malgus
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Post by malgus on May 16, 2017 7:58:20 GMT
While ME 2 is a fun game, I will always remember it as the 1.5 episode of the previous trilogy. The loyalty and recruitement mission were well done, the problem is that they were pretty much all of the freaking game. You spend more time fighting mercenaries or bandits, rather than fighting the collector and reapers, you know the main ennemy you are supposed to fight. Actually you fight them in only 3 mission, horizon colony, collector ship and suicide mission. the rest is all blue sun, eclipse and blood pack, and sometime geth.
And the suicide mission while well made, when you really think about it, the result is pointless. We destroy the collector base, ok but that was merely an infantry base for the reaper and a laboratory to create one more. Killing a reaper is pretty much useless beacause dozens of thousand are coming. So in the end all the suicide mission did was killing a group of their infantry (which is not that helpful, because they have tons of reserves and it would have been stupid if they had no reserves at all except the collector base) and we kill one among the legion of reaper that are coming to invade.
We pretty much spend a hole game doing a sabotage mission, while it was fun to play, once I finished ME 2 I was asking myself "ok that was good but what was the point?". That is why even when ME 3 had a dissapointing ending at release, at least it was the sequel to ME 1 that I was waiting for. After ME 2, I had a good experience but the more I played, the more I asked myself "3 years of waiting for just side story, yeah..."
MEA is far from perfect and have its flaws and not all of them are technical issues (like navigation, inventory system, a tone that is too light). But I had more fun when I played it that when I played ME 2, I felt as a game that has to build a fondation for future game, that has build a setting in the andromeda galaxy and establish characters before having character development with each one of them.
And actually the end results feels like something has been accomplished, When you start MEA, the initiative is in deep shit, the colonisation does not seem possible, the war against the ketts is threatening your people and the others, and there is no diplomatic relation with the andromeda natives. All of those point change at the end where the ketts are pushed back or at least severely weakened, the angara start to trust the initiative, the settlers have began to colonize the andromeda galaxy.
ME 2 we advance but only with side characters, not with the galaxy itself, we barely fought our main ennemy. It was a very enjoyable ride, but it was not the sequel that advanced the main plot by much, I had to wait 2 more years for that.
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Post by Melcara on May 16, 2017 8:08:46 GMT
Maybe I can. Comparing ME2 with MEA is like comparing highly nutritious food with McDonalds. It may satiate you, but is nowhere near the quality of actual food. ME2 wasn't riddled with tons of bugs at launch, had a good, cohesive, well-thought out storyline, likeable, fleshed out characters, better soundtrack, and was overall a much more immersive experience. And the final mission in MEA had absolutely nothing on Suicide Mission. Oh, and it was also released in a fully developed state, unlike MEA, which is being developed post-launch via patches. Was it a perfect game? Of course not, every game has problems. But ME2's problems become negligible when compared with MEA's. Sooooo what you are saying is that MEA is like McDonalds where the quality overall is subpar with filler but the menu has a little bit of everything for everyone, And ME2 is like Chick-fil-a or Zaxby's where the quality of food is great but the menu is pretty limited to just chicken, chicken, or chicken and it rarely ever changes. And it typically has the same people who always eat there because they "love it" and doesn't understand why other people still prefer other food places. "but it's not Chick-fil-a." Hopefully MEA2 will be more like Applebees and less like Burger King where devs are like "Have it your way" Um... No. People don't dislike MEA because it's different. They dislike it because ME games are held to a high standard, and MEA just doesn't meet that standard. I do understand why people enjoyed MEA, because I did as well. But just because it's enjoyable doesn't mean it's a high quality product. Also, I'm not American, so I have no idea what the heck Applebees, Chick-Fil-a or Zaxby's is.
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Post by mordingrimes on May 16, 2017 8:25:21 GMT
Of course it was, by a few light years. ME-A is not even worthy of being mentioned in the same sentence as Mass Effect 2 or the Trilogy.
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Post by projectpatdc on May 16, 2017 8:54:30 GMT
Of course it was, by a few light years. ME-A is not even worthy of being mentioned in the same sentence as Mass Effect 2 or the Trilogy. Well excuse me, princess Just kidding bravocado
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Post by projectpatdc on May 16, 2017 8:59:03 GMT
Sooooo what you are saying is that MEA is like McDonalds where the quality overall is subpar with filler but the menu has a little bit of everything for everyone, And ME2 is like Chick-fil-a or Zaxby's where the quality of food is great but the menu is pretty limited to just chicken, chicken, or chicken and it rarely ever changes. And it typically has the same people who always eat there because they "love it" and doesn't understand why other people still prefer other food places. "but it's not Chick-fil-a." Hopefully MEA2 will be more like Applebees and less like Burger King where devs are like "Have it your way" Um... No. People don't dislike MEA because it's different. They dislike it because ME games are held to a high standard, and MEA just doesn't meet that standard. I do understand why people enjoyed MEA, because I did as well. But just because it's enjoyable doesn't mean it's a high quality product. Also, I'm not American, so I have no idea what the heck Applebees, Chick-Fil-a or Zaxby's is. Where art thou, melcara?
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Post by Psychevore on May 16, 2017 9:00:02 GMT
Honestly, yes. The ending was miles more interresting than MEAs, the suicide mission was probanly the best final mission of any mass effect game. The squad was way more interresting than MEAs. The music was amazing. There was no nomad, I hated it on me1 and still hate it on MEA. The one thing MEA has going for itmis the combat that feels way better. Until you got to fight whatever the hell Reaper baby was. Wtf. 'Please, help me with my daddy/mommy/brother/sister issues, weeeehhh' Music was alright. Don't see how this is a plus Combat is indeed much better.
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Post by Deleted on May 16, 2017 9:02:30 GMT
No it was plotwise a waste of time compared to ME1 and ME3. They squadmates were okish at best, lame at worst. They got all shafted and rightly so in ME3 so that the real squad might come back, in ME2 I kept using Garrus and Tali. The level design was linear and boring. Played it twice then skipped everytime.
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Post by Psychevore on May 16, 2017 9:04:34 GMT
ME2 also has one of the most awful intros to a game ever.
First, you die. And you're not just dead for a few seconds, you're extremely fucking dead for a lengthy amount of time. And then they revive you. Wtf? Wtf? Wtff??? Then you get to work with a group of space racist terrorists and pretty much all you have to say is 'alrighty then'.
Wtf?
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Post by projectpatdc on May 16, 2017 9:06:29 GMT
The amount of people who took the time to watch the video instead of just blindly writing "Mass Effect 2 is Bae" is so...enlightening
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Arcian
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Post by Arcian on May 16, 2017 9:30:41 GMT
Yeah, it was. There are a lot of things wrong with ME2 but at least it was entertaining enough to finish playing. MEA is so boring and such a chore to finish that I would rather watch paint dry. This is not getting even remotely into how exceptionally, mindblowingly dumb the game is, even compared to ME2 which was a dumb fucking game. It's truly a modern BioWare game - poorly coded, poorly written tumblr schlock with utterly forgettable combat gameplay.
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Fen'Harel Faceman
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Post by Fen'Harel Faceman on May 16, 2017 9:46:42 GMT
The amount of people who took the time to watch the video instead of just blindly writing "Mass Effect 2 is Bae" is so...enlightening Well the same thing happened with the Kotaku article, in my opinion. Clearly many people were just reacting to other's reactions to the article instead of reading it for themselves.
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Post by hobocommand3r on May 16, 2017 9:50:00 GMT
I played me2 not too long ago and it's better in my opinion, characters are better ,dialogue is way better, faces look better, missions are more interesting. The combat in meA is probably better but I prefer the linear style of the me3 missions tbh, the open worlds are just too open and empty in meA. Enviroments in me2 are more varied, and there is more enemy variety.
Now when you consider that the game is 7 years old it's way better, you'd expect games to get better over time.
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Post by correctamundo on May 16, 2017 10:00:27 GMT
Yeah, I'm in the middle of Shepard PT stuck on ME2. Ready for LotSB. It is a fun game. Exciting at times but the story is somewhat lacking. Project Lazarus...well I am somewhat forgiving but it is the worst kind of space magic. It is very hard to accept the corridors now though when MEA sits there right next to it in my Origin library. The suicide mission is great but I can't see it trumping Meridian.
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Post by kumazan on May 16, 2017 10:17:50 GMT
ME2 also has one of the most awful intros to a game ever. First, you die. And you're not just dead for a few seconds, you're extremely fucking dead for a lengthy amount of time. And then they revive you. Wtf? Wtf? Wtff??? Then you get to work with a group of space racist terrorists and pretty much all you have to say is 'alrighty then'. Wtf? Yes, instead of spending the first part of the game building a believable connection with Cerberus so you working for them made a little more sense, they decide to kill then revive you just to reset your skill points. Brilliant stuff.
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Post by correctamundo on May 16, 2017 10:19:57 GMT
Because Shepard's personality was soooo much better than Scott's, the story was incredible, the level design was amazing!, the Voice acting and writing was never cringeworthy, there were zero issues in the pacing!, the customization, inventory, and UI were top notch, there were never boring quests or fetch quests, and no bugs whatsoever! My rose-tinted glasses must have been covered in poop! The game was amazing and Mass Andromeda is terrible compared to this game. This is the best way for me to describe ME 2 Bland, boring and repetitive? Well I cannot agree on that sir.
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Post by DoctorFox on May 16, 2017 11:03:13 GMT
Definitely. ME2 had the best writing and best graphics imo. Combat was solid, classes were separate and offered more variety. And we had heavy weapons
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Post by djbare on May 16, 2017 11:14:05 GMT
Honestly, yes. The ending was miles more interresting than MEAs, the suicide mission was probanly the best final mission of any mass effect game. Until we got to the Space Terminator, anyway. The one thing both ME2 and ME3 had in common, cringeworthy ending character, at least in ME2 you got to kill the cringeworthy monstrosity.
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Post by KaiserShep on May 16, 2017 11:14:25 GMT
While I think that ME2 is considerably overrated with extremely bad level design, made worse in that it retroactively makes the entire ME1 plot make absolutely no sense whatsoever, I don't really see this going anywhere. The DLC's make it more worthwhile though.
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Post by R1Outcast on May 16, 2017 11:21:11 GMT
I liked ME2 when it was released, but I recently went back and tried to play it but couldn't even get off the Cerberus lab because the game just felt so awkward and sluggish. I'm used to ME:A's smoother movement and combat now.
And as far as Shepard having a better personality: to each his/her own. I liked Shepard's personality; but I also like Ryder's. One isn't better that the other imo. They're just different.
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Post by vonuber on May 16, 2017 11:22:13 GMT
ME2 was a great DLC for the main Reaper plot.
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Post by isaidlunch on May 16, 2017 11:36:59 GMT
Mass Effect's story has always been awful, at least ME2 offered some mindless fun. Why should I care about progressing the Reaper plot when it's so unoriginal, boring and badly written? Shooting my way through Mr Taylor's rape island is way more fun.
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Post by KaiserShep on May 16, 2017 11:40:09 GMT
Mass Effect's story has always been awful, at least ME2 offered some mindless fun. Why should I care about progressing the Reaper plot when it's so unoriginal, boring and badly written? Shooting my way through Mr Taylor's rape island is way more fun. I actually hated most of Jacob's loyalty mission. It's one redeeming virtue is being able to totally abandon that guy. Anyway, this kind of saddens me because I prefer the scifi backdrop to the fantasy one, but end up preferring Dragon Age because it's typically better written.
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Post by Deleted on May 16, 2017 11:40:35 GMT
The rose tinted glasses are always strong with BioWare games. Many folks idolise DAO yet it's my least favourite to play of the 3, and it got a load of crap when it was realised for not being as good as Baldur's Gate. Anyway ME2. Great soundtrack, great ending, but honestly ME2 is my least favourite ME. Until ME:A...they might tie for third place for me now. There's just barely any actual storyline and it drives me crazy, the Reapers are coming and Shep's off doing bloody loyalty missions for 20 hours straight. I hate that everyone can die, it makes them all irrelevant in ME3 if they survived as they have no real impact on events, and I feel like ME2 has a big hand in buggering up ME3 by not having enough of the major plot points being addressed within it and leaving it all till 3. The combat tho, that was a dream.
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Post by cypherj on May 16, 2017 11:41:28 GMT
I've always thought ME:2 was overrated. I thought it had too many squadmates and that too much focus was put on those squadmates.
It was TIM giving you a grocery list of people to get. Why do I need these people, what makes them special. You need Mordin to counter the swarms. But after that maybe a couple of people who weren't in the first game had history that made them valuable. The rest were take my word for it.
Then after so many of these missions, the game would just stop whatever you were doing, make you go see TIM, and he would give you a token collector mission. Then he'd give you your next grocery list after the mission was finished. The collectors just became an afterthought in the game, with missions that were few and far between.
Fast forward to second half of the game, which was just doing favors for your squadmates, who all were suddenly your best friend and trusted you with these personal missions. Whether you had said one word to them or not. If you hadn't talked to a squadmate all game they shouldn't offer up a loyalty mission, it made no sense, you should have had to develop a relationship with them to get these missions.
You fought mercs for the vast majority of the game, to the point where the missions started to get repetitive. Shepard gets on a shuttle, gets taxied to the back door of the enemy base as if they have no defenses whatsoever. Runs through some corridors and gets picked back up, or hit a button to say I'm done here, teleport to the Normandy.
Then once ME:3 came out, all these people, who were supposed to be the best of the best had stand ins that allowed you to complete the quests.
Aside from having IMHO the best battle themes in the series, I've never really seen the hype.
Just my 2 cents.
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Post by mofojokers on May 16, 2017 11:44:54 GMT
Cmon guys and gals let's not do this haven't we done this to death.
We all have our favorite mass effect game and yadayadayada.....
No?...
Fine....
ME2》ME1》ME3》anything》MEA
YEAH TAKE THAT!
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