Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
10036
0
Deleted
0
January 1970
Deleted
|
Post by Deleted on Apr 1, 2019 4:37:42 GMT
You're going to have to come up with an answer as to why I would waste all my time doing all the playthroughs I've done if you believe I don't like ME. No, I don't have to come up with an answer to that one. You do. My question has always been essentially - Why bother to call Liara derogatory names like "the alien" if all you're doing is "mentioning things" and not intentionally leaving an impression that you're angry and dissatisfied? (and you've done similar name-calling of various NPCs in several posts on other threads). From the tone of your posts, I'm not getting the impression that you like the game nearly as much as you claim to like it.
|
|
Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
10036
0
Deleted
0
January 1970
Deleted
|
Post by Deleted on Apr 1, 2019 12:53:31 GMT
It was hard to get Miranda killed, but not impossible. Yet somehow I managed to do it in my first game playing blind. I think because, like any sane, non-meta-gaming person, I sided with Jack in their argument and that got Miranda's panties in a bunch. Even so, it was definitely harder to get Miranda killed than Jack, even with Miranda disloyal and jack loyal. There were a couple more opportunities for Jack to die. Jack could die during the initial attack.if the player didn't install the armor. Miranda could not die then. Jack could die if taken as a squad mate on the long walk. Miranda simply doesn't appear on that list either, so I don't believe she can be taken by the collector swarm even if she herself is disloyal. Jack can die even if loyal is used to lead the second fire team; whereas Miranda can't die even if she is disloyal. It boils down to her having a line of dialogue to say during the squad "meeting" after the long walk and before the final push, so her protected status only comes off for that last segment.
.
|
|
inherit
9459
0
Nov 24, 2021 20:18:46 GMT
5,622
SirSourpuss
7,694
Oct 16, 2017 16:19:07 GMT
October 2017
sirpetrakus
Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, SWTOR
|
Post by SirSourpuss on Apr 1, 2019 15:22:03 GMT
I disagree with that. Shepard is written as to be a vessel. An avatar to put the player through different situations and is just as feasible a protagonist as any other vessel. Provided he gets a wide variety of choices to reflect player agency, and I do like to stress the player agency part, he is no more or less ideal for the protagonist spot than anybody else. Not to mention, he is played up in the universe to be so important, that a new MC would always be compared, directly or indirectly, to him and unfairly so, as it already happened with Ryder. Not only that, but the entire crew got compared to previous crews and the majority of reviewers found them lacking. I believe, that in order to move away from the established characters, a middle ground has to be found, respecting the "old guard" while also introducing, inoffensively, the new one. A transitional title, if you will, to ease in new fans and sort of reassure old fans that nothing's really changing. Kind of like what Capcom is doing with Devil may Cry, by building up Nero, without sidelining Dante.
I do, of course, realize that this is a much bigger undertaking than the Capcom equivalent and the resource retention would make it very difficult to realize and the budget would have to be well into the astronomical without any guaranteed ROI, therefore making it an unrealistic investment, on EA's part. I could make quite a few, lower budgeted suggestions, but as I've said before, with the jump to Andromeda, Bioware greatly underestimated people's attachment to the familiarity of the Milky Way and the established crew, their ability to forget, move on and reattach themselves to something so new and different, that is feels foreign. I think they honestly asked too much of us, as well. And I can tell you, I still do not have the emotional capacity to do so.
|
|
Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
10036
0
Deleted
0
January 1970
Deleted
|
Post by Deleted on Apr 1, 2019 18:02:26 GMT
I disagree with that. Shepard is written as to be a vessel. An avatar to put the player through different situations and is just as feasible a protagonist as any other vessel. Provided he gets a wide variety of choices to reflect player agency, and I do like to stress the player agency part, he is no more or less ideal for the protagonist spot than anybody else. Not to mention, he is played up in the universe to be so important, that a new MC would always be compared, directly or indirectly, to him and unfairly so, as it already happened with Ryder. Not only that, but the entire crew got compared to previous crews and the majority of reviewers found them lacking. I believe, that in order to move away from the established characters, a middle ground has to be found, respecting the "old guard" while also introducing, inoffensively, the new one. A transitional title, if you will, to ease in new fans and sort of reassure old fans that nothing's really changing. Kind of like what Capcom is doing with Devil may Cry, by building up Nero, without sidelining Dante.
I do, of course, realize that this is a much bigger undertaking than the Capcom equivalent and the resource retention would make it very difficult to realize and the budget would have to be well into the astronomical without any guaranteed ROI, therefore making it an unrealistic investment, on EA's part. I could make quite a few, lower budgeted suggestions, but as I've said before, with the jump to Andromeda, Bioware greatly underestimated people's attachment to the familiarity of the Milky Way and the established crew, their ability to forget, move on and reattach themselves to something so new and different, that is feels foreign. I think they honestly asked too much of us, as well. And I can tell you, I still do not have the emotional capacity to do so.
In 2011, Ray Mazuka (correction: Mike Gamble), indicated that Shepard's story was done:
Naturally, this hasn't stopped the fans from arguing over it for the past 8 years. My stated opinion, however, is that we'd ultimately get more cohesive story writing if Bioware just sticks to whatever their long term plan for the franchise is and has always been rather than changing course every time the fans "react" to the previous game.
|
|
inherit
♨ Retired
24
0
24,285
themikefest
14,818
August 2016
themikefest
21,655
15,426
|
Post by themikefest on Apr 1, 2019 18:06:32 GMT
I would ask them why the guy says one more story
|
|
Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
10036
0
Deleted
0
January 1970
Deleted
|
Post by Deleted on Apr 1, 2019 18:09:01 GMT
I would ask them why the guy says one more story ... about "The Shepard." It doesn't say anything about Shepard himself/herself being the PC in another Mass Effect story. It could just as easily be an indication that they intended at that time to go forward using Control as the canon ending.... and that could still be their plan with Ryder returning to the Milky Way to face The Shepard and his/her Reapers.
|
|
inherit
9459
0
Nov 24, 2021 20:18:46 GMT
5,622
SirSourpuss
7,694
Oct 16, 2017 16:19:07 GMT
October 2017
sirpetrakus
Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, SWTOR
|
Post by SirSourpuss on Apr 1, 2019 18:18:50 GMT
I disagree with that. Shepard is written as to be a vessel. An avatar to put the player through different situations and is just as feasible a protagonist as any other vessel. Provided he gets a wide variety of choices to reflect player agency, and I do like to stress the player agency part, he is no more or less ideal for the protagonist spot than anybody else. Not to mention, he is played up in the universe to be so important, that a new MC would always be compared, directly or indirectly, to him and unfairly so, as it already happened with Ryder. Not only that, but the entire crew got compared to previous crews and the majority of reviewers found them lacking. I believe, that in order to move away from the established characters, a middle ground has to be found, respecting the "old guard" while also introducing, inoffensively, the new one. A transitional title, if you will, to ease in new fans and sort of reassure old fans that nothing's really changing. Kind of like what Capcom is doing with Devil may Cry, by building up Nero, without sidelining Dante.
I do, of course, realize that this is a much bigger undertaking than the Capcom equivalent and the resource retention would make it very difficult to realize and the budget would have to be well into the astronomical without any guaranteed ROI, therefore making it an unrealistic investment, on EA's part. I could make quite a few, lower budgeted suggestions, but as I've said before, with the jump to Andromeda, Bioware greatly underestimated people's attachment to the familiarity of the Milky Way and the established crew, their ability to forget, move on and reattach themselves to something so new and different, that is feels foreign. I think they honestly asked too much of us, as well. And I can tell you, I still do not have the emotional capacity to do so.
In 2011, Ray Mazuka (correction: Mike Gamble), indicated that Shepard's story was done:
Naturally, this hasn't stopped the fans from arguing over it for the past 8 years. My stated opinion, however, is that we'd ultimately get more cohesive story writing if Bioware just sticks to whatever their long term plan for the franchise is and has always been rather than changing course every time the fans "react" to the previous game.
Plans change. Especially if a sure fire buck is involved. And trust me, I haven't given EA a dime after the release of ME2, but I'd give an arm and a leg to get another chance to go on an adventure with my favourite crew. I keep going back to ME2 and, honestly, reliving that flawed gem again is one of the most satisfying experiences I've had in gaming in a while. Frankly, I am having so much fun with it, it's depressing. Because they haven't been able to recreate that magic again since and I can't see them doing so in the future. I have no faith.
|
|
inherit
♨ Retired
24
0
24,285
themikefest
14,818
August 2016
themikefest
21,655
15,426
|
Post by themikefest on Apr 1, 2019 18:34:25 GMT
I would ask them why the guy says one more story ... about "The Shepard." It doesn't say anything about Shepard himself/herself being the PC in another Mass Effect story. It could just as easily be an indication that they intended at that time to go forward using Control as the canon ending.... and that could still be their plan with Ryder returning to the Milky Way to face The Shepard and his/her Reapers. What do you care? Didn't you post that your Shepard died on the platform instead of just passing out? If so, the reapers were never stopped. So for you, control was never chosen.
Ryder return to the Milky Way? Do tell.
|
|
Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
10036
0
Deleted
0
January 1970
Deleted
|
Post by Deleted on Apr 1, 2019 18:36:28 GMT
In 2011, Ray Mazuka (correction: Mike Gamble), indicated that Shepard's story was done:
Naturally, this hasn't stopped the fans from arguing over it for the past 8 years. My stated opinion, however, is that we'd ultimately get more cohesive story writing if Bioware just sticks to whatever their long term plan for the franchise is and has always been rather than changing course every time the fans "react" to the previous game.
Plans change. Especially if a sure fire buck is involved. And trust me, I haven't given EA a dime after the release of ME2, but I'd give an arm and a leg to get another chance to go on an adventure with my favourite crew. I keep going back to ME2 and, honestly, reliving that flawed gem again is one of the most satisfying experiences I've had in gaming in a while. Frankly, I am having so much fun with it, it's depressing. Because they haven't been able to recreate that magic again since and I can't see them doing so in the future. I have no faith. ... and yet, on the other thread, you indicate that Bioware's problem lies in not following through with their claims. Well, here they clearly claimed that Shepard would "definitely" not be in a future ME game.
|
|
inherit
The homeostatic problem-solving structure
8860
0
Apr 26, 2022 11:22:31 GMT
8,542
Unicephalon 40-D
An unknown possibly hostile flotilla detected at eight hundred astronomical units from the sun!
4,800
Jun 29, 2017 12:57:11 GMT
June 2017
legendcncd
Dragon Age Inquisition, KOTOR, Mass Effect Andromeda, Anthem
LegendCNCD / AsariLoverFI
|
Post by Unicephalon 40-D on Apr 1, 2019 18:47:55 GMT
... about "The Shepard." It doesn't say anything about Shepard himself/herself being the PC in another Mass Effect story. It could just as easily be an indication that they intended at that time to go forward using Control as the canon ending.... and that could still be their plan with Ryder returning to the Milky Way to face The Shepard and his/her Reapers. Also for me it said "another run soon?"
|
|
Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
10036
0
Deleted
0
January 1970
Deleted
|
Post by Deleted on Apr 1, 2019 18:53:33 GMT
... about "The Shepard." It doesn't say anything about Shepard himself/herself being the PC in another Mass Effect story. It could just as easily be an indication that they intended at that time to go forward using Control as the canon ending.... and that could still be their plan with Ryder returning to the Milky Way to face The Shepard and his/her Reapers. What do you care? Didn't you post that your Shepard died on the platform instead of just passing out? If so, the reapers were never stopped. So for you, control was never chosen.
Ryder return to the Milky Way? Do tell.
I've also stated several times that my personal preference is to see all the possible endings remain...no canon declared at all because I role play several different Shepards... and I don't see the declaration of any canon as a necessary step in order to continue the franchise. In this scenario, my Shepard who dies on the platform could still, in a religious sense become "The Shepard" if the Catalyst (as a representation of Othneil) decides that's where Shepard's soul deserves to spend eternity.
My preference is my preference... but I certainly don't control what Bioware does and, as of now, they haven't stated what they are planning to do or how it compares with whatever they were originally planning to do...but I don't see anything that precludes the Control as canon scenario. I also don't see the "another story" line as being any sort of definitive indication about Shepard being used again as a PC... particularly when Gamble clearly indicated otherwise in 2011. Sure, they may have changed their minds... but then I am left to wonder why deify Shepard if the intention had become that he/she was alive (the high EMS destroy ending becoming canon) and would be the PC in a next game... furthered by why they would just let the debates keep raging for all these years and even attempt to produce ME:A in order to skirt around declaring Destroy canon. So, I do view your attachment to that line as a bit of wishful thinking after all these years. The reality is that there were many ending possibilities... and only 1 scenario where Shepard could have lived... and even that wasn't really definitive about indicating long-term survival.
I've also said that it is highly unlikely that I"ll even be around myself to see the next game released unless they really quicken the pace and get a game out within the next year (but that's not my preference since the quality of that game would likely suffer for it). Ditto for an expansion involving Ryder... as was suggested by another thread.
As for an eventual return to the Milky Way... Mac Walters indicated that in an interview before ME:A released (not sure which conference it was at though and I can't find the link). Sure, it doesn't say anything about Ryder personally returning... but I think I'm equally entitled to a little wishful thinking myself.
|
|
inherit
9459
0
Nov 24, 2021 20:18:46 GMT
5,622
SirSourpuss
7,694
Oct 16, 2017 16:19:07 GMT
October 2017
sirpetrakus
Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, SWTOR
|
Post by SirSourpuss on Apr 1, 2019 19:02:49 GMT
No, no, I implied, without much tact, that their products are of a quality bellow their claims. They have problems they need to figure out. Then, maybe, they can make something good again. Until then, they know how to get my money, if they want it. Or maybe they just don't want it.
|
|
inherit
3439
0
9,186
alanc9
Old Scientist Contrarian
7,831
February 2017
alanc9
|
Post by alanc9 on Apr 1, 2019 23:50:53 GMT
By the time another ME could release, how many gamers will be l left who remember or care about the trilogy anyway? What was the big RPG of 2006? What happened in it?
|
|
inherit
8885
0
7,211
river82
4,947
July 2017
river82
|
Post by river82 on Apr 1, 2019 23:52:55 GMT
By the time another ME could release, how many gamers will be l left who remember or care about the trilogy anyway? What was the big RPG of 2006? What happened in it? Oblivion - In it, Todd Howard made axes "blunt weapons"
|
|
inherit
1363
0
Dec 31, 2021 19:39:42 GMT
1,233
garrusfan1
1,826
Aug 30, 2016 16:55:35 GMT
August 2016
garrusfan1
|
Post by garrusfan1 on Apr 2, 2019 1:39:51 GMT
By the time another ME could release, how many gamers will be l left who remember or care about the trilogy anyway? What was the big RPG of 2006? What happened in it? Oblivion - In it, Todd Howard made axes "blunt weapons" To be fair how long did gamers wait for a second duke nuke em game? The sequel sucked from what I heard but the point still stands.
Ahh oblivion how much time did I waste on that game and NEVER BEAT IT! Same with morrowind. Skyrim was the first elder scrolls game I ever beat and I had spent an obscene amount of time on those games.
As for waiting for a mass effect game people waited around five years for andromeda so 2021 is about the same amount of time. Granted I wish they would just pour in a fuck ton of resources into it and crank it out in three years. Have the writers keep working on it so while the development stage is going they are at work writing the next one. That was it takes two years to write each game and two years of development. I am probably explaining it wrong but I would like to have them work on role playing games most people love then stuff like anthem. Admittedly I haven't played anthem but I like bioware for RPG's.
|
|
inherit
1363
0
Dec 31, 2021 19:39:42 GMT
1,233
garrusfan1
1,826
Aug 30, 2016 16:55:35 GMT
August 2016
garrusfan1
|
Post by garrusfan1 on Apr 2, 2019 1:43:00 GMT
I disagree with that. Shepard is written as to be a vessel. An avatar to put the player through different situations and is just as feasible a protagonist as any other vessel. Provided he gets a wide variety of choices to reflect player agency, and I do like to stress the player agency part, he is no more or less ideal for the protagonist spot than anybody else. Not to mention, he is played up in the universe to be so important, that a new MC would always be compared, directly or indirectly, to him and unfairly so, as it already happened with Ryder. Not only that, but the entire crew got compared to previous crews and the majority of reviewers found them lacking. I believe, that in order to move away from the established characters, a middle ground has to be found, respecting the "old guard" while also introducing, inoffensively, the new one. A transitional title, if you will, to ease in new fans and sort of reassure old fans that nothing's really changing. Kind of like what Capcom is doing with Devil may Cry, by building up Nero, without sidelining Dante.
I do, of course, realize that this is a much bigger undertaking than the Capcom equivalent and the resource retention would make it very difficult to realize and the budget would have to be well into the astronomical without any guaranteed ROI, therefore making it an unrealistic investment, on EA's part. I could make quite a few, lower budgeted suggestions, but as I've said before, with the jump to Andromeda, Bioware greatly underestimated people's attachment to the familiarity of the Milky Way and the established crew, their ability to forget, move on and reattach themselves to something so new and different, that is feels foreign. I think they honestly asked too much of us, as well. And I can tell you, I still do not have the emotional capacity to do so.
Oh this is awesome. So shepard is our vessal. From now on every time I play the mass effect trilogy I am gonna say "ASSUMING CONTROL OF THIS SHEPARD" in harbingers voice.
|
|
ahglock
N5
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
Origin: ShinobiKillfist
Posts: 2,869 Likes: 3,486
inherit
9886
0
3,486
ahglock
2,869
Feb 21, 2018 17:57:17 GMT
February 2018
ahglock
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
ShinobiKillfist
|
Post by ahglock on Apr 2, 2019 4:58:00 GMT
I disagree with that. Shepard is written as to be a vessel. An avatar to put the player through different situations and is just as feasible a protagonist as any other vessel. Provided he gets a wide variety of choices to reflect player agency, and I do like to stress the player agency part, he is no more or less ideal for the protagonist spot than anybody else. Not to mention, he is played up in the universe to be so important, that a new MC would always be compared, directly or indirectly, to him and unfairly so, as it already happened with Ryder. Not only that, but the entire crew got compared to previous crews and the majority of reviewers found them lacking. I believe, that in order to move away from the established characters, a middle ground has to be found, respecting the "old guard" while also introducing, inoffensively, the new one. A transitional title, if you will, to ease in new fans and sort of reassure old fans that nothing's really changing. Kind of like what Capcom is doing with Devil may Cry, by building up Nero, without sidelining Dante.
I do, of course, realize that this is a much bigger undertaking than the Capcom equivalent and the resource retention would make it very difficult to realize and the budget would have to be well into the astronomical without any guaranteed ROI, therefore making it an unrealistic investment, on EA's part. I could make quite a few, lower budgeted suggestions, but as I've said before, with the jump to Andromeda, Bioware greatly underestimated people's attachment to the familiarity of the Milky Way and the established crew, their ability to forget, move on and reattach themselves to something so new and different, that is feels foreign. I think they honestly asked too much of us, as well. And I can tell you, I still do not have the emotional capacity to do so.
Oh this is awesome. So shepard is our vessal. From now on every time I play the mass effect trilogy I am gonna say "ASSUMING CONTROL OF THIS SHEPARD" in harbingers voice. You didn’t already? Weird.
|
|
inherit
9459
0
Nov 24, 2021 20:18:46 GMT
5,622
SirSourpuss
7,694
Oct 16, 2017 16:19:07 GMT
October 2017
sirpetrakus
Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, SWTOR
|
Post by SirSourpuss on Apr 2, 2019 13:10:10 GMT
Oh this is awesome. So shepard is our vessal. From now on every time I play the mass effect trilogy I am gonna say "ASSUMING CONTROL OF THIS SHEPARD" in harbingers voice. So meta. Deepest lore.
|
|
inherit
9459
0
Nov 24, 2021 20:18:46 GMT
5,622
SirSourpuss
7,694
Oct 16, 2017 16:19:07 GMT
October 2017
sirpetrakus
Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, SWTOR
|
Post by SirSourpuss on Apr 2, 2019 15:12:27 GMT
Ryder return to the Milky Way? Do tell.
Why would Ryder return to the Milky Way? Like, holy ****, you guys, I forgot the keys to the second Nomad on my nightstand, back on Arcturus station, we have to go back and pick them up. Hope the place is still standing
|
|
Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
10036
0
Deleted
0
January 1970
Deleted
|
Post by Deleted on Apr 2, 2019 19:27:37 GMT
Ryder return to the Milky Way? Do tell.
Why would Ryder return to the Milky Way? Like, holy ****, you guys, I forgot the keys to the second Nomad on my nightstand, back on Arcturus station, we have to go back and pick them up. Hope the place is still standing It was rumoured that the Initiative's plan included finishing the Nexus as a Mass Relay linking the two galaxies.
|
|
inherit
9459
0
Nov 24, 2021 20:18:46 GMT
5,622
SirSourpuss
7,694
Oct 16, 2017 16:19:07 GMT
October 2017
sirpetrakus
Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, SWTOR
|
Post by SirSourpuss on Apr 2, 2019 20:29:12 GMT
Why would Ryder return to the Milky Way? Like, holy ****, you guys, I forgot the keys to the second Nomad on my nightstand, back on Arcturus station, we have to go back and pick them up. Hope the place is still standing It was rumoured that the Initiative's plan included finishing the Nexus as a Mass Relay linking the two galaxies. Didn't we have a conversation about that in ME1, that nobody knew how the Mass Relays worked, they hadn't even been mapped and that a team had started working on understanding them, but for their results to start coming in would take literally hundreds of years? So unless they dragged a defunct relay along to at least map and reverse engineer, since I doubt they had a functioning one stuffed in the cargo bay, this shouldn't be possible? And wasn't the reason we went to Andromeda, exactly to get away from the Milky Way? So that Bioware wouldn't have to address the endings, because they couldn't pick one ending as canon and invalidate the others? Just so now they could revisit the Milky Way and just hand wave it away? That's even worse. It sounds like a very Bioware thing to do, but it's worse. You'd actually be spitting in the face of everyone that defended ME3 endings, by admitting nothing mattered, while also continuing shitting on the people that argued how stupid the ending of ME3 was. If Bioware goes through with that, I suggest you invest heavily in corn, because pop corn sells well with shitstorms like that.
|
|
Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
10036
0
Deleted
0
January 1970
Deleted
|
Post by Deleted on Apr 2, 2019 20:43:25 GMT
I disagree with that. Shepard is written as to be a vessel. An avatar to put the player through different situations and is just as feasible a protagonist as any other vessel. Provided he gets a wide variety of choices to reflect player agency, and I do like to stress the player agency part, he is no more or less ideal for the protagonist spot than anybody else. Not to mention, he is played up in the universe to be so important, that a new MC would always be compared, directly or indirectly, to him and unfairly so, as it already happened with Ryder. Not only that, but the entire crew got compared to previous crews and the majority of reviewers found them lacking. I believe, that in order to move away from the established characters, a middle ground has to be found, respecting the "old guard" while also introducing, inoffensively, the new one. A transitional title, if you will, to ease in new fans and sort of reassure old fans that nothing's really changing. Kind of like what Capcom is doing with Devil may Cry, by building up Nero, without sidelining Dante.
I do, of course, realize that this is a much bigger undertaking than the Capcom equivalent and the resource retention would make it very difficult to realize and the budget would have to be well into the astronomical without any guaranteed ROI, therefore making it an unrealistic investment, on EA's part. I could make quite a few, lower budgeted suggestions, but as I've said before, with the jump to Andromeda, Bioware greatly underestimated people's attachment to the familiarity of the Milky Way and the established crew, their ability to forget, move on and reattach themselves to something so new and different, that is feels foreign. I think they honestly asked too much of us, as well. And I can tell you, I still do not have the emotional capacity to do so.
1) The Initiative desgined the Odsy Drive that got them to Andromeda, so maybe their scientists also managed to figure out Mass Relays. Also, the Prothean mini-relay on Ilos was discovered by Shepard before the Initiative left and then Anderson reports that Vigil shut down and no one after Shepard got to talk to it... as far as Anderson knew. So, perhaps some initiative types got to Ilos and managed to talk to Vigil and maybe even grabbed that little one-way relay that got Shepard to the Citadel... or the blueprints for it.
2) The trip to Andromeda serves to a) preserve the species in their original forms (unaffected by Synthesis) and advances the timeline by more than 600 years.
3) Mac Walters did indicate in an interview that it was possible for the franchise to return to the Milky Way "eventually." It was an interview that took place before Andromeda was released and all the flak over it hadn't started flying yet... so I'm pretty sure he was saying that members of the initiative (or their descendants) might return to the Milky Way.
The purpose? It's just stating a fact really. The individuals (some of each species) left the Milky Way before the Crucible was triggered. Therefore, the people in the Initiative are unaffected by whatever "ending" any player chose for ME3. In short, they weren't synthesized ever. The timeline in Andromeda is now already 634 years later. That's plenty of time for "stuff" to happen within the Milky Way itself that negates any ending any player chose and brings the galaxy to a single state (from which a new game in the Milky Way can be started). This means that Bioware does NOT have to choose a canon ending. They have told us they don't want to choose a canon ending. The advance in the timeline means they don't have to. They can start a MW sequel with the galaxy in any state they choose and that state can be due to events subsequent to ME3's ending that override any ending choices made by the player. Everyone starts on the same level. All th ending choices in ME3 just become irrelevant.
|
|
inherit
9459
0
Nov 24, 2021 20:18:46 GMT
5,622
SirSourpuss
7,694
Oct 16, 2017 16:19:07 GMT
October 2017
sirpetrakus
Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, SWTOR
|
Post by SirSourpuss on Apr 2, 2019 21:18:49 GMT
1) The Initiative desgined the Odsy Drive that got them to Andromeda, so maybe their scientists also managed to figure out Mass Relays. Also, the Prothean mini-relay on Ilos was discovered by Shepard before the Initiative left and then Anderson reports that Vigil shut down and no one after Shepard got to talk to it... as far as Anderson knew. So, perhaps some initiative types got to Ilos and managed to talk to Vigil and maybe even grabbed that little one-way relay that got Shepard to the Citadel... or the blueprints for it.
2) The trip to Andromeda serves to a) preserve the species in their original forms (unaffected by Synthesis) and advances the timeline by more than 600 years.
3) Mac Walters did indicate in an interview that it was possible for the franchise to return to the Milky Way "eventually." It was an interview that took place before Andromeda was released and all the flak over it hadn't started flying yet... so I'm pretty sure he was saying that members of the initiative (or their descendants) might return to the Milky Way.
1) That is some impressive spying the Initiative much have done to accomplish that. Not only that, the Initiative seems to have accomplished, stealthily, quite a few things already. For the amount of incompetence they display the moment they reach Andromeda, it is very difficult to believe they are the same group of people. Even without Jien Garson's guidance.
2) So that maybe everyone in the Milky Way will be dead or that Synthesis won't be passed down to younger generations when and if the Andromeda Initiative returns and nobody will be affected by them? I don't really understand the point of this. Care to elaborate?
3) Eventually meaning, perhaps, when everyone's forgotten about what he did to the setting? With the Reapers behind us, Mac and Bioware could easily, easily fix the ending debacle and go on from there, since nothing you did in ME3 mattered anyway, Bioware keeps getting roasted and meme'd on almost worldwide and on a nearly daily basis, 7 years after the fact and one has to wonder if their "artistic integrity" is more valuable than their reputation. So far, they are still sticking to the first and dragging through the mud the second.
|
|
inherit
3035
0
2,341
sil
1,551
Jan 28, 2017 10:19:12 GMT
January 2017
sil
|
Post by sil on Apr 2, 2019 21:34:42 GMT
The intention wasn't so much to create a Mass Relay in the Andromeda galaxy, it was to "link" the galaxies via trade. It's possible that they intended purely to send huge hauling ships back and forth, perhaps with additional Arks making their way to Andromeda. Saying that though, the Conduit is scarcely mentioned after ME1, it's possible that the Initiative somehow got hold of it, possibly even under Council orders.
|
|
inherit
1363
0
Dec 31, 2021 19:39:42 GMT
1,233
garrusfan1
1,826
Aug 30, 2016 16:55:35 GMT
August 2016
garrusfan1
|
Post by garrusfan1 on Apr 2, 2019 22:10:32 GMT
The intention wasn't so much to create a Mass Relay in the Andromeda galaxy, it was to "link" the galaxies via trade. It's possible that they intended purely to send huge hauling ships back and forth, perhaps with additional Arks making their way to Andromeda. Saying that though, the Conduit is scarcely mentioned after ME1, it's possible that the Initiative somehow got hold of it, possibly even under Council orders. It would be impossible to have trade between the milky way and andromeda without a mass relay. It took over six hundred years to get there and would take another six hundred years to get it back. That is longer then an asari lifespan. So if they aren't gonna make a mass relay then trade is impossible.
Now if the council set this up so that if the reapers came and won the asari,turians,etc etc would still live on as a species. That would make sense...except why didn't the council start preparing their militaries and such for the reaper invasion.
I have said however that sending groups of different species out to hide from the reapers would have been a really good idea. Especially for the asari since they can mate with any other races and thus could come back from a relatively small number of people.
|
|