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Post by shechinah on May 16, 2017 19:54:48 GMT
Of course you do, you are a ME-A fanboy. So it's no longer encouraged to give kudos to a poster who takes the time to write a detailed, thought-out post about the topic of the thread? Because that was what projectpatdc's post was: thanking malgus for a well-written, analytic and passionate post. I've done the same in the past to posts I didn't even agree with.
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Post by liquidsnake on May 16, 2017 19:57:01 GMT
ME2 is my least favorite ME game, by far. It is the reason why I don't do trilogy runs. I have 6 Shepards - one of each class - that I've run through the trilogy. I'll replay ME1 & ME3 with those characters from time to time, but prefer not to play ME2. The very premise of ME2 is preposterous. Shepard was not just merely dead, but really most sincerely dead, and decomposing - and they brought her back to life? So she would be willing to work with an organization that the Alliance and Council considered to be terrorists and enemies? And we are to believe that the Alliance would stand idly by and do absolutely nothing to protect the colonies - but somehow, TIM has it all figured out? VS calls her out for working with Cerberus, but Anderson and Hackett still support her and ask her to do stuff for them? Yeah? Uh - no. Just no. It's a steaming pile of utter nonsense. Some of the things Shepard did in ME2 seemed completely out of character for the Shepard I thought I knew from ME1. Like releasing the prisoners on Jack's recruitment mission. Tracking down the Shadow Broker, and killing a fellow Council Spectre. The non-explanations of why she'd be working with Cerberus. I could go on. I will always be of the opinion that the Shepard in ME2 and ME3 is not the original Commander Shepard and was just a nearly perfect Cerberus clone with implanted memories. Supported by the Shepard clone that appears in ME3 Citadel DLC. There are even moments in ME2 that Shepard can question if he really is the real Commander Shepard, but it just kind of fizzles out and goes no where because Cerberus says "yep, you are Shepard." Either way, other than space magic, it would be impossible to resurrect a corpse that was exposed to the void of space, experienced re-entry through an atmosphere and then collided with the surface of a planet. Then Cerberus reanimates his body to life after two years of his body, organs and brain being dead? No. Commander Shepard died at the start of ME2. Cerberus recreated him by breeding a clone with all the memories artificially inserted of the original Shepard. Shepard in ME2 and ME3, in my head canon, is a perfect replica, but not the original. That's my Mass Effect story. Kind of depressing, but no less depressing than other Sci-Fi shows where the crew have something horrible happen, creating an alternate reality where they all die and their "past selves" find out and correct the wrong... meaning they aren't REALLY the same people we've followed through the whole story until that point.. Just alternate reality/timeline versions that are identical. Pretty sure that happened to every crew of every Stargate series at LEAST once.
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Post by shechinah on May 16, 2017 20:08:44 GMT
Because Shepard's personality was soooo much better than Scott's, Eh, I definitely would not say Shepard's personality was good in that game especially if you played a Sole Survivor. This is going by my memory but examples include: - Shepard never has much of a reaction to losing two years of their life or the fact that they died. - The fact that Shepard may not be the real one is not even considered by Shepard until the third game. - There are several missed opportunities to include Shepard's backgrounds: Sole Survivor is one of the most egregious cases but Spaceborn and Colonist are not far behind. - No opportunity to call the Illusive Man on lying including about the Alliance clearly actively trying to prevent the colonist abductions but lacking information. Also about how EDI says he oversees the experiments meaning he's either incompetent or the cells didn't go rogue as claimed. - Also Shepard has no option to Miranda on her claims about Cerberus being misunderstood by Shepard and excusing it's discovered cells as being "rogue" despite the fact that she outright told Shepard she wanted to implant a control chip in Shepard's brain which is a pretty dubious things.
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Post by sjsharp2010 on May 16, 2017 20:16:33 GMT
I see Andromeda being more like Mass effect 1. It did what it needed to do to set a starting point for a new story. But the team could have trimmed some of the extra fat from Andromeda and made it more Mass Effect 2 size to start the ball rolling. I think Andromeda has great story potential and they left more than a few cliffhangers in there to make you think about what's next. That being said story wise I think a 2nd game would have more meat on it Agreed that's kind of how I see MEA as well in that is kind of modern version of ME1 a new story and how I think that if they did ME1 today this would have likely been how they'd go about doing it. I think MEA is better than ME1 but I wouldn't put it quite up to ME2 or ME3 standards though as I think the story and quests an what have you for me seemed to meld together much bette than they did in MEA. I love all 4 games but tbh comparing MEA to the trilogy just feels a bit wrong to me anyway because MEA is just one entry in the franchise the trilogy is 3 games. Shepard has had their time so I was happy to give someone else a look in and while Ryder's not perfect I kind of feel like I don't think they were supposed to be. P)art of that I think is down to the fact I think is because they're supposed to be young and very green and learning the ropes and to me it's also what makes them more endearing and likeable characters to me in the fact that despite not having the experience they'er willing to give it a shot. Sometimes I like to play a character like that. The new Tomb raider games 2013 and Rise gave me those feelings as well. I think it worked great there and if Ryder's story continues like that as well (assuming they do give Ryder another game which is questionable atm) it could end up being pretty good.
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Post by projectpatdc on May 16, 2017 20:20:33 GMT
Because Shepard's personality was soooo much better than Scott's, Eh, I definitely would not say Shepard's personality was good in that game especially if you played a Sole Survivor. This is going by my memory but examples include: - Shepard never has much of a reaction to losing two years of their life or the fact that they died. - The fact that Shepard may not be the real one is not even considered by Shepard until the third game. - There are several missed opportunities to include Shepard's backgrounds: Sole Survivor is one of the most egregious cases but Spaceborn and Colonist are not far behind. - No opportunity to call the Illusive Man on lying including about the Alliance clearly actively trying to prevent the colonist abductions but lacking information. Also about how EDI says he oversees the experiments meaning he's either incompetent or the cells didn't go rogue as claimed. - Also Shepard has no option to Miranda on her claims about Cerberus being misunderstood by Shepard and excusing it's discovered cells as being "rogue" despite the fact that she outright told Shepard she wanted to implant a control chip in Shepard's brain which is a pretty dubious things. th My entire OP was meant to be sarcastic. I was pointing out that neither ME2 nor ME3 are the epitome of Mass Effect games. They aren't this perfect example to base every Mass Effect game off of, and some people are serious pretentious ME2 and ME3 fanboys when it comes to their baseless criticisms of MEA. And thank you for your feedback/post. All good points to consider.
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Post by AnDromedary on May 16, 2017 20:24:59 GMT
I was pretty critical towards ME2 as well. It had huge problems with the rwiting and continuety (almost as bad as ME:A).
However, it did manage to impress a lot with the smooth gameplay - which at the time was a huge step forwards from ME1 - and with its awesome cinematic presentation. Also, while there were a lot of issues with the writing, it was at the same time chock full of little details that really managed to enrich the Mass Effect world to no end. Mostly little stuff. Just walk around the Citadel in ME2 and listen to all the awesome side content that's there, conversations like the Isaac Newton stuff, the krogan wondering about fish in the presidium, the asari-turian couple in the souvenir store, Emely Wongs news broadcasts, all of this filled the universe with so much life that it was a bit easier to see past the glaring stupid things.
In contrast, most of this side stuff in Andromeda was IMO either stupid and inconsistent itself or it was just not memorable enough to be impactful. And since not only story was an issue (as it was in ME2) but also presentation (with the animation issues) and characters (which were much better in ME2), ME:A just accumulates more negatives while having less of the awesome stuff that would make one forgive some issues.
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Post by bigbad on May 16, 2017 20:29:57 GMT
ME2 is my least favorite game of the original trilogy, at least when it comes to doing replays. It's vastly superior to ME:A, though.
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Post by Deleted on May 16, 2017 20:34:42 GMT
ME2 is my least favorite ME game, by far. It is the reason why I don't do trilogy runs. I have 6 Shepards - one of each class - that I've run through the trilogy. I'll replay ME1 & ME3 with those characters from time to time, but prefer not to play ME2. The very premise of ME2 is preposterous. Shepard was not just merely dead, but really most sincerely dead, and decomposing - and they brought her back to life? So she would be willing to work with an organization that the Alliance and Council considered to be terrorists and enemies? And we are to believe that the Alliance would stand idly by and do absolutely nothing to protect the colonies - but somehow, TIM has it all figured out? VS calls her out for working with Cerberus, but Anderson and Hackett still support her and ask her to do stuff for them? Yeah? Uh - no. Just no. It's a steaming pile of utter nonsense. Some of the things Shepard did in ME2 seemed completely out of character for the Shepard I thought I knew from ME1. Like releasing the prisoners on Jack's recruitment mission. Tracking down the Shadow Broker, and killing a fellow Council Spectre. The non-explanations of why she'd be working with Cerberus. I could go on. I will always be of the opinion that the Shepard in ME2 and ME3 is not the original Commander Shepard and was just a nearly perfect Cerberus clone with implanted memories. Supported by the Shepard clone that appears in ME3 Citadel DLC. There are even moments in ME2 that Shepard can question if he really is the real Commander Shepard, but it just kind of fizzles out and goes no where because Cerberus says "yep, you are Shepard." Either way, other than space magic, it would be impossible to resurrect a corpse that was exposed to the void of space, experienced re-entry through an atmosphere and then collided with the surface of a planet. Then Cerberus reanimates his body to life after two years of his body, organs and brain being dead? No. Commander Shepard died at the start of ME2. Cerberus recreated him by breeding a clone with all the memories artificially inserted of the original Shepard. Shepard in ME2 and ME3, in my head canon, is a perfect replica, but not the original. That's my Mass Effect story. Kind of depressing, but no less depressing than other Sci-Fi shows where the crew have something horrible happen, creating an alternate reality where they all die and their "past selves" find out and correct the wrong... meaning they aren't REALLY the same people we've followed through the whole story until that point.. Just alternate reality/timeline versions that are identical. Pretty sure that happened to every crew of every Stargate series at LEAST once. That's an interesting alternate take, though I don't know how you'd be able to implant enough of Shepard's memories to make it work. It's still space magic. But this is what the "real" ME1 Shepard may have done in these circumstances: Played along with TIM long enough to find out what's what, taken Miranda and Jacob prisoner to find out everything she could about Cerberus operations, hacked though EDI's defenses to download everything known about Cerberus (and then shut her down), cleaned out the SR-2 of any monitoring devices and hijacked it, fully investigated and shut down Cerberus and insisted the Alliance use the intel to protect the colonies and defeat the collectors. Instead the supposedly pure alpha / awesomesauce Shepard spent the entire game dancing like a puppet with TIM pulling the strings. The Shepard that supposedly don't take crap from nobody, yet she just went along with all of TIM's crap - all of his manipulations, his luring the collectors to Horizon and releasing info about Shepard, etc. Gad.
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Post by themikefest on May 16, 2017 20:48:52 GMT
After learning the Alliance made no effort to confirm her death, she was more than happy to be working with Cerberus. **** the Alliance. Having that Anderson guy say its up to her to find a way to stop the reapers. He and the Alliance never cared.
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Post by vonuber on May 16, 2017 21:08:02 GMT
I think when people are saying that the graphics in ME2 are better, they are confusing it with a consistent art style and really good us eof colour / lighting. So whilst this has better and more hi-res textures, higher polygon counts, better resolution, shader models etc: The overall art design (if that's the right word) for ME2 is in my opinion superior as it hides the lower resolution and technically inferior graphics (note this has higher-res texture mods installed as the original textures are gash): However, ME:A does look stunning, it's just not consistent enough. For example, the Nexus is bland as hell.
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Post by Deleted on May 16, 2017 21:19:55 GMT
I can't believe that the quality of ME2 is up for debate now
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Post by decafhigh on May 16, 2017 21:21:45 GMT
I can't believe that the quality of ME2 is up for debate now Hasn't it always been? I don't see any new complaints here in this thread I didn't see on the old BSN right after ME2 released.
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Post by setecastronomy on May 16, 2017 21:24:50 GMT
I really liked MEA.
... but...
IMHO, Mass Effect 2 (dlcs included) was the finest game of the 360 cycle.
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Post by Hanako Ikezawa on May 16, 2017 21:26:25 GMT
No. MEA is not my favorite Mass Effect game, but it is better than ME2 which is in my opinion the worst of the main Mass Effect games.
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Post by Deleted on May 16, 2017 21:29:01 GMT
I can't believe that the quality of ME2 is up for debate now Hasn't it always been? I don't see any new complaints here in this thread I didn't see on the old BSN right after ME2 released. Well then people need to get their shit together soon lol
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Post by projectpatdc on May 16, 2017 21:42:30 GMT
I think when people are saying that the graphics in ME2 are better, they are confusing it with a consistent art style and really good us eof colour / lighting. So whilst this has better and more hi-res textures, higher polygon counts, better resolution, shader models etc: The overall art design (if that's the right word) for ME2 is in my opinion superior as it hides the lower resolution and technically inferior graphics (note this has higher-res texture mods installed as the original textures are gash): However, ME:A does look stunning, it's just not consistent enough. For example, the Nexus is bland as hell. This is great. The art style for ME2 was great but the overall effect of the unreal engine was just so much darker. There's more vibrance in colors with the new game that was never achieved before. But then all the games at that time went for this more dark, gritty look. I still think the facial details for ME2 were terrible outside of default Shepard. The new faces aren't great either but I like them better overall. Ultimately, bring on the more vibrant art style and story tones. We had a decade of dark, gritty games. The new Zelda, Horizon Zero Dawn, and MEA are all good examples
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Post by decafhigh on May 16, 2017 21:47:58 GMT
Hasn't it always been? I don't see any new complaints here in this thread I didn't see on the old BSN right after ME2 released. Well then people need to get their shit together soon lol People just like different things. Sweeping generalizations ahead, but people that like ME2 tend to be more focused on gameplay. The story problems and the damage it did to the overall narrative of the trilogy don't bother them. For others (like me) gameplay isn't even a top 5 concern in a BW game, ME2 ranks right at the bottom of the list of all BW games I've ever played. By a wide margin actually.
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Post by Trilobite Derby on May 16, 2017 21:48:04 GMT
I love Mass Effect 2. Hell, I love all the Mass Effects. That's why I hang around here.
But Mass Effect 2 sort of has this problem where pretty much EVERYTHING was ditched for rule of cool with very minimal attempts to explain it, which shot ME3 in the foot later and occasionally makes my eyes roll out of their sockets. It's kind of incoherent, like an 80s action movie but in space. Which yes, is why it's good. I dunno, it's just too much sparkle to be my favorite (which is still 3, so what do I know?).
MEA needs some time to let the new Mass Effect smell wear off before I can solidify my feelings beyond "Yay, NEW MASS EFFECT OH FRABGEOUS DAY!"
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Post by R'Shara on May 16, 2017 22:00:05 GMT
Well then people need to get their shit together soon lol People just like different things. Sweeping generalizations ahead, but people that like ME2 tend to be more focused on gameplay. The story problems and the damage it did to the overall narrative of the trilogy don't bother them. For others (like me) gameplay isn't even a top 5 concern in a BW game, ME2 ranks right at the bottom of the list of all BW games I've ever played. By a wide margin actually. The gameplay in ME2, while better than in ME1 wasn't all that exceptional. What I loved were actually the characters. Thane, Legion, Mordin, Miranda, Garrus, Tali, Grunt, even Jack and Jacob. Especially Joker. And Thane. And their recruitment missions were some of the best I've ever played. I still get shivers doing Dantius Towers. Their loyalty missions weren't always exceptionally well written(too many daddy issues), but got kudos for a lot of variety, like tracking Kolyat and helping Tali in that trial (which was pretty amazing). Another poster commented on the lighting affects, which really enhanced the mood. The lighting was so nicely done, dramatic in the right places, bright in others, wow. And looking over Ilium...gorgeous. Sigh. (It helps that I could actually see everywhere that I needed to see, without that weird auto-dimming/brightening that happens in MEA, that doesn't always work).
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Post by R'Shara on May 16, 2017 22:01:29 GMT
I think when people are saying that the graphics in ME2 are better, they are confusing it with a consistent art style and really good us eof colour / lighting. So whilst this has better and more hi-res textures, higher polygon counts, better resolution, shader models etc: *snip* Question on whether you're using a console or PC? I can never get my screenshots to look that nice.
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Post by kumazan on May 16, 2017 22:01:56 GMT
Well then people need to get their shit together soon lol People just like different things. Sweeping generalizations ahead, but people that like ME2 tend to be more focused on gameplay. The story problems and the damage it did to the overall narrative of the trilogy don't bother them. For others (like me) gameplay isn't even a top 5 concern in a BW game, ME2 ranks right at the bottom of the list of all BW games I've ever played. By a wide margin actually. I think it's the characters, rather than the gameplay, at least for me it's the redeeming quality of ME2. The gameplay I found quite meh. The first time it feels so much refined from ME1 clunky, charming mess that it seems very good, but once you scratch the surface ME2's gameplay is extremely procedural.
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Post by obatalaryder on May 16, 2017 22:25:40 GMT
Wait ME2 had a story? The entire game is just building a crew, loyalty missions (most of which are daddy issues) and a random suicide mission at the end. I really like ME2 but besides companions it doesn't beat MEA in anything. Yeah ME2 is overrated. I feel like it being the best selling and most notable entry in the series made people have these strange goggles on that aren't entirely objective. The charm of ME2 wears off after the first playthrough. Anytime I do an OT replay, I anticipate playing ME2 the least.
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Post by vonuber on May 16, 2017 22:29:45 GMT
Question on whether you're using a console or PC? I can never get my screenshots to look that nice. PC. Every playthrough of any Mass Effect takes me bloody ages:
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Post by Deleted on May 16, 2017 22:43:08 GMT
Another poster commented on the lighting affects, which really enhanced the mood. The lighting was so nicely done, dramatic in the right places, bright in others, wow. And looking over Ilium...gorgeous. Sigh. (It helps that I could actually see everywhere that I needed to see, without that weird auto-dimming/brightening that happens in MEA, that doesn't always work). Yeah, they really did some tone-setting with dramatic lighting in ME2. It was okay when I played it on PS3, not so much on PC. On the rare occasion I load it up on PC, I do a lot of mucking around with config files and adjust my monitor so I can see things better. Too much contrast for me. As for MEA, someone mentioned that the lighting adjustments were intended to provide a sense of your eyes actually adjusting to different lighting conditions. For example, when you step into a cave, the lighting gradually comes up to simulate your eyes adjusting to the darkness - and the opposite happens when you come back out into the bright sunlight.
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Post by cobalt72 on May 16, 2017 22:55:12 GMT
Eh, I've said it before but I think Shepard was a pushover in ME2. Worked with Cerberus without objection.
Also said it before but I find the idea of loyalty missions before a "suicide mission" to be ludicrous. I don't have your loyalty unless I help your ugly sister? Oh well...
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