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Post by griffith82 on Aug 28, 2019 22:59:07 GMT
Harbinger, Martin Sheen voicing TIM, Yvonne Strahovski voicing Miranda, the Honorable Mr. Rupert Gardner, the Greatest cook in the universe, space hamster, SR2, working with Cerberus, and one of the best scenes in the trilogy, Harbinger and Shepard conversation in Arrival Of course, you're entitled to your opinion, but I do feel differently. Here's why:]
Harbinger - Outside of Arrival, Harbinger's dialogue is all trash talk during combat... so that doesn't particular impress me as villains go. Martin Sheen voicing TIM - No complaints there. He does a good job. What I would expect for the price he probably commanded.
Yvonne Strahovski voicing Miranda - Nothing really special I thought. Her performance declined for her death scene in ME3 though... almost as badly voiced as Sirtis' voicing of Benezia. Miranda's death scene overall was better animated and written than Benezia's. Still, best line delivery of Strahovski's occurs in ME3, IMO, with the Deal/No Deal conversation. Gardner was good, but really a minor role to be elevating the entire game on two possible conversations.
Space Hamster - Actually has a bigger role in ME3 and the Citadel DLC. Did he do anything special in ME2?
SR2 - Also appears in ME3. Introduciton scene was well done in ME2.
Cerberus - Also appears in ME3 and, while you can't work with them, you can always express your alignment with the Control idea to Hackett and others you talk with. Harbinger?Shepard conversation - generally the same trash as Sovereign's lecture in ME1. TIM's soliquey in ME3 is better that both of them, IMO.
Other things I like about ME3 over ME2: 1) Less of Jacob (or even none if I choose) 2) James - I think he was well voiced and a fun character. Loved sparring with him and doing chin ups. 3) Meer's voicing of Shepard vastly improved since ME1. Hele's voicing of FemShep also improved over "sexpot" ME2 version. 4) Improved combo usage during combat and improved NPC AI during combat. 5) Setpieces were far more detailed overall over ME1 and easily on par with ME2. Drawback - no free exploration, but that was also not largely available in ME2. Plus in ME2 goes to the Overloard DLC, which did allow for some exploration in the Hammerhead (which was a whole bunch more fun than the Mako to maneauver). I do tend to buzz around a bit running over space cows while doing the Overlord DLC. 6) Showdown with Mordin over the genophage - works well regardless of choice made and whether it is approached using the paragon or the renegade options 7) Whole mood of ME3 regarding the deaths of a romanced Ashley and Miranda including crew reactions (something completely missed in ME1).
There's more, but I'll cut it here.
I agree mostly about your ME3 observations but disagree about Yvonne. I thought she nailed it in both games. Never got her death scene though she always lives for me. Yeah Sirtis's perfomance wasn't the best. Also disagree about harbinger.
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Post by Phantom on Aug 28, 2019 23:00:10 GMT
personally I do say both in order to appeal to those that want to return to Milk Way and those that want to stay in Andromeda. In the end, regardless where they get their ideas from, I want good mass effect games for both.
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Post by griffith82 on Aug 28, 2019 23:00:33 GMT
Ea said it made sales so that's false. Also the reviews are imo wrong as it does what ME1 tried but way better. ME1 is the worst in the series.
EA had NOTHING to do with ME1 it was made and released before EA bought BioWare, Microsoft was the original publisher for ME1 that is why it took almost 4 years for that game to come out on PS3.
ME1 is at best a below average game it's aged very poorly. Here is why: The graphics suck. The combat is horrible.
The Mako is awful.
The inventory system is a mess.
The characters are walking codex entries with almost no personalty the exceptions are Liara, Garrus, and Wrex, the rest are boring as hell.
The voice acting of Mark Meer is awful, now he does gets better in 2 and 3 but I was put so off that I never played as a male Shepard after 2 times.
Saren is the WORST villain in any Bioware game. In-game his motivations and backstory make no damn sense and he's really just a henchman.
The UNC planets are bland and generic. The game has more recyclable environments than DA2. I know I meant EA said MEA sold well enough.
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Post by smilesja on Aug 28, 2019 23:27:43 GMT
For the record, I felt ME1 was the weakest Mass Effect game as well. I love all the ME games, but ME1 is definitely the one I think is weakest. I go ME3 > ME2 & MEA > ME1. I don’t hate it, I just felt it wasn’t as good as people say it was. You can tell that this is Bioware first try in a sci-fi shooter.
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Post by Deleted on Aug 28, 2019 23:59:48 GMT
Of course, you're entitled to your opinion, but I do feel differently. Here's why:]
Harbinger - Outside of Arrival, Harbinger's dialogue is all trash talk during combat... so that doesn't particular impress me as villains go. Martin Sheen voicing TIM - No complaints there. He does a good job. What I would expect for the price he probably commanded.
Yvonne Strahovski voicing Miranda - Nothing really special I thought. Her performance declined for her death scene in ME3 though... almost as badly voiced as Sirtis' voicing of Benezia. Miranda's death scene overall was better animated and written than Benezia's. Still, best line delivery of Strahovski's occurs in ME3, IMO, with the Deal/No Deal conversation. Gardner was good, but really a minor role to be elevating the entire game on two possible conversations.
Space Hamster - Actually has a bigger role in ME3 and the Citadel DLC. Did he do anything special in ME2?
SR2 - Also appears in ME3. Introduciton scene was well done in ME2.
Cerberus - Also appears in ME3 and, while you can't work with them, you can always express your alignment with the Control idea to Hackett and others you talk with. Harbinger?Shepard conversation - generally the same trash as Sovereign's lecture in ME1. TIM's soliquey in ME3 is better that both of them, IMO.
Other things I like about ME3 over ME2: 1) Less of Jacob (or even none if I choose) 2) James - I think he was well voiced and a fun character. Loved sparring with him and doing chin ups. 3) Meer's voicing of Shepard vastly improved since ME1. Hele's voicing of FemShep also improved over "sexpot" ME2 version. 4) Improved combo usage during combat and improved NPC AI during combat. 5) Setpieces were far more detailed overall over ME1 and easily on par with ME2. Drawback - no free exploration, but that was also not largely available in ME2. Plus in ME2 goes to the Overloard DLC, which did allow for some exploration in the Hammerhead (which was a whole bunch more fun than the Mako to maneauver). I do tend to buzz around a bit running over space cows while doing the Overlord DLC. 6) Showdown with Mordin over the genophage - works well regardless of choice made and whether it is approached using the paragon or the renegade options 7) Whole mood of ME3 regarding the deaths of a romanced Ashley and Miranda including crew reactions (something completely missed in ME1).
There's more, but I'll cut it here.
I agree mostly about your ME3 observations but disagree about Yvonne. I thought she nailed it in both games. Never got her death scene though she always lives for me. Yeah Sirtis's perfomance wasn't the best. Also disagree about harbinger. Curious about Harbinger... what's so intriguing about his combat trash talk?
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Post by griffith82 on Aug 29, 2019 0:43:52 GMT
I agree mostly about your ME3 observations but disagree about Yvonne. I thought she nailed it in both games. Never got her death scene though she always lives for me. Yeah Sirtis's perfomance wasn't the best. Also disagree about harbinger. Curious about Harbinger... what's so intriguing about his combat trash talk? I found his obsession with Shepard interesting and just his overall badguyness.
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Post by Deleted on Aug 29, 2019 2:02:22 GMT
Curious about Harbinger... what's so intriguing about his combat trash talk? I found his obsession with Shepard interesting and just his overall badguyness. Fair enough. I didn't.
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Post by SirSourpuss on Aug 29, 2019 12:12:01 GMT
I'm not entirely sure what you're arguing against here. That because their opinions are subjective they don't count? Metacritic is a collation of subjective opinions. It's not objective fact by any stretch of the imagination. If their opinions had aligned with your own, I very much doubt you'd be trying to demean them. The point is that, while one thing benefits from developments in its respective field, can result in a vastly inferior end result. Whether you like it or not, does not, objectively, make it the truth. Citizen Kane is one of the best films in the history of cinema. To even try to compare it to the Room, let alone declare The Room the better movie of the two, is sacrilege. Similarly, that is the benefits that Andromeda enjoys compared to ME1. So, basically, what it boils down to is "I like this game because it's new" and nothing else. And that is not an objective measure of judgment. Andromeda is laughable at best, a mess at its worst. Just like The Room. It is The Room of the Mass Effect franchise. That is all it is, a joke, a meme, something to look back and laugh. And the people defending it, for real, are just as wrong.
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LogicGunn
N3
I'll relinquish one bullet. Where do you want it?
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Origin: LogicGunn
PSN: LogicGunn
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Post by LogicGunn on Aug 29, 2019 12:56:16 GMT
Curious about Harbinger... what's so intriguing about his combat trash talk? I found his obsession with Shepard interesting and just his overall badguyness. Harbringer's singular obsession with Shep was very interesting, an anomaly for it's race as the are all very indifferent to individuals and focussed on the bigger picture. I really enjoyed the Harbringer-Shep interaction initially, but liked it even more after playing ME3 and seeing that the reapers don't give half a fuck about anything.
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Post by themikefest on Aug 29, 2019 13:54:31 GMT
My Shepard liked that Harbinger talked smack to him/her in ME2. Too bad he couldn't do the same in ME3 so that my Shepard could talk smack back to him. Hmmm. That could be a reason to remake ME3.
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correctamundo
N5
Dr Obfuscate
Don't knock the little winds. They're important - for morale.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
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Post by correctamundo on Aug 29, 2019 14:35:26 GMT
This hurts you Shepard! Eeh not really. For me Harbys smack talk was more like comedic relief. Anyway. All you ME1 dissers - come at me! *fisticuffs*
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Post by Deleted on Aug 29, 2019 15:38:52 GMT
This hurts you Shepard! Eeh not really. For me Harbys smack talk was more like comedic relief. Anyway. All you ME1 dissers - come at me! *fisticuffs* That's the way I felt about Harbinger's smack talk... pretty much the same as the smack other enemies uttered... and that diminished him in my eyes added to the fact that he was really just replacing already dead collectors for most of the game... a boss we never got to fight who, in the end, just relinquished control. At least he didn't commit suicide like Saren. In ME3, he got his shot in and then ran off like a little girl... leaving a kid to do his bidding.
... back alley at noon then, I guess.
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Post by Phantom on Aug 29, 2019 19:02:52 GMT
just curious, IF there was a ME3 con current game that having a new character that has an option to call out Harbinger's obsession with Shepard. Yes there will be more humorous options to troll Harbinger.
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Cyberstrike
N4
is wanting to have some fun!
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
XBL Gamertag: cyberstrike nTo
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Post by Cyberstrike on Aug 29, 2019 19:10:48 GMT
EA had NOTHING to do with ME1 it was made and released before EA bought BioWare, Microsoft was the original publisher for ME1 that is why it took almost 4 years for that game to come out on PS3.
ME1 is at best a below average game it's aged very poorly. Here is why: The graphics suck. The combat is horrible.
The Mako is awful.
The inventory system is a mess.
The characters are walking codex entries with almost no personalty the exceptions are Liara, Garrus, and Wrex, the rest are boring as hell.
The voice acting of Mark Meer is awful, now he does gets better in 2 and 3 but I was put so off that I never played as a male Shepard after 2 times.
Saren is the WORST villain in any Bioware game. In-game his motivations and backstory make no damn sense and he's really just a henchman.
The UNC planets are bland and generic. The game has more recyclable environments than DA2. ME1 hasn't aged all that well compared to other games from the same time and absolutely compared to the other ME games, but I enjoyed it a lot when it came out. I have to admit I enjoyed MEA a lot more though. I think one of the things about being the first game in a series, is there are always better ways to do things and you don't find them until you do a sequel.
ME1 was a fun game for it's time, (Close to if not more than 10 years ago? Where does the time go?) and introduced an interesting sci-fi mash-up of Star Trek, Babylon 5, BSG, and Star Wars, but since ME2, ME3, and MEA came out it's a LOT harder for me to enjoy it, now I'm either bored and/or frustrated by it and it's flaws are made more glaring by the sequels being more fun and fixing most of the problems that I listed.
IMHO MEA is the superior game because it's everything that ME1 wanted to be.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by Cyberstrike on Aug 29, 2019 19:15:20 GMT
Of course, you're entitled to your opinion, but I do feel differently. Here's why:]
Harbinger - Outside of Arrival, Harbinger's dialogue is all trash talk during combat... so that doesn't particular impress me as villains go. Martin Sheen voicing TIM - No complaints there. He does a good job. What I would expect for the price he probably commanded.
Yvonne Strahovski voicing Miranda - Nothing really special I thought. Her performance declined for her death scene in ME3 though... almost as badly voiced as Sirtis' voicing of Benezia. Miranda's death scene overall was better animated and written than Benezia's. Still, best line delivery of Strahovski's occurs in ME3, IMO, with the Deal/No Deal conversation. Gardner was good, but really a minor role to be elevating the entire game on two possible conversations.
Space Hamster - Actually has a bigger role in ME3 and the Citadel DLC. Did he do anything special in ME2?
SR2 - Also appears in ME3. Introduciton scene was well done in ME2.
Cerberus - Also appears in ME3 and, while you can't work with them, you can always express your alignment with the Control idea to Hackett and others you talk with. Harbinger?Shepard conversation - generally the same trash as Sovereign's lecture in ME1. TIM's soliquey in ME3 is better that both of them, IMO.
Other things I like about ME3 over ME2: 1) Less of Jacob (or even none if I choose) 2) James - I think he was well voiced and a fun character. Loved sparring with him and doing chin ups. 3) Meer's voicing of Shepard vastly improved since ME1. Hele's voicing of FemShep also improved over "sexpot" ME2 version. 4) Improved combo usage during combat and improved NPC AI during combat. 5) Setpieces were far more detailed overall over ME1 and easily on par with ME2. Drawback - no free exploration, but that was also not largely available in ME2. Plus in ME2 goes to the Overloard DLC, which did allow for some exploration in the Hammerhead (which was a whole bunch more fun than the Mako to maneauver). I do tend to buzz around a bit running over space cows while doing the Overlord DLC. 6) Showdown with Mordin over the genophage - works well regardless of choice made and whether it is approached using the paragon or the renegade options 7) Whole mood of ME3 regarding the deaths of a romanced Ashley and Miranda including crew reactions (something completely missed in ME1).
There's more, but I'll cut it here.
I agree mostly about your ME3 observations but disagree about Yvonne. I thought she nailed it in both games. Never got her death scene though she always lives for me. Yeah Sirtis's perfomance wasn't the best. Also disagree about harbinger.
I think Yvonne Strahovski was better as Kate Kane/Batwoman in Batman: Bad Blood than as Miranda in ME2 and ME3.
Harbinger's dialogue in ME2 was more akin to a 12 year trying and failing to trash talk in a TPS MP game it's stupid and lame and he comes off as really just annoying troll than some badass giant unknowable alien robot squid monster.
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is wanting to have some fun!
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by Cyberstrike on Aug 29, 2019 19:21:19 GMT
EA had NOTHING to do with ME1 it was made and released before EA bought BioWare, Microsoft was the original publisher for ME1 that is why it took almost 4 years for that game to come out on PS3.
ME1 is at best a below average game it's aged very poorly. Here is why: The graphics suck. The combat is horrible.
The Mako is awful.
The inventory system is a mess.
The characters are walking codex entries with almost no personalty the exceptions are Liara, Garrus, and Wrex, the rest are boring as hell.
The voice acting of Mark Meer is awful, now he does gets better in 2 and 3 but I was put so off that I never played as a male Shepard after 2 times.
Saren is the WORST villain in any Bioware game. In-game his motivations and backstory make no damn sense and he's really just a henchman.
The UNC planets are bland and generic. The game has more recyclable environments than DA2. I know I meant EA said MEA sold well enough.
It's OK. I need to vent on how poorly ME1 has aged...again.
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Post by Deleted on Aug 30, 2019 5:49:19 GMT
Harbinger's dialogue in ME2 was more akin to a 12 year trying and failing to trash talk in a TPS MP game it's stupid and lame and he comes off as really just annoying troll than some badass giant unknowable alien robot squid monster.
Some of his dialogue counts as foreshadowing though.
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Post by Cyberstrike on Aug 30, 2019 11:38:47 GMT
Harbinger's dialogue in ME2 was more akin to a 12 year trying and failing to trash talk in a TPS MP game it's stupid and lame and he comes off as really just annoying troll than some badass giant unknowable alien robot squid monster.
Some of his dialogue counts as foreshadowing though.
Then it's pretty weak foreshadowing since it's mostly stuff that Shepard (and the player) already know will happen.
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Post by themikefest on Aug 30, 2019 12:02:51 GMT
1) Less of Jacob (or even none if I choose) It was him, not the ME3 squadmates that provided cover fire. Here's the answer the ME3 squadmates gave as to why they didn't provide cover fire. James - I was getting a tattoo Garrus - I was calibrating a weapon Tali and Ashley - We were getting drunk T'soni - I was taking armor from dead bodies Alenko - I had a headache Javik - I don't care about you primitives edi - I was thinking of a joke The issue I had with the mission is Mordin dying if curing the genophage. He is able to notice a temperature malfunction on the panel at the bottom of the tower, but has to go up to fix the problem? His death was done for the feels. No reason for it. I get him being killed, if wanting to sabotage the cure. One of the main reason that I don't rank ME3 as #1 is because the game was all about the feels. The lead up to some of the character deaths were lame. Some of them were unnecessary.
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Post by SirSourpuss on Aug 30, 2019 13:40:13 GMT
This hurts you Shepard! Eeh not really. For me Harbys smack talk was more like comedic relief. I mean, I don't expect Harbinger to a shit talking expert. His species is beyond that, though he probably understands how organics are susceptible to it, which is why he tries. I don't think Harbinger's ever had to rage on 12 year old Reaper kiddies who tried to make fun of him in Reaper-CoD or Reaper-Fortnite, you know
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Post by garrusfan1 on Aug 30, 2019 19:32:29 GMT
1) Less of Jacob (or even none if I choose) It was him, not the ME3 squadmates that provided cover fire. Here's the answer the ME3 squadmates gave as to why they didn't provide cover fire. James - I was getting a tattoo Garrus - I was calibrating a weapon Tali and Ashley - We were getting drunk T'soni - I was taking armor from dead bodies Alenko - I had a headache Javik - I don't care about you primitives edi - I was thinking of a joke The issue I had with the mission is Mordin dying if curing the genophage. He is able to notice a temperature malfunction on the panel at the bottom of the tower, but has to go up to fix the problem? His death was done for the feels. No reason for it. I get him being killed, if wanting to sabotage the cure. One of the main reason that I don't rank ME3 as #1 is because the game was all about the feels. The lead up to some of the character deaths were lame. Some of them were unnecessary. Wait what is this about "cover fire" now
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Post by Deleted on Aug 30, 2019 21:25:26 GMT
1) Less of Jacob (or even none if I choose) It was him, not the ME3 squadmates that provided cover fire. Here's the answer the ME3 squadmates gave as to why they didn't provide cover fire. James - I was getting a tattoo Garrus - I was calibrating a weapon Tali and Ashley - We were getting drunk T'soni - I was taking armor from dead bodies Alenko - I had a headache Javik - I don't care about you primitives edi - I was thinking of a joke The issue I had with the mission is Mordin dying if curing the genophage. He is able to notice a temperature malfunction on the panel at the bottom of the tower, but has to go up to fix the problem? His death was done for the feels. No reason for it. I get him being killed, if wanting to sabotage the cure. One of the main reason that I don't rank ME3 as #1 is because the game was all about the feels. The lead up to some of the character deaths were lame. Some of them were unnecessary. Jacob was providing cover fire for Bryn, not Shepard.
The death of the squad mate on Virmire is also completely unnecessary and done "for the feels." Like a nuke has to be so specifically placed to start with when it ultimately blows up everything within a huge radius (as we are clearly shown as Normandy pulls away). Like that A/K couldn't just arm the thing and run for the pickup point for Kirrahe's men moments behind Shepard since, according to Kirrahe, "once armed, very little could stop it" anyways. I see no need to stay behind to defend the thing against the geth swarming the site. The player choosing to go back to the bomb site makes even less sense. When it's noted the geth are coming, Shepard should have told A/K to arm that thing and double time it to the pick up point. If Normandy pulls away with everyone and the bomb doesn't detonate, then just wheel around and bombard the bomb site with Normandy's canon from orbit.
Or better yet, just get Kirrahe and his team off the planet and to the Citadel where he could directly convince the Council to send a fleet to the site... since he already lost half his men investigating the place and Shepard's sojourn through the facility didn't ultimately discover anything that Kirrahe didn't already know... at least as it pertained to reasons why the facility itself needed to be destroyed. Find beacon, pick up Kirrahe and his men and leave then send back a fleet to destroy the facility later. Warnings about a Reaper invasion from a human, the Council would ignore, but having a Salarian STG agent tell them first-hand that an army of Krogan is being bred there would certainly get their jjimmies moving.
Ultimately, Saren's suicide was completely unnecessary and done for the feels... Oh poor villain... "it's too late for me." What does Shepard gain trying to rehabilitate him anyways. It's the fleet fighting Sovereign at that point. Had Saren joined Shepard in that moment, how was Saren's pistol going to help the fleet bring down Sovereign? One redeeming story point here is that the player can opt to not charm or intiimidate him and just fight him instead.
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Post by Deleted on Aug 30, 2019 22:00:32 GMT
Then it's pretty weak foreshadowing since it's mostly stuff that Shepard (and the player) already know will happen.
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Post by themikefest on Aug 30, 2019 22:00:35 GMT
Jacob was providing cover fire for Bryn, not Shepard. Who went out to help Shepard get back to the shuttle. Apparently both cared about getting Shepard to the shuttle more than the squadmates. Too bad both couldn't be on the squad to watch Shepard's back And I've posted many times that neither didn't have to die. If all squadmates are recruited, have the other two squadmates get A/K while Shepard gets A/K. If not, get the two guards by the stairson the SR1 go get A/K. Another way is to leave one of the salarians with the bomb since it was their idea in the first place.
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Post by Deleted on Aug 30, 2019 22:19:30 GMT
Jacob was providing cover fire for Bryn, not Shepard. Who went out to help Shepard get back to the shuttle. Apparently both cared about getting Shepard to the shuttle more than the squadmates. Too bad both couldn't be on the squad to watch Shepard's back And I've posted many times that neither didn't have to die. If all squadmates are recruited, have the other two squadmates get A/K while Shepard gets A/K. If not, get the two guards by the stairson the SR1 go get A/K. Another way is to leave one of the salarians with the bomb since it was their idea in the first place. Bryn is more foolish than brave... unarmored and unarmed she runs out into fire to help a heavily armed and armored soldier regain his footing. As a squad mate, she wouldn't last 5 seconds. What was Shepard doing pew pew'ing at a horde of Cerberus troops anyways... delaying the lift off of the shuttle while they waited for his/her sorry ass? He/she was doing nothing on the pad that couldn't have been done from the shuttle. Jacob's cover fire proves that.
Again, no one has to stay and babysit the bomb. The whole idea is to arm it and get the H out of Dodge. It's allegedly brought to the far side of the facility because the facility is heavily fortified... yet it's placed open to the sky, so it could clearly be detonated from orbit since Normandy knows the coordinates. It was never the plan for anyone to stay near it to watch it be detonated. Plus, telling the bomb-arming A/K to just arm the bomb and immediately follow Shepard to the pickup point of the other team makes the most sense since Shepard is effectively clearing that path for them. There should have never been any mention of coming back to the bomb site area to get anyone.
Then, to go on at little, why does Saren even show up? Shouldn't he be already on his way to Ilos or, at least, Feros to get the cipher or Noveria to get the relay coordinates? He talks about thinking one scenario or another is a diversion of Shepard's as though they agreed to meet on Virmire to have a showdown... which they didn't.
Then... after getting all the pieces, shouldn't Shepard just head to Ilos with a radio message back to the Council saying something like "We know where Saren's headed and where the Conduit is. Send a fleet since we'll need backup. We'll meet them and brief them there." Doesn't going back to the Citadel for any reason just waste time that puts Saren that much farther ahead of Shepard.
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