talyn82
N5
Games: Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Origin: Talyn82
PSN: Talyn82
Posts: 3,914 Likes: 11,038
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talyn82
3,914
Feb 15, 2017 19:01:44 GMT
February 2017
talyn82
Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Talyn82
Talyn82
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Post by talyn82 on Jun 14, 2023 6:06:53 GMT
Pharaoh A New Era This is a remake of the old city building game (1999), Pharaoh and Cleopatra Queen of the Nile developed by Impression Games and published by Sierra. It incorporates all the campaign modes of the two 1999 titles, along with the mods that were made back then and now part of the remake. Graphics are upgraded of course and look like hand drawn art but based on the old designs. The narrator is different but he sounds somewhat like the old one nevertheless. 😄 Probably my imagination. I waited to play this because there was a lot of bugs and problems with the launch. It's much better now with the recent patch but battle scenarios are still a bit glitchy. The devs, Triskell Interactive and Dotemu, said they'll be focusing on that for the next patch with some changes. It'll take them a few months at least. The first two campaigns are tutorials and definitely a lot more helpful than the old one. 😄 There are additional music besides the old tracks. Opening credits are different too. Nice. The city building published by Sierra were some of the first games I played on PC. I played Pharoah/Cleopatra, Caesar III, and Zeus: Master of Olympus. I was thinking of buying this remake but read about how buggy the game is. I am glad to hear the developers are still working on this. When the critical bugs are squashed I'll buy the game. I've bought the 3 games I listed above through GOG.com.
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Post by phoray on Jun 14, 2023 7:09:58 GMT
Then COVID happened and I said, why not finish reading that bad visual novel you started, dear Phoray? Apparently once you get past the introduction it gets a million times better, so I'm really glad I gave it another chance. here sits my review after exploring 15 hours of content. The Survival of Sarah Rose: Early AccessYou pricked my curiosity. I have played VNs before with decent stories. No sex involved in those though so this would be a first for me. ... I then picked the go with Kate. This is really stupid imo. Not really good story telling. Just drop everything and leave your home on the weak words of a childhood friend not seen in donkey years?! Seriously? Ok, nvm, I'll play an idiot. Total moron. Of course, she ended up realising what she had done once she's on the other side of the ocean.
The warrior path from the Leave Home choice is actually pretty good. I enjoyed this one. The story for this path is incomplete but then the game is EA so hopefully, the devs will complete sometime this year.
I also took the opportunity to branch out to the other path, the mage. It's also good. Pick certain choices and I think Sarah would up up as cold as her mentor, completely dropping human connections and her humanity.
I have not tried to be stupid with the Council decisions that would end up having the kingdom lost and Sarah becomes a slave. Not really keen on it but maybe I'll try it once the game is complete.... Some pretty good art on other parts of the story. The Other World Spirit reminds me of Kaonashi from Spirited Away. Wouldn't be surprised if the Other World Spirits are inspired by the anime movie.
Overall, not too bad a VN. Oh my gosh, you had me laughing. I didn't actually think anyone would want to read this based off my description even if I said the story was good. Yes, nothing about Kate breaking into her room, drunk, trying to rip a blanket off Sarah enticed me into following her across the ocean. At that point, I didn't even know you could lose to the Tribesman to the East so after I tried Marion with much dismay, I was like sure. Let's see if this VN literally has anything else to offer, and ran away with Kate. And then there are options to forgive and romance her but I never forgave. I did head canon that after 3 years of fighting together they could be friends again, but nothing else. And you're right, I feel like Sarah became very very cold on the mage path. Even saving Samayra didn't ever do more than knock a bit of frost off. But without Sam, I don't think I would have liked that path as much. And then I could enjoy, narratively, consensual sex with her since she wasn't a slave on this route. I only mention narratively, because I'm a very het lady. The crime and Sailor were horrible, and there are some other sub routes that are clearly there just for people with a degradation kink to enjoy. Not kink shaming here, but not for me.
I do recommend the Tribesman: Jair path (he's the emissary that asks Sarah's brother to simply capitulate to the hoarde). Just to get a bit of a taste what that storyline looks like. And oddly, it has the only sex gif in the entire game, if you're into that. Based on the Khan path (incomplete, don't bother reading it at the moment) there is a secret room she finds that looks like it will bring her back into contact with the Spirit from the other Fate Paths. But immediately after discovery of the room, it ends, so there isn't much to get there if you don't plan on having sex with the Kahn. Since I didn't actually enjoy most of the sex scenes, I managed not to have sex with him at all until the incomplete route ended.
I really liked a lot of the background art of the huge exotic places they'd visit. Baghrad was nice, and then the one where she's like, "Follow me we shall retake my kingdom!" And some others. I almost feel like starting in Rosanna, the way it's written, it just doesn't contribute anything to the best part of this VN. I feel like the author could just make Thomas not such a baby, the war is going bad, so he forces her to go with Kate over the sea. KAte could still betray and everything continue, but as cute as Varga is, that whole storyline just seems like it take away completely from what readers should be directly brought to. It's so good and I nearly missed it entirely because who would abandon their country to leave with Kate the grabby drunk on her words alone? It is possible, ish, that the Marion route may also tie into the Fate path, which would make it interesting again. It's so cool you tried this out. It was fun chatting with you about it.
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ObsidianGryphon
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
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Post by Obsidian Gryphon on Jun 14, 2023 7:14:39 GMT
The Survival of Sarah Rose / Seed of Chaos
Playing SoSR led me to find out if there are other VNs like it. It turned out there's another and this title was also in EA back in 2020 and seem to have been recently completed. Players can choose to display the explicit sex art or blanked them out.
I'm not very far in it and most interestingly, it incorporates some world building.
The story is of a man named Rowan who was part of the desperate battle to fight the last Demon Lord who nearly succeeded in taking over the world. Fast forward seven years and he's living peacefully in his home village with his wife. However, that peace is shattered by an orc raid and demon appearance. His wife, Alexia, is captured and he's forced to work with the children of the defeated demon lord to claim their birthright.
I think this game has a few different endings depending on what the player chose. When I elected the choice to work with the demons, there is a further secondary choice; to work against them in secret, to work full heartedly with them, etc. I picked to work against them in secret.
Then there's the relationship with his wife, Alexia. Although Rowan and Alexia have the freedom of the castle, escape is pretty pointless because they're both marked. I did some research and apparently, how Rowan and Alexia conduct their relationship with the demon scions affect them both. If either of them chose to accept the sexual blandishments from the demon scions, it weakened their relationship to each other and may break them apart entirely.
Needless to say this game has sex stuff like SoSR but it seems there're a lot of it. I've zero idea what Rowan do in bed with Alexia would actually affect their bond so I chose loving options than wild options. 🤣 I'm scratching my head over it. It's an eye opener.
I've reached the point where Rowan is task to explore the seven realms and discover resources for the demon horde. He's also given charge of the castle and has to build up the demon army and treasury. Map exploration go by squares. One square represents a day. At the end of a week, it's best he find some information or some resources.
Rowan can choose to use the money he's given to build up the three initial available castle features or get equipment for himself. I chose to upgrade castle features. Going by the very brief guide (there are no guide other than this), I have to get the brothel and a spy up three weeks before week 20 or the game is auto lost. By the end of week 20, I have to have scouted out the nearby Keep and find a way to take it.
After Rowan is given his tasks, a castle map pop up. I can apparently choose to go to other parts of the castle and talk to a few other people on building, etc. This is somewhat like a mini rpg game.
Art style is completely different. Western than Japanese anime. It's also more grammatically and spelling correct than SoSR. The errors I see in SoSR led me to think the devs are Americans.
DA II
I went around talking to the companions once Act II starts. As Hawke is F with Fenris, I could talk to him about his personal quest immediately. I'm still not going to talk to Anders. Though with him out, Merril is the remaining mage I can take. Bethany. Well, she's in the Circle so won't be seeing anything of her.
It's fortunate I decided to check on Gifts for companions because I was able to pick up the ring for Varric early and throw it to him. I'm already max F with him.
Didn't score any points with Merril. Hit a five for F with Isabela. Aveline's on F.
Sebastian dropped a quest which I'm not doing yet. I'm busy running around talking to NPCs and picking up a slew of quests. It'll take some time before I'll pop over to the Arishok and talk to him.
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ObsidianGryphon
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
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Post by Obsidian Gryphon on Jun 14, 2023 7:38:26 GMT
Oh my gosh, you had me laughing. I didn't actually think anyone would want to read this based off my description even if I said the story was good. Yes, nothing about Kate breaking into her room, drunk, trying to rip a blanket off Sarah enticed me into following her across the ocean. At that point, I didn't even know you could lose to the Tribesman to the East so after I tried Marion with much dismay, I was like sure. Let's see if this VN literally has anything else to offer, and ran away with Kate. And then there are options to forgive and romance her but I never forgave. I did head canon that after 3 years of fighting together they could be friends again, but nothing else. And you're right, I feel like Sarah became very very cold on the mage path. Even saving Samayra didn't ever do more than knock a bit of frost off. But without Sam, I don't think I would have liked that path as much. And then I could enjoy, narratively, consensual sex with her since she wasn't a slave on this route. I only mention narratively, because I'm a very het lady. The crime and Sailor were horrible, and there are some other sub routes that are clearly there just for people with a degradation kink to enjoy. Not kink shaming here, but not for me.
I do recommend the Tribesman: Jair path (he's the emissary that asks Sarah's brother to simply capitulate to the hoarde). Just to get a bit of a taste what that storyline looks like. And oddly, it has the only sex gif in the entire game, if you're into that. Based on the Khan path (incomplete, don't bother reading it at the moment) there is a secret room she finds that looks like it will bring her back into contact with the Spirit from the other Fate Paths. But immediately after discovery of the room, it ends, so there isn't much to get there if you don't plan on having sex with the Kahn. Since I didn't actually enjoy most of the sex scenes, I managed not to have sex with him at all until the incomplete route ended.
I really liked a lot of the background art of the huge exotic places they'd visit. Baghrad was nice, and then the one where she's like, "Follow me we shall retake my kingdom!" And some others. I almost feel like starting in Rosanna, the way it's written, it just doesn't contribute anything to the best part of this VN. I feel like the author could just make Thomas not such a baby, the war is going bad, so he forces her to go with Kate over the sea. KAte could still betray and everything continue, but as cute as Varga is, that whole storyline just seems like it take away completely from what readers should be directly brought to. It's so good and I nearly missed it entirely because who would abandon their country to leave with Kate the grabby drunk on her words alone? It is possible, ish, that the Marion route may also tie into the Fate path, which would make it interesting again. It's so cool you tried this out. It was fun chatting with you about it. Your suggestion is a good one. 👍 Have Thomas know about Kate and her offer, then insist Sarah leave with her if the good Council decisions are not picked and the war is clearly lost. That would make a lot more sense. This will negate the slave path unless the devs put in two choice options; Sarah refusing to leave, lead to slave. Sarah agree to leave; lead to mercenary / mage / crime paths.
I'm more forgiving on F/F pairings (well, I threw femShep with Liara in some PTs), not so on M/M pairing. Still, I didn't go for the F/F blandishments as it seem like cradle snatching. Nevertheless, I usually make a save before I picked that choice. My intention was to find out how the writer would write on such encounters (tastefully? horribly?), then I reload the save and go the other way, as I wanted.
Tribesman, Jair. That would be the emissary who threw a head at Sarah and Thomas. I won't be trying this path anytime soon though. I'll wait for the devs to finish the game. Hopefully they do. End of the year maybe? Or early next year.
I wonder if the standard path will be reworked considering the Spirit thing is entirely missing. The mercenary and mage path have it. No idea about crime. However, considering that the Spirit said there are seven candidates who are suppose to complete the Gods' plan, it's probably not necessary that every path should lead to the Spirit.
There'll probably be a bight fight / decision on the two world question. With such a title, Survival of Sarah Rose, it doesn't seem likely she would die.
Nice to chat about this with you too.
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talyn82
N5
Games: Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Origin: Talyn82
PSN: Talyn82
Posts: 3,914 Likes: 11,038
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3,914
Feb 15, 2017 19:01:44 GMT
February 2017
talyn82
Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
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Post by talyn82 on Jun 14, 2023 10:02:26 GMT
Restarted VTMB again. I found the Ventrue to be pretty weak early on. I usually dominate with Tremere, Gangrel, and Malkavian. Speaking of Malkavian here is my character using the 'Player Characters Improved' mod: www.nexusmods.com/vampirebloodlines/mods/163Also I noticed the Unofficial Patch has been updated. So I am using the Plus version to see the new features.
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At this rate all future Bioware games will be half done and modders need to rescue it for free.
2,005
Aug 22, 2021 14:56:32 GMT
August 2021
lordmoral
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Mass Effect Andromeda, Mass Effect Legendary Edition
Lord34145
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Post by lordmoral on Jun 14, 2023 10:14:06 GMT
We run into a bit of an issue after issue given that the multiple creatures in the game suddenly decide to move away from their feeding zones as well decide to not eat despite the presence of food and water. So we decide to just stop for now and come back later:
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sjsharp2010
N7
Go Team!
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
Posts: 12,363 Likes: 20,352
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Go Team!
12,363
December 2016
sjsharp2010
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
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Post by sjsharp2010 on Jun 14, 2023 17:49:33 GMT
Decided to buy the EA PGA tour game on my Xbox yesterda yso been playing that today so far. Already had it on PC bu twanted t opla yit on m yXbox. Don't know if the Xbox vresion is easier o rwhether it's me starting to get the han gof it but I think I'm starting t oget bette ra tthe game now. I started a fresh career and had a go a tthe tutoria lchalenges whic htbh I think I shoul dhaav done on the PC but because I've played golf games befoer I didn' tthink I needed to.I think this gam erequires perhaps a bi tmoe raccuracy and moer thought per shot whic hwas why I was struggling. I was practicall ybogeyin gevery othe rhole i fno tevery hole on my first go but I'm abou t5 holes in and 1 under par for my first career mode tournamen tatm so happ ywit hthat for now. I'm hopin gif I ca nkeep this up I'll b ereasonabl ycompetitive. I'v estill got a long way to g oon m ycurren tround though so I'm not going t ocelebrate yet but I'm hoping I can rather improve the scores I'v ebeen getting than see them go downhill on this attempt. Only time will tell though
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Dreadnaw Rising
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Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition
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Post by phoray on Jun 14, 2023 18:18:33 GMT
Oh my gosh, you had me laughing. I didn't actually think anyone would want to read this based off my description even if I said the story was good. I feel like the author could just make Thomas not such a baby, the war is going bad, so he forces her to go with Kate over the sea. KAte could still betray and everything continue, but as cute as Varga is, that whole storyline just seems like it take away completely from what readers should be directly brought to. It's so good and I nearly missed it entirely because who would abandon their country to leave with Kate the grabby drunk on her words alone? It is possible, ish, that the Marion route may also tie into the Fate path, which would make it interesting again.
It's so cool you tried this out. It was fun chatting with you about it. Your suggestion is a good one. 👍 Have Thomas know about Kate and her offer, then insist Sarah leave with her if the good Council decisions are not picked and the war is clearly lost. That would make a lot more sense. This will negate the slave path unless the devs put in two choice options; Sarah refusing to leave, lead to slave. Sarah agree to leave; lead to mercenary / mage / crime paths.
I wonder if the standard path will be reworked considering the Spirit thing is entirely missing. The mercenary and mage path have it. No idea about crime. However, considering that the Spirit said there are seven candidates who are suppose to complete the Gods' plan, it's probably not necessary that every path should lead to the Spirit.
There'll probably be a bight fight / decision on the two world question. With such a title, Survival of Sarah Rose, it doesn't seem likely she would die.
Nice to chat about this with you too. It would be nice if there was a way to enter the Crime path that didn't immediately start with a non con scene. I say that but-- the game is what it is. It's 60% this cool epic story, and then 40% of the content seems devoted to letting readers get their kink on, and that was the author's goal all along. Maybe the Crime path is simply not more than a sub path of the MAge PAth, and therefore, was never meant to be really legitimized with a narrative that makes sense. So then it's like, really just 3 Main Narrative Paths: Regent, Mage, Warrior-- although I feel like Fate will/can be pulled in via the Tribes and Rayahal Land Path routes, so that may make 5. And everything else, crime, sailor, sex slave without love, is just for the "fun." There are actually romance routes with a merc on the road to Rayahal, and with a soldier on the Tribes path. I do also wonder if Sarah can't find Fate even with Jair- it's incomplete, but he's close enough to the Kahn that mayhap the spirit reaches out. I'm the most interested in the 7 souls the spirit speaks of, and how it doesn't seem to recognize Sarah outside of the Warrior path. Sarah is one soul, Vaelen is another, and Samayra a 3rd. But the spirit has looked at all futures, and clearly found Vaelen lacking, using him as a mere tool to guide Sarah along to him. And although Sam starts growing on the Mage path, she is a very passive controllable creature on all others, so the Spirit clearly finds her lacking as well. But even though the Spirit has already spoken to Vaelen, given him visions- Vaelen exists in all world states. so why does the Spirit not recognise her on Mage or Tribes? I wonder if we will meet 4 more, or if the remaining 4 are either too young, old, or far away to serve the purpose the Spirit wants and so are just to be ignored. And also! that line from the Spirit saying, "I don't like this version of you" on the Warrior route. The author hinted on their itchio that there will be a Meta Fate path. That makes me think that perhaps Sarah becomes just as aware of all the versions of her that the Spirit seems to be aware of in that world state.
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Tripping through time
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Jun 17, 2017 14:20:42 GMT
June 2017
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Post by Curious Crow on Jun 14, 2023 23:01:27 GMT
Neo The world ends with youSo finished the main story today. There is an extra day and supposedly a super boss, but the normal one drained me quite enough for today. And that was on easy, so... Might mess with it later, might not. Did enjoy the story though, even if the combat started to wear on me for the final third. Mostly because it wanted me to get gud, not just mash the buttons and well, aint happening. Also a couple of multi stage fellows with no checkpoints between stages. Ewww. Still found the story enjoyable enough to push through it. And every time it felt like the game was dragging on, something juicy happened to make it worth it for me. So very much enjoyed the game. And the music has been added to my walking play list. Especially Bird in the hand and Twister. So good. Legend of Heroes Trails from Zero.So thought it was a trilogy like Trails in the Sky so had been waiting for Trails into Reverie to drop and figured I was close enough by this point. Then it turns out that it's not and I could've started in March so bit of an oops there. Either way, think I like it so far. Only in the prologue currently so opinion might change. Crossbell seems infuriatingly big, but it's very pretty and while the feeling of missing out is killing me it's super neat to stumble onto small details as well. Sadly no English dub but the voice actor for Lloyd also voiced Victor in Code Realize (aka best boy) so that's nice. Controls feel very funky. Using a mouse currently but might look into trying to connect my controller for the next session to see if it makes more sense. Because who the heck puts the menu on F? (Granted did not check if I could change the buttons). Was never any good with orbs so hoping the game is gentle. Game has a nightmare achivo so don't need to worry about maxing it, since that's not going to happen. Too dumb to strategize. Am enjoying the party vibe so far. So that's nice. Rooftop cat is obviously the best character. But the others are nice. So it's looking promising.
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ObsidianGryphon
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
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Post by Obsidian Gryphon on Jun 15, 2023 0:04:40 GMT
It would be nice if there was a way to enter the Crime path that didn't immediately start with a non con scene. I say that but-- the game is what it is. It's 60% this cool epic story, and then 40% of the content seems devoted to letting readers get their kink on, and that was the author's goal all along. Maybe the Crime path is simply not more than a sub path of the MAge PAth, and therefore, was never meant to be really legitimized with a narrative that makes sense. So then it's like, really just 3 Main Narrative Paths: Regent, Mage, Warrior-- although I feel like Fate will/can be pulled in via the Tribes and Rayahal Land Path routes, so that may make 5. And everything else, crime, sailor, sex slave without love, is just for the "fun." There are actually romance routes with a merc on the road to Rayahal, and with a soldier on the Tribes path. I do also wonder if Sarah can't find Fate even with Jair- it's incomplete, but he's close enough to the Kahn that mayhap the spirit reaches out. I'm the most interested in the 7 souls the spirit speaks of, and how it doesn't seem to recognize Sarah outside of the Warrior path. Sarah is one soul, Vaelen is another, and Samayra a 3rd. But the spirit has looked at all futures, and clearly found Vaelen lacking, using him as a mere tool to guide Sarah along to him. And although Sam starts growing on the Mage path, she is a very passive controllable creature on all others, so the Spirit clearly finds her lacking as well. But even though the Spirit has already spoken to Vaelen, given him visions- Vaelen exists in all world states. so why does the Spirit not recognise her on Mage or Tribes? I wonder if we will meet 4 more, or if the remaining 4 are either too young, old, or far away to serve the purpose the Spirit wants and so are just to be ignored. And also! that line from the Spirit saying, "I don't like this version of you" on the Warrior route. The author hinted on their itchio that there will be a Meta Fate path. That makes me think that perhaps Sarah becomes just as aware of all the versions of her that the Spirit seems to be aware of in that world state. The non con start for Crime is also the start for Mage depending on the response choices. I don't have an issue with it since this kind of event is all too sadly and horribly, a reflection of RL in other parts of the world. I don't think the author intend all Paths to lead to the Spirit. There should be some in which Sarah's decisions lead her to fall away from her intended destination. This would apply to the rest of the Souls like Vaelen and Samayra in which they are different in various world states, their fates affected by the decisions made by all seven Souls. I noted there's one similarity in the Warrior and Mage Path that the Spirit would appear to Sarah. Sarah's abilities. She knows how to fight; sword or magic. Is this a criteria for the Spirit Path? As a warrior, Sarah knows how to fight and tactical strategies. She has the command of the mercenary army. As a mage, her power gives her the abilities to hold off / destroy groups of soldiers. If it's intended she the aid of other mages, she will have a formidable force. She already has Samayra who is now a mage in training. The Regent Path ended without Sarah meeting the Spirit. She doesn't know anything about fighting. For Crime which I did not play through to the end, it could be unfinished, Sarah may pick up fighting skills; daggers, etc. In which case, the Crime Path may lead to the Spirit. Slave is out since Sarah has no autonomy and does not know how to fight. The Slave Path is likely a non Spirit Path. Why did you say the Spirit not recognise her on the Mage Path? Are you referring to it not telling Sarah immediately about the dig site? If so, the Spirit has said it hides away parts of itself, much like Flemeth in Dragon Age, so that particular piece has different experiences and is more wary and suspicious due to the treatment it has received from Sarah's mentor. Now I'm wondering if Sarah had been more cold and less empathetic, would it tell her about the dig site?
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dazk
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda, Mass Effect Legendary Edition
DazK1805
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Post by dazk on Jun 15, 2023 1:33:21 GMT
So Kass ran and rode and ran and rode and ran so far away still couldn't get away ((Flock of Seagull's) from the damn Merc's and anyone else or thing that wanted to start a fight. Even killed cultists who technically don't exist as they are part of the Legacy of The First Blade DLC???? Anyway covered a lot of ground mainly in and around Attika where I had not uncovered basically anything. Did Athena or not Athena's quests which were fun/ok, did the lost Tale where Kass encounters and in this instance re romances an old romance from Kephallonia. It's OK and at least Kass got to dress up and go out on a date. Athena or not Athena Swam with a whale Some scenery Tomorrow will do some more of the Lost Tales Quests
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ObsidianGryphon
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
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Post by Obsidian Gryphon on Jun 15, 2023 1:46:35 GMT
Seeds of Chaos
I found out the game is incomplete because I saw there was a recent content patch in May. I think EA was in 2020. I'm frankly not surprised it's not finished because I think the devs are busy with the *cough* sex art. I'm very tempted to say this is just a kinky VN but the bludy game is not completed so I have to defer judgement. I'm not throwing it aside yet because one or two of the NPCs are interesting and mysterious. They are working for the demon twins for reasons of their own.
The story so far is ok. The humans, those with money and rank, are painted as obnoxious and horrible with the rare better few. The peasants suffer under the boots of their lords. The demon twins behaved better but although they are amiable and allow Rowan to get away with some decisions, they can whip up the terror within seconds.
There're five more regions to take and I've no idea how the story would progress. I like the restoring castle features; improve library, build tavern, brothel (to recruit spies), forge (to improve orc armour) and some other of which I forgot. There is also research; improve map exploration, library extension, forge methods, diplomacy, etc.
I discovered I overlooked another part of the castle in which the additional castle rooms were built. I found I could kick off some events in those rooms. However, it's far more of sex and kinky stuff so far. Not every event leads to rolls in the hay, etc but there's far too much of it that I'm starting to think it's more of a sex VN.
There're some events in which Rowan can try to find a weakness in the twin demon lords. I've tried those and they turn out to be duds so I always reload.
The first part of region has been conquered. I used a spy, succubus, recruited from the brothel who has the duke under her thumb in no time. He was useless right from the start of the game. The alternative is to build military to 150 and earn 500 gold for the treasury, the latter of which exploration and selling off people in the dungeons will generate some income.
Map exploration is atrocious because map scrolling is extremely clunky and barely workable. It's also dumb as F because the player can only move seven days and the starting point is always the castle every week. If there's something interesting beyond seven blocks, there's no way the player can get to it. Thus far, the map seem small and accommodating slightly more than seven blocks. I've no way to reach the edge of the map. I think researching exploration will add additional steps.
In his explorations, Rowan will come across places in which he can try to help / warn people. I think if the player choose otherwise, his character will be affected, turning him darker.
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Post by phoray on Jun 15, 2023 2:09:41 GMT
I don't think the author intend all Paths to lead to the Spirit. There should be some in which Sarah's decisions lead her to fall away from her intended destination. Agreed. On Marion's path (incomplete) she eventually makes plans to hang out with the Royal Finance character that you connect with on the Warrior Path. It ends after agreeing to the plans. Sarah only becomes Regent because Thomas is so traumatized by the war. But the war doesn't happen on this path. For some reason, this makes me think Fate could be brought up here. Rosanna is peaceful, and she's submitting to Marion and then--what? just happy ending where Thomas actually learns to rule? She has the King's ear. If the spirit could reach her, and Marion trusted her, she has the entire army of Rosana and it's nobles to essentially do her bidding, even if she can't fight herself. On the Varga path, the country has been moderately weakened, so I could see why Fate wouldn't be there. Is this a criteria for the Spirit Path? As a mage, her power gives her the abilities to hold off / destroy groups of soldiers. If it's intended she the aid of other mages, she will have a formidable force The Witch she meets is supposed to be truly powerful. But why are the mentor Mage and the Deadly Voidling blind to her and let Sarah destroy them easily on the Warrior path? Something outside of her skills, maybe due to her soul type is happening here. Anyway--the Mentor Mage can see her when she screams in the alley, so maybe it's only after her spirit has been sharpened through some sort of training that she becomes something else. Anyway, since you have to kill Mentor Mage to even meet the Witch, I am very uncertain that Sarah will be able to gather the mages. If you remember, the mages actually want the Voidlings to perish and they want the Golden Path to reach completion. The mage order will not be supporting Sarah if she's at all truthful about the murder or the goals of her actions. The Spirit wants to break the Golden Path and the Mages do not. For Crime which I did not play through to the end, it could be unfinished, Sarah may pick up fighting skills; daggers, etc. In which case, the Crime Path may lead to the Spirit. It is unfinished. They go rob the market place. The thief is actually awful at being a thief. Sarah doesn't seem correct in the head on this path, honestly. It's like she forgot she was capable of making policy and war decisions on a council, her literacy, like, literally she could be doing anything else. It's just a Kink Path, there is no way it could be a Narrative one. The Slave Path is likely a non Spirit Path. If you mean the Tribes path, going into the Kahn's harem is definitely going to connect Sarah to the Spirit. If you mean Jair's path, I'm less confident but it could still happen. Even becoming the slave of that soldier, if you go to the end (incomplete) there is the option to "run away" with the help of the other slave. This could again lead to some trip into the dessert, and is that not where she has met a hermit in a cave before? he is a servant of the Golden Path, with support from the pantheon of gods, and miracles like healing potions. My point is, even this little weird path could wind back to Fate as well. When the spirit offers to break her bound fate, it gives her choices. She could still complete the directive of the Golden Path and kill the Voidlings. The Spirit is more active than the gods but the gods still have their servants like the hermit. I'm not saying I know this is where the Author can take it, but with as many paths as there are, it feels like it could be possible to not only find Fate in unique ways but even support the gods rather than the Voidling spirit. Why did you say the Spirit not recognise her on the Mage Path? Are you referring to it not telling Sarah immediately about the dig site?If so, the Spirit has said it hides away parts of itself... so that particular piece has different experiences and is more wary and suspicious due to the treatment it has received from Sarah's mentor. On the Warrior path, the spirit freezes time and has a discussion. They see Sarah, they name her, they reference other versions of her, and seem just as knowledgeable as the full version at the Pillar. I don't know why the stone that the Kahn has or why the version the Mentor Mage keeps in a cup has different reactions to her. Maybe because I haven't gotten to see Sarah meet the Spirit, alone with some time to speak, on the Harem route yet. As it ended right after she found a secret underground passage to a large room. But my playthrough, Sarah has a mutual relationship with the spirit for the whole 3 years of the Mage path and it never spoke of a bigger picture to her until after it killed Mentor Mage. It just seemed so slow to really do anything. You could be correct that it is more wary- Sarah can't even go to the Spirit at the Pillar without full control of the House Creature to make the door and no control can happen until the Mentor Mage is gone. So telling her may only interrupt her training, since Sarah is not a very controllable person by the Spirit and it was biding its time until it could chomp. Now I'm wondering if Sarah had been more cold and less empathetic, would it tell her about the dig site? My Sarah was having sex with it for years, so I don't think there was a way to be more empathetic. I honestly feel like Sarah is actively depressed on this route, completely locked away and sheltered, with only Mentor Mage to imprint his morality on her. She was very low after the destruction of Rossana and her brother, so the Mentor Mage found her in pieces and put her poorly back together. I tried to play her as conflicted, because she saved Sam, and spared Kate. He didn't tell Sarah of the dig site until Mentor Mage was dead, so I don't think it's how you play.
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Post by Obsidian Gryphon on Jun 15, 2023 5:44:04 GMT
I don't think the author intend all Paths to lead to the Spirit. There should be some in which Sarah's decisions lead her to fall away from her intended destination. Agreed. On Marion's path (incomplete) she eventually makes plans to hang out with the Royal Finance character that you connect with on the Warrior Path. It ends after agreeing to the plans. Sarah only becomes Regent because Thomas is so traumatized by the war. But the war doesn't happen on this path. For some reason, this makes me think Fate could be brought up here. Rosanna is peaceful, and she's submitting to Marion and then--what? just happy ending where Thomas actually learns to rule? She has the King's ear. If the spirit could reach her, and Marion trusted her, she has the entire army of Rosana and it's nobles to essentially do her bidding, even if she can't fight herself. On the Varga path, the country has been moderately weakened, so I could see why Fate wouldn't be there. Is this a criteria for the Spirit Path? As a mage, her power gives her the abilities to hold off / destroy groups of soldiers. If it's intended she the aid of other mages, she will have a formidable force The Witch she meets is supposed to be truly powerful. But why are the mentor Mage and the Deadly Voidling blind to her and let Sarah destroy them easily on the Warrior path? Something outside of her skills, maybe due to her soul type is happening here. Anyway--the Mentor Mage can see her when she screams in the alley, so maybe it's only after her spirit has been sharpened through some sort of training that she becomes something else. Anyway, since you have to kill Mentor Mage to even meet the Witch, I am very uncertain that Sarah will be able to gather the mages. If you remember, the mages actually want the Voidlings to perish and they want the Golden Path to reach completion. The mage order will not be supporting Sarah if she's at all truthful about the murder or the goals of her actions. The Spirit wants to break the Golden Path and the Mages do not. For Crime which I did not play through to the end, it could be unfinished, Sarah may pick up fighting skills; daggers, etc. In which case, the Crime Path may lead to the Spirit. It is unfinished. They go rob the market place. The thief is actually awful at being a thief. Sarah doesn't seem correct in the head on this path, honestly. It's like she forgot she was capable of making policy and war decisions on a council, her literacy, like, literally she could be doing anything else. It's just a Kink Path, there is no way it could be a Narrative one. The Slave Path is likely a non Spirit Path. If you mean the Tribes path, going into the Kahn's harem is definitely going to connect Sarah to the Spirit. If you mean Jair's path, I'm less confident but it could still happen. Even becoming the slave of that soldier, if you go to the end (incomplete) there is the option to "run away" with the help of the other slave. This could again lead to some trip into the dessert, and is that not where she has met a hermit in a cave before? he is a servant of the Golden Path, with support from the pantheon of gods, and miracles like healing potions. My point is, even this little weird path could wind back to Fate as well. When the spirit offers to break her bound fate, it gives her choices. She could still complete the directive of the Golden Path and kill the Voidlings. The Spirit is more active than the gods but the gods still have their servants like the hermit. I'm not saying I know this is where the Author can take it, but with as many paths as there are, it feels like it could be possible to not only find Fate in unique ways but even support the gods rather than the Voidling spirit. Why did you say the Spirit not recognise her on the Mage Path? Are you referring to it not telling Sarah immediately about the dig site?If so, the Spirit has said it hides away parts of itself... so that particular piece has different experiences and is more wary and suspicious due to the treatment it has received from Sarah's mentor. On the Warrior path, the spirit freezes time and has a discussion. They see Sarah, they name her, they reference other versions of her, and seem just as knowledgeable as the full version at the Pillar. I don't know why the stone that the Kahn has or why the version the Mentor Mage keeps in a cup has different reactions to her. Maybe because I haven't gotten to see Sarah meet the Spirit, alone with some time to speak, on the Harem route yet. As it ended right after she found a secret underground passage to a large room. But my playthrough, Sarah has a mutual relationship with the spirit for the whole 3 years of the Mage path and it never spoke of a bigger picture to her until after it killed Mentor Mage. It just seemed so slow to really do anything. You could be correct that it is more wary- Sarah can't even go to the Spirit at the Pillar without full control of the House Creature to make the door and no control can happen until the Mentor Mage is gone. So telling her may only interrupt her training, since Sarah is not a very controllable person by the Spirit and it was biding its time until it could chomp. Now I'm wondering if Sarah had been more cold and less empathetic, would it tell her about the dig site? My Sarah was having sex with it for years, so I don't think there was a way to be more empathetic. I honestly feel like Sarah is actively depressed on this route, completely locked away and sheltered, with only Mentor Mage to imprint his morality on her. She was very low after the destruction of Rossana and her brother, so the Mentor Mage found her in pieces and put her poorly back together. I tried to play her as conflicted, because she saved Sam, and spared Kate. He didn't tell Sarah of the dig site until Mentor Mage was dead, so I don't think it's how you play. Interesting. I have only done the Varga path and not Marion. The Financial Advisor is Carolyn btw. I remember her name because when she was first introduced, the way she was drawn, I was thinking; she looks like a villain. Financial? She holds the money bags. Even worse. 😄 That's how her name stuck with me. As it turns out, for the Mercenary Path, she's anything but a villain. For the Regent Path, she barely have anything to contribute and does not stand out. Warrior Path Witch? I think female or male magic practitioners are called mages for this game world. The mage she killed would have been her mentor had she been a mage. I can't remember his name, the mage she killed but it starts with a X, the same as the mage mentor. Ah, I remember he asked her to call him Xan so it's Xan - something. Xan and the Deadly Voidling blind to Sarah's presence is probably due to the Spirit. It specifically brought her to Bagrad so it wouldn't have wanted her killed by them. When I spoke of other mages joining her, I wasn't referring to the Mage Order but those who broke away from it or those from other countries trained differently. I wouldn't be surprised if there's a small rogue group that decline to go to the Mage Citadel to be indoctrinated. Crime Path The author may change this path. Who knows Sarah doesn't snap out of the depression she cast herself into and does something worthwhile. Mage Path I played the same way you did. Saved Sam and spared Kate. Doing both regain some humanity for Sarah which could be why the Spirit felt it could tell Sarah the information. Before, I think she was closed off, as you said, and becoming cold and sterile as Xan.
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Post by Obsidian Gryphon on Jun 15, 2023 6:23:49 GMT
Seed of Chaos I think I'm a bit harsh on the game in my previous post because I was inclined to label it as a sex dive VN. I've played a bit more and come to realise my annoyance with that aspect of the game blinded me to the nuances of the story. Granted, I'm freaking not happy with a solution / choices because the PC has to commit a lousy act in order to save an innocent. But that was the only way to prevent a bespelled woman from acts of barbarism and degradation. This strain Rowan's relationship with his wife, Alexia. Anyway, in the beginning, Rowan and Alexia is the typical couple. Ordinary, seemingly happy, with dreams and so on. Through the events that happened so far, both of them are discovering facets of each other and gaining better understanding. Rowan discovered Alexia's hidden sorrow and she discovered what kind of person he is, beneath that hero veneer. Since I chose to play them as faithful partners, their interactions are often encouraging and supportive of each other through difficulties. One thing I discovered through an event is that Alexia can be corrupted. There's no way to tell if Rowan is corrupted already, albeit slowly. I reloaded an earlier save and redo the event, that was originally my intention anyway as I wanted to see the result of this event so I was taken aback when I saw the message that Alexia was halfway corrupted. With the Keep taken, Rowan was asked what kind of reign the demon twins should adopt. Should they follow the humans? Feudalism? From the information dropped so far, the human ruling system is a very bad one. What's worst it seems to have been laid down by the Goddess, Solastria, the humans worship. The Goddess had apparently decreed all humans, animals, things, etc have their places and cannot be changed. If you're born a surf, you are a surf till the day you die. It doesn't matter you have contributed in the war against the Demon Lord, it doesn't matter if you happen to be a better general and had won victories. At the end of the day, you're still a surf. That is what happened to the peasants who stepped up when the nobility failed. After the hard won battle, there was no reward for them. They were condemned back to their status, hounded and persecuted by the nobles for daring to overstep. I was thinking if the demons actually offered a better system, wouldn't the humans abandon their Goddess, the nobility, their rulers? It's a toss up. There were only two choices. I should pick the human system, right? but I picked the other one instead, which is close to a "you gain higher status if you work for it." It's a murky no win situation. Let the humans win this war and everything falls back to the same old s***, the nobles sucking the peasants dry and persecuting those who dared to try to better their situation. Or let the demons win and actually offer a better livable system for the conquered with the cons of being under the rule of demons and their ilk. Well freak, I don't know. What would you have chosen?
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Post by phoray on Jun 15, 2023 6:30:19 GMT
Obsidian Gryphon I was skipping most names because 1. I do not remember all of them or how to spell them. 2. Other folks on the thread may be reading and it's better for them that I use roles they took in the story rather than Xan, or Carolyn. "Drunk thief best friend" tells folks more than "kate" for example. And MEntor Mage says more than Xanthippe, nick name Xan. But ya, we could just use names at this point. We keep using "the Spirit" but his name is actually Rosophael or something. Spirit is way easier. I was thinking; she looks like a villain She looks like the Time witch from XXXHolic She's scheming. I think she does have emotional ties to Rosana which Sarah can press. But she'll save her own skin before falling for the cause, no matter which it is. She is not so much a villain as very human and lacking in bravery. On Mage path, Sarah and Sam go to the ancient place where humanity began. They meet a Knight and a woman who literally refers to herself as a Witch. I wouldn't be surprised if there's a small rogue group that decline to go to the Mage Citadel to be indoctrinated. Oooooo. Interesting. I feel like the Mage Path where she goes to the ruins is pretty close to done. I don't get the feeling there is time in the narrative to go find renegade mages. It's unclear how she will resolve the issue of the Voidlings on that route, if one does need an army. Mage Path I played the same way you did. Saved Sam and spared Kate. Doing both regain some humanity for Sarah which could be why the Spirit felt it could tell Sarah the information. Before, I think she was closed off, as you said, and becoming cold and sterile as Xan. Spirit made Sarah to promise a future favor for the murder of Xan. Before the murder, Spirit was holding back on the fact that Xan tortured him. I was suggesting that perhaps it was holding back on everything because he needed Sarah to complete training with Xan before giving too much information. She would not trust Xan to keep her safe or train her if she actually knew everything Spirit knew, and Spirit needed her to train and grow powerful. So I don't think it was about how empathetic she was, I still feel like it was just timing. now that I've had time to reflect, it makes sense, although I was initially confused why Spirit was so talkative on Warrior route. Because she's already ready to learn more and be more on that route when they finally meet. Did you find the Fan Guide online or did you explore naturally?
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Post by phoray on Jun 15, 2023 6:34:05 GMT
Well freak, I don't know. What would you have chosen? I picked the dark end in Greedfall and let the island fall under the control of a corrupted but beloved Cousin because I liked him more than everyone else I'd met. I totally would pick the Demons.
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Post by Obsidian Gryphon on Jun 15, 2023 6:51:19 GMT
Obsidian Gryphon I was skipping most names because 1. I do not remember all of them or how to spell them. 2. Other folks on the thread may be reading and it's better for them that I use roles they took in the story rather than Xan, or Carolyn. "Drunk thief best friend" tells folks more than "kate" for example. And MEntor Mage says more than Xanthippe, nick name Xan. But ya, we could just use names at this point. We keep using "the Spirit" but his name is actually Rosophael or something. Spirit is way easier. I was thinking; she looks like a villain She looks like the Time witch from XXXHolic She's scheming. I think she does have emotional ties to Rosana which Sarah can press. But she'll save her own skin before falling for the cause, no matter which it is. She is not so much a villain as very human and lacking in bravery. On Mage path, Sarah and Sam go to the ancient place where humanity began. They meet a Knight and a woman who literally refers to herself as a Witch. I wouldn't be surprised if there's a small rogue group that decline to go to the Mage Citadel to be indoctrinated. Oooooo. Interesting. I feel like the Mage Path where she goes to the ruins is pretty close to done. I don't get the feeling there is time in the narrative to go find renegade mages. It's unclear how she will resolve the issue of the Voidlings on that route, if one does need an army. Mage Path I played the same way you did. Saved Sam and spared Kate. Doing both regain some humanity for Sarah which could be why the Spirit felt it could tell Sarah the information. Before, I think she was closed off, as you said, and becoming cold and sterile as Xan. Spirit made Sarah to promise a future favor for the murder of Xan. Before the murder, Spirit was holding back on the fact that Xan tortured him. I was suggesting that perhaps it was holding back on everything because he needed Sarah to complete training with Xan before giving too much information. She would not trust Xan to keep her safe or train her if she actually knew everything Spirit knew, and Spirit needed her to train and grow powerful. So I don't think it was about how empathetic she was, I still feel like it was just timing. now that I've had time to reflect, it makes sense, although I was initially confused why Spirit was so talkative on Warrior route. Because she's already ready to learn more and be more on that route when they finally meet. Did you find the Fan Guide online or did you explore naturally? I don't remember meeting the Witch. It could be an option I missed or something. I think you're right about the timing. I explored naturally. If I'm not sure, I'll save and reload if I'm not happy with the result. One thing I have come to realise about SoSR is that reversing a decision is very much easier with the reverse button. This is great for say a few minutes of gameplay when you realise you would rather make the other choice.
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Post by Obsidian Gryphon on Jun 15, 2023 6:55:53 GMT
Well freak, I don't know. What would you have chosen? I picked the dark end in Greedfall and let the island fall under the control of a corrupted but beloved Cousin because I liked him more than everyone else I'd met. I totally would pick the Demons. I never went that way because throwing away what's good for the sake of one person isn't right, imo. For Seed of Chaos, the decision affect the lives of the peasants of a kingdom. Perhaps choosing an evil that may turn out better for them. ... ugh
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Games: Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Origin: Talyn82
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Post by talyn82 on Jun 15, 2023 8:42:00 GMT
What are some good free image hosting sites? I am having trouble finding any good ones that let me post screenshots in forums.
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Post by dazk on Jun 15, 2023 10:00:55 GMT
What are some good free image hosting sites? I am having trouble finding any good ones that let me post screenshots in forums.[/quoteu] I have used Imgur forever.
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Post by Rascoth on Jun 15, 2023 10:04:22 GMT
What are some good free image hosting sites? I am having trouble finding any good ones that let me post screenshots in forums. I use Imgur. Works perfectly fine for me. dazk Eeeey.
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At this rate all future Bioware games will be half done and modders need to rescue it for free.
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Post by lordmoral on Jun 15, 2023 10:54:49 GMT
We managed to work our way towards the Snake God on last video but, here we take the long way we could have taken towards the volcano God:
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Games: Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Origin: Talyn82
PSN: Talyn82
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Post by talyn82 on Jun 15, 2023 11:03:09 GMT
Here's my Malkavian using the Improved Player Characters:
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Post by colfoley on Jun 15, 2023 11:20:24 GMT
ACV
Bit of a carry over to perhaps on the whole Evuschire arc but there is a lot of weirdness going on, though maybe some of that is explained later but you have this situation where, from a role playing perspective because on the one hand you can actually have Eivor say how dumb this is and indeed later on he is going on and on about what a bad feeling he has about the whole thing (which I also just realize is probably bad writing because it foreshadows the very heavily implied twist later with Faravid) but then I think he does say something along the lines of 'I have to do this because I am in too deep and well i have to commit to Faravid's insane plan because Halfdan wants me to spy on him', so I have to follow the plan because plot. Granted the problem is not exactly sure how to fix it which is key and well sometimes you do have to have situations where plot> Roleplay. But I guess the problem here is there is a lot of stupidity here. And then we did this thing with Richisge 'well Halfdan is sending you orders to raise an army' 'well show them' 'we can't.' 'well then I can't...go away' 'well here we are with new written orders now' 'oh ok.'
Despite all of these complaints the rest of it is quite good, at least from a set piece direction. I did also forget that RIscge betrayed you to to the Pichts which does beg the question, does that make the above suddenly make sense or did he realize BS was happening so he decided to switch sides. But the Picht fort there was quite amazing. Lets see here the Pichts were formidable opponents, and it was set up in a different way from a lot of the others, no battering ram, and lots of enemy archers. Though I also must say that the Pichts seem to favor longer weapons which was quite...annoying. Oh, ugh my brain, but I did actually pick up Brush With Death which is pretty late with the playthrough but it really did come in handy here at times. Something odd did happen to I think Faravid did mention when we were running through the fort 'we will send you to your hell'...so the Picts were Christian? I find that a bit on the interesting side. Anyways though all this awesomeness culiminated in a chase through the snow where I focus of Nornied Rischie to death.
From there, the fateful final scene. Again did the same thing then the last playthrough because wanted to check my memory and...yeah. Again does not confirm it outright but it seems Faravid knew exactly what he was doing. Which is kind of discouraging.
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