obatalaryder
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Post by obatalaryder on May 21, 2017 6:47:43 GMT
Alec's lack of connection is still canon and forced upon the story (His lack of communication is due to his obsessive development of SAM), but I made sure my Ryder loved and admired their father, and that they ultimately felt proud of him.
Bioware's continuous attempts of giving fathers a bad name have finally been thwarted.
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kalasaurus
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Post by kalasaurus on May 21, 2017 8:05:54 GMT
I did too, actually. Alec was apparently kind of distant, but he obviously cared and loved his family. And he wasn't absent, either, by evidence of the memories. That's what I would have remembered, in that situation (especially after just losing him).
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midnightwolf
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Post by midnightwolf on May 21, 2017 8:13:05 GMT
That's exactly what I did too. I dislike Biowares use of 'Daddy issues' in ME -and DA for that matter. It really doesn't make for interesting characters. In fact, the only time I felt a character had reason to have 'Daddy issues' was with Miranda in ME:2....for obvious reasons. And Alistair from DA...who didn't actually have Daddy issues per sa, he had Step -non related- Uncle issues. So yeah, my Scott loves his Father. And that's the way it will stay.
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Post by BansheeOwnage on May 21, 2017 8:21:40 GMT
Alec's lack of connection is still canon and forced upon the story (His lack of communication is due to his obsessive development of SAM), but I made sure my Ryder loved and admired their father, and that they ultimately felt proud of him. Bioware's continuous attempts of giving fathers a bad name have finally been thwarted. Yeah, it rubbed me the wrong way when I asked Scott who he'd bring back if he could pick anyone, and his reply was basically "Well, mom, obviously.", with Sara knowing that would be the response. I know it makes some sense that he'd say that, but I wish they'd put the parents on equal pedestals. How about "How could I choose between mom and dad?" Anyway, I generally took the supportive options about him.
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Post by zipzap2000 on May 21, 2017 8:32:03 GMT
Ultimately what this game needed was the option to sactifice your sibling and become the ultimate daddys boy.
Then we could be the ultimate child who daddy picked and ultimately are the last one standing in the ultimate battle.
Ultimatums will be given the ultimate sacrifice will be made.
But ultimately the decision falls to you as the ultimate warrior.
Mass Effect: Ultima.
How far will we go? To the ultimate.
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dgcatanisiri
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Post by dgcatanisiri on May 21, 2017 10:14:37 GMT
Nope. I have my own father issues that are never getting resolved, I easily lean into them in the game. Hell, I wanted to play up the tension MORE between them, since I see an emotionally absent parent as bad as a physically absent one.
Like, there's a reason this is a well that's been tapped so much, these are issues that a lot of people walk out of their relationships with their parents with.
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Post by wickedtruth on May 21, 2017 14:18:37 GMT
you have to admit the first impression wasnt much of a positive one. especially if you agree with him. he just tended to come across as a jackass more than anything in that first hour or so of game play. and really ignore everything past habitat 7 just going by whats shown in that bit ide have avoided the hell out of Alec Ryder once i was old enough to GTFO.
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Post by Deleted on May 21, 2017 16:13:52 GMT
I didn't think Alec's portrayal was that bad.
As an Alliance Marine and N7, he would have been gone a lot when the twins were young and growing up. It's just the nature of that particular career choice. When he learned that Ellen's illness was terminal, he threw that career away in order to develop an AI to save her. He did seem to harbor a fair amount of guilt for not having been around more, and chided himself for it, but I think that's true of a lot of parents and spouses, etc. Ultimately, he pulled the twins back together, got them involved and trained for the Ai Pathfinder team, and with no hesitation whatsoever, gave his life to save his child. He also left them with the possibility of being reunited with Ellen. Pretty heroic if you ask me.
"When your back is against the wall, use it." I loved the way they used that Alec quote in the cutscene on approach. Alec left one child with the skills to successfully fulfill the Pathfinder role, and the other with the strength to repel the Archon's attempts to use him to defeat his sibling. I'd say he did pretty well.
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Hawke
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Post by Hawke on May 21, 2017 16:36:57 GMT
I felt the opposite. My attitude toward Ryder Sr. went from "Meh" to "Irresponsible moron" to neutral. The only relatively redeeming quality(action) was SAM, the AI happened to be a really good teammate and to care about him.
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Post by wickedtruth on May 21, 2017 17:27:16 GMT
keep in mind i was talking about the beginning and ignoring everything after habitat 7. I agree having played the game i like the guy but that first two hours or so hes a dick and dosent have the best first impression.
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Post by duskwanderer on May 21, 2017 18:22:26 GMT
Daddy issues is fine, but I wish BioWARE stepped outside the mold. That was one of the reasons I liked Kaidan: He didn't have daddy issues.
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Exile Isan
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You must gather your party before venturing forth.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
XBL Gamertag: ExileIsan
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Post by Exile Isan on May 21, 2017 19:08:50 GMT
I think Kaidan did have issues with his father he just never talked about them.
I think in this game Bioware did a good job of keeping the daddy issues to a minimum. The only ones that kinda have daddy issues is Vetra to some extent and Ryder. But you can mitigate Ryder's a little bit with certain dialogs.
I can understand though why Sara and Scott would both want their mother back over their father. It was obvious to me that she spent more time with them, was there when they needed her and Alec wasn't. And even Alec knows it.
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Post by Deleted on May 21, 2017 19:45:21 GMT
I can understand though why Sara and Scott would both want their mother back over their father. It was obvious to me that she spent more time with them, was there when they needed her and Alec wasn't. And even Alec knows it. There's also the fact that Ellen was taken by disease, whereas Alec chose to sacrifice himself.
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Exile Isan
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You must gather your party before venturing forth.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by Exile Isan on May 21, 2017 20:07:36 GMT
That, too.
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LogicGunn
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I'll relinquish one bullet. Where do you want it?
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by LogicGunn on May 21, 2017 20:09:14 GMT
How many people without Daddy Issues would volunteer for a 600 year nap-cruise to another Galaxy? Happy family people usually stay closer to home. I felt like it was very much your choice how Ryder felt about her dad in this game. In my case she loved and trusted him, recognised that he was a bit of a loner and that he didn't feel like much of a dad, but wasn't particularly bothered by it.
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vit246
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Post by vit246 on May 21, 2017 20:42:25 GMT
The SSV Daddy Issues will never sink!
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Post by Hanako Ikezawa on May 21, 2017 20:45:52 GMT
The SSV Daddy Issues will never sink!
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Post by kenshen19 on May 21, 2017 20:48:44 GMT
We never get to know him in game so it wasn't hard for me to follow the writing. Probably doesn't help that I never cared for my own dad.
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Sah291
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Post by Sah291 on May 21, 2017 23:15:10 GMT
Yes sort of, I headcanon Sara was closer to Alec and the more understanding one, while Scott is a little more bitter about it and was closer to their mom. I haven't actually played Scott yet, but that's just the impression I got from some of his dialogue lines in my Sara playthrough. So yeah Sara respected Alec, took his side, told people they were close, was interested in SAM, and enthusiastic to continue his work. Scott I figure will be a little more reluctant, when/if I get around to it. Half daddy issues.
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dmc1001
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
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Post by dmc1001 on May 22, 2017 0:14:03 GMT
In 2 out of 3 of my PTs, Scott felt close to his father. In the third I tried to see what it was like when Scott was distant from his father. Some dialogue changes but nothing more.
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Post by sageoflife on May 22, 2017 2:11:35 GMT
Yes sort of, I headcanon Sara was closer to Alec and the more understanding one, while Scott is a little more bitter about it and was closer to their mom. I haven't actually played Scott yet, but that's just the impression I got from some of his dialogue lines in my Sara playthrough. So yeah Sara respected Alec, took his side, told people they were close, was interested in SAM, and enthusiastic to continue his work. Scott I figure will be will be a little more reluctant, when/if I get around to it. Half daddy issues. That is actually backed up by the dialogue differences between the two siblings. It seems that neither of them were close to Alec, but the distance was noticeably worse with Scott.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
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Post by dmc1001 on May 25, 2017 10:50:06 GMT
I think Kaidan did have issues with his father he just never talked about them. I think in this game Bioware did a good job of keeping the daddy issues to a minimum. The only ones that kinda have daddy issues is Vetra to some extent and Ryder. But you can mitigate Ryder's a little bit with certain dialogs. I can understand though why Sara and Scott would both want their mother back over their father. It was obvious to me that she spent more time with them, was there when they needed her and Alec wasn't. And even Alec knows it. I never got that impression with Kaidan. His father was the exact opposite of Alec. When his mother became pregnant, Kaidan's father retired from the Alliance so that he could help raise his son. I'm sure he had some kind of job but it was one that kept him coming home every night after work. Also, his father was supportive after the events of Jump Zero. The only point of tension I could see is that Kaidan was worried that his mother was alone when he father rejoined the Alliance after the Reaper invasion. As for Scott and Sara, do they especially want their mother back over their father? At this point, they believe themselves "orphans" in that both of their parents are dead. So when they find out that one is still alive, they're ecstatic. I'm not sure they wouldn't feel equally happy to learn that their father had somehow managed to survive. Yes, they had issues, but that still went to another galaxy for him. That meant something.
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Post by shechinah on May 25, 2017 11:52:37 GMT
In a way.
Hallie Ryder cared about her father but they weren't close. That distance wasn't the focus of her life, though, and there wasn't animosity on her part about it. It just meant that she had her life and he had his. As she told Liam, she went on the Andromeda journey because she wanted to for reasons pertaining to science and exploration. It wasn't for family.
Not every child that didn't have a close relationship to their father develops daddy issues. The same applies to distance relationships to mothers and mommy issues.
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Post by shechinah on May 25, 2017 11:56:17 GMT
I felt like it was very much your choice how Ryder felt about her dad in this game. In my case she loved and trusted him, recognised that he was a bit of a loner and that he didn't feel like much of a dad, but wasn't particularly bothered by it. I honestly thought the game did this very well including with the conversations with Liam, Gill and Jaal.
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Post by shechinah on May 25, 2017 12:02:56 GMT
I think in this game Bioware did a good job of keeping the daddy issues to a minimum. The only ones that kinda have daddy issues is Vetra to some extent and Ryder. But you can mitigate Ryder's a little bit with certain dialogs. Eh, I'd say that Vetra's issues were mommy issues if they were anything. Her mother left them to return to Palaven when they were young and I don't recall Vetra describing her in a positive manner. Something about being a social climber or caring only about social status? Didn't she give her father a pretty fair shake for taking care of them even if he was kind of bad at it? I'm asking because I genuinely cannot quite recall and it's been a while since I had time to play. It's not rhetorical questions
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