Toy Soldier Ken
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Post by Toy Soldier Ken on Jan 31, 2019 13:39:37 GMT
EA and Bioware know better. Especially EA. Not a fan of Angry Joe, but he laid it out how it needed to be said. This is $60 dollar game. Not a play for free. Sure have some microtransactions, but be sensible about it. And yes you can grind for it, but if they want to sell it, it needs to be at a lower price. They can do better. Angry Joe's video is dumb. His whole video is base on the fact he thinks 100 shards will be a dollar. No where has this been said. The developers have even come out and said it's a work in progress. He should delete that video the annoying fuck. Well Dantics is confirming that no information says that 100 shards is a dollar. Why didn't they just say that isn't true though? Why there is no final price spiel?
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Post by maximusarael020 on Jan 31, 2019 14:00:45 GMT
Omg, a 26 minute video? At least give a timestamp to what you think is relevant to the conversation, or maybe a synopsis. We don't all have time to listen to random YouTubers spout their conspiracy-laden double-speak about every little topic. Be more user friendly! Oofta. Except that video is NOT conspiracy laden double speak. It is a well thought out decimation of Andrew Wilson's relatively successful plan for increasing recurrent consumer spending. Sure, but without a little synopsis, something explaining the video and who they are, etc, you end up watching something akin to the worst of the Joe Rogan Experience. I don't know all the YouTubers, who's trustworthy or not, etc, so just dropping a half-our video in front of me, I'm going to go with the odds that it's just some crazy person with a half-baked conspiracy theory, like a frighteningly large percentage of YouTube videos.
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Post by midnight tea on Jan 31, 2019 15:09:42 GMT
Angry Joe's video is dumb. His whole video is base on the fact he thinks 100 shards will be a dollar. No where has this been said. The developers have even come out and said it's a work in progress. He should delete that video the annoying fuck. Well Dantics is confirming that no information says that 100 shards is a dollar. Why didn't they just say that isn't true though? Why there is no final price spiel? They did, on reddit at least, days ago. They said they don't discuss economy, because this is something that will likely change multiple times prior to launch.
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Post by force58 on Jan 31, 2019 15:36:46 GMT
This is the only way to spin this so people wouldn't feel foolish when it turns out that the whole outrage was artificial and unnecessary. I work in a company, in the health area, and you'd be surprised many things or pratices we could do in order to test the market, see the reactions of our customers and gain more money if we could. I'm really hoping you are not that naïve to think that it is something that is impossible to happen. Especially with EA. Not naive here and is why I mentioned that they could be testing the waters to garner reaction. I'd venture a guess most game companies do it already. Bungie does it EVERY SINGLE DAY OF THE YEAR!
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Post by giubba on Jan 31, 2019 18:07:55 GMT
Than your problem is how you want to obtain it which is a complete separate matter with micro transaction. Monster hunter world has soul crushing grind and no micro transaction for decoration and after thousand of hours i think that there would be fucking hordes of players that would spent 10 or 20$ for getting 10 attack decoration. Anthem is centered around grind, the whole end game will be a grind for weapons,upgrade etc. they do not introduced the grind for micro transaction the grind was already the core of the game.
I have a problem with both. If a game feels like work then it's not fun. Finding a balance between grind to keep you going and maintaining a satisfying sense of progression is tricky. I am aware that looter shooters are grind games (which is why I usually don't care for them) but there's grind and then there's making the grind extra heavy so that people seek relief from MTX. How much grind is too much is subjective, of course. But be assured that grind gets worse when MTX are involved. No it isn't, monster hunter world is at soul crushing level of grind and no particular micro transaction are attached to that part of gameplay,diablo 1/2/3 basically invented the grind in western games(let's put aside old JRPG), EVE online is at "take the flour that was made using the soul crushed and put it inside a black hole" grind and again no particular micro transaction.
Some games particular in the mobile gaming use this trick habitually but grind was destroying soul since before micro transaction
1) You had to make 100 skins before purchasing which is not a 1 hour job 2)Making extra hard to customize your javelin is a plain and ridiculous lie, only with the limited amount of objects and material given in the demo there were countless screenshots from the game retweeted by bioware staff that showed an incredible range of looks for the javelins of course all the Storms sport a cape all the colossus looks bulky but that will not probably change in the final game
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Post by biggydx on Jan 31, 2019 18:08:55 GMT
Seems most of us are in agreement that cosmetics should never go above $10; with $1-$6 being the sweet spot.
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Post by giubba on Jan 31, 2019 18:17:14 GMT
Seems most of us are in agreement that cosmetics should never go above $10; with $1-$6 being the sweet spot. Personally for 20$/€ i would buy a pack that include let's say....all the possible armor for a specific javelin but in any case never something that give you 1 item
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Post by smilesja on Jan 31, 2019 18:23:32 GMT
Angry Joe's video is dumb. His whole video is base on the fact he thinks 100 shards will be a dollar. No where has this been said. The developers have even come out and said it's a work in progress. He should delete that video the annoying fuck. Well Dantics is confirming that no information says that 100 shards is a dollar. Why didn't they just say that isn't true though? Why there is no final price spiel? Probably because they haven't decided yet.
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Post by SofaJockey on Jan 31, 2019 18:56:31 GMT
RyanCentral @ryancentral_
One thing I know I can 100% confirm is that the Microtransaction picture wasn't leaked by EA or Bioware. It was from playtest gameplay that I was at. The level of conspiracy theories going around that it's a marketing ploy is worse than the Sombra hacking back in time theory
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Post by Hrungr on Jan 31, 2019 19:02:46 GMT
Tyson Gould @tygersbytehi guys, could you please address the fake news currently spreading regarding the leaked picture of vanity items and real money. I'm just so tired of people using it to deter others from playing. Casey Hudson @caseydhudsonSure: 1) We’ve always said Anthem has MTX items, that are: - Optional - Cosmetic only (not power) - Earnable through playing 2) Item prices in that image are outdated 3) Our ongoing delivery of content, features, and story comes with the game at no extra cost.
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Post by midnight tea on Jan 31, 2019 19:04:47 GMT
Seems most of us are in agreement that cosmetics should never go above $10; with $1-$6 being the sweet spot. Personally for 20$/€ i would buy a pack that include let's say....all the possible armor for a specific javelin but in any case never something that give you 1 item Well, we still don't know how 2000 shards translate to real currency, but what people were losing their mind over was a full armor set (so 4 pieces; 3 in case of Colossus) that is fully customizable in terms of colors, materials, vinyl overlay or mixing and matching with other armor pieces, and not some sort of static costume.
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Post by SofaJockey on Jan 31, 2019 19:10:40 GMT
Hmmmm (my emphassis) 3) Our ongoing delivery of content AND features, AND story comes with the game at no extra cost.Free Javelins confirmed?
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Post by giubba on Jan 31, 2019 19:15:32 GMT
Personally for 20$/€ i would buy a pack that include let's say....all the possible armor for a specific javelin but in any case never something that give you 1 item Well, we still don't know how 2000 shards translate to real currency, but what people were losing their mind over was a full armor set (so 4 pieces; 3 in case of Colossus) that is fully customizable in terms of colors, materials, vinyl overlay or mixing and matching with other armor pieces, and not some sort of static costume. got it but for me with 20$ i would want at least 2 full set, 10$ for a full set is good for me.
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Post by samhain444 on Jan 31, 2019 19:16:51 GMT
RyanCentral @ryancentral_One thing I know I can 100% confirm is that the Microtransaction picture wasn't leaked by EA or Bioware. It was from playtest gameplay that I was at. The level of conspiracy theories going around that it's a marketing ploy is worse than the Sombra hacking back in time theory (Sitting down totally shocked)
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Post by Kappa Neko on Jan 31, 2019 19:25:17 GMT
No it isn't, monster hunter world is at soul crushing level of grind and no particular micro transaction are attached to that part of gameplay,diablo 1/2/3 basically invented the grind in western games(let's put aside old JRPG), EVE online is at "take the flour that was made using the soul crushed and put it inside a black hole" grind and again no particular micro transaction. Some games particular in the mobile gaming use this trick habitually but grind was destroying soul since before micro transaction
Yes, of course there are games which are very grindy without MTX but that's not what I was saying. You're twisting my words. I said that as soon as games are made with MTX in mind, they are probably made MORE grindy in order to get people to buy. Hell, publishers hire people who work in Vegas to tell them how to best trigger that sweet reward high that becomes gambling addiction. The gambling part is not true in Anthem's case (since random weapon drops are not monetized, ME3MP had that mechanic), just saying. What I meant is that new armor pieces are part of the customization. I wasn't implying that you cannot customize your javelin and get a great result with the basics. Unless they lock colors too. So IF the grind for armor pieces and new fabrics were excessive it WOULD definitely make customization less fun than it could be. And yes of course it takes more than an hour to design new armor pieces. But I didn't say that, did I? So who's using hyperbole? Neither of us can say at which price tag skins become profitable for the publisher. I was merely stating that it might be profitable at a much lower price than one might think. Going way over it would be greedy. Neither of us can be proven wrong. So now what?
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Post by biggydx on Jan 31, 2019 19:29:08 GMT
EVE online is at "take the flour that was made using the soul crushed and put it inside a black hole" grind and again no particular micro transaction. I heard that game is basically the definition of making a game a second job.
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giubba
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Post by giubba on Jan 31, 2019 19:37:02 GMT
No it isn't, monster hunter world is at soul crushing level of grind and no particular micro transaction are attached to that part of gameplay,diablo 1/2/3 basically invented the grind in western games(let's put aside old JRPG), EVE online is at "take the flour that was made using the soul crushed and put it inside a black hole" grind and again no particular micro transaction. Some games particular in the mobile gaming use this trick habitually but grind was destroying soul since before micro transaction
Yes, of course there are games which are very grindy without MTX but that's not what I was saying. You're twisting my words. I said that as soon as games are made with MTX in mind, they are probably made MORE grindy in order to get people to buy. Hell, publishers hire people who work in Vegas to tell them how to best trigger that sweet reward high that becomes gambling addiction. The gambling part is not true in Anthem's case (since random weapon drops are not monetized, ME3MP had that mechanic), just saying. Which I acknowledge I the last part of my message. Hey you pulled out the 100 I didn't make. Of course armor is part (an important part) of customization but you were clearly putting out an argument that the REAL customization is centered around armor and without an easy access to it, it becomes harder to customize your javelin which is not the case EVE online is at "take the flour that was made using the soul crushed and put it inside a black hole" grind and again no particular micro transaction. I heard that game is basically the definition of making a game a second job. It takes wide eyed innocents youth and produce cold blooded producer of excel sheets and pie graphs
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Post by PapaCharlie9 on Feb 1, 2019 1:27:13 GMT
Hmmmm (my emphassis) 3) Our ongoing delivery of content AND features, AND story comes with the game at no extra cost.Free Javelins confirmed? This is where not being vague is going to come back to bite them. “Story content” was safe, since there’s a pretty good shared understanding of what that means. But “features”? Everything is a feature. And separating story from content was also a mistake, since the C in DLC stands for content, and thus anything that has ever been in a DLC is now fair game. So he basically just said everything will be free.
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Toy Soldier Ken
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Post by Toy Soldier Ken on Feb 1, 2019 2:15:52 GMT
Well Dantics is confirming that no information says that 100 shards is a dollar. Why didn't they just say that isn't true though? Why there is no final price spiel? They did, on reddit at least, days ago. They said they don't discuss economy, because this is something that will likely change multiple times prior to launch. Actually, they spoke about no set prices.
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Toy Soldier Ken
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Games: Mass Effect Trilogy, Dragon Age Inquisition, KOTOR
XBL Gamertag: Toy Soldier Ken
Posts: 19 Likes: 7
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Post by Toy Soldier Ken on Feb 1, 2019 2:16:51 GMT
Well Dantics is confirming that no information says that 100 shards is a dollar. Why didn't they just say that isn't true though? Why there is no final price spiel? Probably because they haven't decided yet. So then they could be offering at that price.
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midnight tea
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Post by midnight tea on Feb 1, 2019 2:26:12 GMT
They did, on reddit at least, days ago. They said they don't discuss economy, because this is something that will likely change multiple times prior to launch. Actually, they spoke about no set prices. I'm fairly certain that "economy is something that will likely change multiple times prior to launch" equals "no set prices".
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XBL Gamertag: Toy Soldier Ken
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Post by Toy Soldier Ken on Feb 1, 2019 2:53:14 GMT
Actually, they spoke about no set prices. I'm fairly certain that "economy is something that will likely change multiple times prior to launch" equals "no set prices". Im fairly certain that's what I eluded to.
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Post by midnight tea on Feb 1, 2019 3:17:13 GMT
I'm fairly certain that "economy is something that will likely change multiple times prior to launch" equals "no set prices". Im fairly certain that's what I eluded to. I'm not sure then what's the point of correction. Can't wait for Anthem to go online?
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Post by PapaCharlie9 on Feb 1, 2019 3:55:20 GMT
That video started out great and I really like SkilUp's stuff in general, but damn, it went totally off the rails at 13:22 when he repeated the same bogus analysis that Tarmack did, trying to prove that the cost of developing AAA games has gone down. Total nonsense. Ironic, too, since he starts the video with post hoc, ergo procter hoc -- then turns around and makes the very same blunder he's making fun of! Besides the flawed method of trying to calculate a development cost trend from the macro-level financials of a company's balance sheet -- rather than an itemized operational cost breakdown, which companies are not required to report -- what those numbers are really saying is that EA is spending less on developing games. Is that because costs are going down, or is that because they are not making as many new games as they used to? Well, guess what, SkilUp's very next observation is that EA is making fewer new games than they used to! Ergo, they are spending less year over year. And these things are obviously related. If you have a fixed unit price on a product, $60, and your costs to make that product are going up, you had better find a way to make the same money at a lower cost, or else you're in breach of your fiduciary duties to your shareholders. If the cost of making games were going down, as SkilUp claims, logically, EA should be making more new games, not less! They are instead spending money on live services, as SkilUp said. Because live services make more money than new IP and are a lot less risky, as long as you don't get stupidly greedy, which, there's no denying it, EA has indeed gotten. Or at least, got. One other thing I disagree with is his gloomy prediction of the fall of EA. Don't you bet on it. They've had plenty of warning about the rising tide of regulation against lootboxes, and they also have watched the rise of Fortnite as a very convincing proof that you can still make shitloads of recurring revenue money without going anywhere near lootboxes. I think they will transition away from lootboxes and into safer forms of recurring revenue without much of a bump in their earnings. Anthem could be the testing ground for exactly this transition. If it does well, it won't be long before FIFA Ultimate Team drops lootboxes in favor of more acceptable forms of recurring revenue. Acceptable to regulators, I mean.
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Post by Kappa Neko on Feb 1, 2019 9:02:23 GMT
Hey you pulled out the 100 I didn't make. Of course armor is part (an important part) of customization but you were clearly putting out an argument that the REAL customization is centered around armor and without an easy access to it, it becomes harder to customize your javelin which is not the case I fail to see what the number 100 has to do with anything...
Well, let's not kid ourselves here, the main meat of the javelin customization will be new skins. So YES, the "real" customization is centered around cool armor pieces that you need to get your hands on first before you can paint them (for free presumably).
In any case, let's stop here.
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