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Post by Geitenneuker on Apr 5, 2017 12:16:17 GMT
Solo Run:
Probably the most powerful engineer kit at the moment in the game but still lacking due to lacklustre powers and combos. Still, fun as hell if you like fire and lightning explosions...enjoy!
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xhal
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Post by xhal on Apr 5, 2017 14:14:37 GMT
I have a guide for you.
Step 1) Level him to 20.
Step 2) Job done never play him again.
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Post by Geitenneuker on Apr 5, 2017 14:16:34 GMT
I have a guide for you. Step 1) Level him to 20. Step 2) Job done never play him again. Why never play her again?
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Post by xhal on Apr 5, 2017 14:19:30 GMT
Because right now powers and detonations suck and do little damage and krogans are giant bullet magnets with 0 defense and no more shields or health than other races (which is a fucking insult btw) and are slow as fuck.
Oh yeah and engineers are the worst classes atm.
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Post by JRandall0308 on Apr 5, 2017 15:09:43 GMT
It's funny that the Krogan Engineer is basically the ME3 Human Engineer: Turret, Overload, Incinerate.
Too bad about Turret being terrible in this game.
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effusion
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by effusion on Apr 5, 2017 20:56:32 GMT
Aside from turret being pretty lackluster, putting an immobile power that you need to stay near to benefit from on a character which relies on melee for its survivability just doesn't make sense to me. Any other tech power would make more sense and work better.
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ramsen
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Post by ramsen on Apr 5, 2017 21:19:14 GMT
How do we know if a Krogan is female? On a side note does elemental debuff work with Naladen? Assuming it does fire damage.
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hobocommand3r
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XBL Gamertag: hobocommand3r
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Post by hobocommand3r on Apr 5, 2017 21:49:35 GMT
So what characters do you count as the engineers?
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Origin: Zerfidius
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Post by Zerfidius on Apr 5, 2017 22:04:16 GMT
ramsen: The kit description includes a number of gender specific words like she, she, and her. Thanks for another helpful guide, Stardusk. You do seem a glutton for punishment with your 60minute solos.
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Post by fenrir4life on Apr 24, 2017 15:59:14 GMT
How do we know if a Krogan is female? On a side note does elemental debuff work with Naladen? Assuming it does fire damage. It's in the face and plates. Females have more rounded features.
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bjorndadwarf
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age Inquistion, Mass Effect Andromeda
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Post by bjorndadwarf on Apr 24, 2017 16:25:59 GMT
I really like the KroEngi in spite of, rather than because of, her collection of powers. She's really kind of a mess in terms of design. Turret doesn't make a lot of sense on her, Rage doesn't make a lot of sense on her. But as others have said, she's the closest we're getting to the old HEngi, and that was one of my favs in 3.
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lancecucumber
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR
Origin: LanceCucumber
XBL Gamertag: LanceCucumber
PSN: LanceCucumber
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Post by lancecucumber on Apr 24, 2017 16:31:14 GMT
How do we know if a Krogan is female? On a side note does elemental debuff work with Naladen? Assuming it does fire damage. They also dont have the same bony head as the male
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Post by xaijin on Apr 24, 2017 16:54:10 GMT
How do we know if a Krogan is female? On a side note does elemental debuff work with Naladen? Assuming it does fire damage. Headcrest, lower lip and voice.
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Post by noisetank13 on Apr 24, 2017 17:19:08 GMT
Yeah she's a hot mess.
Rage synergizes with absolutely nothing in her kit and provides near-zero defense, Turret is a methane landfill, and Incinerate/Overload are alright but combos are severely gimped.
Saw another video by someone where it took them an hour to complete gold, assuming optimal loadout.
She may be the "most powerful" Engineer kit, but that's really like saying a dwarf is the tallest midget.
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Post by niroz on Apr 24, 2017 17:25:31 GMT
Probably the most powerful engineer kit at the moment in the game... Think so? Cryo Beam is so good tho... Also, Elemental Tech increases weapon damage by 35%, provided the weapon's source is ammo boostered.
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bjorndadwarf
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age Inquistion, Mass Effect Andromeda
Posts: 580 Likes: 1,719
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Post by bjorndadwarf on Apr 24, 2017 17:35:42 GMT
Probably the most powerful engineer kit at the moment in the game... Think so? Cryo Beam is so good tho... Also, Elemental Tech increases weapon damage by 35%, provided the weapon's source is ammo boostered. More testing needs to be done on ETech, because from what people have seen so far, it appears that unfortunately ammo boosters don't proc it, and that once an ammo procs, the debuff goes away. It's also not clear whether the debuff continues after a combo (since combos seem to do away with the status effect, most easily seen on cryo explosions). It's a very murky debuff in terms of mechanics, that on paper looks amazing, but in practice may be getting removed too soon and too frequently to realize it's full potential. Edited to add: I have really come around to liking Cryo Beam though, my original assessment of the Hengi's was wrong and I'm liking them quite a bit now.
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Post by fenrir4life on Apr 24, 2017 18:08:53 GMT
Think so? Cryo Beam is so good tho... Also, Elemental Tech increases weapon damage by 35%, provided the weapon's source is ammo boostered. More testing needs to be done on ETech, because from what people have seen so far, it appears that unfortunately ammo boosters don't proc it, and that once an ammo procs, the debuff goes away. It's also not clear whether the debuff continues after a combo (since combos seem to do away with the status effect, most easily seen on cryo explosions). It's a very murky debuff in terms of mechanics, that on paper looks amazing, but in practice may be getting removed too soon and too frequently to realize it's full potential. Edited to add: I have really come around to liking Cryo Beam though, my original assessment of the Hengi's was wrong and I'm liking them quite a bit now. Just started tooling around with the HEngi; I think I'm doing something wrong with cryo beam. It seems to take a long time to freeze anything, and its anti-armor damage feels underwhelming. At what degree of exposure are the targets primed?
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Post by fenrir4life on Apr 24, 2017 18:10:53 GMT
Yeah she's a hot mess. Rage synergizes with absolutely nothing in her kit and provides near-zero defense, Turret is a methane landfill, and Incinerate/Overload are alright but combos are severely gimped. Saw another video by someone where it took them an hour to complete gold, assuming optimal loadout. She may be the "most powerful" Engineer kit, but that's really like saying a dwarf is the tallest midget. Rage does pay for itself with the 5a and 6a, but I'd love to see turret replaced with, say, shield boost.
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Post by noisetank13 on Apr 24, 2017 18:16:56 GMT
Yeah she's a hot mess. Rage synergizes with absolutely nothing in her kit and provides near-zero defense, Turret is a methane landfill, and Incinerate/Overload are alright but combos are severely gimped. Saw another video by someone where it took them an hour to complete gold, assuming optimal loadout. She may be the "most powerful" Engineer kit, but that's really like saying a dwarf is the tallest midget. Rage does pay for itself with the 5a and 6a, but I'd love to see turret replaced with, say, shield boost. On paper it does. But unlike other melee builds, there is no bonus +Melee% passives/actives to get. There's no DR, there's no real added mobility. The regen will not save you even from a handful of Outlaws pew pewing you from their classroom desks.
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Post by rolenka on Apr 24, 2017 18:19:18 GMT
Is the turret OK on silver? Or bronze, even?
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Post by JRandall0308 on Apr 24, 2017 18:19:18 GMT
The big pro of the Krogan Engineer to me is that she can set off both Tech and Fire combos herself, depending upon what order she uses her powers in.
Tech Combos are clearly the best in the game (stun, stun, and more stun) but the Fire Combo's massive size and purported anti-armor properties are situationally useful.
Also because Krogan Engineer has two detonator powers, she is very good when teamed up with an Annihilation Field or Stasis user. In that situation Krogan Engineer can space out her usage of Overload, then Incinerate, to repeatedly trigger Biotic Combos. Human Engineer cannot do this because he has only one detonator.
Note: yes of course combos in this game suck compared to ME3MP, but we have to work with the tools we're given.
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Post by niroz on Apr 24, 2017 18:19:53 GMT
More testing needs to be done on ETech, because from what people have seen so far, it appears that unfortunately ammo boosters don't proc it, and that once an ammo procs, the debuff goes away. It's also not clear whether the debuff continues after a combo (since combos seem to do away with the status effect, most easily seen on cryo explosions). It's a very murky debuff in terms of mechanics, that on paper looks amazing, but in practice may be getting removed too soon and too frequently to realize it's full potential. Edited to add: I have really come around to liking Cryo Beam though, my original assessment of the Hengi's was wrong and I'm liking them quite a bit now. Just started tooling around with the HEngi; I think I'm doing something wrong with cryo beam. It seems to take a long time to freeze anything, and its anti-armor damage feels underwhelming. At what degree of exposure are the targets primed? Get cryo trap and spray the beam all over the floor in the area where enemies are likely to tread. When enemies tread over the ice, they receive the cryo chill effect, and if they run over multiple patches, they get frozen. You don't need to hold the beam down for it's full duration, just a couple second spray in the area and you should be good. You'll get the feel of it. They are primed when they are heavily chilled, and of course when they are frozen.
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bjorndadwarf
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age Inquistion, Mass Effect Andromeda
Posts: 580 Likes: 1,719
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Post by bjorndadwarf on Apr 24, 2017 18:24:11 GMT
More testing needs to be done on ETech, because from what people have seen so far, it appears that unfortunately ammo boosters don't proc it, and that once an ammo procs, the debuff goes away. It's also not clear whether the debuff continues after a combo (since combos seem to do away with the status effect, most easily seen on cryo explosions). It's a very murky debuff in terms of mechanics, that on paper looks amazing, but in practice may be getting removed too soon and too frequently to realize it's full potential. Edited to add: I have really come around to liking Cryo Beam though, my original assessment of the Hengi's was wrong and I'm liking them quite a bit now. Just started tooling around with the HEngi; I think I'm doing something wrong with cryo beam. It seems to take a long time to freeze anything, and its anti-armor damage feels underwhelming. At what degree of exposure are the targets primed? Cryo Trap is arguably what makes it shine, particularly on certain maps. I usually hose down one enemy close, and then paint the floor and cover all over an approach that enemies are headed down. Trap chills/freezes things fairly quickly once they move into it. The HEngi is arguably the king of crowd control used well. Particularly useful on some objectives too, like a Hack or Upload being able to lock down one approach. Rage does pay for itself with the 5a and 6a, but I'd love to see turret replaced with, say, shield boost. On paper it does. But unlike other melee builds, there is no bonus +Melee% passives/actives to get. There's no DR, there's no real added mobility. The regen will not save you even from a handful of Outlaws pew pewing you from their classroom desks. They fucked up Krogan regen. It has a CD between taking damage, so it can't actually help you tank out any damage, since you need to be not taking damage for it to work, which means you're stuck behind cover or hiding to get your shields back just so your health can regen slowly.
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Post by Geitenneuker on Apr 24, 2017 18:26:07 GMT
Just started tooling around with the HEngi; I think I'm doing something wrong with cryo beam. It seems to take a long time to freeze anything, and its anti-armor damage feels underwhelming. At what degree of exposure are the targets primed? Cryo Trap is arguably what makes it shine, particularly on certain maps. I usually hose down one enemy close, and then paint the floor and cover all over an approach that enemies are headed down. Trap chills/freezes things fairly quickly once they move into it. The HEngi is arguably the king of crowd control used well. Particularly useful on some objectives too, like a Hack or Upload being able to lock down one approach. On paper it does. But unlike other melee builds, there is no bonus +Melee% passives/actives to get. There's no DR, there's no real added mobility. The regen will not save you even from a handful of Outlaws pew pewing you from their classroom desks. They fucked up Krogan regen. It has a CD between taking damage, so it can't actually help you tank out any damage, since you need to be not taking damage for it to work, which means you're stuck behind cover or hiding to get your shields back just so your health can regen slowly. Ah that is why the regen is so different for my Mercenary...damn, what else does not work?!
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Post by rolenka on Apr 24, 2017 18:26:21 GMT
How do we know if a Krogan is female? On a side note does elemental debuff work with Naladen? Assuming it does fire damage. Headcrest, lower lip and voice. Seriously, every thread. Why is this so hard for people?
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