bshep
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Post by bshep on Sept 5, 2018 20:59:06 GMT
That was one nice synopsis of the panel.
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Post by Sartoz on Sept 5, 2018 21:07:41 GMT
Thanks for the 5 biggest Takeaways...... Hrungr
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Post by Sartoz on Sept 5, 2018 21:11:05 GMT
dave_zilla @gamescomm_dave
@biomarkdarrah Can Fort Tarsis be upgraded visually like Skyhold was in DAI? Mark Darrah @biomarkdarrah
Fort Tarsis will change visually based upon missions you do. We won't have decoration like Skyhold At least not at launch. [HASH]ANT
Skyhold had decorations? Wow, Mark, must have occurred after I stopped playing the game. .... (I'm sarcastic here.... the renovations were pitiful).
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Post by NotN7 on Sept 5, 2018 21:12:37 GMT
So Anthem is MEMP, DAIMP, and MEAMP reversed? MP first story second ? is that what I'm starting to see here? seems like it to me, but I'll leave it to you all.
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bshep
N5
We destroy them or they destroy us.
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Post by bshep on Sept 5, 2018 21:39:57 GMT
Your eyes must be going bad. Anthem is more akin to SWTOR from everyting showed so far.
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Post by wright1978 on Sept 5, 2018 22:12:17 GMT
I already want to feed that crew into a wood chipper.
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bshep
N5
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Post by bshep on Sept 5, 2018 22:23:32 GMT
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Post by midnight tea on Sept 5, 2018 22:31:21 GMT
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Post by Sartoz on Sept 6, 2018 0:38:59 GMT
Your eyes must be going bad. Anthem is more akin to SWTOR from everyting showed so far. Unfamiliar with the game.
Is it a good thing?
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Post by Sartoz on Sept 6, 2018 0:41:13 GMT
Hm... Bio hissed a lot of hot air, answering that question.
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Post by azarhal on Sept 6, 2018 11:30:14 GMT
Your eyes must be going bad. Anthem is more akin to SWTOR from everyting showed so far. You are the one with the bad eyes. SWTOR is a full MMO with all the multiplayer features that goes with it that Anthem doesn't have: social hubs, player chat everywhere, player trading, PvP, party larger than 4 players, more than your party seen on maps, instanced areas to avoid other players taking your kills and stuff, etc. MEMP/DAMP with a story is much closer to how Anthem works than SWTOR is. I'm not sure why people have problem understanding that Anthem is just a simple co-op game.
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Post by SofaJockey on Sept 6, 2018 12:11:28 GMT
MEMP/DAMP with a story is much closer to how Anthem works... Absolutely this. Much more than SWTOR or Destiny/Division.
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link2twenty
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Post by link2twenty on Sept 6, 2018 12:17:49 GMT
MEMP/DAMP with a story is much closer to how Anthem works... Absolutely this. Much more than SWTOR or Destiny/Division. The concept is very close to ghost recon wildlands, though with that game your "party" was always 4 with AI filling in the blank spots. Though with a story-driven hub world.
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Post by Hrungr on Sept 6, 2018 14:17:37 GMT
د Mohammed l @medosalah2009 @biomarkdarrah can we change the flight animation or is it a specific animation for each javalin ?
Mark Darrah @biomarkdarrah It is specific to the Javelin, but it is something we are going to look into after launch.
[HASH]ANT
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Post by PapaCharlie9 on Sept 6, 2018 15:28:42 GMT
So Anthem is MEMP, DAIMP, and MEAMP reversed? MP first story second ? is that what I'm starting to see here? Yes, but the "starting" happened several months ago. The short-hand notion of "ME3MP reversed" only applies to high-level design intent, not the details of actual gameplay. Don't take that too literally. All it really means is that most of the design emphasis is on the MP components of the game, with the story stuff layered on top -- or bolted on the side, depending on your glass half full/empty response to the info we know to date. In, for example, DAIMP, the MP part isn't really connected to the SP story at all, where there is a little bit more connection between MP missions and "solo" story (I won't call it SP, that's going too far) in Anthem. Not much more, but a little bit more. For example, if you do something in Your Story (Fort Tarsis, Strider) that pisses off one of your NPC crew, the radio chatter you hear in an MP mission from that NPC might be hostile in tone, instead of neutral or friendly.
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bshep
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Post by bshep on Sept 6, 2018 17:52:08 GMT
I really don't agree with the MEMP comparison. In format Strongholds are much more similar to Flashpoints than the simple co-op matches of MP from previous Bioware games. Even the focus on story, during Fort Tarsis, reminds me more of The Old Republic.
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Post by Hrungr on Sept 6, 2018 17:59:53 GMT
John Epler @eplerjc Any day I get to reference 'Angel Summoner and BMX Bandit' in a work meeting is a good day.
[HASH]ANT
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Post by rikimaru on Sept 7, 2018 14:16:18 GMT
Are we going to get a new game play with the point of view from the Interceptor or Storm.
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Post by Hrungr on Sept 7, 2018 19:19:33 GMT
Emily (aka Domino) pentapod#TFW you're looking through the list of check-in notes other people have submitted and see "[redacted] Butt Adjustments" from a character artist 🤣 #GameDev #Booty 🍑 [HASH]ANT
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Post by Deleted on Sept 7, 2018 19:27:46 GMT
A good question … Are we going to get a new game play with the point of view from the Interceptor or Storm. Take it away, Emily ... Emily (aka Domino) pentapod#TFW you're looking through the list of check-in notes other people have submitted and see "[redacted] Butt Adjustments" from a character artist 🤣 #GameDev #Booty 🍑 And the answer, quite obviously, is not until the character artists complete all those Interceptor and Storm [redacted] Butt Adjustments.
Don't just expect … demand [Epic] Butt AdjustmentsTM.
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Post by Hrungr on Sept 7, 2018 23:16:36 GMT
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Post by Hrungr on Sept 8, 2018 0:02:50 GMT
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bshep
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Post by bshep on Sept 8, 2018 2:29:53 GMT
Interesting interview but no new juicy story details.
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Post by traks on Sept 8, 2018 9:01:02 GMT
Good article. Summing up very well, what Bioware wants to accomplish with this game.
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Post by Hrungr on Sept 9, 2018 1:07:58 GMT
Casey Hudson @caseydhudson Just realized it was 20 years ago today - September 8, 1998 - when I started work @bioware. Forever grateful to @doktorzee and @raymuzyka for taking a chance on me, and so proud of the work we’ve done as a studio. Love being able to work every day with such amazing people!
[HASH]ANT
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