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Post by Deleted on May 10, 2017 19:57:05 GMT
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Post by pixiqui on May 10, 2017 20:27:34 GMT
Wasn't there a recent article that said ea was happy with how andromeda turned out and sounded like they were looking foward to future games? And now im hearing that the series is in trouble so their putting it on hiatus.
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Post by Tamahera on May 10, 2017 20:41:07 GMT
Well, shit. I really hope we still get some DLCs.
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Post by kalasaurus on May 10, 2017 20:45:43 GMT
Hm, that's interesting. I wonder what this means for Dragon Age too.
If they're moving people around, maybe some should be working on KOTOR 3 (kidding).
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Post by ApocAlypsE on May 10, 2017 21:04:04 GMT
Hm, that's interesting. I wonder what this means for Dragon Age too. If they're moving people around, maybe some should be working on KOTOR 3 (kidding). Not much. Not Montreal is working on it.
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Post by Deleted on May 10, 2017 21:20:32 GMT
In business terms this means that they realized montreal didn't know what the fuck it was doing and are putting things on hold while they figure out who will be managing their cash cow. It means that we can color ourselves relieved that montreal will be relegated to minor tasks only given how massively they failed on MEA. It means that BW realized that they really did still need a solid team with solid experience to work on one of their former masterpiece titles and that they will quite likely be making sure that all future MEA endeavors are handled by people who know what they are doing. Of course, the downside is that they have to figure out who will be working on it and make appropriate changes. But I doubt they will stop it entirely, especially if they realize that giving it to a team that couldn't handle it was really one of the main issues. Montreal always was support IIRC. They just made the mistake of trusting them with ME.
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Post by Deleted on May 10, 2017 21:29:00 GMT
In business terms this means that they realized montreal didn't know what the fuck it was doing and are putting things on hold while they figure out who will be managing their cash cow. It means that we can color ourselves relieved that montreal will be relegated to minor tasks only given how massively they failed on MEA. It means that BW realized that they really did still need a solid team with solid experience to work on one of their former masterpiece titles and that they will quite likely be making sure that all future MEA endeavors are handled by people who know what they are doing. Of course, the downside is that they have to figure out who will be working on it and make appropriate changes. But I doubt they will stop it entirely, especially if they realize that giving it to a team that couldn't handle it was really one of the main issues. Montreal always was support IIRC. They just made the mistake of trusting them with ME. Yeah, I'm sure you're right. I doubt they'd abandon the property (and even any potential MEA sequels), particularly if there really is a movie on the horizon somewhere. I guess I'm more worried that MEA itself will completely beyond the wayside in terms of future content, excepting multiplayer and performance patches. Not that they've explicitly said there's DLC in the works, I guess...but for all its ho-hum aspects I do think Andromeda has potential to vastly improve with more content. With restructuring it's possible that content would be better than what Montreal would provide–I just hope it doesn't mean the game is done altogether.
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Post by duskwanderer on May 10, 2017 21:30:06 GMT
I think they did this with DA2, as well.
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Post by geralt on May 10, 2017 21:39:47 GMT
In business terms this means that they realized montreal didn't know what the fuck it was doing and are putting things on hold while they figure out who will be managing their cash cow. It means that we can color ourselves relieved that montreal will be relegated to minor tasks only given how massively they failed on MEA. It means that BW realized that they really did still need a solid team with solid experience to work on one of their former masterpiece titles and that they will quite likely be making sure that all future MEA endeavors are handled by people who know what they are doing. Of course, the downside is that they have to figure out who will be working on it and make appropriate changes. But I doubt they will stop it entirely, especially if they realize that giving it to a team that couldn't handle it was really one of the main issues. Montreal always was support IIRC. They just made the mistake of trusting them with ME. Pretty much what I was going to come in and say. There isn't any way ME is going into cold storage just yet, hopefully the messages were received and the penny has dropped. They certainly can't afford to drop the ball for the next game, or that will see ME canned from the lineup.
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Post by Deleted on May 10, 2017 21:40:16 GMT
In business terms this means that they realized montreal didn't know what the fuck it was doing and are putting things on hold while they figure out who will be managing their cash cow. It means that we can color ourselves relieved that montreal will be relegated to minor tasks only given how massively they failed on MEA. It means that BW realized that they really did still need a solid team with solid experience to work on one of their former masterpiece titles and that they will quite likely be making sure that all future MEA endeavors are handled by people who know what they are doing. Of course, the downside is that they have to figure out who will be working on it and make appropriate changes. But I doubt they will stop it entirely, especially if they realize that giving it to a team that couldn't handle it was really one of the main issues. Montreal always was support IIRC. They just made the mistake of trusting them with ME. Yeah, I'm sure you're right. I doubt they'd abandon the property (and even any potential MEA sequels), particularly if there really is a movie on the horizon somewhere. I guess I'm more worried that MEA itself will completely beyond the wayside in terms of future content, excepting multiplayer and performance patches. Not that they've explicitly said there's DLC in the works, I guess...but for all its ho-hum aspects I do think Andromeda has potential to vastly improve with more content. With restructuring it's possible that content would be better than what Montreal would provide–I just hope it doesn't mean the game is done altogether. I think some amount of DLC was probably completed already. I suspect most companies do have DLC at least partially to mostly ready at release of the game. They just won't admit to it because it would make people mad that it wasn't in the game like Ashes DLC for ME3. I think they have avoided saying there is DLC because they don't want people to get pissed like they did when Ashes came out. If you are already talking about DLC when you just release the game, it makes people twitchy, especially if it seems like you have a good amount of it done or planned because that indirectly makes people wonder why it could not have just been in the game. I'm sure there will at the very least be quarian arc dlc. I think they probably will have a few DLC. Two or three I think because I don't think they want to piss off people who like the game now and who want dlc. They didn't have to do as much with ME3 but look what they did? They really went all out. Also, DLC is fast and easy money. 3 DLC take less to complete than the game but can bring in the cost of another game. CASH COW. The one thing you can count on is that ME is a staple title for them and the groundwork is laid for several future games. It's on a console system that won't be changing for many years, they have it done in frostbite which they will stick with for a while too. It would be utterly insane to not make another game or a few more when the groundwork is done especially since it is likely cheaper to produce now that all the hard work has been done. There will be MEA DLC and there will be more MEA games. It's solid revenue for them, almost guaranteed. And if they can just give it to a solid team to develop it would be easy money - like taking candy from a baby. Problem is they thought it was enough of a sure thing that they trusted it to people who really were not able to handle it. And it had such a big name that really I have to wonder how they justified doing that? Bizarre business choice really unless you are utterly convinced that fans are fans no matter what.
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Post by nxp5 on May 10, 2017 21:46:10 GMT
What are the major open plot points of MEA that need a DLC, if no MEA2 is forthcoming for a while? Am I missing something important? - the Benefactor / who killed Jien Garson and why?
- the Quarian Multi Milky way Species Ark / what happened to it, why are they warning us?
- the Jardan vs whoever used x on them which resulted in scurge / opponents and why
- the Kett Empire / how they will respond
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Post by ross42899 on May 10, 2017 22:39:13 GMT
What are the major open plot points of MEA that need a DLC, if no MEA2 is forthcoming for a while? Am I missing something important? - the Benefactor / who killed Jien Garson and why?
- the Quarian Multi Milky way Species Ark / what happened to it, why are they warning us?
- the Jardan vs whoever used x on them which resulted in scurge / opponents and why
- the Kett Empire / how they will respond
This plus to find a cure for Ryder's mom. I really hope we will see at least one or two DLCs to answer some of those questions. Would be really disappointing if those questions would never be answered. i liked MEA for the most part, and would love at least some more content for the game.
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Post by derrame on May 10, 2017 22:53:43 GMT
does this mean that there won't be any story dlc's or mp dlc's? or new maps, or new characters? or new strike team missions?
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Post by Light on May 11, 2017 1:31:11 GMT
Montreal still existing as a 'support studio' should mean they will work on patches and DLC's just not any new projects. Atleast that is what support studio means at other companies. Hopefully EA feels the same way.
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Post by dmc1001 on May 11, 2017 2:15:33 GMT
In business terms this means that they realized montreal didn't know what the fuck it was doing and are putting things on hold while they figure out who will be managing their cash cow. It means that we can color ourselves relieved that montreal will be relegated to minor tasks only given how massively they failed on MEA. It means that BW realized that they really did still need a solid team with solid experience to work on one of their former masterpiece titles and that they will quite likely be making sure that all future MEA endeavors are handled by people who know what they are doing. Of course, the downside is that they have to figure out who will be working on it and make appropriate changes. But I doubt they will stop it entirely, especially if they realize that giving it to a team that couldn't handle it was really one of the main issues. Montreal always was support IIRC. They just made the mistake of trusting them with ME. If this is true, I do hope they follow up on MEA. As much as I'd love a return to the Milky Way, I know that it would mean BioWare would pull a Leliana and make Liara alive and probably in her Matron or Matriarch stage. We know they love her so much that she was in all games, made unkillable until the beam run (noticeable because all other ME1 and ME2 squadmates could die prior to this time), and also managed to find her way into MEA. So, back to MEA, a more experienced studio could put out a strong MEA2 game that might please more fans. A comment in the article mentioned that the same thing was done after DA2. BioWare pulled back, looked at the problems players had and then returned with DAI. Now, I know it's got its own issues for many people (mostly the open world/fetch quest stuff) but it was successful. If BioWare does learn from their mistakes maybe we'll get a excellent game rather than one that's just okay. (Well, I like it but it could be better.) Of course, if we get patches and DLC that make MEA great, so much the better.
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Post by Deleted on May 11, 2017 4:39:07 GMT
In business terms this means that they realized montreal didn't know what the fuck it was doing and are putting things on hold while they figure out who will be managing their cash cow. It means that we can color ourselves relieved that montreal will be relegated to minor tasks only given how massively they failed on MEA. It means that BW realized that they really did still need a solid team with solid experience to work on one of their former masterpiece titles and that they will quite likely be making sure that all future MEA endeavors are handled by people who know what they are doing. Of course, the downside is that they have to figure out who will be working on it and make appropriate changes. But I doubt they will stop it entirely, especially if they realize that giving it to a team that couldn't handle it was really one of the main issues. Montreal always was support IIRC. They just made the mistake of trusting them with ME. If this is true, I do hope they follow up on MEA. As much as I'd love a return to the Milky Way, I know that it would mean BioWare would pull a Leliana and make Liara alive and probably in her Matron or Matriarch stage. We know they love her so much that she was in all games, made unkillable until the beam run (noticeable because all other ME1 and ME2 squadmates could die prior to this time), and also managed to find her way into MEA. So, back to MEA, a more experienced studio could put out a strong MEA2 game that might please more fans. A comment in the article mentioned that the same thing was done after DA2. BioWare pulled back, looked at the problems players had and then returned with DAI. Now, I know it's got its own issues for many people (mostly the open world/fetch quest stuff) but it was successful. If BioWare does learn from their mistakes maybe we'll get a excellent game rather than one that's just okay. (Well, I like it but it could be better.) Of course, if we get patches and DLC that make MEA great, so much the better. The difference between this and DA2 is the timeline, though. The DA2 DLCs had already been released and they were mulling over (maybe started?) working on a proper large expansion à la Awakening...then they opted instead to make DAI. (Which...ugh I like my Inquisitor well enough but the game would have had a lot more impact and made a bit more sense overall if Hawke had been the protagonist as intended.) My only worry is that they're in the "reshuffling/assessing" stage already when no DLCs have been announced. But eh, I'm probably getting ahead of myself with all this. They just play things so close to the vest with content and release dates now...not that I blame them of course, ha.
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Post by toomanyclouds on May 11, 2017 5:49:25 GMT
If this is true, I do hope they follow up on MEA. As much as I'd love a return to the Milky Way, I know that it would mean BioWare would pull a Leliana and make Liara alive and probably in her Matron or Matriarch stage. We know they love her so much that she was in all games, made unkillable until the beam run (noticeable because all other ME1 and ME2 squadmates could die prior to this time), and also managed to find her way into MEA. So, back to MEA, a more experienced studio could put out a strong MEA2 game that might please more fans. A comment in the article mentioned that the same thing was done after DA2. BioWare pulled back, looked at the problems players had and then returned with DAI. Now, I know it's got its own issues for many people (mostly the open world/fetch quest stuff) but it was successful. If BioWare does learn from their mistakes maybe we'll get a excellent game rather than one that's just okay. (Well, I like it but it could be better.) Of course, if we get patches and DLC that make MEA great, so much the better. The difference between this and DA2 is the timeline, though. The DA2 DLCs had already been released and they were mulling over (maybe started?) working on a proper large expansion à la Awakening...then they opted instead to make DAI. (Which...ugh I like my Inquisitor well enough but the game would have had a lot more impact and made a bit more sense overall if Hawke had been the protagonist as intended.) My only worry is that they're in the "reshuffling/assessing" stage already when no DLCs have been announced. But eh, I'm probably getting ahead of myself with all this. They just play things so close to the vest with content and release dates now...not that I blame them of course, ha. As far as I know, Montreal already made a DLC (ME3's Omega) and were responsible for the ME3 multiplayer and they were only a support studio then, too, so I think doesn't have to hamper DLC nor the development of the MP. It would be unusual for an AAA studio to decide to release no DLC whatsoever, too. At this point, those are probably already figured into the projected earnings of a title. They might announce something at E3 unless they wanna focus on "Dylan".
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Post by sageoflife on May 11, 2017 10:08:24 GMT
Kotaku is notorious for clickbait. What proof do they have that this is really a hiatus and not normal post-release downsizing and IP cycling?
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Post by SentinelBorg on May 11, 2017 10:21:13 GMT
My game completion rate dropped from 99% to 94% with the patch yesterday, so I think that is a sign for the coming DLCs, with them already including the new quests into the internal counters.
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Post by laxian on May 11, 2017 13:36:18 GMT
Wasn't there a recent article that said ea was happy with how andromeda turned out and sounded like they were looking foward to future games? And now im hearing that the series is in trouble so their putting it on hiatus. Truth is, that like all companies these days, that they are disgusting LIARS Also: Is it any wounder that they are taking a hiatus? They know the franchise over all is great (even with two shitty games, simply because the other two were/are great!) and they need better writers etc. to get back to that greatness and expand on it (so IMHO it's a good decision!), they don't want to destroy their IP with the shitty team they shouldn't have had making ME:A in hindsight! Hell, it kind of looks like they wanted to take a break from it before (after ME3, which was worse than ME:A IMHO!), but their investors kind of didn't let them - otherwise I can't explain why they published this (I wouldn't have, I'd have taken a Blizzard approach to this: "When it's done" - hell, I'd have scrapped the whole thing if I thought it would hurt my company more in the long run if I released it because it couldn't even half way satisfy the fans!), it's kind of a "we fucked it up, so will you let us take a break with this IP now?" approach greetings LAX
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Post by Dr. Vanity on May 11, 2017 13:51:20 GMT
Original article claimed Bioware Montreal was being down-sized and then they backtracked on that claim. I think Kotaku just has it out for Bioware for some reason or another.
Also, correct me if i'm wrong. Montreal is a new studio handling Mass Effect while it was Edmonton that did the original trilogy? Or do I have that wrong?
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Post by derrame on May 11, 2017 14:05:13 GMT
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Post by Obadiah on May 11, 2017 14:27:33 GMT
Well... crap.
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Post by sageoflife on May 11, 2017 14:35:22 GMT
I'll believe it from a source that doesn't cite Kotaku. Besides, Cora's actress has stated that she's doing more work on Andromeda.
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Post by Deleted on May 11, 2017 14:36:19 GMT
That one is just gossip recycling, with another site repeating Kotaku's rumour, and adding a condescending paragraph or two in the end in the way of a half-hearted: well, we over-trashed it, but we really don't care vein.
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