Hrungr
Twitter Guru
ღ N-Special
More coffee...? More coffee.
Staff Mini-Profile Theme: Hrungr
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Anthem
Origin: Hrungr
Prime Posts: 18,258
Prime Likes: 65,767
Posts: 29,486 Likes: 104,125
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Hrungr
More coffee...? More coffee.
29,486
August 2016
hrungr
Hrungr
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Anthem
Hrungr
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Post by Hrungr on Mar 22, 2021 16:16:19 GMT
Cyberpunk 2077 @cyberpunkgame ICYMI, last week we presented a selection of changes from the upcoming Patch 1.2 along with some insights from our developers.
The update is currently being tested and we will be sharing patch notes ahead of its release, so you know what’s coming. Stay tuned for more info!
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saandrig
N5
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
Posts: 3,382 Likes: 6,964
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saandrig
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
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Post by saandrig on Mar 23, 2021 8:24:26 GMT
So the cops will spawn a few meters further away. This fixes the problem... I never had issues escaping them personally... Which is the problem. It's easier and faster to slaughter them all, which resets your "wanted" rating, but escaping is also ridiculously simple. The police is a zero threat. Changing the spawn range is pointless. Remember the Max Tac unit introduction in the first Chapter? Yeah, never happens again.
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azarhal
N6
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Posts: 7,955 Likes: 21,961
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azarhal
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azarhal
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
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Post by azarhal on Mar 23, 2021 10:58:27 GMT
I never had issues escaping them personally... Which is the problem. It's easier and faster to slaughter them all, which resets your "wanted" rating, but escaping is also ridiculously simple. The police is a zero threat. Changing the spawn range is pointless. Remember the Max Tac unit introduction in the first Chapter? Yeah, never happens again. I thought people were complaining about the cops destroying them because they were spawning too close, not that it was too easy.
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saandrig
N5
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
Posts: 3,382 Likes: 6,964
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saandrig
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
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Post by saandrig on Mar 23, 2021 11:42:16 GMT
Which is the problem. It's easier and faster to slaughter them all, which resets your "wanted" rating, but escaping is also ridiculously simple. The police is a zero threat. Changing the spawn range is pointless. Remember the Max Tac unit introduction in the first Chapter? Yeah, never happens again. I thought people were complaining about the cops destroying them because they were spawning too close, not that it was too easy. Perhaps in the very early levels, but in the midgame the police is a joke. The complaints are probably because the police spawning makes zero sense and people wanted a more realistic reaction. We got a spawn distance increase 🤣
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Sanunes
N6
Just a flip of the coin.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
Prime Posts: 4392
Prime Likes: 882
Posts: 5,902 Likes: 8,933
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Sanunes
Just a flip of the coin.
5,902
Sept 13, 2016 11:51:12 GMT
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sanunes
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
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Post by Sanunes on Mar 23, 2021 12:44:28 GMT
Which is the problem. It's easier and faster to slaughter them all, which resets your "wanted" rating, but escaping is also ridiculously simple. The police is a zero threat. Changing the spawn range is pointless. Remember the Max Tac unit introduction in the first Chapter? Yeah, never happens again. I thought people were complaining about the cops destroying them because they were spawning too close, not that it was too easy. I think its a combination of different issues. For some I think it was frustration that they would do anything and the police would always teleport in behind them, others it was the fact the police were useless and not as advertised, and for others it might have been a Dragon Age 2 issue where they thought the way they entered the situation was bad.
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
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Post by KaiserShep on Mar 23, 2021 18:18:19 GMT
I never had issues escaping them personally... Which is the problem. It's easier and faster to slaughter them all, which resets your "wanted" rating, but escaping is also ridiculously simple. The police is a zero threat. Changing the spawn range is pointless. Remember the Max Tac unit introduction in the first Chapter? Yeah, never happens again. Sort of, we do get a nifty little cameo from the teaser trailer cyberpsycho, now working for MaxTac lol. Just don’t park your car right outside the Jinguji store, because their helicopter will destroy it.
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Post by UutIVvdPw7END0Ef on Mar 27, 2021 16:50:12 GMT
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wright1978
N4
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR
Prime Posts: 8,116
Prime Likes: 2073
Posts: 1,632 Likes: 2,469
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Sept 8, 2016 12:06:29 GMT
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wright1978
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR
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Post by wright1978 on Mar 27, 2021 17:55:27 GMT
I suppose the question is whether these include the expansions or whether they are the free dlc. Guessing
Ripperdoc(is extra implants), bodyshop(car customisation), Fashion Forward(half decent clothes), rides of dark future(extra cars), Body of Chrome(literal chrome body) The only thing that would make me want to replay/play the game is post game dlc, so if this includes expansions (i'm left hoping
Relic or Neck Deep is that
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
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Post by KaiserShep on Mar 27, 2021 19:01:15 GMT
People who play on last-gen consoles should prepare themselves for the distinct possibility that they’ll need to upgrade by the time any proper expansion content releases. I’m sure whatever the free DLC entails will be globally implemented, likely being cosmetic and other QoL stuff, but any big content will very probably be next-gen/PC only.
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Post by slimgrin727 on Mar 27, 2021 19:59:11 GMT
People who play on last-gen consoles should prepare themselves for the distinct possibility that they’ll need to upgrade by the time any proper expansion content releases. I’m sure whatever the free DLC entails will be globally implemented, likely being cosmetic and other QoL stuff, but any big content will very probably be next-gen/PC only. What makes you say that?
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Sanunes
N6
Just a flip of the coin.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
Prime Posts: 4392
Prime Likes: 882
Posts: 5,902 Likes: 8,933
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0
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Sanunes
Just a flip of the coin.
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Sept 13, 2016 11:51:12 GMT
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sanunes
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
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Post by Sanunes on Mar 27, 2021 20:17:22 GMT
People who play on last-gen consoles should prepare themselves for the distinct possibility that they’ll need to upgrade by the time any proper expansion content releases. I’m sure whatever the free DLC entails will be globally implemented, likely being cosmetic and other QoL stuff, but any big content will very probably be next-gen/PC only. What makes you say that? For me it was the launch condition of the game on the different platforms, if they cannot get the base version to work properly because its overloading the consoles I don't think they would be able to add more content and be able to get it to work.
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Post by KaiserShep on Mar 27, 2021 20:22:05 GMT
People who play on last-gen consoles should prepare themselves for the distinct possibility that they’ll need to upgrade by the time any proper expansion content releases. I’m sure whatever the free DLC entails will be globally implemented, likely being cosmetic and other QoL stuff, but any big content will very probably be next-gen/PC only. What makes you say that? The fact that this game already stresses the limits of previous-gen hardware, and the fact that this has been the case for other games that come out around the same time as next-gen consoles. I expect CDPR to continually provide updates and performance tweaks well into the next-gen release, but previous-gen hardware's going to hit a wall at some point, and I would argue that it might already be there. 1.0 was practically an alpha build of the game, judging by the simplistic AI, the lack of certain open world features, like unscripted pursuits, the NCART transit system (unfinished stations exist in the game, as well as the monorail line), a more extensive procedurally generated crowd system, etc.. As of now, the game uses 2D representations of vehicle traffic in the distance to compensate for the fact that the game has a very limited range on rendering on consoles. If CDPR wants to improve and optimize the game, eventually they'll have to cut some of this chaff loose. By the time any expansion content is released, it's likely a lot more people will hav next-gen consoles anyway, not to mention that the upgrade will be free. It would be to CDPR's benefit to actually push toward making this game more detailed and elaborate, but they'll never be able to do that if they have to keep the content up to date globally across generations, even though the weakest hardware is a very tight bottleneck.
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Sanunes
N6
Just a flip of the coin.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
Prime Posts: 4392
Prime Likes: 882
Posts: 5,902 Likes: 8,933
inherit
1561
0
8,933
Sanunes
Just a flip of the coin.
5,902
Sept 13, 2016 11:51:12 GMT
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sanunes
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
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Post by Sanunes on Mar 28, 2021 0:58:44 GMT
The fact that this game already stresses the limits of previous-gen hardware, and the fact that this has been the case for other games that come out around the same time as next-gen consoles. I expect CDPR to continually provide updates and performance tweaks well into the next-gen release, but previous-gen hardware's going to hit a wall at some point, and I would argue that it might already be there. 1.0 was practically an alpha build of the game, judging by the simplistic AI, the lack of certain open world features, like unscripted pursuits, the NCART transit system (unfinished stations exist in the game, as well as the monorail line), a more extensive procedurally generated crowd system, etc.. As of now, the game uses 2D representations of vehicle traffic in the distance to compensate for the fact that the game has a very limited range on rendering on consoles. If CDPR wants to improve and optimize the game, eventually they'll have to cut some of this chaff loose. By the time any expansion content is released, it's likely a lot more people will hav next-gen consoles anyway, not to mention that the upgrade will be free. It would be to CDPR's benefit to actually push toward making this game more detailed and elaborate, but they'll never be able to do that if they have to keep the content up to date globally across generations, even though the weakest hardware is a very tight bottleneck. I don't think CDPR can go back and make the newer hardware that much better then the older hardware versions. The problem they have is statements/mistruths that were made about how good the game was on those consoles. I think it would be more then just a player revolt, but potentially also problems with the investor's lawsuit. Now if they are just going to release the new content on the newer hardware I think there is more play there for having it on one and not the other, but the core experience I think they are going to need to try and keep similar.
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
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Post by KaiserShep on Mar 28, 2021 1:37:24 GMT
The fact that this game already stresses the limits of previous-gen hardware, and the fact that this has been the case for other games that come out around the same time as next-gen consoles. I expect CDPR to continually provide updates and performance tweaks well into the next-gen release, but previous-gen hardware's going to hit a wall at some point, and I would argue that it might already be there. 1.0 was practically an alpha build of the game, judging by the simplistic AI, the lack of certain open world features, like unscripted pursuits, the NCART transit system (unfinished stations exist in the game, as well as the monorail line), a more extensive procedurally generated crowd system, etc.. As of now, the game uses 2D representations of vehicle traffic in the distance to compensate for the fact that the game has a very limited range on rendering on consoles. If CDPR wants to improve and optimize the game, eventually they'll have to cut some of this chaff loose. By the time any expansion content is released, it's likely a lot more people will hav next-gen consoles anyway, not to mention that the upgrade will be free. It would be to CDPR's benefit to actually push toward making this game more detailed and elaborate, but they'll never be able to do that if they have to keep the content up to date globally across generations, even though the weakest hardware is a very tight bottleneck. I don't think CDPR can go back and make the newer hardware that much better then the older hardware versions. The problem they have is statements/mistruths that were made about how good the game was on those consoles. I think it would be more then just a player revolt, but potentially also problems with the investor's lawsuit. Now if they are just going to release the new content on the newer hardware I think there is more play there for having it on one and not the other, but the core experience I think they are going to need to try and keep similar. Sure they can, and they've already planned for it, since CDPR stated that a free next-gen update was coming sometime later in 2021. As it is, the game is already a better experience on newer consoles thanks to the higher frame rate support. When the native version arrives, it's going to take advantage of the graphical capabilities that the older gen simply don't have. Undoubtedly some players would be upset about older gen finally being left behind, but this has usually been the case for any game which has a release concurrent to that of newer consoles. Just look at Dragon Age: Inquisition. Jaws of Hakkon was the only DLC to come out for PS3/XBox One. After that, Descent and Trespasser were only on the next generation. Those DLC also took advantage of the newer hardware capabilities, and it was clear that the older gen just wasn't going to be able to handle it. Doubtful it would factor into the investor lawsuit. The suit's based on CDPR allegedly withholding information about its performance, but that doesn't mean anything for cross-gen support when it comes to certain upgrades or post-release content. The suit already has a bit of a steep hill to climb when it comes to proving that CDPR misled them. Trying to tack on issues of cross-gen support would only complicate matters. All CDPR would need to do is meet the baseline requirements. Older gen systems are essentially an anchor. If CDPR wants to expand upon the game and improve upon the core experience, at some point, they're going to have to let that anchor go.
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therevanchist25
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, Anthem
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Post by therevanchist25 on Mar 28, 2021 4:09:48 GMT
I don't think CDPR can go back and make the newer hardware that much better then the older hardware versions. The problem they have is statements/mistruths that were made about how good the game was on those consoles. I think it would be more then just a player revolt, but potentially also problems with the investor's lawsuit. Now if they are just going to release the new content on the newer hardware I think there is more play there for having it on one and not the other, but the core experience I think they are going to need to try and keep similar. Sure they can, and they've already planned for it, since CDPR stated that a free next-gen update was coming sometime later in 2021. As it is, the game is already a better experience on newer consoles thanks to the higher frame rate support. When the native version arrives, it's going to take advantage of the graphical capabilities that the older gen simply don't have. Undoubtedly some players would be upset about older gen finally being left behind, but this has usually been the case for any game which has a release concurrent to that of newer consoles. Just look at Dragon Age: Inquisition. Jaws of Hakkon was the only DLC to come out for PS3/XBox One. After that, Descent and Trespasser were only on the next generation. Those DLC also took advantage of the newer hardware capabilities, and it was clear that the older gen just wasn't going to be able to handle it. Doubtful it would factor into the investor lawsuit. The suit's based on CDPR allegedly withholding information about its performance, but that doesn't mean anything for cross-gen support when it comes to certain upgrades or post-release content. The suit already has a bit of a steep hill to climb when it comes to proving that CDPR misled them. Trying to tack on issues of cross-gen support would only complicate matters. All CDPR would need to do is meet the baseline requirements. Older gen systems are essentially an anchor. If CDPR wants to expand upon the game and improve upon the core experience, at some point, they're going to have to let that anchor go. Inquisition was clearly, at least in part, held back by being anchored to last gen hardware. After playing The Decent and Trespasser I was kinda mad that we might have gotten an even better experience if it wasn't for that fact. CDPR made the same mistakes in the regard. But even then, Bioware never promised Dragon Age was being built with (then) current hardware in mind. CD did, Last Gen was Next Gen when they started pre-production ffs lol. But I do agree, if they ever want to actually make the game better, IF they want to turn the game into what they claim they wanted it to be, Last Gen will have to go...after the free PS5 upgrade is out.
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Mar 15, 2017 23:07:06 GMT
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therevanchist25
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, Anthem
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Post by therevanchist25 on Mar 28, 2021 4:35:40 GMT
I suppose the question is whether these include the expansions or whether they are the free dlc. Guessing
Ripperdoc(is extra implants), bodyshop(car customisation), Fashion Forward(half decent clothes), rides of dark future(extra cars), Body of Chrome(literal chrome body) The only thing that would make me want to replay/play the game is post game dlc, so if this includes expansions (i'm left hoping
Relic or Neck Deep is that Night City Expansion sounds like it could be exactly what I'm hoping for, personally.
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822
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Jan 24, 2024 17:47:40 GMT
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KaiserShep
Party like it's 2023!
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August 2016
kaisershep
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
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Post by KaiserShep on Mar 28, 2021 5:22:41 GMT
Sure they can, and they've already planned for it, since CDPR stated that a free next-gen update was coming sometime later in 2021. As it is, the game is already a better experience on newer consoles thanks to the higher frame rate support. When the native version arrives, it's going to take advantage of the graphical capabilities that the older gen simply don't have. Undoubtedly some players would be upset about older gen finally being left behind, but this has usually been the case for any game which has a release concurrent to that of newer consoles. Just look at Dragon Age: Inquisition. Jaws of Hakkon was the only DLC to come out for PS3/XBox One. After that, Descent and Trespasser were only on the next generation. Those DLC also took advantage of the newer hardware capabilities, and it was clear that the older gen just wasn't going to be able to handle it. Doubtful it would factor into the investor lawsuit. The suit's based on CDPR allegedly withholding information about its performance, but that doesn't mean anything for cross-gen support when it comes to certain upgrades or post-release content. The suit already has a bit of a steep hill to climb when it comes to proving that CDPR misled them. Trying to tack on issues of cross-gen support would only complicate matters. All CDPR would need to do is meet the baseline requirements. Older gen systems are essentially an anchor. If CDPR wants to expand upon the game and improve upon the core experience, at some point, they're going to have to let that anchor go. Inquisition was clearly, at least in part, held back by being anchored to last gen hardware. After playing The Decent and Trespasser I was kinda mad that we might have gotten an even better experience if it wasn't for that fact. CDPR made the same mistakes in the regard. But even then, Bioware never promised Dragon Age was being built with (then) current hardware in mind. CD did, Last Gen was Next Gen when they started pre-production ffs lol. But I do agree, if they ever want to actually make the game better, IF they want to turn the game into what they claim they wanted it to be, Last Gen will have to go...after the free PS5 upgrade is out. Even something as seemingly simple as a working NCART system would probably choke the life out of older hardware, and you can find unfinished stations. It’s probably the same reason why vehicles such as buses do not exist in free roam driving, since that would involve a lot more NPC’s in any given space when they pass by, and the game already has a strict limit on crowd density on consoles.
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inherit
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2,875
therevanchist25
1,741
Mar 15, 2017 23:07:06 GMT
March 2017
therevanchist25
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, Anthem
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Post by therevanchist25 on Mar 28, 2021 5:47:58 GMT
Inquisition was clearly, at least in part, held back by being anchored to last gen hardware. After playing The Decent and Trespasser I was kinda mad that we might have gotten an even better experience if it wasn't for that fact. CDPR made the same mistakes in the regard. But even then, Bioware never promised Dragon Age was being built with (then) current hardware in mind. CD did, Last Gen was Next Gen when they started pre-production ffs lol. But I do agree, if they ever want to actually make the game better, IF they want to turn the game into what they claim they wanted it to be, Last Gen will have to go...after the free PS5 upgrade is out. Even something as seemingly simple as a working NCART system would probably choke the life out of older hardware, and you can find unfinished stations. It’s probably the same reason why vehicles such as buses do not exist in free roam driving, since that would involve a lot more NPC’s in any given space when they pass by, and the game already has a strict limit on crowd density on consoles. idk, I mean Rockstar got away with a working steam train in Red Dead Redemption 1, on 360, on a game made with spaghetti code. GTA 4 also has a working monorail, and that was also on 360 and PS3. Granted, it's Rockstar...but I don't think hardware is why there is no train system.
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Post by UutIVvdPw7END0Ef on Mar 28, 2021 8:58:43 GMT
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inherit
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therevanchist25
1,741
Mar 15, 2017 23:07:06 GMT
March 2017
therevanchist25
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, Anthem
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Post by therevanchist25 on Mar 28, 2021 16:43:21 GMT
Yea, because they should absolutely rush another update, because rushing has worked out real well for them until now
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Sanunes
N6
Just a flip of the coin.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
Prime Posts: 4392
Prime Likes: 882
Posts: 5,902 Likes: 8,933
inherit
1561
0
8,933
Sanunes
Just a flip of the coin.
5,902
Sept 13, 2016 11:51:12 GMT
September 2016
sanunes
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
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882
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Post by Sanunes on Mar 28, 2021 18:09:41 GMT
I don't think CDPR can go back and make the newer hardware that much better then the older hardware versions. The problem they have is statements/mistruths that were made about how good the game was on those consoles. I think it would be more then just a player revolt, but potentially also problems with the investor's lawsuit. Now if they are just going to release the new content on the newer hardware I think there is more play there for having it on one and not the other, but the core experience I think they are going to need to try and keep similar. Sure they can, and they've already planned for it, since CDPR stated that a free next-gen update was coming sometime later in 2021. As it is, the game is already a better experience on newer consoles thanks to the higher frame rate support. When the native version arrives, it's going to take advantage of the graphical capabilities that the older gen simply don't have. Undoubtedly some players would be upset about older gen finally being left behind, but this has usually been the case for any game which has a release concurrent to that of newer consoles. Just look at Dragon Age: Inquisition. Jaws of Hakkon was the only DLC to come out for PS3/XBox One. After that, Descent and Trespasser were only on the next generation. Those DLC also took advantage of the newer hardware capabilities, and it was clear that the older gen just wasn't going to be able to handle it. Doubtful it would factor into the investor lawsuit. The suit's based on CDPR allegedly withholding information about its performance, but that doesn't mean anything for cross-gen support when it comes to certain upgrades or post-release content. The suit already has a bit of a steep hill to climb when it comes to proving that CDPR misled them. Trying to tack on issues of cross-gen support would only complicate matters. All CDPR would need to do is meet the baseline requirements. Older gen systems are essentially an anchor. If CDPR wants to expand upon the game and improve upon the core experience, at some point, they're going to have to let that anchor go. Maybe its just the way I am seeing it, but I don't think having a patch for something like better lighting for one generation of consoles would be leaving the older generation of consoles behind. When I think leaving them behind its means that they won't get what they were promised the older hardware can do until just weeks prior to release. That is where I think it could be problematic is if they cut the older hardware out of the equation prior to at least getting it somewhat resembling the comments they made. Now being honest I don't think they can even do that on the new hardware for we saw with Andromeda that if enough people have a bad experience at launch its unlikely to get the back. What helped with The Witcher 3 and its problematic launch is they didn't have everyone buying on week 1, it was almost a full year if not more of consistent sales after making a couple of major patches at launch. With Inquisition that would fall into the comments I made about DLC and that not being as big of a deal, but CDPR has the sword of what they promised players. BioWare never made any comments about DLC prior to release of the game, but CDPR talked about a robust post release content cycle. Now they didn't say what platforms it would or would not be available on, but they also didn't put any restrictions on player's expectations either. With the lawsuit it depends on what content they are cutting and not cutting. Something like the NCART or conversation branching and consequences as a basic examples. If those are cut from the older hardware and released for the newer hardware it could demonstrate further that CDPR was unable to get those systems to work in the hardware they claimed was working well. Stuff like that, but if its just future content or something like the lighting then I do agree it wouldn't have an impact. I do agree that the older hardware is an anchor, but I think they cannot cut that anchor until they work on giving people the anchor they were saying was coming and not just some piece of wood painted like one.
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Sanunes
N6
Just a flip of the coin.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
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Just a flip of the coin.
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
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Post by Sanunes on Mar 28, 2021 18:12:01 GMT
Yea, because they should absolutely rush another update, because rushing has worked out real well for them until now I am really interested in seeing patch 1.2 will do when they do have it ready to go. The people I know who are still holding out hope seem to be putting the future of the game on that patch. I know right now they are frustrated for it seems like they aren't doing nearly as much as they would expect from the way they were talking about the patch and one even said "it sounds like another hotfix and really won't fix much".
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
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Post by KaiserShep on Mar 28, 2021 18:31:43 GMT
Sure they can, and they've already planned for it, since CDPR stated that a free next-gen update was coming sometime later in 2021. As it is, the game is already a better experience on newer consoles thanks to the higher frame rate support. When the native version arrives, it's going to take advantage of the graphical capabilities that the older gen simply don't have. Undoubtedly some players would be upset about older gen finally being left behind, but this has usually been the case for any game which has a release concurrent to that of newer consoles. Just look at Dragon Age: Inquisition. Jaws of Hakkon was the only DLC to come out for PS3/XBox One. After that, Descent and Trespasser were only on the next generation. Those DLC also took advantage of the newer hardware capabilities, and it was clear that the older gen just wasn't going to be able to handle it. Doubtful it would factor into the investor lawsuit. The suit's based on CDPR allegedly withholding information about its performance, but that doesn't mean anything for cross-gen support when it comes to certain upgrades or post-release content. The suit already has a bit of a steep hill to climb when it comes to proving that CDPR misled them. Trying to tack on issues of cross-gen support would only complicate matters. All CDPR would need to do is meet the baseline requirements. Older gen systems are essentially an anchor. If CDPR wants to expand upon the game and improve upon the core experience, at some point, they're going to have to let that anchor go. Maybe its just the way I am seeing it, but I don't think having a patch for something like better lighting for one generation of consoles would be leaving the older generation of consoles behind. When I think leaving them behind its means that they won't get what they were promised the older hardware can do until just weeks prior to release. That is where I think it could be problematic is if they cut the older hardware out of the equation prior to at least getting it somewhat resembling the comments they made. Now being honest I don't think they can even do that on the new hardware for we saw with Andromeda that if enough people have a bad experience at launch its unlikely to get the back. What helped with The Witcher 3 and its problematic launch is they didn't have everyone buying on week 1, it was almost a full year if not more of consistent sales after making a couple of major patches at launch. With Inquisition that would fall into the comments I made about DLC and that not being as big of a deal, but CDPR has the sword of what they promised players. BioWare never made any comments about DLC prior to release of the game, but CDPR talked about a robust post release content cycle. Now they didn't say what platforms it would or would not be available on, but they also didn't put any restrictions on player's expectations either. With the lawsuit it depends on what content they are cutting and not cutting. Something like the NCART or conversation branching and consequences as a basic examples. If those are cut from the older hardware and released for the newer hardware it could demonstrate further that CDPR was unable to get those systems to work in the hardware they claimed was working well. Stuff like that, but if its just future content or something like the lighting then I do agree it wouldn't have an impact. I do agree that the older hardware is an anchor, but I think they cannot cut that anchor until they work on giving people the anchor they were saying was coming and not just some piece of wood painted like one. I think what’ll ultimately mitigate this is that any substantial expansion content will probably not even come out by the last quarter of 2021. At this point, enough people will likely be installed on newer systems so they can get games they wouldn’t be able to play otherwise that they can get away with making expansions next-gen/PC only. Despite any promises CDPR made, I feel like this departure is inevitable regardless.
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Post by therevanchist25 on Mar 28, 2021 19:40:33 GMT
Yea, because they should absolutely rush another update, because rushing has worked out real well for them until now I am really interested in seeing patch 1.2 will do when they do have it ready to go. The people I know who are still holding out hope seem to be putting the future of the game on that patch. I know right now they are frustrated for it seems like they aren't doing nearly as much as they would expect from the way they were talking about the patch and one even said "it sounds like another hotfix and really won't fix much". I mean I agree generally with that statement. The patch sounds rather miniscule and pathetic, if their biggest highlights were car wiggling and moving broken police spawns further away. Honestly it just sounds like their patching everything that would impact the multiplayer aspect...because that is the only part they really care about at this point probably.
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
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Post by KaiserShep on Mar 28, 2021 19:59:51 GMT
I am really interested in seeing patch 1.2 will do when they do have it ready to go. The people I know who are still holding out hope seem to be putting the future of the game on that patch. I know right now they are frustrated for it seems like they aren't doing nearly as much as they would expect from the way they were talking about the patch and one even said "it sounds like another hotfix and really won't fix much". I mean I agree generally with that statement. The patch sounds rather miniscule and pathetic, if their biggest highlights were car wiggling and moving broken police spawns further away. Honestly it just sounds like their patching everything that would impact the multiplayer aspect...because that is the only part they really care about at this point probably. I’m betting you right now that the build of the game we have now is straight up some alpha build that they ended up releasing because a lot of ideas that were played around with got nixed or streamlined due to the change in direction. My prediction is that this is all just a stopgap until the next-gen update, where I feel that’s really the only time they’ll be able to thoroughly overhaul the game.
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