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Post by dropzofcrimzon on Mar 9, 2019 15:49:59 GMT
I never reload in andromeda Vintage heat sink ftw No reload cancel was missed by me in Andromeda, lucky for the PAW to save the day. That PAW really was a game changer in changing my opinion on the game. almost EVERY weapon can be made to behave like the PAW...
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Post by dropzofcrimzon on Mar 9, 2019 15:32:12 GMT
I wonder Was the decision to make fort Tarsis in first person dictated by the fact that it would be easier that way since FB was originally designed for first person perspective games? I think from a narrative point of view first person works better so it actually is a logical choice for the story section. uhm...how?
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Post by dropzofcrimzon on Mar 9, 2019 15:15:34 GMT
I never reload in andromeda
Vintage heat sink ftw
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Post by dropzofcrimzon on Mar 9, 2019 15:12:53 GMT
I wonder
Was the decision to make fort Tarsis in first person dictated by the fact that it would be easier that way since FB was originally designed for first person perspective games?
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Post by dropzofcrimzon on Mar 9, 2019 14:33:29 GMT
I’m having the time of my life. I couldn’t play for a few days because my PlayStation broke for some reason and I had to wait for a new one but I couldn’t sleep because I missed it so much. ok...that made me lol
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Post by dropzofcrimzon on Mar 9, 2019 1:31:43 GMT
dude...it gets stuck on rocks, it slides on ice and climbs up poles when you graze them No thanks Bioware's MO with mounts is to give us a mount of some type, then design maps as if they are an obstacle course for that mount. lol. This wasn't the case in DAI, but all the others seem to have that problem. so let me fucking fly already!!
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Post by dropzofcrimzon on Mar 8, 2019 21:26:18 GMT
its unwieldy and redundant, it is not even armed, just a way to move faster. I'd rather just fly and let bioware get better at their map designs, simple as that The Nomad unwieldy? It’s immensely easier to handle than the Mako, and even that wasn’t so bad. The only thing it really needed was some type of offensive capability. dude...it gets stuck on rocks, it slides on ice and climbs up poles when you graze them No thanks
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Post by dropzofcrimzon on Mar 8, 2019 13:01:05 GMT
I'm in agreement. I loved the jetpack from an exploration viewpoint, it allowed some verticality to the environments, but for combat it just doesn't work for me. Did you know that originally the jetpack was meant to be an augment? That's how it should have been, as it would've allowed a player to spec themselves for fast-paced combat, while keeping the combat grounded for everyone else. That would've made it feel a bit more special. I'm not sure why they changed it in the end. If that's true, they must have made the decision to make jetpacks universal very early in the development. I say this because so much of MEA involved platforming - all the remnant vaults plus a lot of other areas where you needed the jetpacks to access something. people played this game for 100 + hours...enough to cover maybe two full MEA play throughs and they still say that, lo and behold pretty much the only two things people almost unanimously praise are the looks and the flight. Bioware can suck it and make better maps to fit the flying or just let us use it in existing maps because it is better than the fucking nomad and maybe make better encounters....is it too much to ask Flying is anathema to exploration. It's great for getting from point A to point B quickly, but the purpose of exploration is to discover everything in-between those points. In some of the Anthem vids I've watched, I see people flying right past scenery and objects I'd choose to investigate. Of course, that raises another major issue I have with Anthem - the fact that it's MP and keeps you on a tether so you always have to stick with the jackrabbit in the group. the same people would drive past them with the Nomad. You choose to explore in spite of the method of movement
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Post by dropzofcrimzon on Mar 8, 2019 0:37:03 GMT
Aaaaaaaand here we go
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Post by dropzofcrimzon on Mar 8, 2019 0:35:33 GMT
oh I'm sure by now if Bioware made a ME4 (or MEA2) frostbite would be ready Frostbite Engine sucks at RPG games. Why don't they just use Unreal Engine 4? because by now Bioware and Henning's studio did the legwork and tooled frostbite up
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Post by dropzofcrimzon on Mar 7, 2019 21:03:30 GMT
Starter Level 1 weapons would melt the mobs even faster, while displaying a smaller number per hit. I'm sorry pal, but choosing not to see the facts does not make them untrue. Note, report, patch, move on. sure But you move on when it is patched, not before And that is still not acceptable after six years, the delivery of an MVP and the staggering level of brokenness of this product
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Post by dropzofcrimzon on Mar 7, 2019 2:16:21 GMT
No, it does not, its grindy as fuck and the campaign is not even replayable. No they do not, they are all subpar compared to bioware, also no companions and no romances, no loyalties...the choices are a JOKE and not nearly as impactful as advertised No it does not. It feels like a shitty looter shooter with subpar interactions compared to what was advertised But hey, it's ok, if things keep going this way we will not have to worry about this garbage much longer so, a step back from other looter shooters and ME which let you do full ng+ without losing your gear? Wow THE AWESOMESAUCE! How many here did NG+ in the Mass Effect games when it doesn't allow you to change your character choices? Here we are; - first you only mentioned not being able to replay campaign mode (a statement echoed by others) - Then you further clarified or obfuscated with NG+ (a statement not echoed by others so we were supposed to read your mind here) - Then I asked how many would choose NG+ over new game because NG+ doesn't allow you to make certain choices different, something echoed by others regarding BioWare games. Choices. jesus fucking christ you are dense Let me spell it the fuck out before I again try to block you, again...without creating a new character you cannot replay the campaign. That means pilot level reset. That is a problem. Worse is that other looter shooters and bioware games ALREADY do this. Those choice you are referring to are character creation. If I wanted to create a different character I would...but I fucking dont
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Post by dropzofcrimzon on Mar 6, 2019 23:51:35 GMT
no, I answered In spite of the fact I could not change the origin of my character in me1 ng+ I played about 22 ng+ runs What of it? I played multiple runs of narrative driven games with NO choices either...which I listed before What of it? To experience all of Mass Effect you have to start over from new game (not NG+) several times, therefore going against your claim that you can experience entire games without having to start a new game. uh? No it is not, I do not have to make a new character in ME, I have no interest in that. And I never wanted to experience ME as Femshepard or an earthborn Maleshepard for instance so I could care less about that as well In the same vein I never wanted to play as a dwarf or elf in DA... The complain is that I cannot simply reset and replay the story with my active character. What are you on about???
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Post by dropzofcrimzon on Mar 6, 2019 21:12:46 GMT
More like tried to obfuscate. no, I answered In spite of the fact I could not change the origin of my character in me1 ng+ I played about 22 ng+ runs What of it? I played multiple runs of narrative driven games with NO choices either...which I listed before What of it?
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Post by dropzofcrimzon on Mar 6, 2019 19:51:14 GMT
Why would you use a level 1 weapon if it's bugged? If this is technically true, it's still moot. Who's going to play with level 1 weapons? the same people who used the tungsten rounds VII in ME1 because they did more damage than the X mods Duh....
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Post by dropzofcrimzon on Mar 6, 2019 19:36:42 GMT
you said choices not background Yep I have 22 NG plus runs in ME1 Still choices. Irrelevant, I answered
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Post by dropzofcrimzon on Mar 6, 2019 18:53:44 GMT
uhm... it does Now if you meant IF IT DID NOT then yeah I would as I did in dead space, dying light, DMC, wolfenstein and so on and so forth So in ME1 I can go from a spacer to Earthborn, war hero to sole survivor, and Male to female? you said choices not background Yep I have 22 NG plus runs in ME1
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Post by dropzofcrimzon on Mar 6, 2019 17:56:56 GMT
so, a step back from other looter shooters and ME which let you do full ng+ without losing your gear? Wow THE AWESOMESAUCE! How many here did NG+ in the Mass Effect games when it doesn't allow you to change your character choices? uhm... it does Now if you meant IF IT DID NOT then yeah I would as I did in dead space, dying light, DMC, wolfenstein and so on and so forth
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Post by dropzofcrimzon on Mar 6, 2019 17:49:18 GMT
Edit - decided this needed its own thread Oh God that is HILARIOUS
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Post by dropzofcrimzon on Mar 6, 2019 17:12:14 GMT
No, it does not, its grindy as fuck and the campaign is not even replayable. ? You can create a new pilot and replay the campaign at any time. so, a step back from other looter shooters and ME which let you do full ng+ without losing your gear? Wow THE AWESOMESAUCE!
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Post by dropzofcrimzon on Mar 6, 2019 16:46:44 GMT
Feels like a BioWare game? The gameplay does. The characters feel very BioWare. There are choices in the NPC conversation stories that feel BioWare. Does it feel like a looter-shooter action/light-RPG from BioWare? Absolutely it does. No, it does not, its grindy as fuck and the campaign is not even replayable. No they do not, they are all subpar compared to bioware, also no companions and no romances, no loyalties...the choices are a JOKE and not nearly as impactful as advertised No it does not. It feels like a shitty looter shooter with subpar interactions compared to what was advertised But hey, it's ok, if things keep going this way we will not have to worry about this garbage much longer
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Post by dropzofcrimzon on Mar 6, 2019 16:13:11 GMT
no, the quote was specifically that it would feel like a traditional bioware game. It was a lie, the truth was given to us in bits later to "turn the heat up slowly so the frog does not jump out" But isn’t “a traditional BioWare game” itself a vague concept? I mean that ranges from Baldur’s Gate->KotOR->Jade Empire->Mass Effect->Dragon Age. The only real common thread you can say runs through all of these is a focus on fun characters and storytelling (as well as being single player, but BioWare has never attempted to hide that about Anthem), which Anthem does have if presented differently than most previous games. So I wouldn’t find that disingenuous. This sounds like another case of someone filling in the blanks with their own meaning instead of what BioWare intended, which they certainly could have clarified better, but it doesn’t mean they were disingenuous. just because one plays one the fact that it could be interpreted in different ways does not make it less disingenuous, only more willful in its aim to deceive the core fanbase. Sorry, no amount of excuses changes that
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Post by dropzofcrimzon on Mar 6, 2019 16:00:38 GMT
If you've trouble using the word "lie" you can replace it with "disappointment" instead. It's not as loaded, but describes the sentiment perfectly when things turn out differently. you were disappointed to? No...you cannot replace one with the other One CAUSES the other tho
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Post by dropzofcrimzon on Mar 6, 2019 15:53:31 GMT
Because a game that we were told would feel like a traditional bioware game That’s overstating the case of what BioWare said. They indicated that BioWare had not thrown it’s love of storytelling and fun characters at the wayside and that was certainly true. Anthem doesn’t have the same level of RPG storytelling as a single player RPG, but it never realistically could have so that’s a strange expectation to hold it to. I heard one person complaining that there was nothing like KotOR’s Manaan or Sith Academy infiltration in Anthem and I’m honestly baffled that they ever thought that was a possibility in a game that we have for a long time known was based around multiplayer missions. It still blows 90% of games in the looter shooter genre out of the water in terms of storytelling and character writing. Unrealistic expectations seem to be a theme here.Misinformation, it has caused information corruption requiring booting the PS4 in safe mode and rebuilding the database, but the rumors of bricking consoles are false. That’s still pretty bad, but just for clarity. no, the quote was specifically that it would feel like a traditional bioware game. It was a lie, the truth was given to us in bits later to "turn the heat up slowly so the frog does not jump out" I could not care less if it was a vague statement, it was disingenuous as a bioware fan of the previous games would no doubt have a clear idea of what was meant by that Yong yea actually compiled a few of those statements Also, about the bricking, that is why I said might, it is still inexcusable
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Post by dropzofcrimzon on Mar 6, 2019 15:33:44 GMT
Because after six years we got an MVP
Because the "things change " seems to always translate as "we cut shit out"
Because a game that we were told would feel like a traditional bioware game was given to us as a soulless grindy bore that now might even brick hardware
People think they were lied to because THEY WERE
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