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Post by AnDromedary on Jul 17, 2017 20:11:06 GMT
The derelict reaper had the IFF. Why? Wasn't the Omega- 4 relay only for getting to the galatic core to reach the collector base? Why would that reaper have one? Unless the IFF is needed for them to use the Citadel relay to get to and from darkspace Yea, I guess it must have been a general thing. But also, 37 million years derelict, numerous reapers mia/kia in the cycles in between (like the Leviathan of Dys) and no one updated the damn thing? That's what I call sloppy security. BTW: Just played a bit of Andromeda again, the "rescue the Moshae" mission. There's a cutscene, where the bad guys talk about her and how to prepare her for "final exaltation", Jaal clearly heard that because he comments "Final exaltation? What does that mean?" So they know that the Moshae is there. However, 2 minutes later, Jaal and Ryder have a conversation that goes like this: Jaal: "She must be on this base somewhere." Ryder: "You are that sure of your intel?" Jaal: "Yes ... at least I thought so." Guys, you literally JUST got confirmation from the enemy themselves, like a moment ago.
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Post by themikefest on Jul 21, 2017 4:26:56 GMT
I just finished Sanctuary. Because I didn't have enough reputation, I shot Oriana in the leg. Miranda sees if she's alright, but does nothing for the wound. She gets up and starts talking with Shepard. Why wouldn't she apply medigel before talking with Shepard or ask Shepard to give her some medigel? Shepard was able to give medigel to Wilson for his leg at the beginning of ME2.
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Post by deadlydwarf on Jul 23, 2017 14:02:39 GMT
I just finished Sanctuary. Because I didn't have enough reputation, I shot Oriana in the leg. Miranda sees if she's alright, but does nothing for the wound. She gets up and starts talking with Shepard. Why wouldn't she apply medigel before talking with Shepard or ask Shepard to give her some medigel? Shepard was able to give medigel to Wilson for his leg at the beginning of ME2. Just a flesh wound! Nothing to worry about!
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Post by brfritos on Jul 23, 2017 18:41:56 GMT
I just finished Sanctuary. Because I didn't have enough reputation, I shot Oriana in the leg. Miranda sees if she's alright, but does nothing for the wound. She gets up and starts talking with Shepard. Why wouldn't she apply medigel before talking with Shepard or ask Shepard to give her some medigel? Shepard was able to give medigel to Wilson for his leg at the beginning of ME2. Just a flesh wound! Nothing to worry about! Sorry, couldn't help it...
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Post by deadlydwarf on Jul 23, 2017 20:06:45 GMT
Just a flesh wound! Nothing to worry about! Sorry, couldn't help it... Despite having gone to see "Spam-a-lot" in London itself, I had actually forgotten about that! I was actually thinking of the Schwarzenegger movie "Last Action Hero" where his "movie within a movie" adventure hero always survived close calls with "nothing but a flesh wound"! But I like your reference better! Nothing is better than Monty Python!
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Post by brfritos on Jul 23, 2017 20:23:05 GMT
Sorry, couldn't help it... Despite having gone to see "Spam-a-lot" in London itself, I had actually forgotten about that! I was actually thinking of the Schwarzenegger movie "Last Action Hero" where his "movie within a movie" adventure hero always survived close calls with "nothing but a flesh wound"! But I like your reference better! Nothing is better than Monty Python! There was a desktop replacement called "Monty Python's Flying Circus: PC Desktop Pythonizer" for Windows. It was a series of screensavers, wallpapers, icons and sounds, just like Stardock's WindowBlinds. One of the system sound used is this, "just a flesh wound", for when the user make a error. Sometimes I just make errors to listen the sound.
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Post by themikefest on Jul 27, 2017 15:14:59 GMT
When talking with holo-Anderson he says that the reapers use this beam to transport human alive and dead to the Citadel. When Shepard makes it up to the Citadel, there is no humans alive. What happened to them? Did they wonder off someplace? The keepers pose no threat. If there were any of the uglies up there to make the ones alive were killed/harvested, then what happened to those uglies when Shepard went up there?
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Post by AnDromedary on Jul 27, 2017 16:18:50 GMT
When talking with holo-Anderson he says that the reapers use this beam to transport human alive and dead to the Citadel. When Shepard makes it up to the Citadel, there is no humans alive. What happened to them? Did they wonder off someplace? The keepers pose no threat. If there were any of the uglies up there to make the ones alive were killed/harvested, then what happened to those uglies when Shepard went up there? Good point. Maybe all the living humans Anderson saw were already heavily indoctrinated and went/were sent to other areas on reaper business?
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Post by themikefest on Jul 27, 2017 16:35:45 GMT
Good point. Maybe all the living humans Anderson saw were already heavily indoctrinated and went/were sent to other areas on reaper business? That's possible.
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Post by apocalypticham on Jul 27, 2017 16:41:37 GMT
Several people on this thread have said it before and I will repeat it. Liara's character development did not make any sense. The problem is the shift in her personality is in the comic books, not the game itself. Specific in Redemption #4 and Homeworlds #4. Take the codex for example, they put a lot of depth and perspective on things, but I saw in more than one occasion players complaining about it. Even ME hardcore fans. "Oh, you have to read too much" they say. Facepalm. I love the codex in ME games, most of the time they aren't essential or even needed, but they expand some subjects greatly. This I have to thank to ME's writers, it allows you to pick something and imagine to the limit. Thanks for reminding me how much I hate the ME comics especially when the comic version of salarians look like steroid abusers
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Post by brfritos on Jul 27, 2017 20:58:45 GMT
The problem is the shift in her personality is in the comic books, not the game itself. Specific in Redemption #4 and Homeworlds #4. Take the codex for example, they put a lot of depth and perspective on things, but I saw in more than one occasion players complaining about it. Even ME hardcore fans. "Oh, you have to read too much" they say. Facepalm. I love the codex in ME games, most of the time they aren't essential or even needed, but they expand some subjects greatly. This I have to thank to ME's writers, it allows you to pick something and imagine to the limit. Thanks for reminding me how much I hate the ME comics especially when the comic version of salarians look like steroid abusers Is bad, isn't? And what about Liara using a power never showed before and covering a entire ship with a biotic bubble? Or Miranda being a damsel-in-distress and Jacob the white knight? Better yet, TIM hanging around with people shouting racist slangs at the enemies. And someone can enlight me at one thing: how the heck a head would turn to the right from a left-handed punch? Man, Marc Walters sure has very different ideas from Drew Karpyshyn. LOL
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Post by dmc1001 on Jul 31, 2017 16:25:28 GMT
We've all heard about how crazy it is that Legion can waltz through security in ME2 while asari and turians run into problems. However, when Shepard steps onto the Citadel for the first time, all anyone knows is that there is a Cerberus ship and crew there. I can see them waiting to talk to Shepard before doing anything to him but for the rest? No, that ship should have been seized and everyone aboard arrested, even if they later allowed it to go free under Shepard's control.
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Post by AnDromedary on Jul 31, 2017 21:03:47 GMT
We've all heard about how crazy it is that Legion can waltz through security in ME2 while asari and turians run into problems. However, when Shepard steps onto the Citadel for the first time, all anyone knows is that there is a Cerberus ship and crew there. I can see them waiting to talk to Shepard before doing anything to him but for the rest? No, that ship should have been seized and everyone aboard arrested, even if they later allowed it to go free under Shepard's control. It's been a few months since my last ME2 run but IIRC, at the time of ME2, Cerberus is not that well known by the galaxy at large. The symbol on the Normandy is at the time known as a symbol for Cord-Hislop Aerospace, I think. So it's not like the Normandy transmits a Cerberus transponder code or anything. Of course, Security should get suspicious that a highly advanced warship under a civilian companies "flag" is docking but then, AFAIK, we don't know how easy or difficult it is to determine the ships systems and capabilities from the outside via scans (especially if those systems are inactive). Also, the only crew, we see leaving are with Shepard at all times and after the council meeting Shepard is either a Spectre again or at least has the council's blessing to remain untouched. So after that (as you said) they are basically untouchable.
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Origin: ferroboy
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Post by dmc1001 on Aug 1, 2017 3:01:23 GMT
We've all heard about how crazy it is that Legion can waltz through security in ME2 while asari and turians run into problems. However, when Shepard steps onto the Citadel for the first time, all anyone knows is that there is a Cerberus ship and crew there. I can see them waiting to talk to Shepard before doing anything to him but for the rest? No, that ship should have been seized and everyone aboard arrested, even if they later allowed it to go free under Shepard's control. It's been a few months since my last ME2 run but IIRC, at the time of ME2, Cerberus is not that well known by the galaxy at large. The symbol on the Normandy is at the time known as a symbol for Cord-Hislop Aerospace, I think. So it's not like the Normandy transmits a Cerberus transponder code or anything. Of course, Security should get suspicious that a highly advanced warship under a civilian companies "flag" is docking but then, AFAIK, we don't know how easy or difficult it is to determine the ships systems and capabilities from the outside via scans (especially if those systems are inactive). Also, the only crew, we see leaving are with Shepard at all times and after the council meeting Shepard is either a Spectre again or at least has the council's blessing to remain untouched. So after that (as you said) they are basically untouchable. Then how did the Council know Shepard was with Cerberus? How did Tali and the quarians know at a glance that they were facing Cerberus people? Any way you look at it, things don't add up.
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Post by AnDromedary on Aug 1, 2017 3:33:40 GMT
It's been a few months since my last ME2 run but IIRC, at the time of ME2, Cerberus is not that well known by the galaxy at large. The symbol on the Normandy is at the time known as a symbol for Cord-Hislop Aerospace, I think. So it's not like the Normandy transmits a Cerberus transponder code or anything. Of course, Security should get suspicious that a highly advanced warship under a civilian companies "flag" is docking but then, AFAIK, we don't know how easy or difficult it is to determine the ships systems and capabilities from the outside via scans (especially if those systems are inactive). Also, the only crew, we see leaving are with Shepard at all times and after the council meeting Shepard is either a Spectre again or at least has the council's blessing to remain untouched. So after that (as you said) they are basically untouchable. Then how did the Council know Shepard was with Cerberus? How did Tali and the quarians know at a glance that they were facing Cerberus people? Any way you look at it, things don't add up. The council, having spectres and whatnot are certainly better informed than C-Sec plus, Anderson knows (he sends you the invitation email after all), probably because he has contacts (we see them for example in that surveillance footage on the shadow broker base) and he is on the council or at least an advisor. The quarians knew a lot about Cerberus after the events in Ascension, which Tali references during their first meeting.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Origin: ferroboy
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Post by dmc1001 on Aug 1, 2017 5:41:25 GMT
Sure, but was Cerberus attacking the Migrant Fleet with the Cord-Hislop Aerospace logo on their ships? If so, everyone would know they're Cerberus. And, again, if the Council knows where Shepard was and who he was with then they know the logo goes with Cerberus. So, again, why didn't they arrest known terrorists - people who it's treason to work with - the moment they Normandy arrived at the Citadel? You can't say the Council knows Shepard was with Cerberus but then also doesn't know who Cerberus is.
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Post by AnDromedary on Aug 1, 2017 14:20:40 GMT
Sure, but was Cerberus attacking the Migrant Fleet with the Cord-Hislop Aerospace logo on their ships? If so, everyone would know they're Cerberus. And, again, if the Council knows where Shepard was and who he was with then they know the logo goes with Cerberus. So, again, why didn't they arrest known terrorists - people who it's treason to work with - the moment they Normandy arrived at the Citadel? You can't say the Council knows Shepard was with Cerberus but then also doesn't know who Cerberus is. In Ascension, Sanders, Grayson and Lillian arrived in Pel's shuttle, which may very well have carried the logo. Also who knows what Grayson told them while they were there. He was no longer loyal at that time. As for the council, just because they know doesn't mean they have to inform C-Sec about everything. I am not even saying they know about Cord-Hislop. They just know about Shepard. But they let him through. Think of it like the CIA arranging a covert meeting near their headquarters with some dubious informant. They wouldn't necessarily inform the Langley police about it. Just by the way, I do agree that it would have been way better for the story not to print a huge symbol of a Cerberus affiliated company on the side of a covert operations vessel (no matter how many people knew). It was stupid back then and got more stupid in ME3. I am just trying to find ways around the conundrum for the fun of it.
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Post by KrrKs on Aug 6, 2017 15:41:47 GMT
The way the Grissom Academy mission is given in ME3 (or rather, Derperus' actions) don't make sense.
In order to fool the Alliance (who has access to the Normandy and their logs) and their allies (including the Turians), Cerberus sends out a false Turian signal using a faulty secondary encryption code (or whatever is was). Even though as per ME2 Cerberus is fully aware of this code and can accurate predict (and so generate!) such code. But for some reason the decide to not use the correct version, even though they could and must assume that the alliance will find out if they don't.
It only gets worse by Traynor pointing out that this is the same mistake which lead to finding out that the Collector Cruiser mission was a set up.
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Post by Guts on Aug 6, 2017 17:58:02 GMT
Thanks for reminding me how much I hate the ME comics especially when the comic version of salarians look like steroid abusers Is bad, isn't? And what about Liara using a power never showed before and covering a entire ship with a biotic bubble? Or Miranda being a damsel-in-distress and Jacob the white knight? Better yet, TIM hanging around with people shouting racist slangs at the enemies. And someone can enlight me at one thing: how the heck a head would turn to the right from a left-handed punch? Man, Marc Walters sure has very different ideas from Drew Karpyshyn. LOL Very carefully.
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Post by themikefest on Aug 31, 2017 17:43:09 GMT
Before the extended cut was released, the Normandy would always be seen with its thrusters being torn from the fuselage, regardless of ems, and end up on the unknown planet. No idea what happened to all the other ships.
Once the cut was released, the thrusters were not torn form the fuselage, if ems is above 2600. If below 2600, the thrusters are torn form the fuselage. In the destroy ending, if ems is above 1750, the same amount of ships are seen flying by the damaged relay no matter what the player's ems is. So the beam only effected the SR2 and ignored the other ships?
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Post by dmc1001 on Sept 2, 2017 6:15:04 GMT
Before the extended cut was released, the Normandy would always be seen with its thrusters being torn from the fuselage, regardless of ems, and end up on the unknown planet. No idea what happened to all the other ships. Once the cut was released, the thrusters were not torn form the fuselage, if ems is above 2600. If below 2600, the thrusters are torn form the fuselage. In the destroy ending, if ems is above 1750, the same amount of ships are seen flying by the damaged relay no matter what the player's ems is. So the beam only effected the SR2 and ignored the other ships? TIM made it so....Reaper tech!
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Origin: ferroboy
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Post by dmc1001 on Sept 6, 2017 16:39:00 GMT
Human N7 Captain Riley leads a team that includes turians. Three tours following her, one said. I had thought Shepard was unique in having a mixed species squad at least in part because of being a Spectre. Is there some kind of turian/human military exchange program to improve relations? If not, it makes no sense.
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Post by krighaur on Sept 6, 2017 16:46:55 GMT
Human N7 Captain Riley leads a team that includes turians. Three tours following her, one said. I had thought Shepard was unique in having a mixed species squad at least in part because of being a Spectre. Is there some kind of turian/human military exchange program to improve relations? If not, it makes no sense. The Normandy SR1 is the result of a Human/Turian collaboration ... I don't know if there was more but I think that if they exchange prototype technology they may exchange more.
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Post by KrrKs on Sept 6, 2017 17:58:15 GMT
Human N7 Captain Riley leads a team that includes turians. Three tours following her, one said. I had thought Shepard was unique in having a mixed species squad at least in part because of being a Spectre. Is there some kind of turian/human military exchange program to improve relations? If not, it makes no sense. There is an exchange program: In one of the interview-datapads in the Citadel DLC Anderson can be heard talking about his experience in a turian platoon. Also: While Riley is an N7, i believe she and her squad belong to the 'N7 special forces' joint species brigade MP tie in, that is also mentioned in one of Hackett's early mails.
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Post by geralt on Sept 7, 2017 17:04:50 GMT
This is one of those weird things that Arrival brought in. I was completely shocked when I learned in Arrival that the reaper could just "fly in" and I believe I facepalmed pretty hard when I first played it. When only ME1 was around, going by Vigil's speculations, the consensus among fans was that the reapers were sitting so far out in dark space that they'd overload their drive cores before getting to the edge of the Milky Way (no discharge sites in dark space). Granted, this would also have been massively stupid by the reapers but it would have kinda fit to their arrogance in a way. We all figured that that's why Harbinger tried to have Collectors build another reaper, to take up Sovi's mission. But then came Arrival and the reapers could just get in. I still think playing Arrival before the ME2 ending makes no sense whatsoever since we see Harby and the others far far away from the Milky Way out in dark space during the main game's final cutscene. Late to the party on this, but I'll chip in anyway. In ME1 An entire fleet struggled against just 1 Reaper, but the codex in ME3 made it clear a few dreadnought volleys strained their defences. Perfect to slide in that maybe their enforced journey from dark space drained a large chunk of their reserves, and therefore scaled down their defences to the point that makes it a reasonable possibility to defeat them. (With the right combinations and numbers.) I was quite surprised this wasn't used as something to both explain the increased successes when the fleets were engaging Reapers, AND make conventional victory possible. (Heck you could have made that an ending option available to only those that imported an ME2 save with Arrival completed!)
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