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Mass Effect Trilogy, Mass Effect Andromeda
projectpat06
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Post by projectpatdc on Apr 9, 2017 22:44:31 GMT
I would add:
-ability to change armor colors at forward stations -ability to enter tempest without leaving planet. Windows show the area that surrounds you on the planet and in order to leave, you need to go to the bridge. Extracting from Nomad would just place you on the tempest at your parked location simulating fast travel. -more casual outfit options and new jacket option for male Ryder -more difficult enemies respawning in the open world in new game plus or later in game. I.e. Mechs, remnant destroyers -give Kett drop ships and angara shuttles weapons randomly to make them a new mini boss type in the open world -have dynamic land vehicles traveling around worlds as non hostile NPCs instead of always being parked - collectible weapon skins -fix the glitches Fiends on Voeld -fix framrate issues -allow for specific weapon placement in holsters. I.e. If I place my sniper in the weapon 4 slot, it will go on my right leg with out having to have anything in slots 2 or 3
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Post by Debaser on Apr 9, 2017 23:43:43 GMT
I'd like some gameplay rebalances, such as;
-Increased combo detonation damage by x% (I'd say 100%) -Power recharge times maybe a little quicker across the board? Or Power base damage buffs across the board if we can't use them as often at least let them hit a little harder. -Weapon buffs across the board for non-sniper rifles (leave snipers untouched I think they're fine for the most part and a good benchmark for what powerful guns should feel like) -Let us upgrade the L-89 Halberd in singleplayer in case it ever does get buffed. (I think it looks cool with the black design and blue bullets). -Bring back the Claymore or a shotgun similar to it in functionality. -Fix the Crusader shotgun back to its ME3 self -I'd like my Arc Pistol back assuming you don't destroy Quarian Morrigan's baby. -Weapon mods and augments seem to fluctuate between op, barely noticeable or don't work at all, or make the gun unusable. Maybe a mini rework on crafting as a whole. I'd suggest allowing weapons to upgrade from IV to V with a slight materials cost, instead of deconstructing then reconstructing again.
Bug and technical fixes should be priority #1 at least and there are a lot of them too many to list. My most frequent are;
-Crashing on Tempest cutscenes -Animations seeming off (weird faces, severe clipping, etc) -Important dialogue being overwritten from pointless ambient dialogue (SAM and mining or a random NPC's random three-word remark being the frequent offenders) -Quests not working at all or being unable to be continued (mostly just tasks for me nothing major so far yet) -Nearly impossible to engage in 'open world' dialogue sometimes the one that makes you hold down the action key. -Ambient dialogue never changes. I'm still hearing about that person turning down the outpost gig and someone going on about strawberries and being overworked -Movie Night in NG+ is bugged since you can't destroy or sell the appropriate items before starting NG+. -Floating enemies that never actually 'spawn'. They are there but don't shoot or do anything they just float with their gun out. I almost only notice this on Elladan and Kadara in post ending exploration. (and no they're not allied help they're a big red dot on the compass and Peebee and Jaal try their best to kill them while they float a few feet above the ground.) -Dozens of more I don't want to go through and list or other people probably have or will mention.
Random additions or improvements;
-Let us hold down the 'T' in the Nomad to go straight to the Tempest above the planet (skip the cutscene) -Vendors stack augments up x3 or x5 now, so I don't have to save/reload to refresh their stock over and over. -More casual outfits -Make Heleus Defender armor not look like ass -Human Kinetist face as a preset -Sam being a little more quiet -Grey text turns to white when new dialogue -Can travel from Kadara port to somewhere out on the map without going through the Slums Elevator -More weapons -More armors
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SilentK
N3
Single-player only =)
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Posts: 348 Likes: 835
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SilentK
Single-player only =)
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silentk
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
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Post by SilentK on Apr 10, 2017 0:35:05 GMT
- More bug fixing of course - Add Asari dancers on Kadara (it killed my suspension of disbelief) - I feel like there's a 'moment' missing in Cora's romance, it goes from flirting a bit to true love very abruptly - Different wild life on different planets - A few more Asari faces in the mix Everything else is quality of life: - Mirror of Transformation (also for twin) - When researching blueprints; show the stats of the armor piece right away (not after you click it) - A collect all-button for Strike Team rewards - Summon Nomad at Forward Post should put Ryder in it right away (instead of still having to run to it, step inside) - Reset casual outfit to default colours-button - Make greyed out conversation options white again when there's new content - Quest markers for the fetch quests everyone still has at the end (or just throw them away) - A better describtion in journal about your current quest (Why am I doing this again? I picked this quest op two days a go... TW3 had a good write up for even the smallest quests) - Quick travel between colonies - Make Mattock great again - Leave dead wild life on the ground a bit longer so I can scan them - Alternative armor for squadmates - Make greyed out conversation options white again when there's new contentUmm... did I miss something. Is this something that happens often? Because if so then I have probably missed a lot of it.
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rahavan
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR
Posts: 348 Likes: 554
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rahavan
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January 2017
rahavan
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR
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Post by rahavan on Apr 10, 2017 1:41:58 GMT
The next patch I want the new CC, a change mirror (so we can use the new CC mid playthrough), and more animation fixes. As for something they haven't said they'll do, alt outfits for squadmates! I miss that from the OT
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House Targaryen
N5
The night is dark and full of terrors, but the fire burns them all away.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Origin: gscott7833
Prime Posts: 1,584
Posts: 4,535 Likes: 10,216
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10,216
House Targaryen
The night is dark and full of terrors, but the fire burns them all away.
4,535
August 2016
thehound
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
gscott7833
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Post by House Targaryen on Apr 10, 2017 1:42:33 GMT
Fix the stupidity of the save game system.
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_Wolf Rider_
N3
Hey Bioware, #SavetheQuarians
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
Origin: thewolfrider300
Posts: 270 Likes: 191
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_Wolf Rider_
Hey Bioware, #SavetheQuarians
270
February 2017
thewolfrider
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
thewolfrider300
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Post by _Wolf Rider_ on Apr 10, 2017 2:22:08 GMT
What I would love to see in the next patch is,
Being able to save during priority missions. Adding a quick save and quick load feature. Adding more options in the character creater. Adding a mini map on the ingame play screen. Adding more casual outfit options to wear (other thoughts are below). Fixing a bug where the Strike Team success/fail debrief screen freezes. Fixing SAM's false claims that we have new email when we don't have any yet. Fixing bug with gear not appearing in vendors/loot (character levels 60 through 70). Adding the ability to enter the Tempest without leaving the planet and or the Nexus. Making greyed out conversation options white again when there's any new information. Adding a mirror on the Tempest to change your hair styles, beards, make up and tattoos. Adding a option for a scarf on the male Ryder casual jacket just like the female Ryder has. Adding a option to have the male Ryder casual jacket closed instead of it being worn open. Adding the ability to wear under armor on the Tempest and in hub areas (like on the Nexus). Removing the movie and Liam's armor items from your inventory when your starting NG+ mode. BioWare turning the ambient audio up some for the npc dialogue, since you really can not hear it.
- Wolf
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Post by AnDromedary on Apr 10, 2017 2:28:18 GMT
- Helmet toggle button - Let us map 5 or 6 skills to the number keys 1-5 or 6 on PC - Fix persistent mouse courser when leaving menus bug - Fix persistent exclamation marks in the journal/codex/inventory and give a "mark all as read/seen button for all of them - Fix it so that exclamation marks no longer show in the skill menu for your squad mates when all their skills are already maxed out. - Fix exclamation marks on terminals on planets, so that unread messages have exclamation marks, not just the first one. - Fix SAM's dalse claims that I have new email (this bug is in every Mass Effect since ME2, how difficult can it be to check this? ) - Same for SAM and strike teams - Give an F5 Quicksave button and let us save during priority missions. - Let us bind the numpad keys to dialogue options without them showing in the dialogue wheel - Let us alt-tab right back to full screen mode (issue was introduced with the last patch) - Don't always show the "Tab to skip" prompt during galaxy map flight animations, show a tool tip once and then never again. - Fix the bug where - beware, mild spoilers - when we achieve 100% viability before finishing the main plot we get a scene with a reference to people living on Meridian, though we haven't even found it yet. Easy fix just delay that "mission" until after the main plot - Fix bug the prevents one from completing the "Craft Nomad shielding" Task - Fix bug that prevents one from finishing the "Earn you Batch" Task - Fix the bug that doesn't start the "recover the drones" Task on Eos until after the main story is finished (though the quest marker is already there on your second visit) Those are all the main things that immediately come to mind right now. Might update if I think of more. You have to consider how any of this will work for consoles as well considering that is the majority of the player base. No button is available to quick save. Same goes for helmet toggle. Maybe have it as a button in the weapon wheel. Have a separate button to cycle through for squad mates. I agree with the hiding of the skip feature in the galaxy map. May I ask why? This is not a "PC master race" post, I am just curious. It's not like those things for PC would impact console players in any way. As far as I know, MP ist completely seperate, right? And the PC version of all previous ME titles had a quisave button on PC (I don't think they had one on consoles there either). The skill mapping might be a problem if PC and console would play MP against one another, which they don't (and if they would, just do it for SP). So I don't see a problem.
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shaqfu
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR
Posts: 884 Likes: 2,892
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August 2016
shaqfu
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR
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Post by shaqfu on Apr 10, 2017 2:33:01 GMT
-Performance patches on the tempest. Or if space is what's causing it let us close the windows. -Asari Faces need some new models, for any that we talk to -Audio turned up for ambient npc dialogue. Some of them are so quite. -Remove special items from Ng+ breaks quests -Weapon coloring could be nice. -No more placeholder weapons in cutscenes! Party members have unchangeable guns so it should be easier now.
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Post by Doctor Fumbles on Apr 10, 2017 2:55:39 GMT
Fix MP and balance it. Atm, I couldn't care less about Sp issues. I want their full attention fixing the mess that is MP.
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Post by chawktrick on Apr 10, 2017 3:05:08 GMT
- Helmet toggle button - Let us map 5 or 6 skills to the number keys 1-5 or 6 on PC - Add the ability to change armor light colors - Fix persistent mouse courser when leaving menus bug - Fix persistent exclamation marks in the journal/codex/inventory and give a "mark all as read/seen button for all of them - Fix it so that exclamation marks no longer show in the skill menu for your squad mates when all their skills are already maxed out. - Fix exclamation marks on terminals on planets, so that unread messages have exclamation marks, not just the first one. - Fix SAM's dalse claims that I have new email (this bug is in every Mass Effect since ME2, how difficult can it be to check this? ) - Same for SAM and strike teams - Give an F5 Quicksave button and let us save during priority missions. - Let us bind the numpad keys to dialogue options without them showing in the dialogue wheel - Let us alt-tab right back to full screen mode (issue was introduced with the last patch) - Don't always show the "Tab to skip" prompt during galaxy map flight animations, show a tool tip once and then never again. - Fix the bug where - beware, mild spoilers - when we achieve 100% viability before finishing the main plot we get a scene with a reference to people living on Meridian, though we haven't even found it yet. Easy fix just delay that "mission" until after the main plot - Fix bug the prevents one from completing the "Craft Nomad shielding" Task - Fix bug that prevents one from finishing the "Earn you Batch" Task - Fix the bug that doesn't start the "recover the drones" Task on Eos until after the main story is finished (though the quest marker is already there on your second visit) Those are all the main things that immediately come to mind right now. Might update if I think of more. Great suggestions, particularly the persistent mouse cursor. It's become an incredible irritant and immersion ruiner.
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Mass Effect Trilogy, Mass Effect Andromeda
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Post by projectpatdc on Apr 10, 2017 4:22:40 GMT
You have to consider how any of this will work for consoles as well considering that is the majority of the player base. No button is available to quick save. Same goes for helmet toggle. Maybe have it as a button in the weapon wheel. Have a separate button to cycle through for squad mates. I agree with the hiding of the skip feature in the galaxy map. May I ask why? This is not a "PC master race" post, I am just curious. It's not like those things for PC would impact console players in any way. As far as I know, MP ist completely seperate, right? And the PC version of all previous ME titles had a quisave button on PC (I don't think they had one on consoles there either). The skill mapping might be a problem if PC and console would play MP against one another, which they don't (and if they would, just do it for SP). So I don't see a problem. I don't think there would be any reason why. I'm just accounting for the design choices in the first place. The Menu UI is the way it is bc it had to work for consoles too. ME3 sacrificed the the holster weapons function to have a quick save feature. I want to say quick save was eliminated bc they needed a button to holster weapons again. I would be happy if they allowed quick save for pc only but I was just doubting it Love the space camel btw
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Deana
N2
Reaper Ship Attack Noise
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Origin: Porcelyn
Posts: 196 Likes: 254
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Reaper Ship Attack Noise
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Jan 29, 2017 15:18:06 GMT
January 2017
deana
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Porcelyn
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Post by Deana on Apr 10, 2017 4:52:28 GMT
Any idea as to when the next patch is coming out and what it will contain? My wish list: - Readable font - this is a must have. I am currently not reading 60% of the content cause I dont want to get up and move closer to the TV every two minutes. The rest of the time I squint!
The rest of my wish list are silly things like: - More armour and casual outfit choices - patterns and styles
- Better CC options - in all domains
- Easier system to figure out if weapons and armour from merchants are improvements over current inventory - find it confusing. Maybe that's because the FONT is too SMALL and BLURRY!
At the very least give us a Pale and Rosy skin tone. I could almost kinda sort make do with 1 or 2 of the faces with enough work if I had a good skin tone to go with it. Not as good of an option as having an actual decent looking preset to work with but I'll take what I can get at this point. All the presets should have skintones from Fair to Dark. I can't play as a Sara because preset 9 can't have light skin. I hope the CC is the net patch.
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Post by Rascoth on Apr 10, 2017 6:54:59 GMT
- Make greyed out conversation options white again when there's new contentUmm... did I miss something. Is this something that happens often? Because if so then I have probably missed a lot of it. Yes, it does happen quite often. Lexi for example. She tells you different things about the crew depending on your progress with your missions. Peebee says different thing pre and post her loyalty mission about Kalinda. Just 2 examples, but there's much, much more. Btw, didn't think about that before... and now I need it.
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Zip has left the building.
2,263
August 2016
zipzap2000
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
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Post by zipzap2000 on Apr 10, 2017 7:43:33 GMT
Sorting out the Quest journal.
Sorting out the quest markers so I don't have to pause and check the actual map. Pretty sure thats what theyre for in the first place.
Driving faster on small bumps, slopes etc. Basically anything with a 'road' on it.
Bugs.
SAM interrupting everything from banter to himself.
Ive given up on trying to make the multiplayer work and no longer care.
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Zip has left the building.
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zipzap2000
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
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Post by zipzap2000 on Apr 10, 2017 7:44:11 GMT
- More bug fixing of course - Add Asari dancers on Kadara (it killed my suspension of disbelief) - I feel like there's a 'moment' missing in Cora's romance, it goes from flirting a bit to true love very abruptly - Different wild life on different planets - A few more Asari faces in the mix Everything else is quality of life: - Mirror of Transformation (also for twin) - When researching blueprints; show the stats of the armor piece right away (not after you click it) - A collect all-button for Strike Team rewards - Summon Nomad at Forward Post should put Ryder in it right away (instead of still having to run to it, step inside) - Reset casual outfit to default colours-button - Make greyed out conversation options white again when there's new content - Quest markers for the fetch quests everyone still has at the end (or just throw them away) - A better describtion in journal about your current quest (Why am I doing this again? I picked this quest op two days a go... TW3 had a good write up for even the smallest quests) - Quick travel between colonies - Make Mattock great again - Leave dead wild life on the ground a bit longer so I can scan them - Alternative armor for squadmates - Make greyed out conversation options white again when there's new contentUmm... did I miss something. Is this something that happens often? Because if so then I have probably missed a lot of it. Can't believe they overlooked this.
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Zip has left the building.
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zipzap2000
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
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Post by zipzap2000 on Apr 10, 2017 7:45:09 GMT
- Make greyed out conversation options white again when there's new contentUmm... did I miss something. Is this something that happens often? Because if so then I have probably missed a lot of it. Yes, it does happen quite often. Lexi for example. She tells you different things about the crew depending on your progress eith your missions. Pr Peebee says different thing pre and post her loyalty mission about Kalinda. Just 2 examples, but there's much, much more. Btw, didn't think about that before... and now I need it. Drack and Vetra both have extras behind greyed out stuff.
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Post by Rascoth on Apr 10, 2017 7:46:54 GMT
Yes, it does happen quite often. Lexi for example. She tells you different things about the crew depending on your progress eith your missions. Pr Peebee says different thing pre and post her loyalty mission about Kalinda. Just 2 examples, but there's much, much more. Btw, didn't think about that before... and now I need it. Drack and Vetra both have extras behind greyed out stuff. Yeah, I know. Just picked two instances that I thought about first. To not make false impression, NPCs outside the Tempest also have hidden dialogue behind grey, like Kandros when asking about turians.
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SilentK
N3
Single-player only =)
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Posts: 348 Likes: 835
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Aug 22, 2024 18:57:50 GMT
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SilentK
Single-player only =)
348
Aug 11, 2016 10:31:11 GMT
August 2016
silentk
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
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Post by SilentK on Apr 10, 2017 8:50:35 GMT
- Make greyed out conversation options white again when there's new contentUmm... did I miss something. Is this something that happens often? Because if so then I have probably missed a lot of it. Yes, it does happen quite often. Lexi for example. She tells you different things about the crew depending on your progress eith your missions. Pr Peebee says different thing pre and post her loyalty mission about Kalinda. Just 2 examples, but there's much, much more. Btw, didn't think about that before... and now I need it. Oki, I have missed all of that completely
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qunaripenis
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Mass Effect Andromeda
Origin: QunariPeen
Posts: 248 Likes: 665
inherit
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665
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February 2017
qunaripenis
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Mass Effect Andromeda
QunariPeen
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Post by qunaripenis on Apr 10, 2017 9:02:51 GMT
Any idea as to when the next patch is coming out and what it will contain? My wish list: - Readable font - this is a must have. I am currently not reading 60% of the content cause I dont want to get up and move closer to the TV every two minutes. The rest of the time I squint!
The rest of my wish list are silly things like: - More armour and casual outfit choices - patterns and styles
- Better CC options - in all domains
- Easier system to figure out if weapons and armour from merchants are improvements over current inventory - find it confusing. Maybe that's because the FONT is too SMALL and BLURRY!
At the very least give us a Pale and Rosy skin tone. I could almost kinda sort make do with 1 or 2 of the faces with enough work if I had a good skin tone to go with it. Not as good of an option as having an actual decent looking preset to work with but I'll take what I can get at this point. Also it wouldn't kill to have blue-black skin for darker characters because this is very beautiful.
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Post by spacemanrob on Apr 10, 2017 9:50:04 GMT
I know he/she is called the pathfinder, but numerous times I have found it extremely difficult to find the right path to my next objective without checking the map constantly, would like to see an improvement in this regard, a mini map perhaps?
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Post by valkoja on Apr 10, 2017 9:54:51 GMT
I would be content with bug fixes, especially on MP and NG+, really annoying to do 6½ waves and get nothing because random CTD.
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Archangel
N3
had to be me...someone else might have gotten it wrong.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Mass Effect Andromeda
Posts: 325 Likes: 442
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Archangel
had to be me...someone else might have gotten it wrong.
325
Dec 23, 2016 18:26:08 GMT
December 2016
archangel
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Mass Effect Andromeda
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Post by Archangel on Apr 10, 2017 9:58:29 GMT
This isn't just a wish...this is pretty much game breaking.
They need to fix the NG+ item carryover problems.
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Post by beantony on Apr 10, 2017 10:08:04 GMT
This isn't just a wish...this is pretty much game breaking. They need to fix the NG+ item carryover problems. Just curious, is it still buggy after the recent patch? I'm still on my first playthrough, so haven't tried NG+ yet. another problem is the weapon's barrel mod. Isn't longer barrel supposed to increase accuracy? I remember seeing one barrel mods which increase something (damage/stability? I forgot) but reduce the weapon's accuracy.
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Post by Rascoth on Apr 10, 2017 10:13:43 GMT
Just curious, is it still buggy after the recent patch? I'm still on my first playthrough, so haven't tried NG+ yet. It is
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Post by unwanted on Apr 10, 2017 11:26:12 GMT
Shepard presets in the CC, is a must have.
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