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Post by toomanyclouds on Apr 2, 2017 13:02:07 GMT
"Our conclusion at the time was that it wasn’t for us in the sense that it wasn’t for the type of game we were doing." No joke, they needed a year to figure that out? Sure, maybe there could be procedurally generated planets like they had in ME1, but I'm pretty sure no one was asking for more empty worlds with three mineral deposits and a random geth/kett base on it. Like, I've heard many complaints about ME over the years, but that was never one of them. Even then these planets at least sometimes had Prothean goodies and pre-generated sidequests. ME is just way too story-driven to throw huge heaps of gameplay experience to some procedural mill. Not saying these kinds of games can't be good, No Man's Sky aside (I haven't played it), but I just don't see any way they fit with the ME narrative style at all. This is as weird to me as if they'd have spent significants chunks of development time thinking about giving ME a Pokémon style combat system or something.
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danishgambit
N3
A master of his game
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Mass Effect Andromeda
Posts: 364 Likes: 367
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danishgambit
A master of his game
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danishgambit
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Mass Effect Andromeda
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Post by danishgambit on Apr 4, 2017 20:05:39 GMT
It annoys me so much that Bioware doesn't seem to understand what made their older games so good and they haven't for a while, this didn't all start with DA:I. Facial animations and ugly characters may be a meme but dragon age origins looked like shit compared to other stuff around at the time, it had some terrible animations too but it is still an amazing game. Bioware is all style over substance these days and then they don't even get that right. It's not their choice. EA knows that open worlds are popular and so they told Bioware to make DAI and MEA open world too. They're just doing what they think the market demands. It's the same reason they made the decision that all their games would have multiplayer. Multiplayer is popular so they're going to shove it into all their games whether it needs to be there or not.
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Post by Deleted on Apr 4, 2017 20:22:28 GMT
It annoys me so much that Bioware doesn't seem to understand what made their older games so good and they haven't for a while, this didn't all start with DA:I. Facial animations and ugly characters may be a meme but dragon age origins looked like shit compared to other stuff around at the time, it had some terrible animations too but it is still an amazing game. Bioware is all style over substance these days and then they don't even get that right. It's not their choice. EA knows that open worlds are popular and so they told Bioware to make DAI and MEA open world too. They're just doing what they think the market demands. It's the same reason they made the decision that all their games would have multiplayer. Multiplayer is popular so they're going to shove it into all their games whether it needs to be there or not. It is also why the next big project from Bioware isn't a RPG, but a fully multiplayer shooter. EA wants those Destiny dollars.
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peabuddie
N2
You did good, kid.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate
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You did good, kid.
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate
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Post by peabuddie on Apr 5, 2017 2:28:50 GMT
Having played 2D Starbound, procedural can work and keep it new and fun, but in games like these, fully explorable worlds would be very repetitive after awhile. Having seen youtube of No mans lie, I'm glad they axed this. Anyone know how many worlds we can land on in this game? I'm assuming 7 at least from dialogue, but devs said that some planets would be optional and thus skipped in main story . . .? So maybe 10, 12 total? I think it's about 7 or 8. I'm half way through 2nd playthrough. It's 6. That's it. 5 outposts, one asteroid. I don't count the first tutorial planet because there is no return there. There are no random planets like Me1 and 2 where you can just land and explore or have an encounter of some kind. So that's disappointing.
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