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Post by Deleted on May 21, 2017 4:58:28 GMT
I usually do a playthrough were I burn a few bridges and make more dick moves. Just to see how it pans out. Though I will enjoy putting Morda in her place after all her empty posturing. YER NOT WORTHS KILLING JERGAL THSTRUX
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Post by Lavochkin on May 21, 2017 5:01:26 GMT
Have no regrets to any decisions really, except that for my Sara run I didn't get to pursue Keri(wasn't aware you could pursue her without ramifications for a "core" 'mance) and I didn't merely get her to casual bang Liam and pursue Reyes instead(what was I thinking?!).
But hey, that's what a "definitive/redux" run is for.
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zarrokhai
N3
Biotic 'Smash' can mean a whole other thing. Ask Jack ;)
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Neverwinter Nights
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Post by zarrokhai on May 21, 2017 5:41:10 GMT
My biggest regret would be being so forgiving towards Addison in my first playthrough. I made peace with her on Eos, told her it wasnt her fault that Spender was corrupt, and even sided with her point of view during the first baby mission (though admittedly, I felt she was right that one time). I dunno why I was so forgiving with her, maybe cuz I didnt want to piss anybody off and get a bad ending or smthg lol. Kinda wish I was harder on her but, oh well, thats what the second playthrough is for
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qunaripenis
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Post by qunaripenis on May 21, 2017 6:08:32 GMT
Low rent Dr Lexi on Kadara. That bitch can choke. Aside from that there was next to nothing in this game (aside from the last few missions) that made me go only because this one felt more or less like an FPS with a bunch of completely mediocre choices.
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qunaripenis
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Origin: QunariPeen
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Post by qunaripenis on May 21, 2017 6:10:26 GMT
Romancing Gil and Reyes, because the low-rent hell that is their romance paths really stung in the cruelest ways imaginable. Not Solas cruel either.
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bshep
N5
We destroy them or they destroy us.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
Origin: MasterDassJennir
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Post by bshep on May 21, 2017 6:28:59 GMT
My biggest regret would be being so forgiving towards Addison in my first playthrough. I made peace with her on Eos, told her it wasnt her fault that Spender was corrupt, and even sided with her point of view during the first baby mission (though admittedly, I felt she was right that one time). I dunno why I was so forgiving with her, maybe cuz I didnt want to piss anybody off and get a bad ending or smthg lol. Kinda wish I was harder on her but, oh well, thats what the second playthrough is for I acepted her handshake on Eos but I made Scott point out how manipulative she was trying to be later in the same conversation. I also put the blame on her about Spender after all lots of people (Ryder included) warned her about him. I am also okay with saving the Salarian Pathfinder or focusing on science for the Outposts.
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kalasaurus
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Post by kalasaurus on May 21, 2017 6:46:25 GMT
My biggest regret would be being so forgiving towards Addison in my first playthrough. I made peace with her on Eos, told her it wasnt her fault that Spender was corrupt, and even sided with her point of view during the first baby mission (though admittedly, I felt she was right that one time). I dunno why I was so forgiving with her, maybe cuz I didnt want to piss anybody off and get a bad ending or smthg lol. Kinda wish I was harder on her but, oh well, thats what the second playthrough is for I was willing to try to be nice and understanding to Addison my first playthrough... but after accepting her handshake and trying to make amends ("We are on the same side here"), what does she say? "I wouldn't go that far." Nope, I've made Ryder go out of their way to be b!tchy to her from then on. What an unnecessarily antagonistic and unpleasant person.
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Post by ProbeAway on May 21, 2017 6:51:35 GMT
Killing the Firefighters. I tried to go the peaceful way but I botched it and they attacked. I was hoping I could at least prevent Nigh from getting killed. And I couldn't stand Raeka. Suddenly there's a female salarian soldier/STG operative? Don't buy it. Go away and take your squeaky voice with you. Hayjer seems far more capable and has better goals. Saving the krogan scouts gets you better intel from a RP standpoint as opposed to a few more salarians when you already have their ark. Not saving them really pisses Drack off and it feels bad. Raeka's voice actually sounds Salarian, unlike Tann's. Plus she risks her life to save your ass about 30 minutes before the choice. I kinda feel like abandoning her to keep Drack happy is a bit of a d*ck move.
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blackice
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Post by blackice on May 21, 2017 7:52:46 GMT
Surprisingly, I got all my decisions to my liking in my first playthrough, so no, no regrets. Only the fact that I had to spare Akksul just to be able to pursue the totally unsatisfying Jaal's romance was something I didn't like. And to be honest, this game did not offer me the thrill of heartbreaking decisions, perhaps only Raeka vs. Drack's scouts, and even here, there's no real consequence apart from Drack being a bit upset.
In fact, there's something I regret: letting Sloane die, and only because Kaetus's reaction. I have a soft spot for heartbroken turians....
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Pwnstix
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Mass Effect Andromeda
Origin: Pwnstix
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Post by Pwnstix on May 21, 2017 8:45:04 GMT
Lying to Sara about daddy was the only decision I regret. I thought it would mess her up even more if I told her the truth and I didn't want to risk that. My first playthrough as Scott, I did just that, and regretted it at first, because of Sara's brief reaction. It's brief, though...But you're right about your twin's reaction to telling the whole truth about what went down on Habitat 7 and how the golden worlds haven't panned out. In my second playthrough as Sara, Scott didn't handle that very well at all, of course. It went like I figured it would, so really no regrets now, about lying to Sara in my first playthrough.
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Atemporal Vanguardian-Debugger
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At sunrise there is the sunset.
To find the secrets of the universe: Think in terms of energy, frequency & VIBRATION -Nikola Tesla
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Jade Empire, Mass Effect Andromeda, SWTOR
Origin: NO. NEVER. AGAIN.
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PSN: No
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To find the secrets of the universe: Think in terms of energy, frequency & VIBRATION -Nikola Tesla
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Post by Atemporal Vanguardian-Debugger on May 21, 2017 11:08:49 GMT
Now that I can play the game AFTER 2 months getting it to work and can also use modifications....
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Post by abaris on May 21, 2017 11:13:18 GMT
Romancing Gil and Reyes, because the low-rent hell that is their romance paths really stung in the cruelest ways imaginable. Not Solas cruel either. My Sara romancing Reyes was probably the most rewarding romance in the game. Maybe not as graphic as Peepee's, Cora's or Jaal's, but it came natural. I totally could see her falling for that guy, as opposed to Liam, who I found to be the blandest of them all.
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Post by Deleted on May 21, 2017 11:28:59 GMT
Hmn.. Buying this game for full price? I hope this counts as you did not stated what decisions exactly But seriously I hope MEA will be updated (at least) this whole year, so people would come back to it and change their minds about it, so we could have more ME games in the future! And as for decisions in the game, I don't regret anything!
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Reorte
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Post by Reorte on May 21, 2017 12:41:57 GMT
I see a few posts about the lack of decisions. Perhaps it's an issue but what big decisions there are really need to avoid having big impacts that need to be accommodated in every future game. We're only in Andromeda thanks to that. It's one reason I'd prefer a smaller scale game (which doesn't mean a smaller game), a protagonist who won't be doing anything that shakes the entire world he lives in.
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Post by abaris on May 21, 2017 15:47:09 GMT
I see a few posts about the lack of decisions. Perhaps it's an issue but what big decisions there are really need to avoid having big impacts that need to be accommodated in every future game. We're only in Andromeda thanks to that. It's one reason I'd prefer a smaller scale game (which doesn't mean a smaller game), a protagonist who won't be doing anything that shakes the entire world he lives in. It's less the matter of groundbreaking decisions. They were rendered useless in the trilogy anyway. It's more on the lines of lacking agency for the player. Let's be honest, it's all about the illusion of shaping your character. I get less of that illusion than I got in any of the previous games.
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melbella
N7
Trouble-shooting Space Diva
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by melbella on May 21, 2017 15:51:40 GMT
Raeka's voice actually sounds Salarian, unlike Tann's. Plus she risks her life to save your ass about 30 minutes before the choice. I kinda feel like abandoning her to keep Drack happy is a bit of a d*ck move.
Unfortunately, that part is very contrived. I couldn't understand why my team kept saying, "We're in trouble here!" when everything that came our way was getting mowed down. If there had been an actual desperate situation then I might feel bad about it. As it is, it's just the game telling me it's desperate when it really isn't, to give me a reason to feel like I "owe" Raeka for saving me.
The fight to get off the ship after finding the artifact is tougher, imo, but as long as you don't rush it, you're fine. It's too bad the doors don't unlock until you take out all the enemies; otherwise I'd just cloak and make a run for it.
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Post by abaris on May 21, 2017 15:56:22 GMT
Unfortunately, that part is very contrived. I couldn't understand why my team kept saying, "We're in trouble here!" when everything that came our way was getting mowed down. If there had been an actual desperate situation then I might feel bad about it. As it is, it's just the game telling me it's desperate when it really isn't, to give me a reason to feel like I "owe" Raeka for saving me.
The game tries to create a false sense of urgency and dilemma at several points. It's got nothing to do with Raeaka but with how the game handles things. It's only that the we are in troble drama is more obvious with Arkon's shipt than it is in other instances. It was that laughably simple to take cover and pick off the targets at your leisure.
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melbella
N7
Trouble-shooting Space Diva
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
Origin: melbella
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Post by melbella on May 21, 2017 16:03:28 GMT
The game tries to create a false sense of urgency and dilemma at several points. It's got nothing to do with Raeaka but with how the game handles things. It's only that the we are in troble drama is more obvious with Arkon's shipt than it is in other instances. It was that laughably simple to take cover and pick off the targets at your leisure. Most of the time stuff like that doesn't bother me and I don't even notice until later when I've had time to think about it. This instance though, was pretty obvious, causing a WTF during the fight since what the char's were saying was so at odds with the actual (gameplay) situation.
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Post by derrame on May 21, 2017 16:13:49 GMT
killing the turian in the mission something in the water but there is no other choice!!!! no other option! fuck it
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Post by abaris on May 21, 2017 16:25:07 GMT
killing the turian in the mission something in the water but there is no other choice!!!! no other option! fuck it One of the real shortcomings in the game, as I pointed out in another thread. I never did the quest in my replay to avoid getting there.
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Reorte
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Post by Reorte on May 21, 2017 17:13:13 GMT
I see a few posts about the lack of decisions. Perhaps it's an issue but what big decisions there are really need to avoid having big impacts that need to be accommodated in every future game. We're only in Andromeda thanks to that. It's one reason I'd prefer a smaller scale game (which doesn't mean a smaller game), a protagonist who won't be doing anything that shakes the entire world he lives in. It's less the matter of groundbreaking decisions. They were rendered useless in the trilogy anyway. It's more on the lines of lacking agency for the player. Let's be honest, it's all about the illusion of shaping your character. I get less of that illusion than I got in any of the previous games. I didn't too much but that may have just meant that things didn't pan out vastly differently than I'd have chosen anyway. More obvious was the linearity than lack of choice, i.e. situations where any character capable of doing the job would've had to do the same thing anyway. In any case where there are choices they often feel contrived and artificial, and I'm pointing my finger a lot wider than just Andromeda here. Too extreme ("criminal must die or go free") or contrived. For the latter as soon as the krogan were mentioned on the Archon's ship, out of the blue, it was pretty obvious that there was going to be a "Who must live and who must die" choice coming up. They may well crop up occasionally but give me subtler things to shape my character. Choice in games is a tough one, because of the practical limits of offering it. Just as a willing suspension of disbelief is required, especially in a science fiction or fantasy setting, so the same is true about choice and player agency. We know we can't be free, especially if we want a story, but keep it off rails enough and it becomes possible to pretend that we are.
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Mihura
N4
“Major Wulf Khan and the 903rd Catachan ‘Night Shrikes’…”
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
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Post by Mihura on May 21, 2017 17:24:27 GMT
Humm aside from buying ME:A, just logging into the forum really.
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Post by unwanted on May 21, 2017 19:40:32 GMT
Making a female Ryder when the male is far prettier an has a nicer butt.
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Zarzunabas
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by Zarzunabas on May 21, 2017 19:51:38 GMT
What i regret in my first, and thus most important, playthrough:
- Sacrificing Dracks Scouts (Seriously. I love Drack and the conversation after the mission made me regret it. ALOT.) - NOT killing the firefighters - Choosing science outposts - Being a dick to Kalo - NOT being a dick to Gil - Keeping the Crazy AI on Voeld
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Post by abaris on May 21, 2017 20:11:17 GMT
- NOT being a dick to Gil Is that even an option. I mean being a dick to Gil? If so, where do I sign up?
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