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At this rate all future Bioware games will be half done and modders need to rescue it for free.
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by lordmoral on Nov 27, 2022 12:07:06 GMT
😄😄😄😄😄😄😄😄😄🎂😄, that part was just Bioware way of saying: f--- your questions. "We can do whatever we want in the next ME game 'cause it's just another one of grandpas stories." That's the soft version of what you wrote. Pretty much.
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At this rate all future Bioware games will be half done and modders need to rescue it for free.
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lordmoral
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by lordmoral on Nov 27, 2022 12:13:14 GMT
Hello, here is my list of things I have just started to think about: -How the ME1 crew escaped the Collectors Attack and when did Wrex left the Normandy? -wWy the Alliance Command was kept at bay by Hackett during ME2 from even contacting Shepard (Shadow Broker files) and then Anderson just tells the player the Alliance can't go to investigate this problem in the Terminus yet they would have been more than willing to send teams after teams after teams against Shepard? -A/K being used as much by Cerberus as the Alliance as a bait for both the Collectors and to draw Shepard yet they don't have second thoughts about the Alliance in ME3. -what happened to the rest of the Cerberus crew in ME2, did some turned full implanted as they blamed the Council and Alliance for the deaths of their friends and family? -Why didn't Joker talked to A/K between ME2 and ME3? He seemed to have less restrictions than Shepard or heck, why didn't Dr. Chakwas decided to drag the VS to Shepard precense? Edit: -Why did Udina did a full 180 turn just when his arc was getting a redemption? 1) Many of the crew leave before the Collector attack. Remember that it happened one month after the attack on the Citadel, and Wrex himself asks how the Normandy was doing when meeting with him on Tuchanka. After Saren is stopped, there's no need for the crew to stay together, since the goal has been completed and they specifically told you that they would help you in the fight against Saren, and the Alliance was mostly doing some cleaning of the remaining Geth holdouts. Garrus went back to C-Sec, Wrex to Tuchanka, Tali to the Fleet. Ashley/Kaidan were still part of the Alliance and Liara didn't have anywhere to go, since she joined the crew not with the promise of fighting Saren and could be there to further "study" Shep and his/her visions. 2) The problem wasn't contacting Shepard, but the guy told Hackett that he would be placed under a somewhat-formal arrest for supposedly evading the Alliance for those 2 years that Shepard was dead. 3) This was a one-time only and they were never told that Cerberus used them as bait, only that Shepard was involved with Cerberus. 4) Remember that Cerberus were still the "good guys" from a certain point of view. See Star Wars for example, some people don't really know that the Empire does nefarious things, and serve them as ways of doing things right when no one does. Cerberus was just that. When the Collector Base was destroyed/saved and The Illusive Man studied ways of defeating the Reapers, he adopted harsher methods. Folks could be onboard, (un)knowingly. Good points.
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Post by AnDromedary on Dec 3, 2022 20:13:50 GMT
Just played through Virmire again. Usually, I send whoever I want to keep with the salarians and then go and pick them up. However, this time, I went back to the bomb, picked up Ash there and left. It's a little weird that Captain Kirrahe and the salarians are still on board the Normandy even though I never picked them up. Or was it just Kaiden's fireteam that was stuck at that AA tower and Joker picked up the rest of them after offloading the bomb? It doesn't quite get clear from the dialogue. But I think it would have been better if Kirrahe only survives if you don't go back tot he bomb site.
Also, two little things during the endgame: 1. You can run around on Ilos without a helmet. According to the planet description the air pressure is about 11.5 earth atmospheres though. While humans could technically survive that I think, breathing, let alone running around and fighting should be rather hard. 2. When you confront Saren in the council chambers, the windows in the back are lit with the purple light of the Serpent Nebula. However, at that time, the arms of the Citadel are still closed. We should have the same view of the lights on the closed arms as we did when running up the tower just moments before.
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Primitive God
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Games: Mass Effect Legendary Edition
Posts: 147 Likes: 412
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Post by Primitive God on Dec 5, 2022 1:38:13 GMT
Why does Shepard ask doctor Chakwas what a spectre is?? You'd think he'd know more about it than a random field medic.
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dmc1001
N7
Biotic Booty
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Origin: ferroboy
Prime Posts: 77
Posts: 9,942 Likes: 17,687
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Post by dmc1001 on Dec 23, 2022 17:44:42 GMT
Why does Shepard ask doctor Chakwas what a spectre is?? You'd think he'd know more about it than a random field medic. Maybe for the sake of Jenkins.
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Post by AnDromedary on Nov 10, 2023 20:10:41 GMT
Here is random thought that just popped into my head (and I am shocked it never occurred to me before this): So, the Hanar communicate via fluorescent light pulses, right? We see this while we talk to them, they kinda blink away. So some sort of universal translator picks up the light pulses, tranlates them and then uses some sort of voice synthesizer (that happens to sound like Mark Meer) to output it as spoken language to us. So far so good. But here is the thing: That "light pulse to speech" system clearly can interpret the emotional context of what the hanar is trying to say and synthesizes the spoken language accordingly. We often hear emotional hanar, e.g. when you talk to the priest on the Presidium or when Opold on Novaria is angry at you because you betrayed him or even Blasto in ME3. So if this works for the hanar, why can't the same thing be done for the elcor? They clearly state the emotional tone of what they are about to say, so why can't the translator just pick that up and incorporate that into the speech synthesis like it seems to be doing for the hanar? Why does it have to be monotonous with a clarifying word tacked on to the beginning of each sentence for them? If you ask me, the elcor just got screwed over by the manufacturers of universal translators. Or maybe it's been kept like that intentionally, so that their Shakespeare performances remain unique and Francis Kit can make a ton of money.
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