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Post by Deleted on May 12, 2017 22:44:35 GMT
I have just watched new Alien Covanent film and I am starting to think MEA story writer may have bigger and darker picture for whole Andromeda universe.
The idea of David's obsession of being God to create the Perfect lifeform, seems to be represented as Archon and Ketts.
Also the connection between Angarrans and Jaardan is similar to that of Human and Engineers in Promethius.
Also Jaardan role as the creator of life kinda overlaps with the Engineers too.
Just imagine how plot can be twisted into non-paradise hell stuff.
There are plenty of opportunities for the story writters to pull out more dark, mature and philosophical stories in DLCs and sequels.
C'mon BW you can do it!
Beside that Kotaku article, has no solid proof for the MEA to go into hiatus.
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Post by Hanako Ikezawa on May 12, 2017 22:46:44 GMT
These kinds of tropes have been a thing in science fiction for a long time, so more accurately both franchises were influenced by the same things.
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mofojokers
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Post by mofojokers on May 12, 2017 22:49:44 GMT
New writing team required for a more darker story. But i would love a darker story if they do pull some DLC.
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Post by Deleted on May 12, 2017 22:51:52 GMT
Please, no grimdark. Bringing in some beloved sci-fi pedestrian philosophy themes? Why not? But I'd rather see more straightforward colonial wars and Empire-builder Ryder side quest-lines for Pathfinder. Scott of Angaria...
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Post by Deleted on May 12, 2017 23:05:52 GMT
Please, no grimdark. Bringing in some beloved sci-fi pedestrian philosophy themes? Why not? But I'd rather see more straightforward colonial wars and Empire-builder Ryder side quest-lines for Pathfinder. Scott of Angaria... Of Course we like to see those huge battles. Those huge battles won't sell much however if the motive behind is something cliche and juvenile. What I am saying is that the hidden motives behind Jaarden may not be something bright and hopeful. In addition Suvi hopeful view on God is kinda making me little unnerving. Don't forget about out Benefector as well. I also concerned about the return of Cerbrus and AI + Human being ideas. - These may looks insignificent but again it ties to Human playing God theme. The MEA story may look like light-hearted highschool teen drama but we will see how the things turn out in DLCs and sequels
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Post by KaiserShep on May 12, 2017 23:09:54 GMT
Please, no grimdark. Bringing in some beloved sci-fi pedestrian philosophy themes? Why not? But I'd rather see more straightforward colonial wars and Empire-builder Ryder side quest-lines for Pathfinder. Scott of Angaria... Well, getting as dark as ME3 would be fine. Trouble there is that the story doesn't really relieve those feelings in a way that's wholly satisfying.
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Post by Kabraxal on May 12, 2017 23:49:58 GMT
I like the sci fi adventure tone Andromeda has going on. I don't need nor want any more grim dark... there are more than enough franchises that cater to an audience already spoiled with such content.
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Atemporal Vanguardian-Debugger
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Post by Atemporal Vanguardian-Debugger on May 13, 2017 0:25:13 GMT
Really? So 10000 years farther into the future Reaper Shepard arrives in Andromeda and implants baby reapers in peoples bodies and they burst out and spawn a new generation of Reapers....?
One word:
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Post by kino on May 13, 2017 0:50:36 GMT
As mentioned it's a common trope, making the perfect being. While not new I enjoyed the direction that Andromeda was taking with this story.
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Post by erikson on May 13, 2017 1:26:39 GMT
I doubt if the series continues it will maintain one tone. The content they have already established is actually pretty dark when taken in context. I assume with a new huge open world concept in place there will be room to explore darker themes while maintaining some more lighthearted areas and content. Doesn't have to be all one or all the other.
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Post by KaiserShep on May 13, 2017 1:34:58 GMT
I thought Prometheus was kind of a shit movie, but damn did I love that ship. If we get a new setup in another ME game, I'd like our craft to be as detailed as that.
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Post by Obadiah on May 13, 2017 2:02:10 GMT
Didn't they already evolve the protagonist of the novel into a ruthless violent criminal gangster boss in the game? The writers, with what ability they have, have gone dark.
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Post by Pwnstix on May 13, 2017 2:03:47 GMT
Yes it's true, it's derivative of older science fiction, and science fiction is usually pretty derivative anyway. I still like it, all the same The Reaper backstory in the original trilogy is inspired by the Inhibitors in Alastair Reynolds' Revelation Space series (which I'm sure is derivative of other works). That's one of the reasons I got the original Mass Effect, because I'd read in a review that it seemed inspired by Revelation Space, a novel and series I very much enjoyed. I thought I might talk a little about Revelation Space and how it relates in some ways to the Mass Effect series, along with Prometheus, but if you'd rather not read any spoilers about it, or about Prometheus or Mass Effect: Andromeda, then stop reading here The Inhibitors in Revelation Space are basically an all-powerful machine intelligence, taking the form of self-replicating femtotechnology, basically structured spacetime, virtually indestructible. They were created by a very early galactic species, now gone, to inhibit the spread of intelligent, star-faring species, by completely wiping out entire civilizations, and each time they do, they become increasingly more efficient at it (sound familiar?). Unlike the Reapers, they don't wait 50,000 years or for any set interval, but instead, they wait to be triggered into reactivating, when a star-faring species activates and explores any number of the Inhibitors' structures they've left behind, like honeypots, traps, etc.
Their reason for wiping out civilizations isn't to prevent the spread of artificial intelligence, like what became the Reapers' raison d'être in Mass Effect 3. Instead, they exist to shepherd the galaxy through the Milky Way--Andromeda galactic collision ~4 billion years from now, which their creators deemed to be such a cataclysmic event, that if the galaxy were very populated, it would be cruel for whatever civilization or civilizations existed then to go through so much turmoil and strife, etc.
So, they exist to curb the spread of sapient, star-faring life, so it doesn't have to face such a calamitous end in the future...which is still kind of...not a great reason, but still, it makes it fun to read. They're an unstoppable machine intelligence with a single-minded goal of destruction in mind, and they're woken up at the end of Revelation Space, and ultimately aren't ever defeated, but rather, something worse is turned on them, something that's bad for all the humans living in the far flung future, which forces them to flee the Milky Way at the end of the last collection of stories in the series: Galactic North.
So yeah, when I played Mass Effect 2, and there was a hint that maybe the mass effect itself was potentially causing problems, it reminded me of the Inhibitors, and I wondered if maybe the Reapers existed to stop people from using it...which doesn't quite make sense, since they created the relays...anyway, I remember reading that was basically one of the ideas the writers were tossing around, before they settled on the whole AI thing in ME3.
So in Mass Effect: Andromeda, there's the Scourge, a dark energy (mass effect, I would assume..) weapon that warps spacetime and causes it to mess everything up. And we learn that the Jardaan left these mostly benevolent bots and vaults behind to terraform worlds, along with an organic template, the Angara, so yeah, that's a lot like the Engineers in Prometheus. Who knows how they feel about what the Angara have become? Maybe the enemy of the Jardaan, whoever created the Scourge and unleashed it on them, is just a faction of their species which didn't agree with what they were doing. Or maybe they're another race, who knows.
Anyway, as I was playing ME:A, learning about Meridian, I kept wondering if Meridian was possibly at the center of that black hole in the middle of Heleus! I mean, it's visible in every shot in the galaxy map, I thought for sure I was right... and my basis for that assumption also comes from Revelation Space. In the novel, there's this race of aliens called the Amarantin, who went extinct (due to the Inhibitors) ~1 million years before humanity ever discovered their homeworld. Thousands of years before their world burned, however, a group of Amaratin achieved spaceflight, eventually interstellar flight, and accidentally triggered one of the Inhibitor's traps. The group of star-faring Amarantin, who had at this point become much more advanced than the rest of their society on their homeworld, managed to create areas of artificially warped spacetime, called Shrouds, so tightly warped that it sealed them off and shielded them from the rest of the galaxy, thus protecting them from the Inhibitors, who, of course, burned their species' homeworld. This is all revealed much later in the novel, of course.
These 'Shrouders,' as they're initially known, stayed in their bubbles of warped spacetime, waiting it out in case the Inhibitors ever stopped..inhibiting. To see if they were still active, they made their own honeypot in one of their Shrouds; they put false messages about treasure and information in it, to lure subsequent intelligent species to investigate one of the Inhibitor traps (a dick move, really), and if it triggered the Inhibitors, then the Shrouders would know that they should stay put, and wait it out until the next cycle of destruction. They really are a bunch of assholes.
Anyway, I thought that maybe Meridian might be somehow hidden in the black hole, and of course, the black hole would have to not actually be a black hole, but something like warped space time that only appears to be a black hole. I was wrong, of course, and that's okay. Mass Effect: Andromeda ends on a more hopeful note than Revelation Space. But, some of that relation to Revelation Space is similar: the Jardaan fled from an unknown enemy, and there's a bunch of their technology left behind in Heleus, along with the fallout of a long-forgotten war.
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Post by Deleted on May 13, 2017 2:13:43 GMT
Bioware...mature?
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Post by OdanUrr on May 13, 2017 2:26:44 GMT
Define "darker."
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Sharable Horizon
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Post by Sharable Horizon on May 13, 2017 3:05:23 GMT
I'm all for Bioware ratcheting up the intensity in future games, but I don't really want to see andromeda "turn dark". We've already played through the grim dark WE'RE ALL DEAD storyline in the previous trilogy. For this cycle of games I would much rather it swing to the Star Trek style of story telling, i.e. Meeting new races and bringing them into the initiative (or not!), discovering more secrets about the remnant and their enemy, political machinations between other races that threaten the peace in heleus that we have to resolve, etc. Building a future rather than facing the end! I would also love it if the Archon and his followers turned out to be a hardline splinter faction of the Kett Empire (i.e. Exaltation is mandatory!) whereas the rest of the Kett offer exaltation to those who join the empire in the genuine belief that they are helping, but they do not force it on the unwilling. This then opens up a lot of story possibilities rather than keeping the Kett in the genero bad guy box. Sooo yeah! I hope this ramble made some sort of sense (it's past 4 in the morning and my brain is shutting down! ) but to summarise; less Galactica, more next generation please!
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