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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Jade Empire
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Post by Phantom on Aug 30, 2021 0:09:31 GMT
Hello, here is my list of things I have just started to think about: -How the ME1 crew escaped the Collectors Attack and when did Wrex left the Normandy? -wWy the Alliance Command was kept at bay by Hackett during ME2 from even contacting Shepard (Shadow Broker files) and then Anderson just tells the player the Alliance can't go to investigate this problem in the Terminus yet they would have been more than willing to send teams after teams after teams against Shepard? -A/K being used as much by Cerberus as the Alliance as a bait for both the Collectors and to draw Shepard yet they don't have second thoughts about the Alliance in ME3. -what happened to the rest of the Cerberus crew in ME2, did some turned full implanted as they blamed the Council and Alliance for the deaths of their friends and family? -Why didn't Joker talked to A/K between ME2 and ME3? He seemed to have less restrictions than Shepard or heck, why didn't Dr. Chakwas decided to drag the VS to Shepard precense? Edit: -Why did Udina did a full 180 turn just when his arc was getting a redemption? The Grandfather did say that they were just stories and details had changed.
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At this rate all future Bioware games will be half done and modders need to rescue it for free.
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Aug 22, 2021 14:56:32 GMT
August 2021
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Mass Effect Andromeda, Mass Effect Legendary Edition
Lord34145
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Post by lordmoral on Aug 30, 2021 0:49:15 GMT
Hello, here is my list of things I have just started to think about: -How the ME1 crew escaped the Collectors Attack and when did Wrex left the Normandy? -wWy the Alliance Command was kept at bay by Hackett during ME2 from even contacting Shepard (Shadow Broker files) and then Anderson just tells the player the Alliance can't go to investigate this problem in the Terminus yet they would have been more than willing to send teams after teams after teams against Shepard? -A/K being used as much by Cerberus as the Alliance as a bait for both the Collectors and to draw Shepard yet they don't have second thoughts about the Alliance in ME3. -what happened to the rest of the Cerberus crew in ME2, did some turned full implanted as they blamed the Council and Alliance for the deaths of their friends and family? -Why didn't Joker talked to A/K between ME2 and ME3? He seemed to have less restrictions than Shepard or heck, why didn't Dr. Chakwas decided to drag the VS to Shepard precense? Edit: -Why did Udina did a full 180 turn just when his arc was getting a redemption? The Grandfather did say that they were just stories and details had changed. 😄😄😄😄😄😄😄😄😄🎂😄, that part was just Bioware way of saying: f--- your questions.
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Jade Empire
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Post by Phantom on Aug 30, 2021 1:50:56 GMT
The Grandfather did say that they were just stories and details had changed. 😄😄😄😄😄😄😄😄😄🎂😄, that part was just Bioware way of saying: f--- your questions. I know that and It does set up for potential retcons
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N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Mass Effect Legendary Edition
Posts: 567 Likes: 941
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Post by Guardian on Aug 30, 2021 2:09:13 GMT
I honestly didn't see Udina doing a 180; if anything, he was just further proving who he really was
A little curious what the Alliance did with the rest of the crew from the SR-2. We know what they did with Gabby and Ken, and thankfully we can correct that.
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Post by Hanako Ikezawa on Aug 30, 2021 3:49:27 GMT
I honestly didn't see Udina doing a 180; if anything, he was just further proving who he really was A little curious what the Alliance did with the rest of the crew from the SR-2. We know what they did with Gabby and Ken, and thankfully we can correct that. Pretty sure Shepard let them all get off before going back to the Alliance with the Alliance part of their crew, considering Kelly is free helping refugees or our squad mates aren’t locked up despite their allegiances or crimes.
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by Element Zero on Aug 30, 2021 3:54:30 GMT
Hello, here is my list of things I have just started to think about: -How the ME1 crew escaped the Collectors Attack and when did Wrex left the Normandy? -wWy the Alliance Command was kept at bay by Hackett during ME2 from even contacting Shepard (Shadow Broker files) and then Anderson just tells the player the Alliance can't go to investigate this problem in the Terminus yet they would have been more than willing to send teams after teams after teams against Shepard? -A/K being used as much by Cerberus as the Alliance as a bait for both the Collectors and to draw Shepard yet they don't have second thoughts about the Alliance in ME3. -what happened to the rest of the Cerberus crew in ME2, did some turned full implanted as they blamed the Council and Alliance for the deaths of their friends and family? -Why didn't Joker talked to A/K between ME2 and ME3? He seemed to have less restrictions than Shepard or heck, why didn't Dr. Chakwas decided to drag the VS to Shepard precense? Edit: -Why did Udina did a full 180 turn just when his arc was getting a redemption? I feel like I can answer most of these, though formatting might be tricky. 1) SR1 crew escaped on escape pods over Alchera. We see it happen. Clearly, based upon the reunion, Wrex had left prior to the Collector attack. 2) Hackett wasn't keeping the Alliance from pursuing and attacking Shepard. He was running bureaucratic and political interference to buy Shepard time to wrap up any unfinished business. 3) I don't understand the Ashley/Kaidan question. 4) Who can say where all the Cerberus folks went? I wouldn't call this a "doesn't make sense". It's more of a "who really cares?" 5) Joker was brought aboard Normandy only under armed guard, and only when EDI refused to cooperate without him. I see no reason to assume he had more freedom to come and go than did Shepard. Why would Chakwas "drag Ash/Kaidan into Shepard's presence"? Why would she be given access to Shepard at all? He was locked up and monitored, and Chakwas reaching out to Shep would've looked really sketchy. Such an attempt could've potentially ended with Chakwas under observation or restricted in some way. Also, Chawkwas was on the Citadel, Shep was on Earth. Ash/Kaidan had Alliance duties that likely kept them too be busy to be "dragged about" by Karin Chakwas. 6) Udina was always the same. He was dedicated to humanity. That's it. He decided the other species weren't helping humanity, so he tried to seize power (and the resources such power brings) with Cerberus' help. Nothing inconsistent in that.
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At this rate all future Bioware games will be half done and modders need to rescue it for free.
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Aug 22, 2021 14:56:32 GMT
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by lordmoral on Aug 30, 2021 15:09:41 GMT
Hello, here is my list of things I have just started to think about: -How the ME1 crew escaped the Collectors Attack and when did Wrex left the Normandy? -wWy the Alliance Command was kept at bay by Hackett during ME2 from even contacting Shepard (Shadow Broker files) and then Anderson just tells the player the Alliance can't go to investigate this problem in the Terminus yet they would have been more than willing to send teams after teams after teams against Shepard? -A/K being used as much by Cerberus as the Alliance as a bait for both the Collectors and to draw Shepard yet they don't have second thoughts about the Alliance in ME3. -what happened to the rest of the Cerberus crew in ME2, did some turned full implanted as they blamed the Council and Alliance for the deaths of their friends and family? -Why didn't Joker talked to A/K between ME2 and ME3? He seemed to have less restrictions than Shepard or heck, why didn't Dr. Chakwas decided to drag the VS to Shepard precense? Edit: -Why did Udina did a full 180 turn just when his arc was getting a redemption? I feel like I can answer most of these, though formatting might be tricky. 1) SR1 crew escaped on escape pods over Alchera. We see it happen. Clearly, based upon the reunion, Wrex had left prior to the Collector attack. 2) Hackett wasn't keeping the Alliance from pursuing and attacking Shepard. He was running bureaucratic and political interference to buy Shepard time to wrap up any unfinished business. 3) I don't understand the Ashley/Kaidan question. 4) Who can say where all the Cerberus folks went? I wouldn't call this a "doesn't make sense". It's more of a "who really cares?" 5) Joker was brought aboard Normandy only under armed guard, and only when EDI refused to cooperate without him. I see no reason to assume he had more freedom to come and go than did Shepard. Why would Chakwas "drag Ash/Kaidan into Shepard's presence"? Why would she be given access to Shepard at all? He was locked up and monitored, and Chakwas reaching out to Shep would've looked really sketchy. Such an attempt could've potentially ended with Chakwas under observation or restricted in some way. Also, Chawkwas was on the Citadel, Shep was on Earth. Ash/Kaidan had Alliance duties that likely kept them too be busy to be "dragged about" by Karin Chakwas. 6) Udina was always the same. He was dedicated to humanity. That's it. He decided the other species weren't helping humanity, so he tried to seize power (and the resources such power brings) with Cerberus' help. Nothing inconsistent in that. And what happened that the escape pods weren't captured by the Collectors? Chakwas could have at least, at least talked to A/K about what happened, it's understandable that had they went to meet Shepard during lockup the clowns in the Alliance would use that as an excuse to create situations for them to fail more so in Williams case. Udina giving a few final words of how tired he was at the Council for not doing squat since the Collectors attacks and up to that point in the war should have been there also, those contacts he picked up should have been given to Shepard from Udina Omni Tool.
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Post by AnDromedary on Aug 30, 2021 20:06:49 GMT
I feel like I can answer most of these, though formatting might be tricky. 1) SR1 crew escaped on escape pods over Alchera. We see it happen. Clearly, based upon the reunion, Wrex had left prior to the Collector attack. 2) Hackett wasn't keeping the Alliance from pursuing and attacking Shepard. He was running bureaucratic and political interference to buy Shepard time to wrap up any unfinished business. 3) I don't understand the Ashley/Kaidan question. 4) Who can say where all the Cerberus folks went? I wouldn't call this a "doesn't make sense". It's more of a "who really cares?" 5) Joker was brought aboard Normandy only under armed guard, and only when EDI refused to cooperate without him. I see no reason to assume he had more freedom to come and go than did Shepard. Why would Chakwas "drag Ash/Kaidan into Shepard's presence"? Why would she be given access to Shepard at all? He was locked up and monitored, and Chakwas reaching out to Shep would've looked really sketchy. Such an attempt could've potentially ended with Chakwas under observation or restricted in some way. Also, Chawkwas was on the Citadel, Shep was on Earth. Ash/Kaidan had Alliance duties that likely kept them too be busy to be "dragged about" by Karin Chakwas. 6) Udina was always the same. He was dedicated to humanity. That's it. He decided the other species weren't helping humanity, so he tried to seize power (and the resources such power brings) with Cerberus' help. Nothing inconsistent in that. And what happened that the escape pods weren't captured by the Collectors? Chakwas could have at least, at least talked to A/K about what happened, it's understandable that had they went to meet Shepard during lockup the clowns in the Alliance would use that as an excuse to create situations for them to fail more so in Williams case. Udina giving a few final words of how tired he was at the Council for not doing squat since the Collectors attacks and up to that point in the war should have been there also, those contacts he picked up should have been given to Shepard from Udina Omni Tool. The Collectors may not have been that interested in the escape pods. Their main goal was apparently to destroy the Normandy (the ship that was chiefly responsible for Sovereign's destruction). That's just my interpretation though as IIRC, we never get a clear non-speculative answer to the exact motivations fo the Collectors/Harbinger regarding Shepard and the Normandy.
Chakwas talking to the VS would have certainly been nice. However, it didn't happen. Why not? Well, who knows, Element Zero gave some possible explanations. Ultimately, I don't think the authors need to specifically address any and all possibilities for why something that is possible didn't happen, so yeah, I think there is plenty of ways why this can make sense.
Udina in ME3 is a bit of a mess, it is true. The writers kinda shrug it off with a mixture of Udina being fed up with the council and the old magic "indoctrination" excuse. A bit of background though: In the original version of the ME3 script, the coup was supposed to happen after Thessia, which would have made more sense in the story as Udina would have had a reason to be mad at the asari for not disclosing the beacon earlier. This might have driven him to cooperate with Cerberus and it would also have given a better backstory as to why the reapers could suddenly capture the Citadel (if the coup had actually been succesful for example).
But for some reason the script was changed so that coup was now happening earlier in the story and they kinda shoehorned in Udina's mental breakdown/indoctrination thing to make it work more or less. Well, game development, it's a bitch.
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Nov 26, 2024 12:50:37 GMT
6,791
lordmoral
At this rate all future Bioware games will be half done and modders need to rescue it for free.
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Aug 22, 2021 14:56:32 GMT
August 2021
lordmoral
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Mass Effect Andromeda, Mass Effect Legendary Edition
Lord34145
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Post by lordmoral on Aug 30, 2021 20:38:05 GMT
And what happened that the escape pods weren't captured by the Collectors? Chakwas could have at least, at least talked to A/K about what happened, it's understandable that had they went to meet Shepard during lockup the clowns in the Alliance would use that as an excuse to create situations for them to fail more so in Williams case. Udina giving a few final words of how tired he was at the Council for not doing squat since the Collectors attacks and up to that point in the war should have been there also, those contacts he picked up should have been given to Shepard from Udina Omni Tool. The Collectors may not have been that interested in the escape pods. Their main goal was apparently to destroy the Normandy (the ship that was chiefly responsible for Sovereign's destruction). That's just my interpretation though as IIRC, we never get a clear non-speculative answer to the exact motivations fo the Collectors/Harbinger regarding Shepard and the Normandy.
Chakwas talking to the VS would have certainly been nice. However, it didn't happen. Why not? Well, who knows, Element Zero gave some possible explanations. Ultimately, I don't think the authors need to specifically address any and all possibilities for why something that is possible didn't happen, so yeah, I think there is plenty of ways why this can make sense.
Udina in ME3 is a bit of a mess, it is true. The writers kinda shrug it off with a mixture of Udina being fed up with the council and the old magic "indoctrination" excuse. A bit of background though: In the original version of the ME3 script, the coup was supposed to happen after Thessia, which would have made more sense in the story as Udina would have had a reason to be mad at the asari for not disclosing the beacon earlier. This might have driven him to cooperate with Cerberus and it would also have given a better backstory as to why the reapers could suddenly capture the Citadel (if the coup had actually been succesful for example).
But for some reason the script was changed so that coup was now happening earlier in the story and they kinda shoehorned in Udina's mental breakdown/indoctrination thing to make it work more or less. Well, game development, it's a bitch. There were some parts of the original script that I liked but it was very clear Bioware had no vision for ME3 and decided to use their Bioware Majic for 3 development.
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Post by themikefest on Aug 31, 2021 0:44:55 GMT
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elementzero
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by Element Zero on Aug 31, 2021 2:37:07 GMT
And what happened that the escape pods weren't captured by the Collectors? Chakwas could have at least, at least talked to A/K about what happened, it's understandable that had they went to meet Shepard during lockup the clowns in the Alliance would use that as an excuse to create situations for them to fail more so in Williams case. Udina giving a few final words of how tired he was at the Council for not doing squat since the Collectors attacks and up to that point in the war should have been there also, those contacts he picked up should have been given to Shepard from Udina Omni Tool. The Collectors may not have been that interested in the escape pods. Their main goal was apparently to destroy the Normandy (the ship that was chiefly responsible for Sovereign's destruction). That's just my interpretation though as IIRC, we never get a clear non-speculative answer to the exact motivations fo the Collectors/Harbinger regarding Shepard and the Normandy.
Chakwas talking to the VS would have certainly been nice. However, it didn't happen. Why not? Well, who knows, Element Zero gave some possible explanations. Ultimately, I don't think the authors need to specifically address any and all possibilities for why something that is possible didn't happen, so yeah, I think there is plenty of ways why this can make sense.
Udina in ME3 is a bit of a mess, it is true. The writers kinda shrug it off with a mixture of Udina being fed up with the council and the old magic "indoctrination" excuse. A bit of background though: In the original version of the ME3 script, the coup was supposed to happen after Thessia, which would have made more sense in the story as Udina would have had a reason to be mad at the asari for not disclosing the beacon earlier. This might have driven him to cooperate with Cerberus and it would also have given a better backstory as to why the reapers could suddenly capture the Citadel (if the coup had actually been succesful for example).
But for some reason the script was changed so that coup was now happening earlier in the story and they kinda shoehorned in Udina's mental breakdown/indoctrination thing to make it work more or less. Well, game development, it's a bitch. These are in line with my thoughts. None of this stuff falls into the "doesn't make sense" category, in my opinion. These are more, "I wonder what happened with XYZ?" Speculation regarding what-ifs can be fun. I don't think a few loose threads are evidence of poor writing. We can't expect to be informed of every off-screen activity of every supporting NPC.
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Post by themikefest on Aug 31, 2021 3:53:27 GMT
None of this stuff falls into the "doesn't make sense" category, in my opinion. These are more, "I wonder what happened with XYZ?" Speculation regarding what-ifs can be fun. I don't think a few loose threads are evidence of poor writing. We can't expect to be informed of every off-screen activity of every supporting NPC. It is curious though, why did Garrus and Wrex leave? You would believe both would remain since Shepard said at the end of ME1, he/she will find a way to stop the reapers. The player knows A/K, t'soni were on the ship as well as Tali according to Taylor. Since A/K/t'soni are the ones to tell Moreau won't leave, why didn't they force him to instead of wasting all that time to find Shepard to tell him/her that? Wait a minute. I forgot, this is the thread that doesn't make sense. What A/K/t'soni did made sense since Shepard had to die.
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by Element Zero on Aug 31, 2021 5:22:19 GMT
None of this stuff falls into the "doesn't make sense" category, in my opinion. These are more, "I wonder what happened with XYZ?" Speculation regarding what-ifs can be fun. I don't think a few loose threads are evidence of poor writing. We can't expect to be informed of every off-screen activity of every supporting NPC. It is curious though, why did Garrus and Wrex leave? You would believe both would remain since Shepard said at the end of ME1, he/she will find a way to stop the reapers. The player knows A/K, t'soni were on the ship as well as Tali according to Taylor. Since A/K/t'soni are the ones to tell Moreau won't leave, why didn't they force him to instead of wasting all that time to find Shepard to tell him/her that? Wait a minute. I forgot, this is the thread that doesn't make sense. What A/K/t'soni did made sense since Shepard had to die. I had never interpreted it that Garrus left before the attack. I guess in my mind, I'd always assumed he was there. That said, I did notice that Jacob fails to mention both "the Krogan" and "the Turian" if questioned at the beginning of ME2. The interaction is very believable or lifelike, in my opinion. Why carefully list every alien whom he didn't personally know while playing 20 questions during a pause in combat? His quick summary works well. Still, we know he actually left those guys out because players can choose to not recruit one of them in ME1. I imagine few players do so, other than guys like us who have played hundreds of times. For Wrex, I'd say he left after Saren's death in order to try to prepare the Krogan. Like he says on Surkhesh in regard to the Reapers, "I knew this day was coming." I can't quite recall what he says in ME2, but helping his people after Virmire had to be on his mind constantly. For Garrus, he did claim (in my playthroughs) that he was going to both return to the Citadel and reconsider Spectre training. Maybe that was his intent? We know he did go back to the Citadel. I guess the exact timing of his departure is the only unknown. I think we can plausibly fill in the blanks for these guys in several ways, even if it's just conjecture or educated guesses.
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dmc1001
N7
Biotic Booty
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Origin: ferroboy
Prime Posts: 77
Posts: 9,942 Likes: 17,687
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Post by dmc1001 on Aug 31, 2021 19:09:54 GMT
Since A/K/t'soni are the ones to tell Moreau won't leave, why didn't they force him to instead of wasting all that time to find Shepard to tell him/her that? Wait a minute. I forgot, this is the thread that doesn't make sense. What A/K/t'soni did made sense since Shepard had to die. This always bothered me. In fact, when TIM called Joker someone Shepard could trust, I wanted to say "you mean that guy who got me killed for being so obstinate?"
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Post by AnDromedary on Aug 31, 2021 19:24:13 GMT
Since A/K/t'soni are the ones to tell Moreau won't leave, why didn't they force him to instead of wasting all that time to find Shepard to tell him/her that? Wait a minute. I forgot, this is the thread that doesn't make sense. What A/K/t'soni did made sense since Shepard had to die. This always bothered me. In fact, when TIM called Joker someone Shepard could trust, I wanted to say "you mean that guy who got me killed for being so obstinate?" I realize this is pure head-canon but I always like to think that if Joker hadn't still pulled some maneuvers with the damaged Normandy, the Collectors would have shredded the ship even before all the other escape pods were safely out of range or something.
Sure, when you finally get to the bridge he should not have argued but hey, like any good pilot, he loves his boat (someone should have told him then that the next one will have real leather seats ).
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dmc1001
N7
Biotic Booty
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Origin: ferroboy
Prime Posts: 77
Posts: 9,942 Likes: 17,687
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Post by dmc1001 on Aug 31, 2021 19:29:14 GMT
I realize this is pure head-canon but I always like to think that if Joker hadn't still pulled some maneuvers with the damaged Normandy, the Collectors would have shredded the ship even before all the other escape pods were safely out of range or something. Headcanon makes a lot of things work. Yeah, I know Joker meant well, and I'm sure he thought he could somehow do something positive, I just felt like it was problematic. Maybe it's more the argument because those few moments were so crucial that it would have been enough to allow Shepard to get into the escape pod.
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At this rate all future Bioware games will be half done and modders need to rescue it for free.
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Aug 22, 2021 14:56:32 GMT
August 2021
lordmoral
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by lordmoral on Aug 31, 2021 20:08:10 GMT
I realize this is pure head-canon but I always like to think that if Joker hadn't still pulled some maneuvers with the damaged Normandy, the Collectors would have shredded the ship even before all the other escape pods were safely out of range or something. Headcanon makes a lot of things work. Yeah, I know Joker meant well, and I'm sure he thought he could somehow do something positive, I just felt like it was problematic. Maybe it's more the argument because those few moments were so crucial that it would have been enough to allow Shepard to get into the escape pod. This may be why Joker and A/K don't want to see each much eye to eye in ME3, they still harbor hate for the man they percieve didn't follow instructions to leave the ship and got their CO killed and which then lead them to work for Cerberus.
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dmc1001
N7
Biotic Booty
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Origin: ferroboy
Prime Posts: 77
Posts: 9,942 Likes: 17,687
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Biotic Booty
1031
0
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
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Post by dmc1001 on Aug 31, 2021 20:29:53 GMT
I honestly didn't see Udina doing a 180; if anything, he was just further proving who he really was I think you're right. Right from the start, Udina was trying to do everything he could to get a seat on the Council - preferably for himself but definitely for Earth. Part of that was pushing for Shepard to become a Spectre. That would go a long way toward showing the Council what humans could do. That happened. Then Earth came through and put down Sovereign. That got the seat. When Shepard got uppity, Udina wanted them away from the Council because he didn't want to jeopardize Earth's standing. Everything Udina did was to advance Earth's interest. Joining Cerberus, especially when the Council seemed to have turned their backs on Earth, just made sense. Previously, he could have more or less ignored Cerberus. Not when he saw them as the only interested party, that's where he went. So, yeah, he didn't do a 180. He just moved forward.
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Post by lordmoral on Aug 31, 2021 21:11:18 GMT
I honestly didn't see Udina doing a 180; if anything, he was just further proving who he really was I think you're right. Right from the start, Udina was trying to do everything he could to get a seat on the Council - preferably for himself but definitely for Earth. Part of that was pushing for Shepard to become a Spectre. That would go a long way toward showing the Council what humans could do. That happened. Then Earth came through and put down Sovereign. That got the seat. When Shepard got uppity, Udina wanted them away from the Council because he didn't want to jeopardize Earth's standing. Everything Udina did was to advance Earth's interest. Joining Cerberus, especially when the Council seemed to have turned their backs on Earth, just made sense. Previously, he could have more or less ignored Cerberus. Not when he saw them as the only interested party, that's where he went. So, yeah, he didn't do a 180. He just moved forward. Good point.
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Post by AnDromedary on Nov 26, 2022 7:26:16 GMT
I think I mentioned this before but I just replayed Feros and it occurred to me again that the architecture of the place simply doesn't make sense. You leave the Zhu's Hope building in the MAKO and go along a fairly straight highway until you reach Juliana and Jeong's hideout. At this point, you do a 180 while going up a ramp and then you go another straigt highway back. Does this mean that the Exogeni building is actually the same building as Zhu's Hope and we just went up a few stories? Even if we assume that there was no direct connection, wouldn't the Exogeni building then also be right on top of the Thorian and thus should have been infected by the spores? Also, when you are outside on the upper highway, you can actually see the lower highway, if you look down on the right side when you are driving back from Exogeni to the hideout building. However, when you come out of the hideout building on the lower side, you cannot see the upper highway anywhere. So I am guessing this is just sloppy level design but it just keeps bothering me in every playthrough.
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Post by KrrKs on Nov 26, 2022 14:43:11 GMT
I think I mentioned this before but I just replayed Feros and it occurred to me again that the architecture of the place simply doesn't make sense. You leave the Zhu's Hope building in the MAKO and go along a fairly straight highway until you reach Juliana and Jeong's hideout. At this point, you do a 180 while going up a ramp and then you go another straigt highway back. [...]
Hm I haven't played that part in a long time, but i was under the impression that you do a full 360° turn at the hideout? 90° Left onto the ramp, which does a 180° turn, then about 90° left again onto the next skyway
Is my memory missing another turn somewhere?
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Post by MegaIllusiveMan on Nov 26, 2022 22:36:37 GMT
Hello, here is my list of things I have just started to think about: -How the ME1 crew escaped the Collectors Attack and when did Wrex left the Normandy? -wWy the Alliance Command was kept at bay by Hackett during ME2 from even contacting Shepard (Shadow Broker files) and then Anderson just tells the player the Alliance can't go to investigate this problem in the Terminus yet they would have been more than willing to send teams after teams after teams against Shepard? -A/K being used as much by Cerberus as the Alliance as a bait for both the Collectors and to draw Shepard yet they don't have second thoughts about the Alliance in ME3. -what happened to the rest of the Cerberus crew in ME2, did some turned full implanted as they blamed the Council and Alliance for the deaths of their friends and family? -Why didn't Joker talked to A/K between ME2 and ME3? He seemed to have less restrictions than Shepard or heck, why didn't Dr. Chakwas decided to drag the VS to Shepard precense? Edit: -Why did Udina did a full 180 turn just when his arc was getting a redemption? 1) Many of the crew leave before the Collector attack. Remember that it happened one month after the attack on the Citadel, and Wrex himself asks how the Normandy was doing when meeting with him on Tuchanka. After Saren is stopped, there's no need for the crew to stay together, since the goal has been completed and they specifically told you that they would help you in the fight against Saren, and the Alliance was mostly doing some cleaning of the remaining Geth holdouts. Garrus went back to C-Sec, Wrex to Tuchanka, Tali to the Fleet. Ashley/Kaidan were still part of the Alliance and Liara didn't have anywhere to go, since she joined the crew not with the promise of fighting Saren and could be there to further "study" Shep and his/her visions. 2) The problem wasn't contacting Shepard, but the guy told Hackett that he would be placed under a somewhat-formal arrest for supposedly evading the Alliance for those 2 years that Shepard was dead. 3) This was a one-time only and they were never told that Cerberus used them as bait, only that Shepard was involved with Cerberus. 4) Remember that Cerberus were still the "good guys" from a certain point of view. See Star Wars for example, some people don't really know that the Empire does nefarious things, and serve them as ways of doing things right when no one does. Cerberus was just that. When the Collector Base was destroyed/saved and The Illusive Man studied ways of defeating the Reapers, he adopted harsher methods. Folks could be onboard, (un)knowingly.
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Post by MegaIllusiveMan on Nov 26, 2022 23:14:48 GMT
ME1 cutscenes. I've seen Wrex handling a pistol when his main weapon is a shotgun. Similarly, on Therum, I saw Kaidan holding an assault rifle even though his weapon is a pistol. I don't know about anyone else but I noticed these two. There's Javik that holds a Disciple Shotgun on his Character Selection Screen.
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Post by dmc1001 on Nov 27, 2022 2:39:37 GMT
The Grandfather did say that they were just stories and details had changed. 😄😄😄😄😄😄😄😄😄🎂😄, that part was just Bioware way of saying: f--- your questions. "We can do whatever we want in the next ME game 'cause it's just another one of grandpas stories." That's the soft version of what you wrote.
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Post by AnDromedary on Nov 27, 2022 5:39:05 GMT
I think I mentioned this before but I just replayed Feros and it occurred to me again that the architecture of the place simply doesn't make sense. You leave the Zhu's Hope building in the MAKO and go along a fairly straight highway until you reach Juliana and Jeong's hideout. At this point, you do a 180 while going up a ramp and then you go another straigt highway back. [...]
Hm I haven't played that part in a long time, but i was under the impression that you do a full 360° turn at the hideout? 90° Left onto the ramp, which does a 180° turn, then about 90° left again onto the next skyway
Is my memory missing another turn somewhere? Ah, yea, turns out my sense of direction is shit. It's actually a 270 degree turn. 90 right where the refugee bunker is and another 180 after going up the ramp to the upper level. In your maps, the parts to the very peft of maps FER4 and FER6 are the same, it's just one single 180 degree turn there. Anyway, so when you leave the weigh station your trajectory is perpendicular to when you entered, so it's all good.
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