Keep be supported going forward? Also will we get any recaps of important events from previous games at the start of this one? Also will this be more actioney or more strategic than Inquisition? Dragon Age: Origins is still my favourite for combat and general gameplay, but I appreciate if y'all are going more actioney these days like Final Fantasy, if it's the actioney route though I wonder if you guys could do some gameplay like the old THIEF games for some Rogue quests, that would be hella cool." MD: "I'll pass these along" Comment: "If you’ll be passing along something to BioWare, I’d be interested to know if the Orlesian Warden-Commander exists as a character in the world. We hear about the The HoF, but nothing from the Warden-Commander. And not being able to port your save into DA: Awakening with a dead HoF, makes me question how canon they actually are. Along with not being able to define them in the Keep." MD: "I'll pass along the question" Comment: "Now that you have the ear of the project leads I have a small suggestion: It would be great if in DA:D when you hover over a dialogue choice the game would tell you what you are about to say (at least the first sentence) in form of a "subtitle". Deus Ex: Mankind Divided does this for example. Other than that I wish you and the team the best!" MD: "Nice idea" Comment: "Is Mike Laidlaw going throw two cents as well" MD: "He's too busy" Comment: "I hope Gaider will come back too." MD: "That seems unlikely" Comment: "It's a BIOWARE game. Characters and story comes first."" MD: "CHARACTERS CHARACTERS CHARACTERS" AnthemComment: "I hope it's not the same situation as Anthem. :/" MD: "Definitely not" Comment: "Game has been in the oven for what?, a decade now. I hope it turns out great, but I feel like it will be kinda a mesh with all the iterations and people involved." MD: "Depends on how you count the reboot to pull people to Anthem" On a possible/requested DA:O remasterComment: "you should suggest that it would be a smart move to remaster Dragon Age trilogy like ME Legendary edition" MD: "I don’t think the people that would green light a remaster are listening to be" Comment: "Get them to remaster DAO ....please. " MD: "I'll try" Comment: " Please consider making a DA remake. I literally pray for this everyday. I hope this reaches you Bioware." MD: "Here's hoping" OtherComment: "I don't know how much you can answer this, but I've always been curious: How did you guys manage to come up with the Solas plot twist when making Inquisition? Heck, how'd you guys come up with the character of Solas, period? Whose idea was it, how did you develop it into the absolute masterpiece that culminated in Trespasser?" MD: "I don't actually KNOW the answer to that" Comment: "It's not about DA:D per se, but please let the team know we still love Dragon Age: The Last Court and hope it can live on in some way MD: "err. I think there are some legal issues in Europe with that..." And here are a few more responses from Mark that were passed along... Comment: "release date?" MD: "Not something I can talk about." Comment: "So another reboot" MD: "Certainly not a reboot" MD: "I'm very hopeful" Comment: "Good news for a game that needs good news" MD: "More to come" Comment: "Question, and it could be seen as an odd one but one I don't think is asking for a major spoiler. I'm a trans woman and always play as a female character but I've noticed that in terms of options of genders to play there has only been one game to give players the option to play as Non-Binary which I think was a recent Call of Duty game. Will Dreadwolf give players the option to play as a Non-Binary and will a Non-Binary actor voice the character? P.S. As before my other question remains the same, will we continue to have as much control over our player-character with little to no auto-dialogue with a Dialogue Wheel with three options (Paragon, Renegade and Humorous) along with the emotional options from Inquisition. Again I ask because replaying Mass Effect 3 and Andromeda frustrates me due to how little control I have over Shepard and Ryder in those games and since you're helping Dreadwolf again I was hoping that you'd be able to tell me. Looking forward to Dreadwolf and if these are two things that are going to happen I'll be even happier. " MD: "I'll pass these along..." MD: "there is good leadership in place" Comment: "Please tell me you will keep your arse-kicking boots at the ready for the first hint of 'that Bioware magic'." MD: "indeed. Culture seems much improved" Comment: "I suppose my only question is since the Mass Effect team is stepping over to help with polish, is that going to knee cap that project in anyway?" MD: "I believe they have a plan" MD: "I have great faith in the team" Comment: "If the rumours are true (2 companions not 3, can only control 1 character and no tactical map) then I won’t be happy as these are part of the fabric of Dragon Age" MD: "I don't consider any of those core DNA of the franchise" Comment: "Can you consult Bioware to bring back David Gaider? I think a lot of pubs/devs miss the mark trying to get the "original" feel is because the human factor/soul has changed." MD: "David has his own stuff at this point." Comment: "Is it possible for you to make 2 videos in the future: One where you talk about what you do as a consultant in general (consultant in the game dev industry isn't something I'm familiar with), and one WAY later where you talk about exactly what you did for Dreadwolf?" MD: "Yes I'll likely do these ay some point" Comment: "If you're willing to pass anything on to the team I just have one request. There are folks who physically can't use controllers and need to use Keyboard and mouse as their primary way to play. I'm not asking you to confirm or deny the leaks, but I know some folks like this who are really worried that the direction of the game will make it difficult/impossible for them to play. If you could just relay these fears to the team so that folks are aware of the concern I would greatly appreciate it." MD: "I'll pass this along" And today, here are a few more comments from Mark that were passed along. Comment: " I know companies don't like to talk about it, but I hope that this game supports modding. Or at the very least doesn't restrict them as much as DAI did. If money counting execs need a reason for that feature - point them all at Skyrim." MD: "DAI restrictions were frostbite related more than anything. Likely they will still be there..." Comment: "Sounds like the game is a long ways away if they still need consulting at this stage" MD: "Consultants can do lots of things..." Comment: "In dragon age inquisition there was some elements of destruction “like walls or rock formations getting destroyed when fighting a dragon” you got the feeling “oh shit I am fighting a strong enemy here!” Is it possible to see more of this in coming games?'' MD: ''I'll pass that along'' Comment: '' heard a rumor/speculation that the companion system is gonna be degraded/changed up. Specifically that we'd no longer have the 3 controlable tagalong companions that's been a staple of the games. Hope that's not true. I know you're probably NDA'd to hell but I wanted to ask: any chance players will get to spec as a healer role a la DA2 and Origins? Was disappointed to see the role removed in favor of the barrier/guard system in DAI. And as always, big fan of your contributions to the series.'' MD: ''There are specific reasons for the removal in DAI. I'll pass the concern along.'' Comment: ''I absolutely have to know if world states are going to continue into Dreadwolf. I'm down for gameplay changes, but I hope BioWare knows the franchise identity hinges on World States and quality Story telling through the relationships we create within the game.'' MD: ''I'll pass this question along'' Comment: ''The fact they're bringing you back this late in the game is not a good sign. Good luck trying to wrangle what I'm sure is by now a massive circus' MD: ''You may be misinterpreting what my role is…'' Comment: ''If there’s anything I want I really hope they would remaster or even release the 1&2 dragon age so i can play them on playstation 4/5'' MD: "Maybe some day…" Comment: "My only Dragon Age Dreadwolf question is… can we ask the team to please give us an update trailer or video of some kind on the gameplay? Anything that isn’t another Solas teaser because Solas is no longer new information." MD: "I will pass that along." Comment: "I can't wait for the next dragon age" MD: "me neither" Comment: ''Definitely agree with someone's comment here, I grew very attached to Dragon Age The Last Court, and would be immensely grateful if you could let the team know we'd love to have it back to life in some way, or get to see/interact with Serault and our Marquis.e again ❤️ And it may not be much, but thank you so so much for the part you played in bringing the series to life 😄 '' MD: ''I'll pass this along. As I recall there was an issue with privacy and the thing violating EU law...'' Comment: David Gaider is also a goat, it's a shame he's no longer there MD: ''Dave’s got stuff to do'' Comment: ''We will have to wait for the game to be released in 2025, this is at best, as I understand it, because Bioware has not shown anything useful recently. They have a bad relationship with their audience.'' MD: ''Better to wait until they are ready'' Comment: ''Hopefully they start sharing some info with us' MD: 'There have been the dev blogs…'' Comment: I want to speak for my fellow CN BioWare fans, our big problem here is lack of the language support, I know about the Jade Empire's situation, and it is clear you know more about this, but things are different now, You can refer to other ea games, It's not easy for these fans to stick around for so many years, we really need Chinese in the next DA game, please!'' MD: ''There was a Chinese language version on DAI as I recall. Though maybe it was region locked.' Comment: 'Could you possibly mention the idea of making a simplified Trespasser into a standalone experience.' MD: '''I’ll pass it along (but yeah, probably not)' Comment: ''I've been very careful with my hype for the new DA game but this certainly makes it harder to contain!' MD: ''Hope to keep pushing the hype up… but not TOO much" MD: ''They are committed to quality' Comment: ''Glad to see you're taking a consult role vs being an EP, it's reassuring in a way they are using you as an asset to follow/honor the game world and story.' MD: "I think so" MD: ''Lots of old school DA inside the team''
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Post by Hrungr on Mar 31, 2023 20:12:51 GMT
BioWare @biowareQwydion, Savior of Dragons. 🎨 Average_art_person bit.ly/3FpWx8j#dragonage #dragonagefanart #qwydion
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Post by necrowaif on Apr 4, 2023 17:37:09 GMT
Katarina @theladykatarinaShout out to this Solas - the only other BioWare cosplay I saw yesterday #MegaCon Jon Renish @jonrenishWe are not announcing a live action remake of 'Dragon Age Dreadwolf' at this time.
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Post by necrowaif on Apr 4, 2023 18:12:39 GMT
BioWare @bioware"Varric Tethras: rogue, storyteller and, occasionally, unwelcome tagalong." Art by @hyeleth #dragonage #dragonagefanart #varric
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Post by Hrungr on Apr 5, 2023 18:06:12 GMT
BioWare @biowareWho are your favourite Dragon Age companions? 🎨 @attakaikazeart #dragonage #dragonagefanart #leliana #morrigan #alistair #sten
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Post by Hrungr on Apr 7, 2023 0:29:52 GMT
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Post by Hrungr on Apr 7, 2023 18:44:15 GMT
BioWare @biowareMeet Miray Hepguler, percussion pro and a Level Designer on #DragonAge #Dreadwolf. #gamedev
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Post by necrowaif on Apr 10, 2023 19:10:29 GMT
BioWare @biowareThe Dawn Will Come Composed by Trevor Morris Lyrics by David Gaider #MusicMonday #DragonAge
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Post by necrowaif on Apr 13, 2023 17:17:51 GMT
BioWare @biowareCaption this image! #DragonAge
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Post by necrowaif on Apr 18, 2023 18:00:55 GMT
BioWare @biowareIt's #TravelTuesday! What's your favourite way to explore? #DragonAge
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Post by Solas on Apr 25, 2023 14:10:23 GMT
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Post by necrowaif on Apr 25, 2023 18:55:40 GMT
BioWare @biowareInquisitor Lavellan by @sewpoke1 Photos by Tatiana Dorokhova Photography www.tatiphotoart.com/#dragonage #dragonagecosplay #lavellan
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Post by Hrungr on Apr 26, 2023 23:43:35 GMT
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Post by necrowaif on Apr 27, 2023 19:16:16 GMT
BioWare @biowareFlemeth by forging.smores (on Insta) Photos by edge.pixel (on Insta) #dragonage #dragonagecosplay #flemeth
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Post by Solas on May 1, 2023 12:53:45 GMT
Dragon Age: The Missing issue #4 preview pages: books.apple.com/us/book/dragon-age-the-missing-4/id6447567695 (spoiler warning obviously)
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Post by Solas on May 2, 2023 13:44:23 GMT
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Post by Hrungr on May 3, 2023 0:21:47 GMT
David Gaider @davidgaider Writing is one of those disciplines which is constantly undervalued. It's something that everyone thinks they can do ("I can write a sentence! I know what story is!"), and frankly the difference between good and bad writing is lost on many, anyhow. So why pay much for it, right?
In games, you even see this attitude among those who want to get into the field. "I don't have any REAL skills... I can't art, I can't program, so I guess I'll become a writer? It's better than QA!" As if game writing didn't require any actual skill which requires development.
Even BioWare, which built its success on a reputation for good stories and characters, slowly turned from a company that vocally valued its writers to one where we were... quietly resented, with a reliance on expensive narrative seen as the "albatross" holding the company back.
Maybe that sounds like a heavy charge, but it's what I distinctly felt up until I left in 2016. Suddenly all anyone in charge was asking was "how do we have LESS writing?" A good story would simply happen, via magic wand, rather than be something that needed support and priority.
At the end of the day, you can say you like good writing - whether it's in a game, a movie, an online article, or whatever - but if you don't value it enough to prioritize it and support it... and, yes, pay writers what they're due... that's not what everyone else is hearing.
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Post by necrowaif on May 3, 2023 18:23:38 GMT
BioWare @biowareArt by @arti_odi #dragonage #dragonagefanart #isabela #fenris
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Post by Solas on May 3, 2023 18:55:04 GMT
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Post by rekkampum on May 3, 2023 23:39:33 GMT
David Gaider @davidgaiderWriting is one of those disciplines which is constantly undervalued. It's something that everyone thinks they can do ("I can write a sentence! I know what story is!"), and frankly the difference between good and bad writing is lost on many, anyhow. So why pay much for it, right? In games, you even see this attitude among those who want to get into the field. "I don't have any REAL skills... I can't art, I can't program, so I guess I'll become a writer? It's better than QA!" As if game writing didn't require any actual skill which requires development. Even BioWare, which built its success on a reputation for good stories and characters, slowly turned from a company that vocally valued its writers to one where we were... quietly resented, with a reliance on expensive narrative seen as the "albatross" holding the company back. Maybe that sounds like a heavy charge, but it's what I distinctly felt up until I left in 2016. Suddenly all anyone in charge was asking was "how do we have LESS writing?" A good story would simply happen, via magic wand, rather than be something that needed support and priority. At the end of the day, you can say you like good writing - whether it's in a game, a movie, an online article, or whatever - but if you don't value it enough to prioritize it and support it... and, yes, pay writers what they're due... that's not what everyone else is hearing. I was just about to post this if no one else had. The timing of this just makes me even more skeptical.
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Post by Hrungr on May 5, 2023 1:38:46 GMT
Sadie Boyd @wonder_Phoenix (Senior 2D Artist at @arkanestudios on @playredfall) I did not anticipate my own peers, friends, or colleagues openly mocking and being gleeful of a difficult launch.
Delighting in the failure of others, no matter how you feel towards a company, seems mean spirited.
I feel sad, confused, and disappointed.
John Epler @eplerjc every single game dev will work on at least one project where, despite everyone's absolute best efforts, things simply didn't come together the way they wanted to.
nothing hurts more than seeing a colleague rejoicing or reveling in that. making games is hard enough.
after I shipped dai, I logged onto Twitter on Christmas Eve to see a pretty big name dev tearing the game apart to the laughter of a few other devs
it sucked! you don’t need to love every game out there, but if you’re a dev, have empathy for your colleagues
David Gaider @davidgaider It's one thing to see fans playing armchair game dev, speculating on the (often ridiculous) reasons they think a title went awry. It's quite another to see those with the context to know better doing it. Whenever I see a bad launch, I just wince and think "been there."
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Post by Hrungr on May 5, 2023 3:40:18 GMT
John Epler @eplerjc if we ever did a DA live action film then varric would be played by Matt Berry
and Solas would be played by Jim Rash
that's as far as i've gotten
per popular request, Danny DeVito as Cullen
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August 2016
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Hrungr
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Post by Hrungr on May 8, 2023 3:47:18 GMT
BioWareProblems @biowareproblemsDragon Age dialogue is great because it has both David Gaider @davidgaiderI'll never know whether that was due to my influence alone or if Jennifer, Mary, Sheryl and I simply had too much goblin energy to write fantasy that took itself THAT seriously.
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