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Post by UutIVvdPw7END0Ef on Mar 22, 2022 13:19:25 GMT
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Post by SofaJockey on May 2, 2022 11:12:58 GMT
I only played 3-4 hours at launch before giving up. Is this a good time to return?
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Post by skekSil on May 2, 2022 18:21:46 GMT
I only played 3-4 hours at launch before giving up. Is this a good time to return? Why did you stop in the first place?
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Post by SofaJockey on May 2, 2022 20:21:11 GMT
Why did you stop in the first place? I wasn't feeling it (I feel much more engaged with 3rd person) and I'd read there were issues throughout the game, so I thought park it...
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Post by DragonKingReborn on May 2, 2022 20:51:17 GMT
For what it's worth, I hate first person perspective and 'made' myself complete a PT after it had been out a few months.
Build 1.5 has significantly changed my opinion of the game. It is still no TW3, but it is now very good and enjoyable (for me, at least). Much more stable and the world seems to feel alive, whereas before the other people or vehicles were just things that were in the way. I would still prefer to be able to play in third person - I do not agree with them that first person is more 'immersive' at all - but it is an enjoyable experience and you can play at your own pace.
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Post by slimgrin727 on May 3, 2022 0:10:14 GMT
For what it's worth, I hate first person perspective and 'made' myself complete a PT after it had been out a few months. Build 1.5 has significantly changed my opinion of the game. It is still no TW3, but it is now very good and enjoyable (for me, at least). Much more stable and the world seems to feel alive, whereas before the other people or vehicles were just things that were in the way. I would still prefer to be able to play in third person - I do not agree with them that first person is more 'immersive' at all - but it is an enjoyable experience and you can play at your own pace. I found that once I explored the city more on foot, it was increasingly rewarding. Each district really is unique in its architectural layout and thematic style. Many of the gang hideouts actually have some thought put into where enemies are placed in the environment, the kinds of weapons they use, back story etc. Side quests frequently have buildings exclusively designed for that mission. At this point they have an excellent open world foundation to build on but it does need further development.
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Post by DragonKingReborn on May 3, 2022 0:43:33 GMT
For what it's worth, I hate first person perspective and 'made' myself complete a PT after it had been out a few months. Build 1.5 has significantly changed my opinion of the game. It is still no TW3, but it is now very good and enjoyable (for me, at least). Much more stable and the world seems to feel alive, whereas before the other people or vehicles were just things that were in the way. I would still prefer to be able to play in third person - I do not agree with them that first person is more 'immersive' at all - but it is an enjoyable experience and you can play at your own pace. I found that once I explored the city more on foot, it was increasingly rewarding. Each district really is unique in its architectural layout and thematic style. Many of the gang hideouts actually have some thought put into where enemies are placed in the environment, the kinds of weapons they use, back story etc. Side quests frequently have buildings exclusively designed for that mission. At this point they have an excellent open world foundation to build on but it does need further development. Yeah, completely agree, especially about the emerging world while on foot. Because you aren't moving past a random world event at 130kph, V can pause and check things out. Some of the cars make for a virtual photographers dream - especially at night or sunrise/sunset or in the rain, but walking around makes the world feel very much more real. It does still need further development, like you say and hopefully it gets it. However, if the development ends with the story expansion(s?), then they can take some solace in the fact that while they were hoping to make a serious, thought provoking GTA V, they ended up making Skyrim with guns and technology. For a swing and a miss, that's a pretty good outcome, I think.
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Post by therevanchist25 on May 3, 2022 11:09:20 GMT
The game would never work in Third Person. I am utterly convinced of that fact after playing it several times. This game has the most incredible conversations I've ever seen as a result of this dynamic. It achieves an intimate level of closeness and detail to the people you speak to in a way TP could never hope to achieve. Getting a gun shoved in your face feels infinitely more intimidating when it's literally in your face, and not "in your characters face" as you watch from a distance. Your brain is tricked into seeing such things as more authentic, because you're actually interacting with the world from the perspective that you would actually have if it was real.
Walking very much makes a big difference, which only highlights why the removal of the Metro is so devastating. I would actually consider doing a playthrough with bare minimum vehicle usage if the Metro actually got finished. There were so many tunnels, alleys, etc that I would never have known existed in game if I hadn't walked around. I can't imagine how many Easter Eggs I might have missed by driving as much as I did on the first playthrough.
For what it's worth, right now is the best possible time to return and give the base game another shot, It's basically in the state people expected at Launch, and the first Expansion is due early next year, and given they promised Witcher 3 level expansions their probably going to be massive.
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Post by skekSil on May 3, 2022 17:25:33 GMT
This game has the most incredible conversations I've ever seen as a result of this dynamic. It achieves an intimate level of closeness and detail to the people you speak to in a way TP could never hope to achieve. Getting a gun shoved in your face feels infinitely more intimidating when it's literally in your face, and not "in your characters face" as you watch from a distance. Your brain is tricked into seeing such things as more authentic, because you're actually interacting with the world from the perspective that you would actually have if it was real. Yeah I think scenes with Silverhand would not have worked as well in third person.
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Post by Pounce de León on May 3, 2022 17:42:44 GMT
For what it's worth, I hate first person perspective and 'made' myself complete a PT after it had been out a few months. Build 1.5 has significantly changed my opinion of the game. It is still no TW3, but it is now very good and enjoyable (for me, at least). Much more stable and the world seems to feel alive, whereas before the other people or vehicles were just things that were in the way. I would still prefer to be able to play in third person - I do not agree with them that first person is more 'immersive' at all - but it is an enjoyable experience and you can play at your own pace. It is a narrative choice with the two minds - one body theme.
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Post by Pounce de León on May 3, 2022 17:50:58 GMT
In general 1st person can be an excellent narrative tool just by presenting a more immediate perspective. Alien Isolation and Long Dark are good examples. A 3rd P perspective would not capture that fully.
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Post by skekSil on May 3, 2022 18:24:13 GMT
For what it's worth, I hate first person perspective and 'made' myself complete a PT after it had been out a few months. Build 1.5 has significantly changed my opinion of the game. It is still no TW3, but it is now very good and enjoyable (for me, at least). Much more stable and the world seems to feel alive, whereas before the other people or vehicles were just things that were in the way. I would still prefer to be able to play in third person - I do not agree with them that first person is more 'immersive' at all - but it is an enjoyable experience and you can play at your own pace. It is a narrative choice [redacted] Bruh its a no spoiler thread
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Post by Sharable Horizon on May 3, 2022 19:42:06 GMT
Yep! Absolutely agree with you guys, that first person was the right call for this game. The visceral reactions I experienced to the world I was seeing, would absolutely have been lessoned if I was watching it over V’s shoulders or in a cutscene IMO. (Can’t go into more details because of no spoilers, but yeeeeah, some scenes still haunt me! ) SofaJockey If you have a next gen console or a decent PC, I 100% recommend playing through. I’ve kinda been playing it solid since patch 1.3 on my series X and I’m in love with it!
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Post by DragonKingReborn on May 3, 2022 22:40:10 GMT
Yeah...still have to disagree.
I've played Deus Ex, Kingdom Come Deliverance and now CP2077 as first person fixed games. I reject the notion that any of them were inherently better because they didn't provide the option for third person perspective.
If a person prefers first person, great. No issue. But being in first person actively diminishes my enjoyment. Doesn't necessarily eliminate it completely, of course. I finished the 2 Deus Ex games and CP, as well. I wouldn't have done that if I wasn't having fun. But at no time did I ever forget I was playing a game, nor was my brain 'tricked'. The claim that first person perspective is more immersive, in any gaming situaiton, is entirely subjective.
It makes even less sense with a customisable protagonist. Adam Jensen couldn't be customised, except with different mods and I'm not sure how much they would've changed his look, anyway. Henry - Kingdom Come - even more fixed, but both of them appeared regularly in cutscenes. It feels like CDPR made an 'artistic' choice for no other reason than 'because'. Which is fine, their game - they can make it how they like. I just don't like that particular design decision.
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Post by Hanako Ikezawa on May 4, 2022 0:33:40 GMT
I have to disagree with the first person making things more immersive. Some of these things even took away from it, like the fun dominating the camera when on your face. Or the sex scenes which are hilariously bad. It was the audio that made it immersive like the voice acting, and that works with first or third person.
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Post by Pounce de León on May 4, 2022 6:12:01 GMT
It's just like in literature. Nareative perspective is an artistic choice.
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Post by DragonKingReborn on May 4, 2022 6:28:34 GMT
It's just like in literature. Nareative perspective is an artistic choice. That I can agree with.
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Post by therevanchist25 on May 4, 2022 14:09:09 GMT
Yeah...still have to disagree. I've played Deus Ex, Kingdom Come Deliverance and now CP2077 as first person fixed games. I reject the notion that any of them were inherently better because they didn't provide the option for third person perspective. If a person prefers first person, great. No issue. But being in first person actively diminishes my enjoyment. Doesn't necessarily eliminate it completely, of course. I finished the 2 Deus Ex games and CP, as well. I wouldn't have done that if I wasn't having fun. But at no time did I ever forget I was playing a game, nor was my brain 'tricked'. The claim that first person perspective is more immersive, in any gaming situaiton, is entirely subjective. It makes even less sense with a customisable protagonist. Adam Jensen couldn't be customised, except with different mods and I'm not sure how much they would've changed his look, anyway. Henry - Kingdom Come - even more fixed, but both of them appeared regularly in cutscenes. It feels like CDPR made an 'artistic' choice for no other reason than 'because'. Which is fine, their game - they can make it how they like. I just don't like that particular design decision. You can prefer Third Person, thats fine. But you are just plain incorrect to suggest First Person is not more immersive. To say something like that, means your simply using the word immersive incorrectly, and are basically saying immersive just means whatever you enjoy better. That's not what that word means, and cannot be used as such. You cannot with a straight face argue that a God Camera following someone from behind, floating in the air, is more IMMERSIVE than the camera being a characters literal eyes. I'm sorry, that is just not an argument unless your doing a piss take. You can not prefer that, but preference is not immersion.
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Post by SofaJockey on May 4, 2022 15:45:48 GMT
If you have a next gen console or a decent PC, I 100% recommend playing through. I’ve kinda been playing it solid since patch 1.3 on my series X and I’m in love with it! Good advice. It's on a Series X, so that should work fine. In the end I thought I'd warm myself up to 'first person' with an 'Outer Worlds' playthrough which I'm enjoying, but CP2077 is definitely getting an outing soonish.
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Post by Blast Processor on May 4, 2022 16:25:12 GMT
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Post by DragonKingReborn on May 5, 2022 20:45:35 GMT
It was a difficult realisation for all of us.
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∯ Interjector in Chief
Staff Mini-Profile Theme: Heimdall
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
Origin: HeimdallX
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Post by Heimdall on May 6, 2022 16:18:41 GMT
I wouldn’t say first person is more immersive per say… But it definitely makes some things hit different.
Certain events like having a gun shoved in your face and others feel more immediate and grab your attention more. I don’t think the dynamic with Johnny would have worked quite as well if we weren’t seeing with V’s eyes.
I was very skeptical of a game without third person but a customizable protagonist, but very happy with the result.
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Post by Blast Processor on May 6, 2022 18:48:34 GMT
I wouldn’t say first person is more immersive per say… But it definitely makes some things hit different. Certain events like having a gun shoved in your face and others feel more immediate and grab your attention more. I don’t think the dynamic with Johnny would have worked quite as well if we weren’t seeing with V’s eyes. I was very skeptical of a game without third person but a customizable protagonist, but very happy with the result. I would agree with that, and as a comparison I think TW3 would be much worse in first person. All the little subtleties to Geralt's animations would be lost, conveying emotion without dialogue. In the end it goes back to what Pounce said about it being an artistic choice, and also how well the creators tailor the experience to that choice.
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Post by Deleted on May 21, 2022 4:43:32 GMT
Interesting turn of topic, the narrative value/impact of player perspective.
I appreciate the literature analogy, but I don't think it is perfect. It fits, because a lot of the words are the same... But a book is not a game, and a game is not a book.
I ended up being ok with the perspective. Having the gun in my face was the same as anytime someone pointed a gun at me in any game ever - look, this toon wants to scare me. I think a lot of the discussion is ultimately too subjective to use terms from other genres. 2c
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Post by UutIVvdPw7END0Ef on Jun 9, 2022 4:41:04 GMT
Cyberpunk Edgerunners coming September 2022.
They haven't said if it's set in same year as CP2077.
Characters: David Katsuo (Iwashima?) Kiwi Lucy Maine/Moine
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