TormDK
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"No Fear! No Pity! NO REMORSE!"
Games: Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by TormDK on Apr 11, 2017 8:10:11 GMT
Bare in mind that the missions are only 7 waves. That's like half of mass effect 3. If they were to give us mass effect 3 detonations, we would probably speed run missions within 3 minutes. So they've basically halved everything. Half the waves, half the damage output. I dunno.. I would prefer 13 waves and mass effect 3 powers back. It can be done.. But will it be done. We will have to cry like we did with the mass effect 3 ending. 7 waves yes, but the it isn't faster despite of that. In ME3 you could finish a gold in 17-22 minutes depending on your team. 7 waves andromeda gold isn't faster. That depends alot on the team comp, and the modifier (if any). I've done 12 minute full extractions without the double ammo glitch.
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Post by iTz JoNeSy on Apr 11, 2017 8:11:53 GMT
Bare in mind that the missions are only 7 waves. That's like half of mass effect 3. If they were to give us mass effect 3 detonations, we would probably speed run missions within 3 minutes. So they've basically halved everything. Half the waves, half the damage output. I dunno.. I would prefer 13 waves and mass effect 3 powers back. It can be done.. But will it be done. We will have to cry like we did with the mass effect 3 ending. 7 waves yes, but the it isn't faster despite of that. In ME3 you could finish a gold in 17-22 minutes depending on your team. 7 waves andromeda gold isn't faster. Yeah but the good players were finishing platinum difficulty in under 9 minutes. I'm finishing golds in 10 minutes on andromeda with 2-3 randoms if they know what they're doing. If they make everything like ME3, I can guarantee my credits will be going up 55k every 3 minutes lol. Maybe they are avoiding crazy OP characters. It's no fun. 😔
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Abramsrunner
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Post by Abramsrunner on Apr 11, 2017 8:13:54 GMT
I'd say the real problem is the two streaming bosh'tets over at Bioware that think everything is strong when they play on lolbronze.
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zorinho20
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by zorinho20 on Apr 11, 2017 8:29:41 GMT
I heard devs lurk on bugs subforum.
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penguinfetish
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Post by penguinfetish on Apr 11, 2017 8:51:06 GMT
Bare in mind that the missions are only 7 waves. That's like half of mass effect 3. If they were to give us mass effect 3 detonations, we would probably speed run missions within 3 minutes. So they've basically halved everything. Half the waves, half the damage output. I dunno.. I would prefer 13 waves and mass effect 3 powers back. It can be done.. But will it be done. We will have to cry like we did with the mass effect 3 ending. 7 waves yes, but the it isn't faster despite of that. In ME3 you could finish a gold in 17-22 minutes depending on your team. 7 waves andromeda gold isn't faster. For pugs 20-25 minutes was more common on non glacier runs. You can do gold in less than 15 in andromeda.
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Post by kpeter on Apr 11, 2017 9:20:02 GMT
7 waves yes, but the it isn't faster despite of that. In ME3 you could finish a gold in 17-22 minutes depending on your team. 7 waves andromeda gold isn't faster. For pugs 20-25 minutes was more common on non glacier runs. You can do gold in less than 15 in andromeda. Yes we can, but its not common. You compare ME3 pugs to good players in andromeda vs outlaw? It takes 80-85% of the time of an Me3 gold, and we barely get more than 55-60% credits of an ME3 gold game. I also see that as a problem. Most of the time its still close to 20 minutes or more. I dare to say there are people who are playing something else then outlaw gold. I played 3 Kett gold matches yesterday in a row, and all took more than 20 minutes.
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Post by Pearl on Apr 11, 2017 10:06:25 GMT
I'd say the real problem is the two streaming bosh'tets over at Bioware that think everything is strong when they play on lolbronze. The Sweeper is really good
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hardcoresalmon
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Post by hardcoresalmon on Apr 11, 2017 10:08:39 GMT
Yeah but the good players were finishing platinum difficulty in under 9 minutes. I'm finishing golds in 10 minutes on andromeda with 2-3 randoms if they know what they're doing. If they make everything like ME3, I can guarantee my credits will be going up 55k every 3 minutes lol. Maybe they are avoiding crazy OP characters. It's no fun. 😔 No one was finishing platinum that fast without nuking spawns or using extremely OP setups and being co ordinated. And how fast do Andromeda games go if you don't use vanquisher/hurricane/piranha and go biotic? Here's a simple solution, increase the wave budget by 50% and then make everything like ME3. Simple, things will actually do damage reasonable damage to the enemy and games won't go too fast. I just did a test in the game to see how effective biotic detonations are against berzerkers. It took 15 detonations to kill one, a complete joke. I just want powers and weapons to actually be reasonable in this game because right now it's no fun if I don't bring a weapon that can actually kill things.
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Post by JRandall0308 on Apr 11, 2017 11:56:17 GMT
If you agree this is a bug please go 'me too' my bug report linked above. That's the only way they will notice it.
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Post by Qui-Gon GlenN7 on Apr 11, 2017 12:13:44 GMT
Yeah but the good players were finishing platinum difficulty in under 9 minutes. With AC5 on Glacier, spawn control and total team coordination. The good players did this for a different challenge, it was called speedrunning, and plenty of scrubs did it too. Shooting 36 cobras is not what "good players" do in a regular match.
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OneWomanArmy
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Queen of BSN
I’m a brilliant brunette with lots of blonde moments 😜
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
XBL Gamertag: Theonewomanarmy
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Post by OneWomanArmy on Apr 11, 2017 12:27:46 GMT
Well this is a nice compilation, thank you OP 👍
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Post by iTz JoNeSy on Apr 11, 2017 15:09:41 GMT
Yeah but the good players were finishing platinum difficulty in under 9 minutes. With AC5 on Glacier, spawn control and total team coordination. The good players did this for a different challenge, it was called speedrunning, and plenty of scrubs did it too. Shooting 36 cobras is not what "good players" do in a regular match. It is if they are playing for credits. Me farming credits doesn't make me a bad player. I'm getting old and taking the fastest route possible.
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Post by iTz JoNeSy on Apr 11, 2017 15:13:50 GMT
Yeah but the good players were finishing platinum difficulty in under 9 minutes. I'm finishing golds in 10 minutes on andromeda with 2-3 randoms if they know what they're doing. If they make everything like ME3, I can guarantee my credits will be going up 55k every 3 minutes lol. Maybe they are avoiding crazy OP characters. It's no fun. 😔 No one was finishing platinum that fast without nuking spawns or using extremely OP setups and being co ordinated. And how fast do Andromeda games go if you don't use vanquisher/hurricane/piranha and go biotic? Here's a simple solution, increase the wave budget by 50% and then make everything like ME3. Simple, things will actually do damage reasonable damage to the enemy and games won't go too fast. I just did a test in the game to see how effective biotic detonations are against berzerkers. It took 15 detonations to kill one, a complete joke. I just want powers and weapons to actually be reasonable in this game because right now it's no fun if I don't bring a weapon that can actually kill things. But we were still finishing missions that fast, nuking spawns or not. It's about credits, just like the world is about money. There are no challenges in mass effect if you are playing with friends. I've even sat in the container on Rio. Why? Because it was different and brought some laughs in. 🙄 I want the powers buffing, but the difficulty already sends me to sleep.
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Post by hardcoresalmon on Apr 11, 2017 15:35:19 GMT
But we were still finishing missions that fast, nuking spawns or not. It's about credits, just like the world is about money. There are no challenges in mass effect if you are playing with friends. I've even sat in the container on Rio. Why? Because it was different and brought some laughs in. 🙄 I want the powers buffing, but the difficulty already sends me to sleep. That was the same in ME3. When I played with 3 other friends on platinum I would just mess around because I knew that the game would be easy. Playing a volus melee build or a destroyer with the spitfire. But making the game so difficult that it would be challenging for 4 friends that knew how to play the game would make it impossible in random games. You can easily make the game harder by limiting yourself if it's that important to you.
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Post by cryosferon on Apr 11, 2017 15:37:56 GMT
has someone reported that remnant IV of the salarian architect doesn't heal nor cloak?
and smart choke not working has been reported I assume?
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hardcoresalmon
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Post by hardcoresalmon on Apr 11, 2017 15:41:05 GMT
has someone reported that remnant IV of the salarian architect doesn't heal nor cloak? and smart choke not working has been reported I assume? The smart choke has yeah. Not sure about remnant VI
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Post by iTz JoNeSy on Apr 11, 2017 15:46:12 GMT
But we were still finishing missions that fast, nuking spawns or not. It's about credits, just like the world is about money. There are no challenges in mass effect if you are playing with friends. I've even sat in the container on Rio. Why? Because it was different and brought some laughs in. 🙄 I want the powers buffing, but the difficulty already sends me to sleep. That was the same in ME3. When I played with 3 other friends on platinum I would just mess around because I knew that the game would be easy. Playing a volus melee build or a destroyer with the spitfire. But making the game so difficult that it would be challenging for 4 friends that knew how to play the game would make it impossible in random games. You can easily make the game harder by limiting yourself if it's that important to you. If the difficulty of the game already sends me to sleep, equipping the venom shotgun sure as hell will make me go sleep. First I max manifest, then I have sexy time with the AI.
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II So Close II
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I used to be a space adventurer like you, but then I took a Krysae sniper rifle shot to the knee.
Games: Mass Effect Trilogy, Dragon Age 2, Dragon Age Inquistion, KOTOR, Mass Effect Andromeda
XBL Gamertag: II So Close II
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Post by II So Close II on Apr 11, 2017 15:51:46 GMT
Anyone get any pack rewards? So far none for me despite doing - and completing - a metric ton of them.
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Post by bronamath1 on Apr 11, 2017 17:10:00 GMT
Potential problem. This past weekend, I noticed on way to extraction I was downed. I quickly gelled to get back up. Had plenty of time 25+ seconds and tried making my way to extraction. All I could do is jump up in place. I was stuck. I could still be shot, shoot, etc. Just could not move. Didn't fall through the map, etc. Just held to one spot. Anyone else? Not that specifically but I have noticed player movement also likes to bug out right after using skills, trying to jump after a Charge or Nova often just results in your character jumping 2 inches off the ground which has gotten me killed on a few occasions. Have yet to get stuck in place but I have ended up glitched into a ceiling or 2. This exactly thing has happened to me a lot. I usually play as a vanguard and when I'm stuck like that, i try to find something to charge and it breaks me out of it and let's me move again once the charge is finished. Definite bug that has put me in tough situations though.
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Post by Kenny Bania on Apr 11, 2017 18:06:11 GMT
Yeah but the good players were finishing platinum difficulty in under 9 minutes. I'm finishing golds in 10 minutes on andromeda with 2-3 randoms if they know what they're doing. If they make everything like ME3, I can guarantee my credits will be going up 55k every 3 minutes lol. Maybe they are avoiding crazy OP characters. It's no fun. 😔 No one was finishing platinum that fast without nuking spawns or using extremely OP setups and being co ordinated. And how fast do Andromeda games go if you don't use vanquisher/hurricane/piranha and go biotic? Here's a simple solution, increase the wave budget by 50% and then make everything like ME3. Simple, things will actually do damage reasonable damage to the enemy and games won't go too fast. I just did a test in the game to see how effective biotic detonations are against berzerkers. It took 15 detonations to kill one, a complete joke. I just want powers and weapons to actually be reasonable in this game because right now it's no fun if I don't bring a weapon that can actually kill things. I figured it would be something like that. Absolutely ridiculous.
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treoir
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Post by treoir on Apr 11, 2017 18:06:16 GMT
I'd say the real problem is the two streaming bosh'tets over at Bioware that think everything is strong when they play on lolbronze. Or when the game bugs out in their favor, maybe? I just now completed a gold mission where after the first wave or so my powers started cooling down instantly. That was kind of fun (shockwave, shockwave, shockwave, ... oops, DODGE) but I wonder how other people were thinking of me... Meanwhile: I just did a test in the game to see how effective biotic detonations are against berzerkers. It took 15 detonations to kill one, a complete joke. I just want powers and weapons to actually be reasonable in this game because right now it's no fun if I don't bring a weapon that can actually kill things. berzerkers are tanks - comparable to hydras in how much they can soak up (though they do not hit quite so hard, except against shields). If you want them to go down quickly, though, use anti-armor debuffs and skills...
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Post by hardcoresalmon on Apr 11, 2017 18:56:23 GMT
berzerkers are tanks - comparable to hydras in how much they can soak up (though they do not hit quite so hard, except against shields). If you want them to go down quickly, though, use anti-armor debuffs and skills... Biotic detonations are supposed to be anti-armor, same with fire explosions. A better way to put it: to take them down quickly use a piranha, vanquisher, raptor or hurricane. My piranha tsol kills them on gold in about 10 seconds or so. I remember in me3 when you could actually kill bosses using powers in under 2 minutes.
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treoir
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Post by treoir on Apr 11, 2017 23:42:47 GMT
berzerkers are tanks - comparable to hydras in how much they can soak up (though they do not hit quite so hard, except against shields). If you want them to go down quickly, though, use anti-armor debuffs and skills... Biotic detonations are supposed to be anti-armor, same with fire explosions. A better way to put it: to take them down quickly use a piranha, vanquisher, raptor or hurricane. My piranha tsol kills them on gold in about 10 seconds or so. I remember in me3 when you could actually kill bosses using powers in under 2 minutes. Hmm... I have not tried killing a hydra solo with only powers (but, if I did, I would probably want to use a human vanguard). But I also cannot think of a reason (other than academic interest) for trying. But I also do not remember reading anything about biotic detonations having any special anti-armor properties - where did you see that? I agree with you that fire is supposed to get a damage bonus against armor (but I do not remember reading anything about fire debuffing armor, so I would just expect an increase from whatever direct damage source, though of course it also primes so you do get some combos in there also...). ... That said, I noticed on my Asari Huntress that my Offensive Biotics do not seem to have any effect on my powers (in the display of their cooldowns and damage and so on). I do see them increasing weapon damage. I do not know if this is just a display glitch or a symptom of a deeper problem. But... well, maybe someone will report this on bioware's bug reporting forum and maybe they will get it fixed in one of the next patches... meanwhile, though, it is quite possible that you are noticing bugs (though I do not know yet how repeatable any of yours would be).
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Post by hardcoresalmon on Apr 12, 2017 7:05:16 GMT
But I also do not remember reading anything about biotic detonations having any special anti-armor properties - where did you see that? I agree with you that fire is supposed to get a damage bonus against armor (but I do not remember reading anything about fire debuffing armor, so I would just expect an increase from whatever direct damage source, though of course it also primes so you do get some combos in there also...). In ME3 biotic detonation had a 200% bonus to barrier and armor in me3. I assume it should be similar now. Well barrier doesn't exist in this game so it can only affect armor.
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Post by treoir on Apr 12, 2017 20:55:04 GMT
But I also do not remember reading anything about biotic detonations having any special anti-armor properties - where did you see that? I agree with you that fire is supposed to get a damage bonus against armor (but I do not remember reading anything about fire debuffing armor, so I would just expect an increase from whatever direct damage source, though of course it also primes so you do get some combos in there also...). In ME3 biotic detonation had a 200% bonus to barrier and armor in me3. I assume it should be similar now. Well barrier doesn't exist in this game so it can only affect armor. But so many other game mechanics have changed from what they were in earlier mass effects? (or... if I understand my history correctly ... do you really think that this game should ignore mass effect 2 and the original mass effect just so they can make biotics be overpowered like they were in mass effect 3?)
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